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  /external/libgdx/gdx/src/com/badlogic/gdx/graphics/glutils/
FrameBufferCubemap.java 23 import com.badlogic.gdx.graphics.Texture.TextureFilter;
24 import com.badlogic.gdx.graphics.Texture.TextureWrap;
  /external/libgdx/tests/gdx-tests/src/com/badlogic/gdx/tests/
ImageTest.java 21 import com.badlogic.gdx.graphics.Texture;
39 image2 = new TextureRegion(new Texture(Gdx.files.internal("data/badlogic.jpg")));
BitmapFontDistanceFieldTest.java 23 import com.badlogic.gdx.graphics.Texture;
24 import com.badlogic.gdx.graphics.Texture.TextureFilter;
59 private Texture regularTexture;
60 private Texture distanceFieldTexture;
75 regularTexture = new Texture(Gdx.files.internal("data/verdana39.png"), true);
79 distanceFieldTexture = new Texture(Gdx.files.internal("data/verdana39distancefield.png"), true);
SpriteCacheTest.java 25 import com.badlogic.gdx.graphics.Texture;
26 import com.badlogic.gdx.graphics.Texture.TextureFilter;
39 Texture texture; field in class:SpriteCacheTest
40 Texture texture2;
119 texture = new Texture(Gdx.files.internal("data/badlogicsmall.jpg"));
120 texture.setFilter(TextureFilter.Linear, TextureFilter.Linear);
125 texture2 = new Texture(pixmap);
154 sprites3[i] = new Sprite(texture, 32, 32);
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StageTest.java 23 import com.badlogic.gdx.graphics.Texture;
24 import com.badlogic.gdx.graphics.Texture.TextureFilter;
51 Texture texture; field in class:StageTest
52 Texture uiTexture;
65 texture = new Texture(Gdx.files.internal("data/badlogicsmall.jpg"));
66 texture.setFilter(TextureFilter.Linear, TextureFilter.Linear);
78 fillGroup(group, texture);
82 uiTexture = new Texture(Gdx.files.internal("data/ui.png"));
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AnimationTest.java 22 import com.badlogic.gdx.graphics.Texture;
54 Texture texture; field in class:AnimationTest
60 texture = new Texture(Gdx.files.internal("data/walkanim.png"));
61 TextureRegion[] leftWalkFrames = TextureRegion.split(texture, 64, 64)[0];
102 texture.dispose();
GestureDetectorTest.java 23 import com.badlogic.gdx.graphics.Texture;
31 Texture texture; field in class:GestureDetectorTest
112 texture = new Texture("data/stones.jpg");
127 batch.draw(texture, 0, 0, texture.getWidth() * 2, texture.getHeight() * 2);
133 texture.dispose();
IsometricTileTest.java 24 import com.badlogic.gdx.graphics.Texture;
43 Texture texture; field in class:IsometricTileTest
58 texture = new Texture(Gdx.files.internal("data/isotile.png"));
72 cache.add(texture, tileX, tileY, rand.nextInt(2) * 54, 0, TILE_WIDTH, TILE_HEIGHT);
85 texture.dispose();
ParallaxTest.java 22 import com.badlogic.gdx.graphics.Texture;
63 Texture texture = new Texture(Gdx.files.internal("data/layers.png")); local
65 layers[0] = new TextureRegion(texture, 0, 0, 542, 363);
66 layers[1] = new TextureRegion(texture, 0, 363, 1024, 149);
67 layers[2] = new TextureRegion(texture, 547, 0, 224, 51);
PolygonSpriteTest.java 23 import com.badlogic.gdx.graphics.Texture;
41 Texture texture; field in class:PolygonSpriteTest
50 texture = new Texture(Gdx.files.internal("data/tree.png"));
53 region = loader.load(new TextureRegion(texture), Gdx.files.internal("data/tree.psh"));
115 texture.dispose();
  /external/mesa3d/src/mesa/tnl/
t_vb_texmat.c 63 if (!ctx->Texture._TexMatEnabled || ctx->VertexProgram._Current)
66 /* ENABLE_TEXMAT implies that the texture matrix is not the
70 if (ctx->Texture._TexMatEnabled & ENABLE_TEXMAT(i)) {
122 "texture transform", /* name */
  /frameworks/base/libs/hwui/
GradientCache.cpp 66 : mCache(LruCache<GradientCacheEntry, Texture*>::kUnlimitedCapacity)
96 void GradientCache::operator()(GradientCacheEntry&, Texture*& texture) {
97 if (texture) {
98 mSize -= texture->objectSize();
99 texture->deleteTexture();
100 delete texture;
108 Texture* GradientCache::get(uint32_t* colors, float* positions, int count) {
110 Texture* texture = mCache.get(gradient) local
152 Texture* texture = new Texture(Caches::getInstance()); local
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  /external/mesa3d/src/mesa/drivers/dri/nouveau/
nv04_state_frag.c 63 /* Initialize a combiner_state struct from the texture unit
67 ctx->Texture.Unit[i]._CurrentCombine; \
137 /* Fake several unsupported texture formats. */
141 struct gl_texture_object *t = rc->ctx->Texture.Unit[i]._Current;
260 if (ctx->Texture.Unit[i]._ReallyEnabled) {
289 if (ctx->Texture._EnabledUnits)
290 nv04->blend |= get_texenv_mode(ctx->Texture.Unit[0].EnvMode);
298 ctx->Texture.Unit[0].EnvColor);
nv10_state_tex.c 42 struct gl_texture_unit *unit = &ctx->Texture.Unit[i];
75 ((ctx->Texture._TexMatEnabled & 1 << i) ||
76 ctx->Texture.Unit[i]._GenFlags)) {
168 if (!ctx->Texture.Unit[i]._ReallyEnabled) {
174 t = ctx->Texture.Unit[i]._Current;
211 + ctx->Texture.Unit[i].LodBias;
nv20_state_tex.c 42 struct gl_texture_unit *unit = &ctx->Texture.Unit[i];
73 (ctx->Texture._TexMatEnabled & 1 << i)) {
172 if (!ctx->Texture.Unit[i]._ReallyEnabled) {
180 t = ctx->Texture.Unit[i]._Current;
223 + ctx->Texture.Unit[i].LodBias;
266 if (!ctx->Texture.Unit[i]._ReallyEnabled)
  /external/opencv3/modules/cudev/test/
test_deriv.cu 58 Texture<uchar> tex_src(d_src);
78 Texture<uchar> tex_src(d_src);
98 Texture<uchar> tex_src(d_src);
  /external/deqp/external/vulkancts/modules/vulkan/image/
vktImageLoadStoreTests.cpp 70 inline VkImageCreateInfo makeImageCreateInfo (const Texture& texture, const VkFormat format, const VkImageUsageFlags usage, const VkImageCreateFlags flags)
76 (isCube(texture) ? (VkImageCreateFlags)VK_IMAGE_CREATE_CUBE_COMPATIBLE_BIT : 0u) | flags, // VkImageCreateFlags flags;
77 mapImageType(texture.type()), // VkImageType imageType;
79 makeExtent3D(texture.layerSize()), // VkExtent3D extent;
81 (deUint32)texture.numLayers(), // deUint32 arrayLayers;
93 inline VkBufferImageCopy makeBufferImageCopy (const Texture& texture)
95 return image::makeBufferImageCopy(makeExtent3D(texture.layerSize()), texture.numLayers())
1343 const Texture& texture = s_textures[textureNdx]; local
1367 const Texture& texture = s_textures[textureNdx]; local
1392 const Texture& texture = s_textures[textureNdx]; local
1413 const Texture& texture = getTestTexture(imageType); local
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  /external/deqp/modules/glshared/
glsFboUtil.hpp 222 struct Texture : public Image
224 Texture (void) : numLevels(1) {}
229 struct TextureFlat : public Texture
241 struct TextureLayered : public Texture
305 //! Mapping from object names to texture configurations.
306 typedef std::map<glw::GLuint, const Texture*> TextureMap;
319 void setTexture (glw::GLuint texName, const Texture& texCfg);
331 glw::GLuint glCreateTexture (const config::Texture& texCfg);
  /external/replicaisland/src/com/replica/replicaisland/
HudSystem.java 48 private Texture mFadeTexture;
174 public void setFadeTexture(Texture texture) {
175 mFadeTexture = texture;
283 Texture tex = mFuelDrawable.getTexture();
285 Texture backgroundTex = mFuelBackgroundDrawable.getTexture();
323 Texture tex = bitmap.getTexture();
341 Texture tex = bitmap.getTexture();
355 Texture tex = mMovementSliderBaseDrawable.getTexture();
361 Texture tex = mMovementSliderButtonDrawable.getTexture()
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  /external/libgdx/gdx/src/com/badlogic/gdx/assets/loaders/
ModelLoader.java 25 import com.badlogic.gdx.graphics.Texture;
92 deps.add(new AssetDescriptor(modelTexture.fileName, Texture.class, textureParameter));
120 if (disposable instanceof Texture) {
133 textureParameter.minFilter = textureParameter.magFilter = Texture.TextureFilter.Linear;
134 textureParameter.wrapU = textureParameter.wrapV = Texture.TextureWrap.Repeat;
CubemapLoader.java 28 import com.badlogic.gdx.graphics.Texture;
29 import com.badlogic.gdx.graphics.Texture.TextureFilter;
30 import com.badlogic.gdx.graphics.Texture.TextureWrap;
37 /** {@link AssetLoader} for {@link Cubemap} instances. The pixel data is loaded asynchronously. The texture is then created on the
101 /** the format of the final Texture. Uses the source images format if null **/
103 /** The texture to put the {@link TextureData} in, optional. **/
  /external/libgdx/gdx/src/com/badlogic/gdx/graphics/g3d/particles/influencers/
RegionInfluencer.java 3 import com.badlogic.gdx.graphics.Texture;
11 /** It's an {@link Influencer} which assigns a region of a {@link Texture} to the particles.
27 public Single (Texture texture) {
28 super(texture);
62 public Random (Texture texture) {
63 super(texture);
100 public Animated (Texture texture) {
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  /external/libgdx/backends/gdx-backends-gwt/src/com/badlogic/gdx/backends/gwt/emu/com/badlogic/gdx/utils/
ScreenUtils.java 26 import com.badlogic.gdx.graphics.Texture;
39 * size. The base {@link Texture} always has {@link MathUtils#nextPowerOfTwo} dimensions and RGBA8888 {@link Format}. It can be
40 * accessed via {@link TextureRegion#getTexture}. The texture is not managed and has to be reloaded manually on a context loss.
49 * the same dimensions. The base {@link Texture} always has {@link MathUtils#nextPowerOfTwo} dimensions and RGBA8888
50 * {@link Format}. It can be accessed via {@link TextureRegion#getTexture}. This texture is not managed and has to be reloaded
51 * manually on a context loss. If the width and height specified are larger than the framebuffer dimensions, the Texture will
65 Texture texture = new Texture(potPixmap); local
66 TextureRegion textureRegion = new TextureRegion(texture, 0, h, w, -h);
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  /external/libgdx/extensions/gdx-tools/src/com/badlogic/gdx/tools/flame/
TextureAtlasPanel.java 13 import com.badlogic.gdx.graphics.Texture;
67 for(Texture texture : atlas.getTextures()){
68 FileTextureData file = (FileTextureData)texture.getTextureData();
69 regionsPanel.add(new TexturePanel( texture, getRegions(texture, atlasRegions, regions)));
75 protected Array<TextureRegion> getRegions (Texture texture, Array<AtlasRegion> atlasRegions, Array<TextureRegion> out) {
78 if(region.getTexture() == texture)
  /external/libgdx/gdx/src/com/badlogic/gdx/graphics/g3d/environment/
DirectionalShadowLight.java 24 import com.badlogic.gdx.graphics.Texture;
51 textureDesc.minFilter = textureDesc.magFilter = Texture.TextureFilter.Nearest;
52 textureDesc.uWrap = textureDesc.vWrap = Texture.TextureWrap.ClampToEdge;
109 textureDesc.texture = fbo.getColorBufferTexture();

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