/external/deqp/modules/gles3/functional/ |
es3fRasterizationTests.cpp | 827 : BaseTriangleCase(context, name, desc, GL_TRIANGLES, renderTarget, numSamples) [all...] |
/external/deqp/modules/gles31/functional/ |
es31fGeometryShaderTests.cpp | 167 case GL_TRIANGLES: return "triangles"; [all...] |
es31fProgramStateQueryTests.cpp | 142 verifyStateProgramInteger(result, gl, program.getProgram(), GL_GEOMETRY_INPUT_TYPE, GL_TRIANGLES, m_verifier); 269 verifyStateProgramInteger(result, gl, program.getProgram(), GL_TESS_GEN_MODE, GL_TRIANGLES, m_verifier); [all...] |
es31fDrawTests.cpp | 915 ctx.drawElementsIndirect(GL_TRIANGLES, GL_UNSIGNED_SHORT, DE_NULL); 917 ctx.drawArraysIndirect(GL_TRIANGLES, DE_NULL); [all...] |
/external/deqp/modules/glshared/ |
glsShaderPerformanceMeasurer.cpp | 266 gl.drawElements(GL_TRIANGLES, numIndices, GL_UNSIGNED_SHORT, DE_NULL);
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glsScissorTests.cpp | 92 gl.drawElements(GL_TRIANGLES, DE_LENGTH_OF_ARRAY(indices), GL_UNSIGNED_SHORT, &indices[0]); 390 case TRIANGLE: drawPrimitives(gl, program, GL_TRIANGLES, positions, indices); break;
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/external/mesa3d/src/mesa/tnl/ |
t_vb_rendertmp.h | 168 INIT(GL_TRIANGLES);
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/external/mesa3d/src/mesa/vbo/ |
vbo_exec_draw.c | 94 case GL_TRIANGLES:
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/frameworks/native/opengl/tests/gl2_copyTexImage/ |
gl2_copyTexImage.cpp | 250 glDrawArrays(GL_TRIANGLES, 0, 3);
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/packages/apps/Nfc/src/com/android/nfc/beam/ |
FireflyRenderer.java | 417 gl.glDrawElements(GL10.GL_TRIANGLES, mIndices.length, GL10.GL_UNSIGNED_SHORT,
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/prebuilts/misc/windows/sdl2/test/ |
testgles2.c | 404 GL_CHECK(ctx.glDrawArrays(GL_TRIANGLES, 0, 36));
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/development/ndk/platforms/android-4/samples/san-angeles/jni/ |
demo.c | 165 glDrawArrays(GL_TRIANGLES, 0, object->count); 449 glDrawArrays(GL_TRIANGLES, 0, 6);
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/external/libgdx/extensions/gdx-bullet/jni/swig/collision/ |
btTriangleIndexVertexArray.i | 142 if (meshPart.primitiveType != com.badlogic.gdx.graphics.GL20.GL_TRIANGLES)
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/external/libgdx/tests/gdx-tests/src/com/badlogic/gdx/tests/g3d/ |
MultipleRenderTargetTest.java | 169 MeshPartBuilder meshPartBuilder = modelBuilder.part("light", GL20.GL_TRIANGLES, VertexAttributes.Usage.Position | VertexAttributes.Usage.ColorPacked | VertexAttributes.Usage.Normal, new Material()); 178 MeshPartBuilder meshPartBuilder = modelBuilder.part("floor", GL20.GL_TRIANGLES, VertexAttributes.Usage.Position | VertexAttributes.Usage.ColorPacked | VertexAttributes.Usage.Normal, new Material());
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/external/mesa3d/src/mesa/drivers/dri/i915/ |
i830_state.c | 484 i830->intel.reduced_primitive == GL_TRIANGLES); 895 i830->intel.reduced_primitive == GL_TRIANGLES) { [all...] |
i915_state.c | 457 i915->intel.reduced_primitive == GL_TRIANGLES); 902 i915->intel.reduced_primitive == GL_TRIANGLES) { [all...] |
/external/mesa3d/src/mesa/drivers/dri/r200/ |
r200_swtcl.c | 638 if (prim < GL_TRIANGLES || !(ctx->_TriangleCaps & DD_TRI_UNFILLED)) 943 rmesa->radeon.swtcl.render_primitive = GL_TRIANGLES;
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/external/mesa3d/src/mesa/drivers/dri/radeon/ |
radeon_swtcl.c | 745 if (prim < GL_TRIANGLES || !(ctx->_TriangleCaps & DD_TRI_UNFILLED)) 869 rmesa->radeon.swtcl.render_primitive = GL_TRIANGLES;
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/frameworks/native/opengl/tests/angeles/ |
demo.c | 165 glDrawArrays(GL_TRIANGLES, 0, object->count); 449 glDrawArrays(GL_TRIANGLES, 0, 6);
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/external/deqp/modules/egl/ |
teglGLES2SharedRenderingPerfTests.cpp | 691 m_gl.drawElements(GL_TRIANGLES, m_config.triangleCount, GL_UNSIGNED_SHORT, 0); 694 m_gl.drawElements(GL_TRIANGLES, m_config.triangleCount, GL_UNSIGNED_SHORT, &(m_indexData[0])); 697 m_gl.drawArrays(GL_TRIANGLES, 0, m_config.triangleCount); [all...] |
teglImageFormatTests.cpp | 437 GLU_CHECK_GLW_CALL(gl, drawArrays(GL_TRIANGLES, 0, 6)); 541 GLU_CHECK_GLW_CALL(gl, drawArrays(GL_TRIANGLES, 0, 6)); 661 GLU_CHECK_GLW_CALL(gl, drawArrays(GL_TRIANGLES, 0, 6)); [all...] |
teglPreservingSwapTests.cpp | 197 m_gl.drawArrays(GL_TRIANGLES, 0, 6);
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/external/libgdx/gdx/src/com/badlogic/gdx/graphics/g3d/utils/ |
MeshBuilder.java | 214 * @param primitiveType e.g. {@link GL20#GL_TRIANGLES} or {@link GL20#GL_LINES}
419 else if (primitiveType == GL20.GL_TRIANGLES || primitiveType == GL20.GL_POINTS)
446 // GL_TRIANGLES
669 if (primitiveType == GL20.GL_TRIANGLES || primitiveType == GL20.GL_POINTS) {
695 if (primitiveType == GL20.GL_TRIANGLES) {
[all...] |
/frameworks/native/opengl/libagl/ |
array.cpp | 413 case GL_TRIANGLES: prim_count = total / 3; break; [all...] |
/external/deqp/framework/opengl/ |
gluDrawUtil.cpp | 204 case PRIMITIVETYPE_TRIANGLES: return GL_TRIANGLES;
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