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    Searched refs:GL_TEXTURE_WRAP_S (Results 251 - 275 of 372) sorted by null

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  /external/deqp/modules/gles2/functional/
es2fTextureUnitTests.cpp 844 context.texParameteri(m_textureTypes[texNdx], GL_TEXTURE_WRAP_S, m_textureParams[texNdx].wrapModeS);
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  /external/deqp/modules/gles31/functional/
es31fTextureSpecificationTests.cpp 259 glTexParameteri(GL_TEXTURE_CUBE_MAP_ARRAY, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE);
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  /external/mesa3d/src/mesa/main/
texobj.c 180 ctx->Driver.TexParameter(ctx, target, obj, GL_TEXTURE_WRAP_S, fparam_wrap);
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attrib.c 792 _mesa_TexParameteri(target, GL_TEXTURE_WRAP_S, samp->WrapS);
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  /external/webrtc/webrtc/modules/video_render/mac/
video_render_agl.cc 174 glTexParameteri(GL_TEXTURE_RECTANGLE_EXT, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE);
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  /cts/tests/tests/media/src/android/media/cts/
DecodeAccuracyTestBase.java     [all...]
  /development/ndk/platforms/android-18/include/GLES3/
gl3.h 244 /* GL_TEXTURE_WRAP_S */
345 #define GL_TEXTURE_WRAP_S 0x2802
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  /development/ndk/platforms/android-21/include/GLES3/
gl3.h 260 #define GL_TEXTURE_WRAP_S 0x2802
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  /development/ndk/platforms/android-24/include/GLES2/
gl2.h 268 #define GL_TEXTURE_WRAP_S 0x2802
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  /device/generic/goldfish-opengl/system/include/GLES3/
gl3.h 260 #define GL_TEXTURE_WRAP_S 0x2802
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  /external/deqp/modules/egl/
teglGLES2SharedRenderingPerfTests.cpp 290 gl.texParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE);
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teglGLES2SharingTests.cpp 499 GLU_CHECK_GLW_CALL(m_gl, texParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_REPEAT));
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teglImageFormatTests.cpp 402 GLU_CHECK_GLW_CALL(gl, texParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE));
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  /external/deqp/modules/gles2/performance/
es2pRedundantStateChangeTests.cpp     [all...]
  /external/deqp/modules/gles3/functional/
es3fShaderDerivateTests.cpp     [all...]
es3fTextureSpecificationTests.cpp 296 glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE);
379 glTexParameteri(GL_TEXTURE_CUBE_MAP, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE);
480 glTexParameteri(GL_TEXTURE_2D_ARRAY, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE);
580 glTexParameteri(GL_TEXTURE_3D, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE);
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es3fTextureUnitTests.cpp     [all...]
  /external/deqp/modules/gles3/performance/
es3pRedundantStateChangeTests.cpp     [all...]
  /external/deqp/modules/glshared/
glsLongStressCase.cpp 600 glTexParameteri(getGLBindTarget(), GL_TEXTURE_WRAP_S, s);
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  /frameworks/native/opengl/include/GLES2/
gl2.h 268 #define GL_TEXTURE_WRAP_S 0x2802
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  /frameworks/native/opengl/libagl/
texture.cpp 635 case GL_TEXTURE_WRAP_S:
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  /prebuilts/ndk/current/platforms/android-18/arch-arm/usr/include/GLES3/
gl3.h 244 /* GL_TEXTURE_WRAP_S */
345 #define GL_TEXTURE_WRAP_S 0x2802
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  /prebuilts/ndk/current/platforms/android-18/arch-mips/usr/include/GLES3/
gl3.h 244 /* GL_TEXTURE_WRAP_S */
345 #define GL_TEXTURE_WRAP_S 0x2802
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  /prebuilts/ndk/current/platforms/android-18/arch-x86/usr/include/GLES3/
gl3.h 244 /* GL_TEXTURE_WRAP_S */
345 #define GL_TEXTURE_WRAP_S 0x2802
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  /prebuilts/ndk/current/platforms/android-19/arch-arm/usr/include/GLES3/
gl3.h 244 /* GL_TEXTURE_WRAP_S */
345 #define GL_TEXTURE_WRAP_S 0x2802
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