/external/mesa3d/src/mesa/state_tracker/ |
st_texture.c | 143 case GL_TEXTURE_CUBE_MAP:
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/frameworks/rs/driver/ |
rsdShader.cpp | 91 texType = GL_TEXTURE_CUBE_MAP; 209 mCurrentState->mTextureTargets[ct] = GL_TEXTURE_CUBE_MAP; 492 mCurrentState->mTextureTargets[ct] != GL_TEXTURE_CUBE_MAP &&
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/external/deqp/modules/gles3/functional/ |
es3fTextureSpecificationTests.cpp | 377 glTexParameteri(GL_TEXTURE_CUBE_MAP, GL_TEXTURE_MIN_FILTER, GL_NEAREST_MIPMAP_NEAREST); 378 glTexParameteri(GL_TEXTURE_CUBE_MAP, GL_TEXTURE_MAG_FILTER, GL_NEAREST); 379 glTexParameteri(GL_TEXTURE_CUBE_MAP, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE); 380 glTexParameteri(GL_TEXTURE_CUBE_MAP, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE); 381 glTexParameteri(GL_TEXTURE_CUBE_MAP, GL_TEXTURE_MAX_LEVEL, m_numLevels-1); 720 glBindTexture(GL_TEXTURE_CUBE_MAP, tex); 916 glBindTexture(GL_TEXTURE_CUBE_MAP, tex); [all...] |
es3fFboStateQueryTests.cpp | 331 glBindTexture(GL_TEXTURE_CUBE_MAP, textureID); 334 glTexStorage2D(GL_TEXTURE_CUBE_MAP, 1, GL_RGB8, 128, 128); [all...] |
es3fTextureFilteringTests.cpp | 573 gl.bindTexture (GL_TEXTURE_CUBE_MAP, curCase.texture->getGLTexture()); 574 gl.texParameteri(GL_TEXTURE_CUBE_MAP, GL_TEXTURE_MIN_FILTER, m_minFilter); 575 gl.texParameteri(GL_TEXTURE_CUBE_MAP, GL_TEXTURE_MAG_FILTER, m_magFilter); 576 gl.texParameteri(GL_TEXTURE_CUBE_MAP, GL_TEXTURE_WRAP_S, m_wrapS); 577 gl.texParameteri(GL_TEXTURE_CUBE_MAP, GL_TEXTURE_WRAP_T, m_wrapT); [all...] |
es3fVertexTextureTests.cpp | [all...] |
/external/deqp/framework/opengl/ |
gluStrUtil.inl | 626 case GL_TEXTURE_CUBE_MAP: return "GL_TEXTURE_CUBE_MAP"; [all...] |
/external/deqp/modules/gles2/functional/ |
es2fNegativeBufferApiTests.cpp | 325 glBindTexture(GL_TEXTURE_CUBE_MAP, texCube);
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es2fTextureStateQueryTests.cpp | 383 { "texture_cube_map", GL_TEXTURE_CUBE_MAP}
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es2fNegativeTextureApiTests.cpp | 136 glBindTexture(GL_TEXTURE_CUBE_MAP, texture); [all...] |
/external/deqp/modules/gles2/stress/ |
es2sSpecialFloatTests.cpp | [all...] |
/external/mesa3d/src/mesa/drivers/common/ |
driverfuncs.c | 276 ctx->Driver.Enable(ctx, GL_TEXTURE_CUBE_MAP, GL_FALSE);
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/external/mesa3d/src/mesa/drivers/dri/radeon/ |
radeon_texstate.c | 810 if (texobj->base.Target == GL_TEXTURE_CUBE_MAP) { 1021 if (t->base.Target == GL_TEXTURE_CUBE_MAP) { [all...] |
radeon_mipmap_tree.c | 262 case GL_TEXTURE_CUBE_MAP:
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/external/mesa3d/src/mesa/main/ |
es1_conversion.c | 420 case GL_TEXTURE_CUBE_MAP: 893 case GL_TEXTURE_CUBE_MAP:
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fbobject.c | [all...] |
/external/deqp/modules/glshared/ |
glsLongStressCase.cpp | 471 deUint32 getGLBindTarget (void) const { DE_ASSERT(m_type == TEXTURETYPE_2D || m_type == TEXTURETYPE_CUBE); return m_type == TEXTURETYPE_2D ? GL_TEXTURE_2D : GL_TEXTURE_CUBE_MAP; } 546 glBindTexture(GL_TEXTURE_CUBE_MAP, m_textureGL); 579 glBindTexture(GL_TEXTURE_CUBE_MAP, m_textureGL); [all...] |
/external/mesa3d/src/mesa/drivers/dri/intel/ |
intel_mipmap_tree.c | 124 if (target == GL_TEXTURE_CUBE_MAP) { 585 if (mt->target == GL_TEXTURE_CUBE_MAP) 657 assert(mt->target == GL_TEXTURE_CUBE_MAP); [all...] |
/external/deqp/modules/egl/ |
teglImageUtil.cpp | 294 GLenum getGLTarget (void) const { return GL_TEXTURE_CUBE_MAP; }
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/external/deqp/modules/gles2/performance/ |
es2pStateChangeCallTests.cpp | 502 GL_TEXTURE_CUBE_MAP
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/external/deqp/modules/gles3/performance/ |
es3pStateChangeCallTests.cpp | 537 GL_TEXTURE_CUBE_MAP
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/external/deqp/modules/gles3/stress/ |
es3sSpecialFloatTests.cpp | [all...] |
/external/deqp/modules/gles31/functional/ |
es31fProgramUniformTests.cpp | [all...] |
/external/libgdx/gdx/src/com/badlogic/gdx/graphics/ |
GL20.java | 216 public static final int GL_TEXTURE_CUBE_MAP = 0x8513;
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/external/mesa3d/src/mesa/drivers/dri/i965/ |
gen7_wm_surface_state.c | 331 if (tObj->Target == GL_TEXTURE_CUBE_MAP) {
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