/external/libgdx/tests/gdx-tests/src/com/badlogic/gdx/tests/ |
FilterPerformanceTest.java | 48 Gdx.gl.glTexParameterf(GL20.GL_TEXTURE_2D, GL20.GL_TEXTURE_MIN_FILTER, filters[filter]);
50 Gdx.gl.glTexParameterf(GL20.GL_TEXTURE_2D, GL20.GL_TEXTURE_MIN_FILTER, filters[filter]);
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/external/replicaisland/src/com/replica/replicaisland/ |
DrawableBitmap.java | 85 gl.glEnable(GL10.GL_TEXTURE_2D); 128 OpenGLSystem.bindTexture(GL10.GL_TEXTURE_2D, texture.name);
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/external/webrtc/talk/app/webrtc/java/android/org/webrtc/ |
RendererCommon.java | 103 GLES20.glBindTexture(GLES20.GL_TEXTURE_2D, outputYuvTextures[i]); 114 GLES20.glTexImage2D(GLES20.GL_TEXTURE_2D, 0, GLES20.GL_LUMINANCE, planeWidths[i],
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/frameworks/base/libs/hwui/ |
PixelBuffer.cpp | 72 glTexSubImage2D(GL_TEXTURE_2D, 0, x, y, width, height, 153 glTexSubImage2D(GL_TEXTURE_2D, 0, x, y, width, height, mFormat,
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/cts/tests/openglperf2/jni/primitive/pixeloutput/ |
PixelOutputRenderer.cpp | 118 glBindTexture(GL_TEXTURE_2D, mTextureId);
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/development/ndk/sources/android/ndk_helper/ |
JNIHelper.cpp | 226 glBindTexture( GL_TEXTURE_2D, tex ); 228 glTexParameterf( GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR_MIPMAP_NEAREST ); 229 glTexParameterf( GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_LINEAR ); 241 glGenerateMipmap( GL_TEXTURE_2D );
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/external/autotest/client/deps/glbench/src/ |
utils.cc | 180 glBindTexture(GL_TEXTURE_2D, name); 181 glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_NEAREST); 182 glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST); 205 glTexImage2D(GL_TEXTURE_2D, level, GL_RGBA, size, size, 0,
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/external/deqp/modules/gles3/functional/ |
es3fTextureStateQueryTests.cpp | 80 { "texture_2d", GL_TEXTURE_2D },
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es3fTextureSizeTests.cpp | 141 gl.bindTexture(GL_TEXTURE_2D, m_texture->getGLTexture()); 143 gl.texParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, wrapS); 144 gl.texParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, wrapT); 145 gl.texParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, minFilter); 146 gl.texParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, magFilter);
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es3fRasterizerDiscardTests.cpp | 169 glBindTexture (GL_TEXTURE_2D, m_colorBuf); 170 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE); 171 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE); 172 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR); 173 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_LINEAR); 174 glTexImage2D (GL_TEXTURE_2D, 0, GL_RGBA8, width, height, 0, GL_RGBA, GL_UNSIGNED_BYTE, DE_NULL); 184 glFramebufferTexture2D (GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, GL_TEXTURE_2D, m_colorBuf, 0);
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/external/deqp/modules/glshared/ |
glsSamplerObjectTest.cpp | 123 case GL_TEXTURE_2D: 169 case GL_TEXTURE_2D: 323 case GL_TEXTURE_2D: 390 gl.bindTexture(GL_TEXTURE_2D, texture); 391 GLU_EXPECT_NO_ERROR(gl.getError(), "glBindTexture(GL_TEXTURE_2D, texture)"); 393 gl.texImage2D(GL_TEXTURE_2D, 0, GL_RGBA8, refTexture.getWidth(), refTexture.getHeight(), 0, GL_RGBA, GL_UNSIGNED_BYTE, refTexture.getLevel(0).getDataPtr()); 394 GLU_EXPECT_NO_ERROR(gl.getError(), "glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA8, refTexture.getWidth(), refTexture.getHeight(), 0, GL_RGBA, GL_UNSIGNED_BYTE, refTexture.getLevel(0).getDataPtr())"); 396 gl.generateMipmap(GL_TEXTURE_2D); 397 GLU_EXPECT_NO_ERROR(gl.getError(), "glGenerateMipmap(GL_TEXTURE_2D)"); 399 gl.bindTexture(GL_TEXTURE_2D, 0) [all...] |
glsStateChangePerfTestCases.cpp | 355 gl.bindTexture(GL_TEXTURE_2D, texture); 358 gl.texImage2D(GL_TEXTURE_2D, 0, GL_RGBA, textureWidth, textureHeight, 0, GL_RGBA, GL_UNSIGNED_BYTE, &(textureData[0])); 361 gl.texParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_NEAREST); 363 gl.texParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST); 365 gl.texParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_REPEAT); 367 gl.texParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_REPEAT); 370 gl.bindTexture(GL_TEXTURE_2D, 0);
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glsMemoryStressCase.cpp | 240 GLU_CHECK_CALL(glBindTexture(GL_TEXTURE_2D, texture)); 602 glBindTexture(GL_TEXTURE_2D, tex); 614 glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA, width, height, 0, GL_RGBA, GL_UNSIGNED_BYTE, &(m_dummyData[0])); 617 glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA, width, height, 0, GL_RGBA, GL_UNSIGNED_BYTE, NULL); 628 glTexSubImage2D(GL_TEXTURE_2D, 0, 0, 0, 1, 1, GL_RGBA, GL_UNSIGNED_BYTE, &(m_dummyData[0])); 658 glBindTexture(GL_TEXTURE_2D, 0);
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/frameworks/av/cmds/screenrecord/ |
TextRenderer.cpp | 92 glBindTexture(GL_TEXTURE_2D, mTextureName); 93 glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR); 94 glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_LINEAR); 128 glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA, FontBitmap::width, potHeight, 0,
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/cts/tests/openglperf2/jni/graphics/ |
Renderer.cpp | 160 glFramebufferTexture2D(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, GL_TEXTURE_2D, mFboTexId, 0); 244 GL_TEXTURE_2D, mFboTexId, 0); 266 glBindTexture(GL_TEXTURE_2D, mFboTexId);
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/external/deqp/modules/gles31/functional/ |
es31fNegativeAdvancedBlendEquationTests.cpp | 219 ctx.glBindTexture(GL_TEXTURE_2D, texture); 220 ctx.glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA8, 32, 32, 0, GL_RGBA, GL_UNSIGNED_BYTE, NULL); 223 ctx.glFramebufferTexture2D(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, GL_TEXTURE_2D, texture, 0);
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/cts/tests/tests/openglperf/src/android/openglperf/cts/ |
PlanetsRenderer.java | 175 GLES20.glBindTexture(GLES20.GL_TEXTURE_2D, mTextureId); 359 GLES20.glBindTexture(GLES20.GL_TEXTURE_2D, textureId[0]); 360 GLUtils.texImage2D(GL10.GL_TEXTURE_2D, 0, bitmap, 0); 363 GLES20.glTexParameteri(GLES20.GL_TEXTURE_2D, 365 GLES20.glTexParameteri(GLES20.GL_TEXTURE_2D,
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/external/deqp/modules/gles2/functional/ |
es2fTextureSizeTests.cpp | 141 gl.bindTexture(GL_TEXTURE_2D, m_texture->getGLTexture()); 143 gl.texParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, wrapS); 144 gl.texParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, wrapT); 145 gl.texParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, minFilter); 146 gl.texParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, magFilter);
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es2fTextureWrapTests.cpp | 176 gl.bindTexture(GL_TEXTURE_2D, m_texture->getGLTexture()); 179 gl.texParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, m_wrapS); 180 gl.texParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, m_wrapT); 181 gl.texParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, m_minFilter); 182 gl.texParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, m_magFilter);
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es2fTextureFormatTests.cpp | 175 gl.bindTexture(GL_TEXTURE_2D, m_texture->getGLTexture()); 178 gl.texParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, wrapS); 179 gl.texParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, wrapT); 180 gl.texParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, minFilter); 181 gl.texParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, magFilter); 463 gl.bindTexture(GL_TEXTURE_2D, m_texture->getGLTexture()); 466 gl.texParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE); 467 gl.texParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE); 468 gl.texParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_NEAREST); 469 gl.texParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST) [all...] |
/packages/apps/Nfc/src/com/android/nfc/beam/ |
FireflyRenderer.java | 221 mGL.glEnable(GL10.GL_TEXTURE_2D); 260 mGL.glBindTexture(GL10.GL_TEXTURE_2D, mTextureId); 262 mGL.glTexParameterx(GL10.GL_TEXTURE_2D, GL10.GL_TEXTURE_MIN_FILTER, GL10.GL_LINEAR); 263 mGL.glTexParameterx(GL10.GL_TEXTURE_2D, GL10.GL_TEXTURE_MAG_FILTER, GL10.GL_LINEAR); 265 GLUtils.texImage2D(GL10.GL_TEXTURE_2D, 0, bitmap, 0);
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/external/deqp/modules/gles3/stress/ |
es3sSpecialFloatTests.cpp | 285 gl.bindTexture(GL_TEXTURE_2D, textureID); 286 gl.texImage2D(GL_TEXTURE_2D, 0, GL_RGBA8, textureSize, textureSize, 0, GL_RGBA, GL_UNSIGNED_BYTE, buffer[0].getPtr()); 287 gl.texParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_LINEAR); 288 gl.texParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR); 460 gl.bindTexture(GL_TEXTURE_2D, m_texID); 461 gl.texImage2D(GL_TEXTURE_2D, 0, internalFormat, TEST_CANVAS_SIZE, TEST_CANVAS_SIZE, 0, format, type, DE_NULL); 467 gl.framebufferTexture2D(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, GL_TEXTURE_2D, m_texID, 0); [all...] |
/external/deqp/modules/gles2/accuracy/ |
es2aTextureFilteringTests.cpp | 222 gl.bindTexture(GL_TEXTURE_2D, m_textures[curTexNdx]->getGLTexture()); 223 gl.texParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, m_wrapS); 224 gl.texParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, m_wrapT); 225 gl.texParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, m_minFilter); 226 gl.texParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, m_magFilter); 262 gl.bindTexture(GL_TEXTURE_2D, m_textures[curTexNdx]->getGLTexture()); 263 gl.texParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, m_wrapS); 264 gl.texParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, m_wrapT); 265 gl.texParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, m_minFilter); 266 gl.texParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, m_magFilter) [all...] |
/external/deqp/modules/gles3/accuracy/ |
es3aTextureFilteringTests.cpp | 213 gl.bindTexture(GL_TEXTURE_2D, m_textures[curTexNdx]->getGLTexture()); 214 gl.texParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, m_wrapS); 215 gl.texParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, m_wrapT); 216 gl.texParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, m_minFilter); 217 gl.texParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, m_magFilter); 253 gl.bindTexture(GL_TEXTURE_2D, m_textures[curTexNdx]->getGLTexture()); 254 gl.texParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, m_wrapS); 255 gl.texParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, m_wrapT); 256 gl.texParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, m_minFilter); 257 gl.texParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, m_magFilter) [all...] |
/external/libgdx/gdx/src/com/badlogic/gdx/graphics/glutils/ |
GLFrameBuffer.java | 156 gl.glBindTexture(GL20.GL_TEXTURE_2D, colorTexture.getTextureObjectHandle()); 170 gl.glFramebufferTexture2D(GL20.GL_FRAMEBUFFER, GL20.GL_COLOR_ATTACHMENT0, GL20.GL_TEXTURE_2D, 181 gl.glBindTexture(GL20.GL_TEXTURE_2D, 0);
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