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    Searched refs:IVec2 (Results 51 - 75 of 126) sorted by null

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  /external/deqp/framework/egl/
egluUtil.hpp 75 tcu::IVec2 getSurfaceSize (const eglw::Library& egl, eglw::EGLDisplay display, eglw::EGLSurface surface);
76 tcu::IVec2 getSurfaceResolution (const eglw::Library& egl, eglw::EGLDisplay display, eglw::EGLSurface surface);
egluUtil.cpp 209 tcu::IVec2 getSurfaceSize (const Library& egl, EGLDisplay display, EGLSurface surface)
213 return tcu::IVec2(width, height);
216 tcu::IVec2 getSurfaceResolution (const Library& egl, EGLDisplay display, EGLSurface surface)
223 return tcu::IVec2(hRes, vRes);
  /external/deqp/framework/common/
tcuTexCompareVerifier.cpp     [all...]
tcuTexLookupVerifier.cpp     [all...]
tcuTexture.cpp     [all...]
  /external/deqp/modules/glshared/
glsTextureTestUtil.cpp 235 static float computeNonProjectedTriLod (LodMode mode, const tcu::IVec2& dstSize, deInt32 srcSize, const tcu::Vec3& sq)
273 static float computeNonProjectedTriLod (LodMode mode, const tcu::IVec2& dstSize, const tcu::IVec2& srcSize, const tcu::Vec3& sq, const tcu::Vec3& tq)
314 static float computeNonProjectedTriLod (LodMode mode, const tcu::IVec2& dstSize, const tcu::IVec3& srcSize, const tcu::Vec3& sq, const tcu::Vec3& tq, const tcu::Vec3& rq)
437 tcu::IVec2 dstSize = tcu::IVec2(dst.getWidth(), dst.getHeight());
472 tcu::IVec2 dstSize = tcu::IVec2(dst.getWidth(), dst.getHeight());
473 tcu::IVec2 srcSize = tcu::IVec2(src.getWidth(), src.getHeight())
    [all...]
glsTextureBufferCase.cpp 263 const tcu::IVec2 position0 = packet.position + tcu::IVec2(0, 0);
264 const tcu::IVec2 position1 = packet.position + tcu::IVec2(1, 0);
265 const tcu::IVec2 position2 = packet.position + tcu::IVec2(0, 1);
266 const tcu::IVec2 position3 = packet.position + tcu::IVec2(1, 1);
    [all...]
glsFragOpInteractionCase.cpp 62 using tcu::IVec2;
169 tcu::IVec2 posA;
170 tcu::IVec2 posB;
204 quad.posA = tcu::IVec2(flipX ? (x+width-1) : x, flipY ? (y+height-1) : y);
205 quad.posB = tcu::IVec2(flipX ? x : (x+width-1), flipY ? y : (y+height-1));
485 m_viewportSize = tcu::IVec2(viewportW, viewportH);
glsShaderRenderCase.hpp 221 tcu::IVec2 getViewportSize (void) const;