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    Searched refs:ProgramSources (Results 51 - 75 of 88) sorted by null

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  /external/deqp/modules/gles31/functional/
es31fShaderImageLoadStoreTests.cpp 895 glu::ProgramSources() << glu::ComputeSource(glslVersionDeclaration + "\n"
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es31fSeparateShaderTests.cpp 86 using glu::ProgramSources;
611 const ProgramSources& sources)
1094 ProgramSources sources;
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es31fComputeShaderBuiltinVarTests.cpp 165 ProgramSources() << ComputeSource(genBuiltinVarSource(m_varName, m_varType, localSize))));
es31fNegativeShaderImageLoadStoreTests.cpp 380 const glu::ShaderProgram program(ctx.getRenderContext(), glu::ProgramSources() << glu::ShaderSource(s_shaders[ndx], shaderSource));
es31fShaderSharedVarTests.cpp 157 m_program = new ShaderProgram(m_context.getRenderContext(), ProgramSources() << ComputeSource(src.str()));
es31fShaderAtomicOpTests.cpp 172 m_program = new ShaderProgram(m_context.getRenderContext(), ProgramSources() << ComputeSource(src.str()));
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es31fGeometryShaderTests.cpp     [all...]
es31fTextureGatherTests.cpp 1005 static glu::ProgramSources genProgramSources (GatherType, TextureType, const tcu::TextureFormat&, const GatherArgs&, const string& refZExpr, const IVec2& offsetRange);
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es31fPrimitiveBoundingBoxTests.cpp 645 glu::ProgramSources sources;
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  /external/deqp/modules/egl/
teglPreservingSwapTests.cpp 123 static glu::ProgramSources getSources (void)
teglRenderTests.cpp 462 static glu::ProgramSources getProgramSourcesES2 (void)
481 return glu::ProgramSources() << glu::VertexSource(s_vertexSrc) << glu::FragmentSource(s_fragmentSrc);
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teglImageFormatTests.cpp 90 glu::ProgramSources programSources (const string& vertexSource, const string& fragmentSource)
92 glu::ProgramSources sources;
103 : glu::ShaderProgram(gl, programSources(vertexSource, fragmentSource)) {}
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teglBufferAgeTests.cpp 221 glu::ProgramSources getSources (void)
teglPartialUpdateTests.cpp 209 glu::ProgramSources getSources (void)
teglSwapBuffersWithDamageTests.cpp 151 glu::ProgramSources getSources (void)
  /external/deqp/modules/gles2/functional/
es2fDefaultVertexAttributeTests.cpp 252 m_program = new glu::ShaderProgram(m_context.getRenderContext(), glu::ProgramSources() << glu::VertexSource(genVertexSource()) << glu::FragmentSource(s_passThroughFragmentShaderSource));
  /external/deqp/modules/gles3/functional/
es3fDefaultVertexAttributeTests.cpp 328 m_program = new glu::ShaderProgram(m_context.getRenderContext(), glu::ProgramSources() << glu::VertexSource(genVertexSource()) << glu::FragmentSource(s_passThroughFragmentShaderSource));
es3fFlushFinishTests.cpp 189 glu::ProgramSources()
es3fShaderApiTests.cpp 1236 const glu::ProgramSources sources = glu::makeVtxFragSources(vertSrc, fragSrc);
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  /external/deqp/modules/gles31/stress/
es31sDrawTests.cpp 182 glu::ShaderProgram program (m_context.getRenderContext(), glu::ProgramSources() << glu::VertexSource(s_colorVertexShaderSource) << glu::FragmentSource(s_colorFragmentShaderSource));
  /external/deqp/modules/glshared/
glsStateChangePerfTestCases.cpp 318 glu::ShaderProgram* program = new glu::ShaderProgram(m_renderCtx, glu::ProgramSources() << glu::VertexSource(vertexShaderSource) << glu::FragmentSource(fragmentShaderSource));
glsScissorTests.cpp 127 glu::ProgramSources genShaders(glu::GLSLVersion version)
  /external/deqp/modules/gles2/stress/
es2sSpecialFloatTests.cpp 161 m_program = new glu::ShaderProgram(m_context.getRenderContext(), glu::ProgramSources() << glu::VertexSource(genVertexSource()) << glu::FragmentSource(genFragmentSource()));
257 const glu::ShaderProgram patternProgram (m_context.getRenderContext(), glu::ProgramSources() << glu::VertexSource(vertexSource) << glu::FragmentSource(fragmentSource));
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  /external/deqp/modules/gles2/performance/
es2pDrawCallBatchingTests.cpp 259 m_program = new glu::ShaderProgram(m_renderCtx, glu::ProgramSources() << glu::VertexSource(vertexShader.str()) << glu::FragmentSource(fragmentShader.str()));
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  /external/deqp/modules/gles3/stress/
es3sDrawTests.cpp 127 m_program = new glu::ShaderProgram(m_context.getRenderContext(), glu::ProgramSources() << glu::VertexSource(s_vertexSource) << glu::FragmentSource(s_fragmentSource));

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