/prebuilts/misc/windows/sdl2/test/ |
testautomation_rwops.c | 594 Uint32 BE32value; 597 Uint32 LE32value; 600 Uint32 BE32test; 603 Uint32 LE32test;
|
testautomation_render.c | 356 Uint32 tformat; 421 Uint32 tformat; 489 Uint32 tformat; 557 Uint32 tformat; 612 Uint32 tformat; [all...] |
testdraw2.c | 177 Uint32 then, now, frames;
|
testgamecontroller.c | 90 SDL_SetColorKey(temp, SDL_TRUE, (*(Uint32 *) temp->pixels) & 0x00FFFFFF);
|
testgles.c | 110 Uint32 then, now, frames;
|
testoverlay2.c | 244 Uint32 pixel_format = SDL_PIXELFORMAT_YV12;
|
testviewport.c | 85 Uint32 then, now, frames;
|
testatomic.c | 136 Uint32 start, end; 598 Uint32 start, end;
|
testautomation_video.c | 12 #define UINT32_MAX ~(Uint32)0 336 Uint32 actualFlags; 850 Uint32 id, randomId; 870 /* Get window from 0 and Uint32 max ID, no result check */ 904 Uint32 format; [all...] |
testgl2.c | 218 Uint32 then, now, frames;
|
/external/v8/test/cctest/compiler/ |
test-run-load-store.cc | 200 RunLoadImmIndex<uint32_t>(MachineType::Uint32()); 216 RunLoadStore<uint32_t>(MachineType::Uint32()); 259 Node* load32 = m.LoadFromPointer(&buffer[0], MachineType::Uint32()); 322 Node* load32 = m.LoadFromPointer(LSB(&buffer[0], 4), MachineType::Uint32()); 693 RawMachineAssemblerTester<int32_t> m(MachineType::Uint32(), 694 MachineType::Uint32()); 792 RawMachineAssemblerTester<int32_t> m(MachineType::Uint32(), 793 MachineType::Uint32());
|
c-signature.h | 22 V(uint32_t, MachineType::Uint32()) \
|
test-simplified-lowering.cc | 142 MachineType::Uint32(), kNoWriteBarrier}; [all...] |
test-branch-combine.cc | 94 RawMachineAssemblerTester<int32_t> m(MachineType::Uint32()); 116 RawMachineAssemblerTester<int32_t> m(MachineType::Uint32());
|
/external/v8/test/cctest/wasm/ |
test-run-wasm.cc | 316 WasmRunner<uint32_t> r(execution_mode, MachineType::Uint32(), 317 MachineType::Uint32()); 329 WasmRunner<uint32_t> r(execution_mode, MachineType::Uint32(), 330 MachineType::Uint32()); 418 WasmRunner<uint32_t> r(execution_mode, MachineType::Uint32()); 671 WasmRunner<uint32_t> r(execution_mode, MachineType::Uint32(), 672 MachineType::Uint32()); 678 WasmRunner<uint32_t> r(execution_mode, MachineType::Uint32(), 679 MachineType::Uint32()); 685 WasmRunner<uint32_t> r(execution_mode, MachineType::Uint32(), [all...] |
/external/v8/src/runtime/ |
runtime-array.cc | 107 CONVERT_NUMBER_CHECKED(uint32_t, limit, Uint32, args[1]); 185 CONVERT_NUMBER_CHECKED(uint32_t, length, Uint32, args[1]);
|
runtime-test.cc | 20 CONVERT_NUMBER_CHECKED(uint32_t, hi, Uint32, args[0]); 21 CONVERT_NUMBER_CHECKED(uint32_t, lo, Uint32, args[1]);
|
runtime-typedarray.cc | 554 DATA_VIEW_GETTER(Uint32, uint32_t, NewNumberFromUint) 636 DATA_VIEW_SETTER(Uint32, uint32_t)
|
runtime-strings.cc | 387 CONVERT_NUMBER_CHECKED(uint32_t, i, Uint32, args[1]); 638 CONVERT_NUMBER_CHECKED(uint32_t, array_length, Uint32, args[1]); 756 CONVERT_NUMBER_CHECKED(uint32_t, limit, Uint32, args[1]); [all...] |
/external/deqp/framework/opengl/ |
gluDrawUtil.hpp | 263 DECLARE_VA_CTOR(Uint32, deUint32, VTX_COMP_UNSIGNED_INT32, VTX_COMP_CONVERT_NONE);
|
/external/skia/src/views/sdl/ |
SkOSWindow_SDL.cpp | 44 SkOSWindow* SkOSWindow::GetInstanceForWindowID(Uint32 windowID) {
|
/external/v8/src/ |
machine-type.h | 107 static MachineType Uint32() {
|
/external/v8/src/compiler/ |
access-builder.cc | 374 MachineType::Uint32(), kNoWriteBarrier}; 537 MachineType::Uint32(), kNoWriteBarrier};
|
/external/v8/test/unittests/compiler/arm64/ |
instruction-selector-arm64-unittest.cc | 315 MachineType::Uint32()}, 324 MachineType::Uint32()}, 329 kArm64Float64ToUint32, MachineType::Uint32()}, 335 MachineType::Uint32()}, 337 MachineType::Uint32()}, 339 MachineType::Uint32()}, 341 MachineType::Uint32()}, 343 MachineType::Uint32()}, 345 MachineType::Uint32()}, 347 MachineType::Uint32()}, [all...] |
/external/v8/test/unittests/compiler/ia32/ |
instruction-selector-ia32-unittest.cc | 158 StreamBuilder m(this, MachineType::Float64(), MachineType::Uint32()); 190 {MachineType::Uint32(), kIA32Movl, kIA32Movl}, 843 StreamBuilder m(this, MachineType::Uint32(), MachineType::Uint32());
|