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  /external/antlr/antlr-3.4/runtime/Ruby/lib/antlr3/
streams.rb 112 implemented by some method with a name like <tt>LA(k)</tt> and <tt>look</tt> is
113 implemented by some method with a name like <tt>LT(k)</tt>. When writing this
115 un-Ruby-like. Thus, I chose <tt>peek</tt> and <tt>look</tt> to represent a
137 within the stream, basically like typical ruby <tt>IO#seek</tt> style methods.
143 <tt>ANTLR3::Stream</tt> is an abstract-ish base mixin for all IO-like stream
152 wasteful to have a module like this hanging out. Thus, I may axe it.
343 system. Like all other stream types, it provides serial navigation of the input;
681 # If +file+ is an IO-like object (that responds to :read),
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  /external/antlr/antlr-3.4/runtime/ActionScript/project/src/org/antlr/runtime/
BaseRecognizer.as 112 // BitSet cannot handle negative numbers like -1 (EOF) so I leave EOR
178 * Not very object-oriented code, but I like having all error message
441 * Like Grosch I implemented local FOLLOW sets that are combined
600 // TODO do single token deletion like above for Token mismatch
680 /** Used to print out token names like ID during debugging and
  /external/chromium-trace/catapult/third_party/gsutil/third_party/boto/boto/machinelearning/
layer1.py 424 `DataSource`. Like a `DataSource` for an `MLModel`, the
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  /dalvik/docs/
prettify.js 23 * because of commenting conventions, doesn't work on Smalltalk, Lisp-like, or
24 * CAML-like languages.
27 * know whether it works. If it has a C-like, Bash-like, or XML-like syntax
184 * Like the python <code>
243 // have flags for case-sensitivity and the like. Having regexp tokens
257 /** like textToHtml but escapes double quotes to be attribute safe. */
517 * constant like PR_PLAIN. index_n-1 <= index_n, and style_n-1 applies to
523 * Style is a style constant like PR_PLAIN
    [all...]
  /external/chromium-trace/catapult/third_party/gsutil/third_party/protorpc/experimental/javascript/closure/
base.js 283 // different environments (DOM-less JavaScript interpreters like Rhino or V8,
459 * @return {boolean} True if it looks like HTML document.
665 // array-like (supports length and []) even though it has lost its
717 // and RegExps. We would like to return object for those and we can
729 * does not exist (like DOM nodes in IE). Does not use browser native
755 * does not exist (like DOM nodes in IE).
817 * Returns true if the object looks like an array. To qualify as array like
830 * Returns true if the object looks like a Date. To qualify as Date-like
    [all...]
  /prebuilts/gdb/darwin-x86/lib/python2.7/pydoc_data/
topics.py 3 'assignment': '\nAssignment statements\n*********************\n\nAssignment statements are used to (re)bind names to values and to\nmodify attributes or items of mutable objects:\n\n assignment_stmt ::= (target_list "=")+ (expression_list | yield_expression)\n target_list ::= target ("," target)* [","]\n target ::= identifier\n | "(" target_list ")"\n | "[" target_list "]"\n | attributeref\n | subscription\n | slicing\n\n(See section *Primaries* for the syntax definitions for the last three\nsymbols.)\n\nAn assignment statement evaluates the expression list (remember that\nthis can be a single expression or a comma-separated list, the latter\nyielding a tuple) and assigns the single resulting object to each of\nthe target lists, from left to right.\n\nAssignment is defined recursively depending on the form of the target\n(list). When a target is part of a mutable object (an attribute\nreference, subscription or slicing), the mutable object must\nultimately perform the assignment and decide about its validity, and\nmay raise an exception if the assignment is unacceptable. The rules\nobserved by various types and the exceptions raised are given with the\ndefinition of the object types (see section *The standard type\nhierarchy*).\n\nAssignment of an object to a target list is recursively defined as\nfollows.\n\n* If the target list is a single target: The object is assigned to\n that target.\n\n* If the target list is a comma-separated list of targets: The object\n must be an iterable with the same number of items as there are\n targets in the target list, and the items are assigned, from left to\n right, to the corresponding targets.\n\nAssignment of an object to a single target is recursively defined as\nfollows.\n\n* If the target is an identifier (name):\n\n * If the name does not occur in a ``global`` statement in the\n current code block: the name is bound to the object in the current\n local namespace.\n\n * Otherwise: the name is bound to the object in the current global\n namespace.\n\n The name is rebound if it was already bound. This may cause the\n reference count for the object previously bound to the name to reach\n zero, causing the object to be deallocated and its destructor (if it\n has one) to be called.\n\n* If the target is a target list enclosed in parentheses or in square\n brackets: The object must be an iterable with the same number of\n items as there are targets in the target list, and its items are\n assigned, from left to right, to the corresponding targets.\n\n* If the target is an attribute reference: The primary expression in\n the reference is evaluated. It should yield an object with\n assignable attributes; if this is not the case, ``TypeError`` is\n raised. That object is then asked to assign the assigned object to\n the given attribute; if it cannot perform the assignment, it raises\n an exception (usually but not necessarily ``AttributeError``).\n\n Note: If the object is a class instance and the attribute reference\n occurs on both sides of the assignment operator, the RHS expression,\n ``a.x`` can access either an instance attribute or (if no instance\n attribute exists) a class attribute. The LHS target ``a.x`` is\n always set as an instance attribute, creating it if necessary.\n Thus, the two occurrences of ``a.x`` do not necessarily refer to the\n same attribute: if the RHS expression refers to a class attribute,\n the LHS creates a new instance attribute as the target of the\n assignment:\n\n class Cls:\n x = 3 # class variable\n inst = Cls()\n inst.x = inst.x + 1 # writes inst.x as 4 leaving Cls.x as 3\n\n This description does not necessarily apply to descriptor\n attributes, such as properties created with ``property()``.\n\n* If the target is a subscription: The primary expression in the\n reference is evaluated. It should yield either a mutable sequence\n object (such as a list) or a mapping object (such as a dictionary).\n Next, the subscript expression is evaluated.\n\n If the primary is a mutable sequence object (such as a list), the\n subscript must yield a plain integer. If it is negative, the\n sequence\'s length is added to it. The resulting value must be a\n nonnegative integer less than the sequence\'s length, and the\n sequence is asked to assign the assigned object to its item with\n that index. If the index is out of range, ``IndexError`` is raised\n (assignment to a subscripted sequence cannot add new items to a\n list).\n\n If the primary is a mapping object (such as a dictionary), the\n subscript must have a type compatible with the mapping\'s key type,\n and the mapping is then asked to create a key/datum pair which maps\n the subscript to the assigned object. This can either replace an\n existing key/value pair with the same key value, or insert a new\n key/value pair (if no key with the same value existed).\n\n* If the target is a slicing: The primary expression in the reference\n is evaluated. It should yield a mutable sequence object (such as a\n list). The assigned object should be a sequence object of the same\n type. Next, the lower and upper bound expressions are evaluated,\n insofar they are present; defaults are zero and the sequence\'s\n length. The bounds should evaluate to (small) integers. If either\n bound is negative, the sequence\'s length is added to it. The\n resulting bounds are clipped to lie between zero and the sequence\'s\n length, inclusive. Finally, the sequence object is asked to replace\n the slice with the items of the assigned sequence. The length of\n the slice may be different from the length of the assigned sequence,\n thus changing the length of the target sequence, if the object\n allows it.\n\n**CPython implementation detail:** In the current implementation, the\nsyntax for targets is taken to be the same as for expressions, and\ninvalid syntax is rejected during the code generation phase, causing\nless detailed error messages.\n\nWARNING: Although the definition of assignment implies that overlaps\nbetween the left-hand side and the right-hand side are \'safe\' (for\nexample ``a, b = b, a`` swaps two variables), overlaps *within* the\ncollection of assigned-to variables are not safe! For instance, the\nfollowing program prints ``[0, 2]``:\n\n x = [0, 1]\n i = 0\n i, x[i] = 1, 2\n print x\n\n\nAugmented assignment statements\n===============================\n\nAugmented assignment is the combination, in a single statement, of a\nbinary operation and an assignment statement:\n\n augmented_assignment_stmt ::= augtarget augop (expression_list | yield_expression)\n augtarget ::= identifier | attributeref | subscription | slicing\n augop ::= "+=" | "-=" | "*=" | "/=" | "//=" | "%=" | "**="\n | ">>=" | "<<=" | "&=" | "^=" | "|="\n\n(See section *Primaries* for the syntax definitions for the last three\nsymbols.)\n\nAn augmented assignment evaluates the target (which, unlike normal\nassignment statements, cannot be an unpacking) and the expression\nlist, performs the binary operation specific to the type of assignment\non the two operands, and assigns the result to the original target.\nThe target is only evaluated once.\n\nAn augmented assignment expression like ``x += 1`` can be rewritten as\n``x = x + 1`` to achieve a similar, but not exactly equal effect. In\nthe augmented version, ``x`` is only evaluated once. Also, when\npossible, the actual operation is performed *in-place*, meaning that\nrather than creating a new object and assigning that to the target,\nthe old object is modified instead.\n\nWith the exception of assigning to tuples and multiple targets in a\nsingle statement, the assignment done by augmented assignment\nstatements is handled the same way as normal assignments. Similarly,\nwith the exception of the possible *in-place* behavior, the binary\noperation performed by augmented assignment is the same as the normal\nbinary operations.\n\nFor targets which are attribute references, the same *caveat about\nclass and instance attributes* applies as for regular assignments.\n',
6 'attribute-access': '\nCustomizing attribute access\n****************************\n\nThe following methods can be defined to customize the meaning of\nattribute access (use of, assignment to, or deletion of ``x.name``)\nfor class instances.\n\nobject.__getattr__(self, name)\n\n Called when an attribute lookup has not found the attribute in the\n usual places (i.e. it is not an instance attribute nor is it found\n in the class tree for ``self``). ``name`` is the attribute name.\n This method should return the (computed) attribute value or raise\n an ``AttributeError`` exception.\n\n Note that if the attribute is found through the normal mechanism,\n ``__getattr__()`` is not called. (This is an intentional asymmetry\n between ``__getattr__()`` and ``__setattr__()``.) This is done both\n for efficiency reasons and because otherwise ``__getattr__()``\n would have no way to access other attributes of the instance. Note\n that at least for instance variables, you can fake total control by\n not inserting any values in the instance attribute dictionary (but\n instead inserting them in another object). See the\n ``__getattribute__()`` method below for a way to actually get total\n control in new-style classes.\n\nobject.__setattr__(self, name, value)\n\n Called when an attribute assignment is attempted. This is called\n instead of the normal mechanism (i.e. store the value in the\n instance dictionary). *name* is the attribute name, *value* is the\n value to be assigned to it.\n\n If ``__setattr__()`` wants to assign to an instance attribute, it\n should not simply execute ``self.name = value`` --- this would\n cause a recursive call to itself. Instead, it should insert the\n value in the dictionary of instance attributes, e.g.,\n ``self.__dict__[name] = value``. For new-style classes, rather\n than accessing the instance dictionary, it should call the base\n class method with the same name, for example,\n ``object.__setattr__(self, name, value)``.\n\nobject.__delattr__(self, name)\n\n Like ``__setattr__()`` but for attribute deletion instead of\n assignment. This should only be implemented if ``del obj.name`` is\n meaningful for the object.\n\n\nMore attribute access for new-style classes\n===========================================\n\nThe following methods only apply to new-style classes.\n\nobject.__getattribute__(self, name)\n\n Called unconditionally to implement attribute accesses for\n instances of the class. If the class also defines\n ``__getattr__()``, the latter will not be called unless\n ``__getattribute__()`` either calls it explicitly or raises an\n ``AttributeError``. This method should return the (computed)\n attribute value or raise an ``AttributeError`` exception. In order\n to avoid infinite recursion in this method, its implementation\n should always call the base class method with the same name to\n access any attributes it needs, for example,\n ``object.__getattribute__(self, name)``.\n\n Note: This method may still be bypassed when looking up special methods\n as the result of implicit invocation via language syntax or\n built-in functions. See *Special method lookup for new-style\n classes*.\n\n\nImplementing Descriptors\n========================\n\nThe following methods only apply when an instance of the class\ncontaining the method (a so-called *descriptor* class) appears in an\n*owner* class (the descriptor must be in either the owner\'s class\ndictionary or in the class dictionary for one of its parents). In the\nexamples below, "the attribute" refers to the attribute whose name is\nthe key of the property in the owner class\' ``__dict__``.\n\nobject.__get__(self, instance, owner)\n\n Called to get the attribute of the owner class (class attribute\n access) or of an instance of that class (instance attribute\n access). *owner* is always the owner class, while *instance* is the\n instance that the attribute was accessed through, or ``None`` when\n the attribute is accessed through the *owner*. This method should\n return the (computed) attribute value or raise an\n ``AttributeError`` exception.\n\nobject.__set__(self, instance, value)\n\n Called to set the attribute on an instance *instance* of the owner\n class to a new value, *value*.\n\nobject.__delete__(self, instance)\n\n Called to delete the attribute on an instance *instance* of the\n owner class.\n\n\nInvoking Descriptors\n====================\n\nIn general, a descriptor is an object attribute with "binding\nbehavior", one whose attribute access has been overridden by methods\nin the descriptor protocol: ``__get__()``, ``__set__()``, and\n``__delete__()``. If any of those methods are defined for an object,\nit is said to be a descriptor.\n\nThe default behavior for attribute access is to get, set, or delete\nthe attribute from an object\'s dictionary. For instance, ``a.x`` has a\nlookup chain starting with ``a.__dict__[\'x\']``, then\n``type(a).__dict__[\'x\']``, and continuing through the base classes of\n``type(a)`` excluding metaclasses.\n\nHowever, if the looked-up value is an object defining one of the\ndescriptor methods, then Python may override the default behavior and\ninvoke the descriptor method instead. Where this occurs in the\nprecedence chain depends on which descriptor methods were defined and\nhow they were called. Note that descriptors are only invoked for new\nstyle objects or classes (ones that subclass ``object()`` or\n``type()``).\n\nThe starting point for descriptor invocation is a binding, ``a.x``.\nHow the arguments are assembled depends on ``a``:\n\nDirect Call\n The simplest and least common call is when user code directly\n invokes a descriptor method: ``x.__get__(a)``.\n\nInstance Binding\n If binding to a new-style object instance, ``a.x`` is transformed\n into the call: ``type(a).__dict__[\'x\'].__get__(a, type(a))``.\n\nClass Binding\n If binding to a new-style class, ``A.x`` is transformed into the\n call: ``A.__dict__[\'x\'].__get__(None, A)``.\n\nSuper Binding\n If ``a`` is an instance of ``super``, then the binding ``super(B,\n obj).m()`` searches ``obj.__class__.__mro__`` for the base class\n ``A`` immediately preceding ``B`` and then invokes the descriptor\n with the call: ``A.__dict__[\'m\'].__get__(obj, obj.__class__)``.\n\nFor instance bindings, the precedence of descriptor invocation depends\non the which descriptor methods are defined. A descriptor can define\nany combination of ``__get__()``, ``__set__()`` and ``__delete__()``.\nIf it does not define ``__get__()``, then accessing the attribute will\nreturn the descriptor object itself unless there is a value in the\nobject\'s instance dictionary. If the descriptor defines ``__set__()``\nand/or ``__delete__()``, it is a data descriptor; if it defines\nneither, it is a non-data descriptor. Normally, data descriptors\ndefine both ``__get__()`` and ``__set__()``, while non-data\ndescriptors have just the ``__get__()`` method. Data descriptors with\n``__set__()`` and ``__get__()`` defined always override a redefinition\nin an instance dictionary. In contrast, non-data descriptors can be\noverridden by instances.\n\nPython methods (including ``staticmethod()`` and ``classmethod()``)\nare implemented as non-data descriptors. Accordingly, instances can\nredefine and override methods. This allows individual instances to\nacquire behaviors that differ from other instances of the same class.\n\nThe ``property()`` function is implemented as a data descriptor.\nAccordingly, instances cannot override the behavior of a property.\n\n\n__slots__\n=========\n\nBy default, instances of both old and new-style classes have a\ndictionary for attribute storage. This wastes space for objects\nhaving very few instance variables. The space consumption can become\nacute when creating large numbers of instances.\n\nThe default can be overridden by defining *__slots__* in a new-style\nclass definition. The *__slots__* declaration takes a sequence of\ninstance variables and reserves just enough space in each instance to\nhold a value for each variable. Space is saved because *__dict__* is\nnot created for each instance.\n\n__slots__\n\n This class variable can be assigned a string, iterable, or sequence\n of strings with variable names used by instances. If defined in a\n new-style class, *__slots__* reserves space for the declared\n variables and prevents the automatic creation of *__dict__* and\n *__weakref__* for each instance.\n\n New in version 2.2.\n\nNotes on using *__slots__*\n\n* When inheriting from a class without *__slots__*, the *__dict__*\n attribute of that class will always be accessible, so a *__slots__*\n definition in the subclass is meaningless.\n\n* Without a *__dict__* variable, instances cannot be assigned new\n variables not listed in the *__slots__* definition. Attempts to\n assign to an unlisted variable name raises ``AttributeError``. If\n dynamic assignment of new variables is desired, then add\n ``\'__dict__\'`` to the sequence of strings in the *__slots__*\n declaration.\n\n Changed in version 2.3: Previously, adding ``\'__dict__\'`` to the\n *__slots__* declaration would not enable the assignment of new\n attributes not specifically listed in the sequence of instance\n variable names.\n\n* Without a *__weakref__* variable for each instance, classes defining\n *__slots__* do not support weak references to its instances. If weak\n reference support is needed, then add ``\'__weakref__\'`` to the\n sequence of strings in the *__slots__* declaration.\n\n Changed in version 2.3: Previously, adding ``\'__weakref__\'`` to the\n *__slots__* declaration would not enable support for weak\n references.\n\n* *__slots__* are implemented at the class level by creating\n descriptors (*Implementing Descriptors*) for each variable name. As\n a result, class attributes cannot be used to set default values for\n instance variables defined by *__slots__*; otherwise, the class\n attribute would overwrite the descriptor assignment.\n\n* The action of a *__slots__* declaration is limited to the class\n where it is defined. As a result, subclasses will have a *__dict__*\n unless they also define *__slots__* (which must only contain names\n of any *additional* slots).\n\n* If a class defines a slot also defined in a base class, the instance\n variable defined by the base class slot is inaccessible (except by\n retrieving its descriptor directly from the base class). This\n renders the meaning of the program undefined. In the future, a\n check may be added to prevent this.\n\n* Nonempty *__slots__* does not work for classes derived from\n "variable-length" built-in types such as ``long``, ``str`` and\n ``tuple``.\n\n* Any non-string iterable may be assigned to *__slots__*. Mappings may\n also be used; however, in the future, special meaning may be\n assigned to the values corresponding to each key.\n\n* *__class__* assignment works only if both classes have the same\n *__slots__*.\n\n Changed in version 2.6: Previously, *__class__* assignment raised an\n error if either new or old class had *__slots__*.\n',
8 'augassign': '\nAugmented assignment statements\n*******************************\n\nAugmented assignment is the combination, in a single statement, of a\nbinary operation and an assignment statement:\n\n augmented_assignment_stmt ::= augtarget augop (expression_list | yield_expression)\n augtarget ::= identifier | attributeref | subscription | slicing\n augop ::= "+=" | "-=" | "*=" | "/=" | "//=" | "%=" | "**="\n | ">>=" | "<<=" | "&=" | "^=" | "|="\n\n(See section *Primaries* for the syntax definitions for the last three\nsymbols.)\n\nAn augmented assignment evaluates the target (which, unlike normal\nassignment statements, cannot be an unpacking) and the expression\nlist, performs the binary operation specific to the type of assignment\non the two operands, and assigns the result to the original target.\nThe target is only evaluated once.\n\nAn augmented assignment expression like ``x += 1`` can be rewritten as\n``x = x + 1`` to achieve a similar, but not exactly equal effect. In\nthe augmented version, ``x`` is only evaluated once. Also, when\npossible, the actual operation is performed *in-place*, meaning that\nrather than creating a new object and assigning that to the target,\nthe old object is modified instead.\n\nWith the exception of assigning to tuples and multiple targets in a\nsingle statement, the assignment done by augmented assignment\nstatements is handled the same way as normal assignments. Similarly,\nwith the exception of the possible *in-place* behavior, the binary\noperation performed by augmented assignment is the same as the normal\nbinary operations.\n\nFor targets which are attribute references, the same *caveat about\nclass and instance attributes* applies as for regular assignments.\n',
14 'bltin-type-objects': "\nType Objects\n************\n\nType objects represent the various object types. An object's type is\naccessed by the built-in function ``type()``. There are no special\noperations on types. The standard module ``types`` defines names for\nall standard built-in types.\n\nTypes are written like this: ``<type 'int'>``.\n",
    [all...]
  /prebuilts/gdb/linux-x86/lib/python2.7/pydoc_data/
topics.py 3 'assignment': '\nAssignment statements\n*********************\n\nAssignment statements are used to (re)bind names to values and to\nmodify attributes or items of mutable objects:\n\n assignment_stmt ::= (target_list "=")+ (expression_list | yield_expression)\n target_list ::= target ("," target)* [","]\n target ::= identifier\n | "(" target_list ")"\n | "[" target_list "]"\n | attributeref\n | subscription\n | slicing\n\n(See section *Primaries* for the syntax definitions for the last three\nsymbols.)\n\nAn assignment statement evaluates the expression list (remember that\nthis can be a single expression or a comma-separated list, the latter\nyielding a tuple) and assigns the single resulting object to each of\nthe target lists, from left to right.\n\nAssignment is defined recursively depending on the form of the target\n(list). When a target is part of a mutable object (an attribute\nreference, subscription or slicing), the mutable object must\nultimately perform the assignment and decide about its validity, and\nmay raise an exception if the assignment is unacceptable. The rules\nobserved by various types and the exceptions raised are given with the\ndefinition of the object types (see section *The standard type\nhierarchy*).\n\nAssignment of an object to a target list is recursively defined as\nfollows.\n\n* If the target list is a single target: The object is assigned to\n that target.\n\n* If the target list is a comma-separated list of targets: The object\n must be an iterable with the same number of items as there are\n targets in the target list, and the items are assigned, from left to\n right, to the corresponding targets.\n\nAssignment of an object to a single target is recursively defined as\nfollows.\n\n* If the target is an identifier (name):\n\n * If the name does not occur in a ``global`` statement in the\n current code block: the name is bound to the object in the current\n local namespace.\n\n * Otherwise: the name is bound to the object in the current global\n namespace.\n\n The name is rebound if it was already bound. This may cause the\n reference count for the object previously bound to the name to reach\n zero, causing the object to be deallocated and its destructor (if it\n has one) to be called.\n\n* If the target is a target list enclosed in parentheses or in square\n brackets: The object must be an iterable with the same number of\n items as there are targets in the target list, and its items are\n assigned, from left to right, to the corresponding targets.\n\n* If the target is an attribute reference: The primary expression in\n the reference is evaluated. It should yield an object with\n assignable attributes; if this is not the case, ``TypeError`` is\n raised. That object is then asked to assign the assigned object to\n the given attribute; if it cannot perform the assignment, it raises\n an exception (usually but not necessarily ``AttributeError``).\n\n Note: If the object is a class instance and the attribute reference\n occurs on both sides of the assignment operator, the RHS expression,\n ``a.x`` can access either an instance attribute or (if no instance\n attribute exists) a class attribute. The LHS target ``a.x`` is\n always set as an instance attribute, creating it if necessary.\n Thus, the two occurrences of ``a.x`` do not necessarily refer to the\n same attribute: if the RHS expression refers to a class attribute,\n the LHS creates a new instance attribute as the target of the\n assignment:\n\n class Cls:\n x = 3 # class variable\n inst = Cls()\n inst.x = inst.x + 1 # writes inst.x as 4 leaving Cls.x as 3\n\n This description does not necessarily apply to descriptor\n attributes, such as properties created with ``property()``.\n\n* If the target is a subscription: The primary expression in the\n reference is evaluated. It should yield either a mutable sequence\n object (such as a list) or a mapping object (such as a dictionary).\n Next, the subscript expression is evaluated.\n\n If the primary is a mutable sequence object (such as a list), the\n subscript must yield a plain integer. If it is negative, the\n sequence\'s length is added to it. The resulting value must be a\n nonnegative integer less than the sequence\'s length, and the\n sequence is asked to assign the assigned object to its item with\n that index. If the index is out of range, ``IndexError`` is raised\n (assignment to a subscripted sequence cannot add new items to a\n list).\n\n If the primary is a mapping object (such as a dictionary), the\n subscript must have a type compatible with the mapping\'s key type,\n and the mapping is then asked to create a key/datum pair which maps\n the subscript to the assigned object. This can either replace an\n existing key/value pair with the same key value, or insert a new\n key/value pair (if no key with the same value existed).\n\n* If the target is a slicing: The primary expression in the reference\n is evaluated. It should yield a mutable sequence object (such as a\n list). The assigned object should be a sequence object of the same\n type. Next, the lower and upper bound expressions are evaluated,\n insofar they are present; defaults are zero and the sequence\'s\n length. The bounds should evaluate to (small) integers. If either\n bound is negative, the sequence\'s length is added to it. The\n resulting bounds are clipped to lie between zero and the sequence\'s\n length, inclusive. Finally, the sequence object is asked to replace\n the slice with the items of the assigned sequence. The length of\n the slice may be different from the length of the assigned sequence,\n thus changing the length of the target sequence, if the object\n allows it.\n\n**CPython implementation detail:** In the current implementation, the\nsyntax for targets is taken to be the same as for expressions, and\ninvalid syntax is rejected during the code generation phase, causing\nless detailed error messages.\n\nWARNING: Although the definition of assignment implies that overlaps\nbetween the left-hand side and the right-hand side are \'safe\' (for\nexample ``a, b = b, a`` swaps two variables), overlaps *within* the\ncollection of assigned-to variables are not safe! For instance, the\nfollowing program prints ``[0, 2]``:\n\n x = [0, 1]\n i = 0\n i, x[i] = 1, 2\n print x\n\n\nAugmented assignment statements\n===============================\n\nAugmented assignment is the combination, in a single statement, of a\nbinary operation and an assignment statement:\n\n augmented_assignment_stmt ::= augtarget augop (expression_list | yield_expression)\n augtarget ::= identifier | attributeref | subscription | slicing\n augop ::= "+=" | "-=" | "*=" | "/=" | "//=" | "%=" | "**="\n | ">>=" | "<<=" | "&=" | "^=" | "|="\n\n(See section *Primaries* for the syntax definitions for the last three\nsymbols.)\n\nAn augmented assignment evaluates the target (which, unlike normal\nassignment statements, cannot be an unpacking) and the expression\nlist, performs the binary operation specific to the type of assignment\non the two operands, and assigns the result to the original target.\nThe target is only evaluated once.\n\nAn augmented assignment expression like ``x += 1`` can be rewritten as\n``x = x + 1`` to achieve a similar, but not exactly equal effect. In\nthe augmented version, ``x`` is only evaluated once. Also, when\npossible, the actual operation is performed *in-place*, meaning that\nrather than creating a new object and assigning that to the target,\nthe old object is modified instead.\n\nWith the exception of assigning to tuples and multiple targets in a\nsingle statement, the assignment done by augmented assignment\nstatements is handled the same way as normal assignments. Similarly,\nwith the exception of the possible *in-place* behavior, the binary\noperation performed by augmented assignment is the same as the normal\nbinary operations.\n\nFor targets which are attribute references, the same *caveat about\nclass and instance attributes* applies as for regular assignments.\n',
6 'attribute-access': '\nCustomizing attribute access\n****************************\n\nThe following methods can be defined to customize the meaning of\nattribute access (use of, assignment to, or deletion of ``x.name``)\nfor class instances.\n\nobject.__getattr__(self, name)\n\n Called when an attribute lookup has not found the attribute in the\n usual places (i.e. it is not an instance attribute nor is it found\n in the class tree for ``self``). ``name`` is the attribute name.\n This method should return the (computed) attribute value or raise\n an ``AttributeError`` exception.\n\n Note that if the attribute is found through the normal mechanism,\n ``__getattr__()`` is not called. (This is an intentional asymmetry\n between ``__getattr__()`` and ``__setattr__()``.) This is done both\n for efficiency reasons and because otherwise ``__getattr__()``\n would have no way to access other attributes of the instance. Note\n that at least for instance variables, you can fake total control by\n not inserting any values in the instance attribute dictionary (but\n instead inserting them in another object). See the\n ``__getattribute__()`` method below for a way to actually get total\n control in new-style classes.\n\nobject.__setattr__(self, name, value)\n\n Called when an attribute assignment is attempted. This is called\n instead of the normal mechanism (i.e. store the value in the\n instance dictionary). *name* is the attribute name, *value* is the\n value to be assigned to it.\n\n If ``__setattr__()`` wants to assign to an instance attribute, it\n should not simply execute ``self.name = value`` --- this would\n cause a recursive call to itself. Instead, it should insert the\n value in the dictionary of instance attributes, e.g.,\n ``self.__dict__[name] = value``. For new-style classes, rather\n than accessing the instance dictionary, it should call the base\n class method with the same name, for example,\n ``object.__setattr__(self, name, value)``.\n\nobject.__delattr__(self, name)\n\n Like ``__setattr__()`` but for attribute deletion instead of\n assignment. This should only be implemented if ``del obj.name`` is\n meaningful for the object.\n\n\nMore attribute access for new-style classes\n===========================================\n\nThe following methods only apply to new-style classes.\n\nobject.__getattribute__(self, name)\n\n Called unconditionally to implement attribute accesses for\n instances of the class. If the class also defines\n ``__getattr__()``, the latter will not be called unless\n ``__getattribute__()`` either calls it explicitly or raises an\n ``AttributeError``. This method should return the (computed)\n attribute value or raise an ``AttributeError`` exception. In order\n to avoid infinite recursion in this method, its implementation\n should always call the base class method with the same name to\n access any attributes it needs, for example,\n ``object.__getattribute__(self, name)``.\n\n Note: This method may still be bypassed when looking up special methods\n as the result of implicit invocation via language syntax or\n built-in functions. See *Special method lookup for new-style\n classes*.\n\n\nImplementing Descriptors\n========================\n\nThe following methods only apply when an instance of the class\ncontaining the method (a so-called *descriptor* class) appears in an\n*owner* class (the descriptor must be in either the owner\'s class\ndictionary or in the class dictionary for one of its parents). In the\nexamples below, "the attribute" refers to the attribute whose name is\nthe key of the property in the owner class\' ``__dict__``.\n\nobject.__get__(self, instance, owner)\n\n Called to get the attribute of the owner class (class attribute\n access) or of an instance of that class (instance attribute\n access). *owner* is always the owner class, while *instance* is the\n instance that the attribute was accessed through, or ``None`` when\n the attribute is accessed through the *owner*. This method should\n return the (computed) attribute value or raise an\n ``AttributeError`` exception.\n\nobject.__set__(self, instance, value)\n\n Called to set the attribute on an instance *instance* of the owner\n class to a new value, *value*.\n\nobject.__delete__(self, instance)\n\n Called to delete the attribute on an instance *instance* of the\n owner class.\n\n\nInvoking Descriptors\n====================\n\nIn general, a descriptor is an object attribute with "binding\nbehavior", one whose attribute access has been overridden by methods\nin the descriptor protocol: ``__get__()``, ``__set__()``, and\n``__delete__()``. If any of those methods are defined for an object,\nit is said to be a descriptor.\n\nThe default behavior for attribute access is to get, set, or delete\nthe attribute from an object\'s dictionary. For instance, ``a.x`` has a\nlookup chain starting with ``a.__dict__[\'x\']``, then\n``type(a).__dict__[\'x\']``, and continuing through the base classes of\n``type(a)`` excluding metaclasses.\n\nHowever, if the looked-up value is an object defining one of the\ndescriptor methods, then Python may override the default behavior and\ninvoke the descriptor method instead. Where this occurs in the\nprecedence chain depends on which descriptor methods were defined and\nhow they were called. Note that descriptors are only invoked for new\nstyle objects or classes (ones that subclass ``object()`` or\n``type()``).\n\nThe starting point for descriptor invocation is a binding, ``a.x``.\nHow the arguments are assembled depends on ``a``:\n\nDirect Call\n The simplest and least common call is when user code directly\n invokes a descriptor method: ``x.__get__(a)``.\n\nInstance Binding\n If binding to a new-style object instance, ``a.x`` is transformed\n into the call: ``type(a).__dict__[\'x\'].__get__(a, type(a))``.\n\nClass Binding\n If binding to a new-style class, ``A.x`` is transformed into the\n call: ``A.__dict__[\'x\'].__get__(None, A)``.\n\nSuper Binding\n If ``a`` is an instance of ``super``, then the binding ``super(B,\n obj).m()`` searches ``obj.__class__.__mro__`` for the base class\n ``A`` immediately preceding ``B`` and then invokes the descriptor\n with the call: ``A.__dict__[\'m\'].__get__(obj, obj.__class__)``.\n\nFor instance bindings, the precedence of descriptor invocation depends\non the which descriptor methods are defined. A descriptor can define\nany combination of ``__get__()``, ``__set__()`` and ``__delete__()``.\nIf it does not define ``__get__()``, then accessing the attribute will\nreturn the descriptor object itself unless there is a value in the\nobject\'s instance dictionary. If the descriptor defines ``__set__()``\nand/or ``__delete__()``, it is a data descriptor; if it defines\nneither, it is a non-data descriptor. Normally, data descriptors\ndefine both ``__get__()`` and ``__set__()``, while non-data\ndescriptors have just the ``__get__()`` method. Data descriptors with\n``__set__()`` and ``__get__()`` defined always override a redefinition\nin an instance dictionary. In contrast, non-data descriptors can be\noverridden by instances.\n\nPython methods (including ``staticmethod()`` and ``classmethod()``)\nare implemented as non-data descriptors. Accordingly, instances can\nredefine and override methods. This allows individual instances to\nacquire behaviors that differ from other instances of the same class.\n\nThe ``property()`` function is implemented as a data descriptor.\nAccordingly, instances cannot override the behavior of a property.\n\n\n__slots__\n=========\n\nBy default, instances of both old and new-style classes have a\ndictionary for attribute storage. This wastes space for objects\nhaving very few instance variables. The space consumption can become\nacute when creating large numbers of instances.\n\nThe default can be overridden by defining *__slots__* in a new-style\nclass definition. The *__slots__* declaration takes a sequence of\ninstance variables and reserves just enough space in each instance to\nhold a value for each variable. Space is saved because *__dict__* is\nnot created for each instance.\n\n__slots__\n\n This class variable can be assigned a string, iterable, or sequence\n of strings with variable names used by instances. If defined in a\n new-style class, *__slots__* reserves space for the declared\n variables and prevents the automatic creation of *__dict__* and\n *__weakref__* for each instance.\n\n New in version 2.2.\n\nNotes on using *__slots__*\n\n* When inheriting from a class without *__slots__*, the *__dict__*\n attribute of that class will always be accessible, so a *__slots__*\n definition in the subclass is meaningless.\n\n* Without a *__dict__* variable, instances cannot be assigned new\n variables not listed in the *__slots__* definition. Attempts to\n assign to an unlisted variable name raises ``AttributeError``. If\n dynamic assignment of new variables is desired, then add\n ``\'__dict__\'`` to the sequence of strings in the *__slots__*\n declaration.\n\n Changed in version 2.3: Previously, adding ``\'__dict__\'`` to the\n *__slots__* declaration would not enable the assignment of new\n attributes not specifically listed in the sequence of instance\n variable names.\n\n* Without a *__weakref__* variable for each instance, classes defining\n *__slots__* do not support weak references to its instances. If weak\n reference support is needed, then add ``\'__weakref__\'`` to the\n sequence of strings in the *__slots__* declaration.\n\n Changed in version 2.3: Previously, adding ``\'__weakref__\'`` to the\n *__slots__* declaration would not enable support for weak\n references.\n\n* *__slots__* are implemented at the class level by creating\n descriptors (*Implementing Descriptors*) for each variable name. As\n a result, class attributes cannot be used to set default values for\n instance variables defined by *__slots__*; otherwise, the class\n attribute would overwrite the descriptor assignment.\n\n* The action of a *__slots__* declaration is limited to the class\n where it is defined. As a result, subclasses will have a *__dict__*\n unless they also define *__slots__* (which must only contain names\n of any *additional* slots).\n\n* If a class defines a slot also defined in a base class, the instance\n variable defined by the base class slot is inaccessible (except by\n retrieving its descriptor directly from the base class). This\n renders the meaning of the program undefined. In the future, a\n check may be added to prevent this.\n\n* Nonempty *__slots__* does not work for classes derived from\n "variable-length" built-in types such as ``long``, ``str`` and\n ``tuple``.\n\n* Any non-string iterable may be assigned to *__slots__*. Mappings may\n also be used; however, in the future, special meaning may be\n assigned to the values corresponding to each key.\n\n* *__class__* assignment works only if both classes have the same\n *__slots__*.\n\n Changed in version 2.6: Previously, *__class__* assignment raised an\n error if either new or old class had *__slots__*.\n',
8 'augassign': '\nAugmented assignment statements\n*******************************\n\nAugmented assignment is the combination, in a single statement, of a\nbinary operation and an assignment statement:\n\n augmented_assignment_stmt ::= augtarget augop (expression_list | yield_expression)\n augtarget ::= identifier | attributeref | subscription | slicing\n augop ::= "+=" | "-=" | "*=" | "/=" | "//=" | "%=" | "**="\n | ">>=" | "<<=" | "&=" | "^=" | "|="\n\n(See section *Primaries* for the syntax definitions for the last three\nsymbols.)\n\nAn augmented assignment evaluates the target (which, unlike normal\nassignment statements, cannot be an unpacking) and the expression\nlist, performs the binary operation specific to the type of assignment\non the two operands, and assigns the result to the original target.\nThe target is only evaluated once.\n\nAn augmented assignment expression like ``x += 1`` can be rewritten as\n``x = x + 1`` to achieve a similar, but not exactly equal effect. In\nthe augmented version, ``x`` is only evaluated once. Also, when\npossible, the actual operation is performed *in-place*, meaning that\nrather than creating a new object and assigning that to the target,\nthe old object is modified instead.\n\nWith the exception of assigning to tuples and multiple targets in a\nsingle statement, the assignment done by augmented assignment\nstatements is handled the same way as normal assignments. Similarly,\nwith the exception of the possible *in-place* behavior, the binary\noperation performed by augmented assignment is the same as the normal\nbinary operations.\n\nFor targets which are attribute references, the same *caveat about\nclass and instance attributes* applies as for regular assignments.\n',
14 'bltin-type-objects': "\nType Objects\n************\n\nType objects represent the various object types. An object's type is\naccessed by the built-in function ``type()``. There are no special\noperations on types. The standard module ``types`` defines names for\nall standard built-in types.\n\nTypes are written like this: ``<type 'int'>``.\n",
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  /prebuilts/python/darwin-x86/2.7.5/lib/python2.7/pydoc_data/
topics.py 3 'assignment': '\nAssignment statements\n*********************\n\nAssignment statements are used to (re)bind names to values and to\nmodify attributes or items of mutable objects:\n\n assignment_stmt ::= (target_list "=")+ (expression_list | yield_expression)\n target_list ::= target ("," target)* [","]\n target ::= identifier\n | "(" target_list ")"\n | "[" target_list "]"\n | attributeref\n | subscription\n | slicing\n\n(See section *Primaries* for the syntax definitions for the last three\nsymbols.)\n\nAn assignment statement evaluates the expression list (remember that\nthis can be a single expression or a comma-separated list, the latter\nyielding a tuple) and assigns the single resulting object to each of\nthe target lists, from left to right.\n\nAssignment is defined recursively depending on the form of the target\n(list). When a target is part of a mutable object (an attribute\nreference, subscription or slicing), the mutable object must\nultimately perform the assignment and decide about its validity, and\nmay raise an exception if the assignment is unacceptable. The rules\nobserved by various types and the exceptions raised are given with the\ndefinition of the object types (see section *The standard type\nhierarchy*).\n\nAssignment of an object to a target list is recursively defined as\nfollows.\n\n* If the target list is a single target: The object is assigned to\n that target.\n\n* If the target list is a comma-separated list of targets: The object\n must be an iterable with the same number of items as there are\n targets in the target list, and the items are assigned, from left to\n right, to the corresponding targets.\n\nAssignment of an object to a single target is recursively defined as\nfollows.\n\n* If the target is an identifier (name):\n\n * If the name does not occur in a ``global`` statement in the\n current code block: the name is bound to the object in the current\n local namespace.\n\n * Otherwise: the name is bound to the object in the current global\n namespace.\n\n The name is rebound if it was already bound. This may cause the\n reference count for the object previously bound to the name to reach\n zero, causing the object to be deallocated and its destructor (if it\n has one) to be called.\n\n* If the target is a target list enclosed in parentheses or in square\n brackets: The object must be an iterable with the same number of\n items as there are targets in the target list, and its items are\n assigned, from left to right, to the corresponding targets.\n\n* If the target is an attribute reference: The primary expression in\n the reference is evaluated. It should yield an object with\n assignable attributes; if this is not the case, ``TypeError`` is\n raised. That object is then asked to assign the assigned object to\n the given attribute; if it cannot perform the assignment, it raises\n an exception (usually but not necessarily ``AttributeError``).\n\n Note: If the object is a class instance and the attribute reference\n occurs on both sides of the assignment operator, the RHS expression,\n ``a.x`` can access either an instance attribute or (if no instance\n attribute exists) a class attribute. The LHS target ``a.x`` is\n always set as an instance attribute, creating it if necessary.\n Thus, the two occurrences of ``a.x`` do not necessarily refer to the\n same attribute: if the RHS expression refers to a class attribute,\n the LHS creates a new instance attribute as the target of the\n assignment:\n\n class Cls:\n x = 3 # class variable\n inst = Cls()\n inst.x = inst.x + 1 # writes inst.x as 4 leaving Cls.x as 3\n\n This description does not necessarily apply to descriptor\n attributes, such as properties created with ``property()``.\n\n* If the target is a subscription: The primary expression in the\n reference is evaluated. It should yield either a mutable sequence\n object (such as a list) or a mapping object (such as a dictionary).\n Next, the subscript expression is evaluated.\n\n If the primary is a mutable sequence object (such as a list), the\n subscript must yield a plain integer. If it is negative, the\n sequence\'s length is added to it. The resulting value must be a\n nonnegative integer less than the sequence\'s length, and the\n sequence is asked to assign the assigned object to its item with\n that index. If the index is out of range, ``IndexError`` is raised\n (assignment to a subscripted sequence cannot add new items to a\n list).\n\n If the primary is a mapping object (such as a dictionary), the\n subscript must have a type compatible with the mapping\'s key type,\n and the mapping is then asked to create a key/datum pair which maps\n the subscript to the assigned object. This can either replace an\n existing key/value pair with the same key value, or insert a new\n key/value pair (if no key with the same value existed).\n\n* If the target is a slicing: The primary expression in the reference\n is evaluated. It should yield a mutable sequence object (such as a\n list). The assigned object should be a sequence object of the same\n type. Next, the lower and upper bound expressions are evaluated,\n insofar they are present; defaults are zero and the sequence\'s\n length. The bounds should evaluate to (small) integers. If either\n bound is negative, the sequence\'s length is added to it. The\n resulting bounds are clipped to lie between zero and the sequence\'s\n length, inclusive. Finally, the sequence object is asked to replace\n the slice with the items of the assigned sequence. The length of\n the slice may be different from the length of the assigned sequence,\n thus changing the length of the target sequence, if the object\n allows it.\n\n**CPython implementation detail:** In the current implementation, the\nsyntax for targets is taken to be the same as for expressions, and\ninvalid syntax is rejected during the code generation phase, causing\nless detailed error messages.\n\nWARNING: Although the definition of assignment implies that overlaps\nbetween the left-hand side and the right-hand side are \'safe\' (for\nexample ``a, b = b, a`` swaps two variables), overlaps *within* the\ncollection of assigned-to variables are not safe! For instance, the\nfollowing program prints ``[0, 2]``:\n\n x = [0, 1]\n i = 0\n i, x[i] = 1, 2\n print x\n\n\nAugmented assignment statements\n===============================\n\nAugmented assignment is the combination, in a single statement, of a\nbinary operation and an assignment statement:\n\n augmented_assignment_stmt ::= augtarget augop (expression_list | yield_expression)\n augtarget ::= identifier | attributeref | subscription | slicing\n augop ::= "+=" | "-=" | "*=" | "/=" | "//=" | "%=" | "**="\n | ">>=" | "<<=" | "&=" | "^=" | "|="\n\n(See section *Primaries* for the syntax definitions for the last three\nsymbols.)\n\nAn augmented assignment evaluates the target (which, unlike normal\nassignment statements, cannot be an unpacking) and the expression\nlist, performs the binary operation specific to the type of assignment\non the two operands, and assigns the result to the original target.\nThe target is only evaluated once.\n\nAn augmented assignment expression like ``x += 1`` can be rewritten as\n``x = x + 1`` to achieve a similar, but not exactly equal effect. In\nthe augmented version, ``x`` is only evaluated once. Also, when\npossible, the actual operation is performed *in-place*, meaning that\nrather than creating a new object and assigning that to the target,\nthe old object is modified instead.\n\nWith the exception of assigning to tuples and multiple targets in a\nsingle statement, the assignment done by augmented assignment\nstatements is handled the same way as normal assignments. Similarly,\nwith the exception of the possible *in-place* behavior, the binary\noperation performed by augmented assignment is the same as the normal\nbinary operations.\n\nFor targets which are attribute references, the same *caveat about\nclass and instance attributes* applies as for regular assignments.\n',
6 'attribute-access': '\nCustomizing attribute access\n****************************\n\nThe following methods can be defined to customize the meaning of\nattribute access (use of, assignment to, or deletion of ``x.name``)\nfor class instances.\n\nobject.__getattr__(self, name)\n\n Called when an attribute lookup has not found the attribute in the\n usual places (i.e. it is not an instance attribute nor is it found\n in the class tree for ``self``). ``name`` is the attribute name.\n This method should return the (computed) attribute value or raise\n an ``AttributeError`` exception.\n\n Note that if the attribute is found through the normal mechanism,\n ``__getattr__()`` is not called. (This is an intentional asymmetry\n between ``__getattr__()`` and ``__setattr__()``.) This is done both\n for efficiency reasons and because otherwise ``__getattr__()``\n would have no way to access other attributes of the instance. Note\n that at least for instance variables, you can fake total control by\n not inserting any values in the instance attribute dictionary (but\n instead inserting them in another object). See the\n ``__getattribute__()`` method below for a way to actually get total\n control in new-style classes.\n\nobject.__setattr__(self, name, value)\n\n Called when an attribute assignment is attempted. This is called\n instead of the normal mechanism (i.e. store the value in the\n instance dictionary). *name* is the attribute name, *value* is the\n value to be assigned to it.\n\n If ``__setattr__()`` wants to assign to an instance attribute, it\n should not simply execute ``self.name = value`` --- this would\n cause a recursive call to itself. Instead, it should insert the\n value in the dictionary of instance attributes, e.g.,\n ``self.__dict__[name] = value``. For new-style classes, rather\n than accessing the instance dictionary, it should call the base\n class method with the same name, for example,\n ``object.__setattr__(self, name, value)``.\n\nobject.__delattr__(self, name)\n\n Like ``__setattr__()`` but for attribute deletion instead of\n assignment. This should only be implemented if ``del obj.name`` is\n meaningful for the object.\n\n\nMore attribute access for new-style classes\n===========================================\n\nThe following methods only apply to new-style classes.\n\nobject.__getattribute__(self, name)\n\n Called unconditionally to implement attribute accesses for\n instances of the class. If the class also defines\n ``__getattr__()``, the latter will not be called unless\n ``__getattribute__()`` either calls it explicitly or raises an\n ``AttributeError``. This method should return the (computed)\n attribute value or raise an ``AttributeError`` exception. In order\n to avoid infinite recursion in this method, its implementation\n should always call the base class method with the same name to\n access any attributes it needs, for example,\n ``object.__getattribute__(self, name)``.\n\n Note: This method may still be bypassed when looking up special methods\n as the result of implicit invocation via language syntax or\n built-in functions. See *Special method lookup for new-style\n classes*.\n\n\nImplementing Descriptors\n========================\n\nThe following methods only apply when an instance of the class\ncontaining the method (a so-called *descriptor* class) appears in an\n*owner* class (the descriptor must be in either the owner\'s class\ndictionary or in the class dictionary for one of its parents). In the\nexamples below, "the attribute" refers to the attribute whose name is\nthe key of the property in the owner class\' ``__dict__``.\n\nobject.__get__(self, instance, owner)\n\n Called to get the attribute of the owner class (class attribute\n access) or of an instance of that class (instance attribute\n access). *owner* is always the owner class, while *instance* is the\n instance that the attribute was accessed through, or ``None`` when\n the attribute is accessed through the *owner*. This method should\n return the (computed) attribute value or raise an\n ``AttributeError`` exception.\n\nobject.__set__(self, instance, value)\n\n Called to set the attribute on an instance *instance* of the owner\n class to a new value, *value*.\n\nobject.__delete__(self, instance)\n\n Called to delete the attribute on an instance *instance* of the\n owner class.\n\n\nInvoking Descriptors\n====================\n\nIn general, a descriptor is an object attribute with "binding\nbehavior", one whose attribute access has been overridden by methods\nin the descriptor protocol: ``__get__()``, ``__set__()``, and\n``__delete__()``. If any of those methods are defined for an object,\nit is said to be a descriptor.\n\nThe default behavior for attribute access is to get, set, or delete\nthe attribute from an object\'s dictionary. For instance, ``a.x`` has a\nlookup chain starting with ``a.__dict__[\'x\']``, then\n``type(a).__dict__[\'x\']``, and continuing through the base classes of\n``type(a)`` excluding metaclasses.\n\nHowever, if the looked-up value is an object defining one of the\ndescriptor methods, then Python may override the default behavior and\ninvoke the descriptor method instead. Where this occurs in the\nprecedence chain depends on which descriptor methods were defined and\nhow they were called. Note that descriptors are only invoked for new\nstyle objects or classes (ones that subclass ``object()`` or\n``type()``).\n\nThe starting point for descriptor invocation is a binding, ``a.x``.\nHow the arguments are assembled depends on ``a``:\n\nDirect Call\n The simplest and least common call is when user code directly\n invokes a descriptor method: ``x.__get__(a)``.\n\nInstance Binding\n If binding to a new-style object instance, ``a.x`` is transformed\n into the call: ``type(a).__dict__[\'x\'].__get__(a, type(a))``.\n\nClass Binding\n If binding to a new-style class, ``A.x`` is transformed into the\n call: ``A.__dict__[\'x\'].__get__(None, A)``.\n\nSuper Binding\n If ``a`` is an instance of ``super``, then the binding ``super(B,\n obj).m()`` searches ``obj.__class__.__mro__`` for the base class\n ``A`` immediately preceding ``B`` and then invokes the descriptor\n with the call: ``A.__dict__[\'m\'].__get__(obj, obj.__class__)``.\n\nFor instance bindings, the precedence of descriptor invocation depends\non the which descriptor methods are defined. A descriptor can define\nany combination of ``__get__()``, ``__set__()`` and ``__delete__()``.\nIf it does not define ``__get__()``, then accessing the attribute will\nreturn the descriptor object itself unless there is a value in the\nobject\'s instance dictionary. If the descriptor defines ``__set__()``\nand/or ``__delete__()``, it is a data descriptor; if it defines\nneither, it is a non-data descriptor. Normally, data descriptors\ndefine both ``__get__()`` and ``__set__()``, while non-data\ndescriptors have just the ``__get__()`` method. Data descriptors with\n``__set__()`` and ``__get__()`` defined always override a redefinition\nin an instance dictionary. In contrast, non-data descriptors can be\noverridden by instances.\n\nPython methods (including ``staticmethod()`` and ``classmethod()``)\nare implemented as non-data descriptors. Accordingly, instances can\nredefine and override methods. This allows individual instances to\nacquire behaviors that differ from other instances of the same class.\n\nThe ``property()`` function is implemented as a data descriptor.\nAccordingly, instances cannot override the behavior of a property.\n\n\n__slots__\n=========\n\nBy default, instances of both old and new-style classes have a\ndictionary for attribute storage. This wastes space for objects\nhaving very few instance variables. The space consumption can become\nacute when creating large numbers of instances.\n\nThe default can be overridden by defining *__slots__* in a new-style\nclass definition. The *__slots__* declaration takes a sequence of\ninstance variables and reserves just enough space in each instance to\nhold a value for each variable. Space is saved because *__dict__* is\nnot created for each instance.\n\n__slots__\n\n This class variable can be assigned a string, iterable, or sequence\n of strings with variable names used by instances. If defined in a\n new-style class, *__slots__* reserves space for the declared\n variables and prevents the automatic creation of *__dict__* and\n *__weakref__* for each instance.\n\n New in version 2.2.\n\nNotes on using *__slots__*\n\n* When inheriting from a class without *__slots__*, the *__dict__*\n attribute of that class will always be accessible, so a *__slots__*\n definition in the subclass is meaningless.\n\n* Without a *__dict__* variable, instances cannot be assigned new\n variables not listed in the *__slots__* definition. Attempts to\n assign to an unlisted variable name raises ``AttributeError``. If\n dynamic assignment of new variables is desired, then add\n ``\'__dict__\'`` to the sequence of strings in the *__slots__*\n declaration.\n\n Changed in version 2.3: Previously, adding ``\'__dict__\'`` to the\n *__slots__* declaration would not enable the assignment of new\n attributes not specifically listed in the sequence of instance\n variable names.\n\n* Without a *__weakref__* variable for each instance, classes defining\n *__slots__* do not support weak references to its instances. If weak\n reference support is needed, then add ``\'__weakref__\'`` to the\n sequence of strings in the *__slots__* declaration.\n\n Changed in version 2.3: Previously, adding ``\'__weakref__\'`` to the\n *__slots__* declaration would not enable support for weak\n references.\n\n* *__slots__* are implemented at the class level by creating\n descriptors (*Implementing Descriptors*) for each variable name. As\n a result, class attributes cannot be used to set default values for\n instance variables defined by *__slots__*; otherwise, the class\n attribute would overwrite the descriptor assignment.\n\n* The action of a *__slots__* declaration is limited to the class\n where it is defined. As a result, subclasses will have a *__dict__*\n unless they also define *__slots__* (which must only contain names\n of any *additional* slots).\n\n* If a class defines a slot also defined in a base class, the instance\n variable defined by the base class slot is inaccessible (except by\n retrieving its descriptor directly from the base class). This\n renders the meaning of the program undefined. In the future, a\n check may be added to prevent this.\n\n* Nonempty *__slots__* does not work for classes derived from\n "variable-length" built-in types such as ``long``, ``str`` and\n ``tuple``.\n\n* Any non-string iterable may be assigned to *__slots__*. Mappings may\n also be used; however, in the future, special meaning may be\n assigned to the values corresponding to each key.\n\n* *__class__* assignment works only if both classes have the same\n *__slots__*.\n\n Changed in version 2.6: Previously, *__class__* assignment raised an\n error if either new or old class had *__slots__*.\n',
8 'augassign': '\nAugmented assignment statements\n*******************************\n\nAugmented assignment is the combination, in a single statement, of a\nbinary operation and an assignment statement:\n\n augmented_assignment_stmt ::= augtarget augop (expression_list | yield_expression)\n augtarget ::= identifier | attributeref | subscription | slicing\n augop ::= "+=" | "-=" | "*=" | "/=" | "//=" | "%=" | "**="\n | ">>=" | "<<=" | "&=" | "^=" | "|="\n\n(See section *Primaries* for the syntax definitions for the last three\nsymbols.)\n\nAn augmented assignment evaluates the target (which, unlike normal\nassignment statements, cannot be an unpacking) and the expression\nlist, performs the binary operation specific to the type of assignment\non the two operands, and assigns the result to the original target.\nThe target is only evaluated once.\n\nAn augmented assignment expression like ``x += 1`` can be rewritten as\n``x = x + 1`` to achieve a similar, but not exactly equal effect. In\nthe augmented version, ``x`` is only evaluated once. Also, when\npossible, the actual operation is performed *in-place*, meaning that\nrather than creating a new object and assigning that to the target,\nthe old object is modified instead.\n\nWith the exception of assigning to tuples and multiple targets in a\nsingle statement, the assignment done by augmented assignment\nstatements is handled the same way as normal assignments. Similarly,\nwith the exception of the possible *in-place* behavior, the binary\noperation performed by augmented assignment is the same as the normal\nbinary operations.\n\nFor targets which are attribute references, the same *caveat about\nclass and instance attributes* applies as for regular assignments.\n',
14 'bltin-type-objects': "\nType Objects\n************\n\nType objects represent the various object types. An object's type is\naccessed by the built-in function ``type()``. There are no special\noperations on types. The standard module ``types`` defines names for\nall standard built-in types.\n\nTypes are written like this: ``<type 'int'>``.\n",
    [all...]
  /prebuilts/python/linux-x86/2.7.5/lib/python2.7/pydoc_data/
topics.py 3 'assignment': '\nAssignment statements\n*********************\n\nAssignment statements are used to (re)bind names to values and to\nmodify attributes or items of mutable objects:\n\n assignment_stmt ::= (target_list "=")+ (expression_list | yield_expression)\n target_list ::= target ("," target)* [","]\n target ::= identifier\n | "(" target_list ")"\n | "[" target_list "]"\n | attributeref\n | subscription\n | slicing\n\n(See section *Primaries* for the syntax definitions for the last three\nsymbols.)\n\nAn assignment statement evaluates the expression list (remember that\nthis can be a single expression or a comma-separated list, the latter\nyielding a tuple) and assigns the single resulting object to each of\nthe target lists, from left to right.\n\nAssignment is defined recursively depending on the form of the target\n(list). When a target is part of a mutable object (an attribute\nreference, subscription or slicing), the mutable object must\nultimately perform the assignment and decide about its validity, and\nmay raise an exception if the assignment is unacceptable. The rules\nobserved by various types and the exceptions raised are given with the\ndefinition of the object types (see section *The standard type\nhierarchy*).\n\nAssignment of an object to a target list is recursively defined as\nfollows.\n\n* If the target list is a single target: The object is assigned to\n that target.\n\n* If the target list is a comma-separated list of targets: The object\n must be an iterable with the same number of items as there are\n targets in the target list, and the items are assigned, from left to\n right, to the corresponding targets.\n\nAssignment of an object to a single target is recursively defined as\nfollows.\n\n* If the target is an identifier (name):\n\n * If the name does not occur in a ``global`` statement in the\n current code block: the name is bound to the object in the current\n local namespace.\n\n * Otherwise: the name is bound to the object in the current global\n namespace.\n\n The name is rebound if it was already bound. This may cause the\n reference count for the object previously bound to the name to reach\n zero, causing the object to be deallocated and its destructor (if it\n has one) to be called.\n\n* If the target is a target list enclosed in parentheses or in square\n brackets: The object must be an iterable with the same number of\n items as there are targets in the target list, and its items are\n assigned, from left to right, to the corresponding targets.\n\n* If the target is an attribute reference: The primary expression in\n the reference is evaluated. It should yield an object with\n assignable attributes; if this is not the case, ``TypeError`` is\n raised. That object is then asked to assign the assigned object to\n the given attribute; if it cannot perform the assignment, it raises\n an exception (usually but not necessarily ``AttributeError``).\n\n Note: If the object is a class instance and the attribute reference\n occurs on both sides of the assignment operator, the RHS expression,\n ``a.x`` can access either an instance attribute or (if no instance\n attribute exists) a class attribute. The LHS target ``a.x`` is\n always set as an instance attribute, creating it if necessary.\n Thus, the two occurrences of ``a.x`` do not necessarily refer to the\n same attribute: if the RHS expression refers to a class attribute,\n the LHS creates a new instance attribute as the target of the\n assignment:\n\n class Cls:\n x = 3 # class variable\n inst = Cls()\n inst.x = inst.x + 1 # writes inst.x as 4 leaving Cls.x as 3\n\n This description does not necessarily apply to descriptor\n attributes, such as properties created with ``property()``.\n\n* If the target is a subscription: The primary expression in the\n reference is evaluated. It should yield either a mutable sequence\n object (such as a list) or a mapping object (such as a dictionary).\n Next, the subscript expression is evaluated.\n\n If the primary is a mutable sequence object (such as a list), the\n subscript must yield a plain integer. If it is negative, the\n sequence\'s length is added to it. The resulting value must be a\n nonnegative integer less than the sequence\'s length, and the\n sequence is asked to assign the assigned object to its item with\n that index. If the index is out of range, ``IndexError`` is raised\n (assignment to a subscripted sequence cannot add new items to a\n list).\n\n If the primary is a mapping object (such as a dictionary), the\n subscript must have a type compatible with the mapping\'s key type,\n and the mapping is then asked to create a key/datum pair which maps\n the subscript to the assigned object. This can either replace an\n existing key/value pair with the same key value, or insert a new\n key/value pair (if no key with the same value existed).\n\n* If the target is a slicing: The primary expression in the reference\n is evaluated. It should yield a mutable sequence object (such as a\n list). The assigned object should be a sequence object of the same\n type. Next, the lower and upper bound expressions are evaluated,\n insofar they are present; defaults are zero and the sequence\'s\n length. The bounds should evaluate to (small) integers. If either\n bound is negative, the sequence\'s length is added to it. The\n resulting bounds are clipped to lie between zero and the sequence\'s\n length, inclusive. Finally, the sequence object is asked to replace\n the slice with the items of the assigned sequence. The length of\n the slice may be different from the length of the assigned sequence,\n thus changing the length of the target sequence, if the object\n allows it.\n\n**CPython implementation detail:** In the current implementation, the\nsyntax for targets is taken to be the same as for expressions, and\ninvalid syntax is rejected during the code generation phase, causing\nless detailed error messages.\n\nWARNING: Although the definition of assignment implies that overlaps\nbetween the left-hand side and the right-hand side are \'safe\' (for\nexample ``a, b = b, a`` swaps two variables), overlaps *within* the\ncollection of assigned-to variables are not safe! For instance, the\nfollowing program prints ``[0, 2]``:\n\n x = [0, 1]\n i = 0\n i, x[i] = 1, 2\n print x\n\n\nAugmented assignment statements\n===============================\n\nAugmented assignment is the combination, in a single statement, of a\nbinary operation and an assignment statement:\n\n augmented_assignment_stmt ::= augtarget augop (expression_list | yield_expression)\n augtarget ::= identifier | attributeref | subscription | slicing\n augop ::= "+=" | "-=" | "*=" | "/=" | "//=" | "%=" | "**="\n | ">>=" | "<<=" | "&=" | "^=" | "|="\n\n(See section *Primaries* for the syntax definitions for the last three\nsymbols.)\n\nAn augmented assignment evaluates the target (which, unlike normal\nassignment statements, cannot be an unpacking) and the expression\nlist, performs the binary operation specific to the type of assignment\non the two operands, and assigns the result to the original target.\nThe target is only evaluated once.\n\nAn augmented assignment expression like ``x += 1`` can be rewritten as\n``x = x + 1`` to achieve a similar, but not exactly equal effect. In\nthe augmented version, ``x`` is only evaluated once. Also, when\npossible, the actual operation is performed *in-place*, meaning that\nrather than creating a new object and assigning that to the target,\nthe old object is modified instead.\n\nWith the exception of assigning to tuples and multiple targets in a\nsingle statement, the assignment done by augmented assignment\nstatements is handled the same way as normal assignments. Similarly,\nwith the exception of the possible *in-place* behavior, the binary\noperation performed by augmented assignment is the same as the normal\nbinary operations.\n\nFor targets which are attribute references, the same *caveat about\nclass and instance attributes* applies as for regular assignments.\n',
6 'attribute-access': '\nCustomizing attribute access\n****************************\n\nThe following methods can be defined to customize the meaning of\nattribute access (use of, assignment to, or deletion of ``x.name``)\nfor class instances.\n\nobject.__getattr__(self, name)\n\n Called when an attribute lookup has not found the attribute in the\n usual places (i.e. it is not an instance attribute nor is it found\n in the class tree for ``self``). ``name`` is the attribute name.\n This method should return the (computed) attribute value or raise\n an ``AttributeError`` exception.\n\n Note that if the attribute is found through the normal mechanism,\n ``__getattr__()`` is not called. (This is an intentional asymmetry\n between ``__getattr__()`` and ``__setattr__()``.) This is done both\n for efficiency reasons and because otherwise ``__getattr__()``\n would have no way to access other attributes of the instance. Note\n that at least for instance variables, you can fake total control by\n not inserting any values in the instance attribute dictionary (but\n instead inserting them in another object). See the\n ``__getattribute__()`` method below for a way to actually get total\n control in new-style classes.\n\nobject.__setattr__(self, name, value)\n\n Called when an attribute assignment is attempted. This is called\n instead of the normal mechanism (i.e. store the value in the\n instance dictionary). *name* is the attribute name, *value* is the\n value to be assigned to it.\n\n If ``__setattr__()`` wants to assign to an instance attribute, it\n should not simply execute ``self.name = value`` --- this would\n cause a recursive call to itself. Instead, it should insert the\n value in the dictionary of instance attributes, e.g.,\n ``self.__dict__[name] = value``. For new-style classes, rather\n than accessing the instance dictionary, it should call the base\n class method with the same name, for example,\n ``object.__setattr__(self, name, value)``.\n\nobject.__delattr__(self, name)\n\n Like ``__setattr__()`` but for attribute deletion instead of\n assignment. This should only be implemented if ``del obj.name`` is\n meaningful for the object.\n\n\nMore attribute access for new-style classes\n===========================================\n\nThe following methods only apply to new-style classes.\n\nobject.__getattribute__(self, name)\n\n Called unconditionally to implement attribute accesses for\n instances of the class. If the class also defines\n ``__getattr__()``, the latter will not be called unless\n ``__getattribute__()`` either calls it explicitly or raises an\n ``AttributeError``. This method should return the (computed)\n attribute value or raise an ``AttributeError`` exception. In order\n to avoid infinite recursion in this method, its implementation\n should always call the base class method with the same name to\n access any attributes it needs, for example,\n ``object.__getattribute__(self, name)``.\n\n Note: This method may still be bypassed when looking up special methods\n as the result of implicit invocation via language syntax or\n built-in functions. See *Special method lookup for new-style\n classes*.\n\n\nImplementing Descriptors\n========================\n\nThe following methods only apply when an instance of the class\ncontaining the method (a so-called *descriptor* class) appears in an\n*owner* class (the descriptor must be in either the owner\'s class\ndictionary or in the class dictionary for one of its parents). In the\nexamples below, "the attribute" refers to the attribute whose name is\nthe key of the property in the owner class\' ``__dict__``.\n\nobject.__get__(self, instance, owner)\n\n Called to get the attribute of the owner class (class attribute\n access) or of an instance of that class (instance attribute\n access). *owner* is always the owner class, while *instance* is the\n instance that the attribute was accessed through, or ``None`` when\n the attribute is accessed through the *owner*. This method should\n return the (computed) attribute value or raise an\n ``AttributeError`` exception.\n\nobject.__set__(self, instance, value)\n\n Called to set the attribute on an instance *instance* of the owner\n class to a new value, *value*.\n\nobject.__delete__(self, instance)\n\n Called to delete the attribute on an instance *instance* of the\n owner class.\n\n\nInvoking Descriptors\n====================\n\nIn general, a descriptor is an object attribute with "binding\nbehavior", one whose attribute access has been overridden by methods\nin the descriptor protocol: ``__get__()``, ``__set__()``, and\n``__delete__()``. If any of those methods are defined for an object,\nit is said to be a descriptor.\n\nThe default behavior for attribute access is to get, set, or delete\nthe attribute from an object\'s dictionary. For instance, ``a.x`` has a\nlookup chain starting with ``a.__dict__[\'x\']``, then\n``type(a).__dict__[\'x\']``, and continuing through the base classes of\n``type(a)`` excluding metaclasses.\n\nHowever, if the looked-up value is an object defining one of the\ndescriptor methods, then Python may override the default behavior and\ninvoke the descriptor method instead. Where this occurs in the\nprecedence chain depends on which descriptor methods were defined and\nhow they were called. Note that descriptors are only invoked for new\nstyle objects or classes (ones that subclass ``object()`` or\n``type()``).\n\nThe starting point for descriptor invocation is a binding, ``a.x``.\nHow the arguments are assembled depends on ``a``:\n\nDirect Call\n The simplest and least common call is when user code directly\n invokes a descriptor method: ``x.__get__(a)``.\n\nInstance Binding\n If binding to a new-style object instance, ``a.x`` is transformed\n into the call: ``type(a).__dict__[\'x\'].__get__(a, type(a))``.\n\nClass Binding\n If binding to a new-style class, ``A.x`` is transformed into the\n call: ``A.__dict__[\'x\'].__get__(None, A)``.\n\nSuper Binding\n If ``a`` is an instance of ``super``, then the binding ``super(B,\n obj).m()`` searches ``obj.__class__.__mro__`` for the base class\n ``A`` immediately preceding ``B`` and then invokes the descriptor\n with the call: ``A.__dict__[\'m\'].__get__(obj, obj.__class__)``.\n\nFor instance bindings, the precedence of descriptor invocation depends\non the which descriptor methods are defined. A descriptor can define\nany combination of ``__get__()``, ``__set__()`` and ``__delete__()``.\nIf it does not define ``__get__()``, then accessing the attribute will\nreturn the descriptor object itself unless there is a value in the\nobject\'s instance dictionary. If the descriptor defines ``__set__()``\nand/or ``__delete__()``, it is a data descriptor; if it defines\nneither, it is a non-data descriptor. Normally, data descriptors\ndefine both ``__get__()`` and ``__set__()``, while non-data\ndescriptors have just the ``__get__()`` method. Data descriptors with\n``__set__()`` and ``__get__()`` defined always override a redefinition\nin an instance dictionary. In contrast, non-data descriptors can be\noverridden by instances.\n\nPython methods (including ``staticmethod()`` and ``classmethod()``)\nare implemented as non-data descriptors. Accordingly, instances can\nredefine and override methods. This allows individual instances to\nacquire behaviors that differ from other instances of the same class.\n\nThe ``property()`` function is implemented as a data descriptor.\nAccordingly, instances cannot override the behavior of a property.\n\n\n__slots__\n=========\n\nBy default, instances of both old and new-style classes have a\ndictionary for attribute storage. This wastes space for objects\nhaving very few instance variables. The space consumption can become\nacute when creating large numbers of instances.\n\nThe default can be overridden by defining *__slots__* in a new-style\nclass definition. The *__slots__* declaration takes a sequence of\ninstance variables and reserves just enough space in each instance to\nhold a value for each variable. Space is saved because *__dict__* is\nnot created for each instance.\n\n__slots__\n\n This class variable can be assigned a string, iterable, or sequence\n of strings with variable names used by instances. If defined in a\n new-style class, *__slots__* reserves space for the declared\n variables and prevents the automatic creation of *__dict__* and\n *__weakref__* for each instance.\n\n New in version 2.2.\n\nNotes on using *__slots__*\n\n* When inheriting from a class without *__slots__*, the *__dict__*\n attribute of that class will always be accessible, so a *__slots__*\n definition in the subclass is meaningless.\n\n* Without a *__dict__* variable, instances cannot be assigned new\n variables not listed in the *__slots__* definition. Attempts to\n assign to an unlisted variable name raises ``AttributeError``. If\n dynamic assignment of new variables is desired, then add\n ``\'__dict__\'`` to the sequence of strings in the *__slots__*\n declaration.\n\n Changed in version 2.3: Previously, adding ``\'__dict__\'`` to the\n *__slots__* declaration would not enable the assignment of new\n attributes not specifically listed in the sequence of instance\n variable names.\n\n* Without a *__weakref__* variable for each instance, classes defining\n *__slots__* do not support weak references to its instances. If weak\n reference support is needed, then add ``\'__weakref__\'`` to the\n sequence of strings in the *__slots__* declaration.\n\n Changed in version 2.3: Previously, adding ``\'__weakref__\'`` to the\n *__slots__* declaration would not enable support for weak\n references.\n\n* *__slots__* are implemented at the class level by creating\n descriptors (*Implementing Descriptors*) for each variable name. As\n a result, class attributes cannot be used to set default values for\n instance variables defined by *__slots__*; otherwise, the class\n attribute would overwrite the descriptor assignment.\n\n* The action of a *__slots__* declaration is limited to the class\n where it is defined. As a result, subclasses will have a *__dict__*\n unless they also define *__slots__* (which must only contain names\n of any *additional* slots).\n\n* If a class defines a slot also defined in a base class, the instance\n variable defined by the base class slot is inaccessible (except by\n retrieving its descriptor directly from the base class). This\n renders the meaning of the program undefined. In the future, a\n check may be added to prevent this.\n\n* Nonempty *__slots__* does not work for classes derived from\n "variable-length" built-in types such as ``long``, ``str`` and\n ``tuple``.\n\n* Any non-string iterable may be assigned to *__slots__*. Mappings may\n also be used; however, in the future, special meaning may be\n assigned to the values corresponding to each key.\n\n* *__class__* assignment works only if both classes have the same\n *__slots__*.\n\n Changed in version 2.6: Previously, *__class__* assignment raised an\n error if either new or old class had *__slots__*.\n',
8 'augassign': '\nAugmented assignment statements\n*******************************\n\nAugmented assignment is the combination, in a single statement, of a\nbinary operation and an assignment statement:\n\n augmented_assignment_stmt ::= augtarget augop (expression_list | yield_expression)\n augtarget ::= identifier | attributeref | subscription | slicing\n augop ::= "+=" | "-=" | "*=" | "/=" | "//=" | "%=" | "**="\n | ">>=" | "<<=" | "&=" | "^=" | "|="\n\n(See section *Primaries* for the syntax definitions for the last three\nsymbols.)\n\nAn augmented assignment evaluates the target (which, unlike normal\nassignment statements, cannot be an unpacking) and the expression\nlist, performs the binary operation specific to the type of assignment\non the two operands, and assigns the result to the original target.\nThe target is only evaluated once.\n\nAn augmented assignment expression like ``x += 1`` can be rewritten as\n``x = x + 1`` to achieve a similar, but not exactly equal effect. In\nthe augmented version, ``x`` is only evaluated once. Also, when\npossible, the actual operation is performed *in-place*, meaning that\nrather than creating a new object and assigning that to the target,\nthe old object is modified instead.\n\nWith the exception of assigning to tuples and multiple targets in a\nsingle statement, the assignment done by augmented assignment\nstatements is handled the same way as normal assignments. Similarly,\nwith the exception of the possible *in-place* behavior, the binary\noperation performed by augmented assignment is the same as the normal\nbinary operations.\n\nFor targets which are attribute references, the same *caveat about\nclass and instance attributes* applies as for regular assignments.\n',
14 'bltin-type-objects': "\nType Objects\n************\n\nType objects represent the various object types. An object's type is\naccessed by the built-in function ``type()``. There are no special\noperations on types. The standard module ``types`` defines names for\nall standard built-in types.\n\nTypes are written like this: ``<type 'int'>``.\n",
    [all...]
  /external/jemalloc/bin/
jeprof.in 107 my $WALL_PAGE = "/pprof/wall(?:\\?.*)?"; # accepts options like namefilter
174 necessary server-side support code, see this filename (or one like it):
570 # searching things like /my/path//lib/mylib.so
    [all...]
  /external/guice/extensions/persist/lib/
hsqldb.jar 
  /external/antlr/antlr-3.4/runtime/Delphi/Sources/Antlr3.Runtime/
Antlr.Runtime.pas 109 /// this routine must unroll them like a stack. Assumes the state the
121 /// and Rewind(I) should balance still. It is like invoking
123 /// It's like Seek(last marker's input position).
412 /// This looks very much like an ANTLReaderStream or an ANTLRInputStream
650 /// A Token object like we'd use in ANTLR 2.x; has an actual string created
764 /// Not very object-oriented code, but I like having all error message generation
    [all...]
  /build/tools/droiddoc/templates-ndk/assets/js/
android_3p-bundle.js 29 * Smalltalk, Lisp-like, or CAML-like languages without an explicit lang class.
220 // have flags for case-sensitivity and the like. Having regexp tokens
233 /** like textToHtml but escapes double quotes to be attribute safe. */
481 // like ('(', '(?:', ')', '^'), and runs of characters that do not
773 * constant like PR_PLAIN. index_n-1 <= index_n, and style_n-1 applies to
779 * Style is a style constant like PR_PLAIN, or can be a string of the
788 * something like ['lang-js', /<[s]cript>(.+?)<\/script>/]. This may match
    [all...]
  /build/tools/droiddoc/templates-sac/assets/js/
android_3p-bundle.js 29 * Smalltalk, Lisp-like, or CAML-like languages without an explicit lang class.
220 // have flags for case-sensitivity and the like. Having regexp tokens
233 /** like textToHtml but escapes double quotes to be attribute safe. */
481 // like ('(', '(?:', ')', '^'), and runs of characters that do not
773 * constant like PR_PLAIN. index_n-1 <= index_n, and style_n-1 applies to
779 * Style is a style constant like PR_PLAIN, or can be a string of the
788 * something like ['lang-js', /<[s]cript>(.+?)<\/script>/]. This may match
    [all...]
  /build/tools/droiddoc/templates-sdk/assets/js/
android_3p-bundle.js 29 * Smalltalk, Lisp-like, or CAML-like languages without an explicit lang class.
220 // have flags for case-sensitivity and the like. Having regexp tokens
233 /** like textToHtml but escapes double quotes to be attribute safe. */
481 // like ('(', '(?:', ')', '^'), and runs of characters that do not
773 * constant like PR_PLAIN. index_n-1 <= index_n, and style_n-1 applies to
779 * Style is a style constant like PR_PLAIN, or can be a string of the
788 * something like ['lang-js', /<[s]cript>(.+?)<\/script>/]. This may match
    [all...]
  /external/bison/build-aux/
texinfo.tex 233 % @errormsg{MSG}. Do the index-like expansions on MSG, but if things
337 % We don't want .vr (or whatever) entries like this:
502 % is used only in environments like @example, where each line of input
516 % Define the framework for environments in texinfo.tex. It's used like this:
582 % equivalent to this in @example-like environments. Otherwise, a space
    [all...]
  /external/libmicrohttpd/doc/
texinfo.tex 234 % @errormsg{MSG}. Do the index-like expansions on MSG, but if things
338 % We don't want .vr (or whatever) entries like this:
503 % is used only in environments like @example, where each line of input
517 % Define the framework for environments in texinfo.tex. It's used like this:
583 % equivalent to this in @example-like environments. Otherwise, a space
    [all...]
  /toolchain/binutils/binutils-2.25/texinfo/
texinfo.tex 358 % We don't want .vr (or whatever) entries like this:
523 % is used only in environments like @example, where each line of input
537 % Define the framework for environments in texinfo.tex. It's used like this:
682 % equivalent to this in @example-like environments. Otherwise, a space
    [all...]

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