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    Searched refs:IVec4 (Results 51 - 75 of 145) sorted by null

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  /external/deqp/modules/gles3/accuracy/
es3aTextureMipmapTests.cpp 53 using tcu::IVec4;
481 static void randomPartition (vector<IVec4>& dst, de::Random& rnd, int x, int y, int width, int height)
503 dst.push_back(IVec4(x, y, width, height));
506 static void computeGridLayout (vector<IVec4>& dst, int width, int height)
559 vector<IVec4> gridLayout;
  /external/deqp/framework/referencerenderer/
rrVertexAttrib.cpp 323 void readInt (tcu::IVec4& dst, const VertexAttribType type, const int size, const void* ptr)
508 void readVertexAttrib (tcu::IVec4& dst, const VertexAttrib& vertexAttrib, const int instanceNdx, const int vertexNdx)
519 dst = tcu::IVec4(0, 0, 0, 1); // defaults
rrMultisamplePixelBufferAccess.cpp 229 void clear (const MultisamplePixelBufferAccess& access, const tcu::IVec4& color)
  /external/deqp/modules/gles2/functional/
es2fTextureSpecificationTests.cpp 59 using tcu::IVec4;
86 static tcu::IVec4 getPixelFormatCompareDepth (const tcu::PixelFormat& pixelFormat, tcu::TextureFormat textureFormat)
92 return tcu::IVec4(pixelFormat.redBits, pixelFormat.redBits, pixelFormat.redBits, pixelFormat.alphaBits);
94 return tcu::IVec4(pixelFormat.redBits, pixelFormat.greenBits, pixelFormat.blueBits, pixelFormat.alphaBits);
100 const IVec4 texFormatBits = tcu::getTextureFormatBitDepth(textureFormat);
101 const IVec4 pixelFormatBits = getPixelFormatCompareDepth(pixelFormat, textureFormat);
102 const IVec4 accurateFmtBits = min(pixelFormatBits, texFormatBits);
103 const IVec4 compareBits = select(accurateFmtBits, IVec4(8), greaterThan(accurateFmtBits, IVec4(0))) - 1
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es2fPrerequisiteTests.cpp 227 tcu::clear(refImage.getAccess(), tcu::IVec4(r, g, b, 255));
es2fShaderInvarianceTests.cpp 358 const tcu::IVec4 okColor = tcu::IVec4(0, 255, 0, 255);
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es2fDepthTests.cpp 144 sglr::GLContext context(renderCtx, log, sglr::GLCONTEXT_LOG_CALLS, tcu::IVec4(x, y, width, height));
es2fTextureFilteringTests.cpp 300 const tcu::IVec4 colorBits = max(getBitsVec(pixelFormat) - (isNearestOnly ? 1 : 2), tcu::IVec4(0)); // 1 inaccurate bit if nearest only, 2 otherwise
586 const tcu::IVec4 colorBits = max(getBitsVec(pixelFormat) - (isNearestOnly ? 1 : 2), tcu::IVec4(0)); // 1 inaccurate bit if nearest only, 2 otherwise
  /external/deqp/framework/opengl/simplereference/
sglrReferenceContext.hpp 612 virtual void viewport (int x, int y, int width, int height) { m_viewport = tcu::IVec4(x, y, width, height); }
786 deUint32 blitResolveMultisampleFramebuffer (deUint32 mask, const tcu::IVec4& srcRect, const tcu::IVec4& dstRect, bool flipX, bool flipY);
797 const tcu::IVec4& getViewport (void) const { return m_viewport; }
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  /external/deqp/modules/gles3/functional/
es3fShaderDerivateTests.cpp 332 const tcu::IVec4 numAccurateBits = max(baseBits - numBitsLost.asInt() - (int)INTERPOLATION_LOST_BITS, tcu::IVec4(0));
451 const tcu::IVec4 red (255, 0, 0, 255);
452 const tcu::IVec4 green (0, 255, 0, 255);
852 const tcu::IVec4 channelBits (pixelFormat.redBits, pixelFormat.greenBits, pixelFormat.blueBits, pixelFormat.alphaBits);
853 const tcu::IVec4 intThreshold = tcu::IVec4(1) << (8 - channelBits);
859 case SURFACETYPE_UNORM_FBO: return tcu::IVec4(1).asFloat() / 255.0f;
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es3fPrerequisiteTests.cpp 227 tcu::clear(refImage.getAccess(), tcu::IVec4(r, g, b, 255));
es3fReadPixelsTests.cpp 126 fragmentSource << "layout(location = 0) out mediump ivec4 o_color;\n";
139 fragmentSource << "\to_color = ivec4(0, 0, 0, 1000);\n";
194 reference.getLevel(0).setPixel(tcu::IVec4(0, 0, 0, 1000), x, y);
289 tcu::clear(reference.getLevel(0), tcu::IVec4(red, green, blue, alpha));
362 const tcu::IVec4 formatBitDepths = tcu::getTextureFormatBitDepth(format);
385 const tcu::IVec4 formatBitDepths = tcu::getTextureFormatBitDepth(format);
es3fShaderInvarianceTests.cpp 358 const tcu::IVec4 okColor = tcu::IVec4(0, 255, 0, 255);
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es3fTextureWrapTests.cpp 335 const tcu::IVec4 colorBits = tcu::max(getBitsVec(pixelFormat) - (isNearestOnly && !isSRGB ? 1 : 2), tcu::IVec4(0));
es3fDepthTests.cpp 147 sglr::GLContext context(renderCtx, log, sglr::GLCONTEXT_LOG_CALLS, tcu::IVec4(x, y, width, height));
es3fFboMultisampleTests.cpp 50 using tcu::IVec4;
es3fFboStencilbufferTests.cpp 45 using tcu::IVec4;
  /external/deqp/framework/common/
tcuRGBA.hpp 90 IVec4 toIVec (void) const;
tcuTexture.cpp 53 inline IVec4 readRGBA8888Int (const deUint8* ptr) { return IVec4(ptr[0], ptr[1], ptr[2], ptr[3]); }
54 inline IVec4 readRGB888Int (const deUint8* ptr) { return IVec4(ptr[0], ptr[1], ptr[2], 1); }
58 inline void writeRGBA8888Int (deUint8* ptr, const IVec4& val)
66 inline void writeRGB888Int (deUint8* ptr, const IVec4& val)
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  /external/deqp/modules/gles31/functional/
es31fFboTestUtil.cpp 53 using tcu::IVec4;
253 const tcu::IVec4 icolor = castVectorSaturate<deInt32>(color);
402 const tcu::IVec4 icolor = castVectorSaturate<deInt32>(color);
604 const tcu::IVec4 bits = tcu::getTextureFormatBitDepth(format);
es31fDrawBuffersIndexedTests.cpp 68 using tcu::IVec4;
337 const IVec4 color (red, green, blue, alpha);
446 const tcu::IVec4 srcBits = tcu::getTextureFormatBitDepth(sourceFormat);
447 const tcu::IVec4 readBits = tcu::getTextureFormatBitDepth(readPixelsFormat);
454 const tcu::IVec4 srcMantissaBits = tcu::getTextureFormatMantissaBitDepth(sourceFormat);
455 const tcu::IVec4 readMantissaBits = tcu::getTextureFormatMantissaBitDepth(readPixelsFormat);
456 tcu::IVec4 ULPDiff(0);
784 const IVec4 color ((deInt32)(values[(m_drawBufferNdx + 0) % 4]),
915 stream << "ivec4";
961 stream << " = ivec4(int(" << values[(drawBufferNdx + 0) % 4
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  /external/deqp/external/vulkancts/modules/vulkan/shaderrender/
vktShaderRender.cpp 673 // IVec4
674 UNIFORM_CASE(UI4_MINUS_ONE, tcu::IVec4(-1));
675 UNIFORM_CASE(UI4_ZERO, tcu::IVec4(0));
676 UNIFORM_CASE(UI4_ONE, tcu::IVec4(1));
677 UNIFORM_CASE(UI4_TWO, tcu::IVec4(2));
678 UNIFORM_CASE(UI4_THREE, tcu::IVec4(3));
679 UNIFORM_CASE(UI4_FOUR, tcu::IVec4(4));
680 UNIFORM_CASE(UI4_FIVE, tcu::IVec4(5));
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  /external/deqp/modules/glshared/
glsRasterizationTestUtil.cpp 184 tcu::IVec4 getTriangleAABB (const TriangleSceneSpec::SceneTriangle& triangle, const tcu::IVec2& viewportSize)
199 tcu::IVec4 aabb;
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  /external/deqp/external/vulkancts/modules/vulkan/
vktRenderPassTests.cpp 65 using tcu::IVec4;
890 const tcu::IVec4 valueMin = tcu::getFormatMinIntValue(format);
891 const tcu::IVec4 valueMax = tcu::getFormatMaxIntValue(format);
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  /external/deqp/external/vulkancts/framework/vulkan/
vkImageUtil.cpp     [all...]

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