/external/libgdx/gdx/src/com/badlogic/gdx/graphics/glutils/ |
FrameBufferCubemap.java | 23 import com.badlogic.gdx.graphics.Texture.TextureFilter; 24 import com.badlogic.gdx.graphics.Texture.TextureWrap;
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/external/libgdx/tests/gdx-tests/src/com/badlogic/gdx/tests/ |
ImageTest.java | 21 import com.badlogic.gdx.graphics.Texture;
39 image2 = new TextureRegion(new Texture(Gdx.files.internal("data/badlogic.jpg")));
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BitmapFontDistanceFieldTest.java | 23 import com.badlogic.gdx.graphics.Texture; 24 import com.badlogic.gdx.graphics.Texture.TextureFilter; 59 private Texture regularTexture; 60 private Texture distanceFieldTexture; 75 regularTexture = new Texture(Gdx.files.internal("data/verdana39.png"), true); 79 distanceFieldTexture = new Texture(Gdx.files.internal("data/verdana39distancefield.png"), true);
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SpriteCacheTest.java | 25 import com.badlogic.gdx.graphics.Texture;
26 import com.badlogic.gdx.graphics.Texture.TextureFilter;
39 Texture texture;
field in class:SpriteCacheTest 40 Texture texture2;
119 texture = new Texture(Gdx.files.internal("data/badlogicsmall.jpg"));
120 texture.setFilter(TextureFilter.Linear, TextureFilter.Linear);
125 texture2 = new Texture(pixmap);
154 sprites3[i] = new Sprite(texture, 32, 32); [all...] |
StageTest.java | 23 import com.badlogic.gdx.graphics.Texture;
24 import com.badlogic.gdx.graphics.Texture.TextureFilter;
51 Texture texture;
field in class:StageTest 52 Texture uiTexture;
65 texture = new Texture(Gdx.files.internal("data/badlogicsmall.jpg"));
66 texture.setFilter(TextureFilter.Linear, TextureFilter.Linear);
78 fillGroup(group, texture);
82 uiTexture = new Texture(Gdx.files.internal("data/ui.png")); [all...] |
AnimationTest.java | 22 import com.badlogic.gdx.graphics.Texture;
54 Texture texture;
field in class:AnimationTest 60 texture = new Texture(Gdx.files.internal("data/walkanim.png"));
61 TextureRegion[] leftWalkFrames = TextureRegion.split(texture, 64, 64)[0];
102 texture.dispose();
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GestureDetectorTest.java | 23 import com.badlogic.gdx.graphics.Texture;
31 Texture texture;
field in class:GestureDetectorTest 112 texture = new Texture("data/stones.jpg");
127 batch.draw(texture, 0, 0, texture.getWidth() * 2, texture.getHeight() * 2);
133 texture.dispose();
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IsometricTileTest.java | 24 import com.badlogic.gdx.graphics.Texture;
43 Texture texture;
field in class:IsometricTileTest 58 texture = new Texture(Gdx.files.internal("data/isotile.png"));
72 cache.add(texture, tileX, tileY, rand.nextInt(2) * 54, 0, TILE_WIDTH, TILE_HEIGHT);
85 texture.dispose();
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ParallaxTest.java | 22 import com.badlogic.gdx.graphics.Texture;
63 Texture texture = new Texture(Gdx.files.internal("data/layers.png"));
local 65 layers[0] = new TextureRegion(texture, 0, 0, 542, 363);
66 layers[1] = new TextureRegion(texture, 0, 363, 1024, 149);
67 layers[2] = new TextureRegion(texture, 547, 0, 224, 51);
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PolygonSpriteTest.java | 23 import com.badlogic.gdx.graphics.Texture;
41 Texture texture;
field in class:PolygonSpriteTest 50 texture = new Texture(Gdx.files.internal("data/tree.png"));
53 region = loader.load(new TextureRegion(texture), Gdx.files.internal("data/tree.psh"));
115 texture.dispose();
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/external/mesa3d/src/mesa/tnl/ |
t_vb_texmat.c | 63 if (!ctx->Texture._TexMatEnabled || ctx->VertexProgram._Current) 66 /* ENABLE_TEXMAT implies that the texture matrix is not the 70 if (ctx->Texture._TexMatEnabled & ENABLE_TEXMAT(i)) { 122 "texture transform", /* name */
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/frameworks/base/libs/hwui/ |
GradientCache.cpp | 66 : mCache(LruCache<GradientCacheEntry, Texture*>::kUnlimitedCapacity) 96 void GradientCache::operator()(GradientCacheEntry&, Texture*& texture) { 97 if (texture) { 98 mSize -= texture->objectSize(); 99 texture->deleteTexture(); 100 delete texture; 108 Texture* GradientCache::get(uint32_t* colors, float* positions, int count) { 110 Texture* texture = mCache.get(gradient) local 152 Texture* texture = new Texture(Caches::getInstance()); local [all...] |
/external/mesa3d/src/mesa/drivers/dri/nouveau/ |
nv04_state_frag.c | 63 /* Initialize a combiner_state struct from the texture unit 67 ctx->Texture.Unit[i]._CurrentCombine; \ 137 /* Fake several unsupported texture formats. */ 141 struct gl_texture_object *t = rc->ctx->Texture.Unit[i]._Current; 260 if (ctx->Texture.Unit[i]._ReallyEnabled) { 289 if (ctx->Texture._EnabledUnits) 290 nv04->blend |= get_texenv_mode(ctx->Texture.Unit[0].EnvMode); 298 ctx->Texture.Unit[0].EnvColor);
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nv10_state_tex.c | 42 struct gl_texture_unit *unit = &ctx->Texture.Unit[i]; 75 ((ctx->Texture._TexMatEnabled & 1 << i) || 76 ctx->Texture.Unit[i]._GenFlags)) { 168 if (!ctx->Texture.Unit[i]._ReallyEnabled) { 174 t = ctx->Texture.Unit[i]._Current; 211 + ctx->Texture.Unit[i].LodBias;
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nv20_state_tex.c | 42 struct gl_texture_unit *unit = &ctx->Texture.Unit[i]; 73 (ctx->Texture._TexMatEnabled & 1 << i)) { 172 if (!ctx->Texture.Unit[i]._ReallyEnabled) { 180 t = ctx->Texture.Unit[i]._Current; 223 + ctx->Texture.Unit[i].LodBias; 266 if (!ctx->Texture.Unit[i]._ReallyEnabled)
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/external/opencv3/modules/cudev/test/ |
test_deriv.cu | 58 Texture<uchar> tex_src(d_src); 78 Texture<uchar> tex_src(d_src); 98 Texture<uchar> tex_src(d_src);
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/external/deqp/external/vulkancts/modules/vulkan/image/ |
vktImageLoadStoreTests.cpp | 70 inline VkImageCreateInfo makeImageCreateInfo (const Texture& texture, const VkFormat format, const VkImageUsageFlags usage, const VkImageCreateFlags flags) 76 (isCube(texture) ? (VkImageCreateFlags)VK_IMAGE_CREATE_CUBE_COMPATIBLE_BIT : 0u) | flags, // VkImageCreateFlags flags; 77 mapImageType(texture.type()), // VkImageType imageType; 79 makeExtent3D(texture.layerSize()), // VkExtent3D extent; 81 (deUint32)texture.numLayers(), // deUint32 arrayLayers; 93 inline VkBufferImageCopy makeBufferImageCopy (const Texture& texture) 95 return image::makeBufferImageCopy(makeExtent3D(texture.layerSize()), texture.numLayers()) 1343 const Texture& texture = s_textures[textureNdx]; local 1367 const Texture& texture = s_textures[textureNdx]; local 1392 const Texture& texture = s_textures[textureNdx]; local 1413 const Texture& texture = getTestTexture(imageType); local [all...] |
/external/deqp/modules/glshared/ |
glsFboUtil.hpp | 222 struct Texture : public Image 224 Texture (void) : numLevels(1) {} 229 struct TextureFlat : public Texture 241 struct TextureLayered : public Texture 305 //! Mapping from object names to texture configurations. 306 typedef std::map<glw::GLuint, const Texture*> TextureMap; 319 void setTexture (glw::GLuint texName, const Texture& texCfg); 331 glw::GLuint glCreateTexture (const config::Texture& texCfg);
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/external/replicaisland/src/com/replica/replicaisland/ |
HudSystem.java | 48 private Texture mFadeTexture; 174 public void setFadeTexture(Texture texture) { 175 mFadeTexture = texture; 283 Texture tex = mFuelDrawable.getTexture(); 285 Texture backgroundTex = mFuelBackgroundDrawable.getTexture(); 323 Texture tex = bitmap.getTexture(); 341 Texture tex = bitmap.getTexture(); 355 Texture tex = mMovementSliderBaseDrawable.getTexture(); 361 Texture tex = mMovementSliderButtonDrawable.getTexture() [all...] |
/external/libgdx/gdx/src/com/badlogic/gdx/assets/loaders/ |
ModelLoader.java | 25 import com.badlogic.gdx.graphics.Texture;
92 deps.add(new AssetDescriptor(modelTexture.fileName, Texture.class, textureParameter));
120 if (disposable instanceof Texture) {
133 textureParameter.minFilter = textureParameter.magFilter = Texture.TextureFilter.Linear;
134 textureParameter.wrapU = textureParameter.wrapV = Texture.TextureWrap.Repeat;
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CubemapLoader.java | 28 import com.badlogic.gdx.graphics.Texture;
29 import com.badlogic.gdx.graphics.Texture.TextureFilter;
30 import com.badlogic.gdx.graphics.Texture.TextureWrap;
37 /** {@link AssetLoader} for {@link Cubemap} instances. The pixel data is loaded asynchronously. The texture is then created on the
101 /** the format of the final Texture. Uses the source images format if null **/
103 /** The texture to put the {@link TextureData} in, optional. **/
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/external/libgdx/gdx/src/com/badlogic/gdx/graphics/g3d/particles/influencers/ |
RegionInfluencer.java | 3 import com.badlogic.gdx.graphics.Texture; 11 /** It's an {@link Influencer} which assigns a region of a {@link Texture} to the particles. 27 public Single (Texture texture) { 28 super(texture); 62 public Random (Texture texture) { 63 super(texture); 100 public Animated (Texture texture) { [all...] |
/external/libgdx/backends/gdx-backends-gwt/src/com/badlogic/gdx/backends/gwt/emu/com/badlogic/gdx/utils/ |
ScreenUtils.java | 26 import com.badlogic.gdx.graphics.Texture;
39 * size. The base {@link Texture} always has {@link MathUtils#nextPowerOfTwo} dimensions and RGBA8888 {@link Format}. It can be
40 * accessed via {@link TextureRegion#getTexture}. The texture is not managed and has to be reloaded manually on a context loss.
49 * the same dimensions. The base {@link Texture} always has {@link MathUtils#nextPowerOfTwo} dimensions and RGBA8888
50 * {@link Format}. It can be accessed via {@link TextureRegion#getTexture}. This texture is not managed and has to be reloaded
51 * manually on a context loss. If the width and height specified are larger than the framebuffer dimensions, the Texture will
65 Texture texture = new Texture(potPixmap);
local 66 TextureRegion textureRegion = new TextureRegion(texture, 0, h, w, -h); [all...] |
/external/libgdx/extensions/gdx-tools/src/com/badlogic/gdx/tools/flame/ |
TextureAtlasPanel.java | 13 import com.badlogic.gdx.graphics.Texture; 67 for(Texture texture : atlas.getTextures()){ 68 FileTextureData file = (FileTextureData)texture.getTextureData(); 69 regionsPanel.add(new TexturePanel( texture, getRegions(texture, atlasRegions, regions))); 75 protected Array<TextureRegion> getRegions (Texture texture, Array<AtlasRegion> atlasRegions, Array<TextureRegion> out) { 78 if(region.getTexture() == texture)
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/external/libgdx/gdx/src/com/badlogic/gdx/graphics/g3d/environment/ |
DirectionalShadowLight.java | 24 import com.badlogic.gdx.graphics.Texture;
51 textureDesc.minFilter = textureDesc.magFilter = Texture.TextureFilter.Nearest;
52 textureDesc.uWrap = textureDesc.vWrap = Texture.TextureWrap.ClampToEdge;
109 textureDesc.texture = fbo.getColorBufferTexture();
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