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  /prebuilts/misc/windows/sdl2/include/
SDL_rwops.h 93 Uint32 type;
202 extern DECLSPEC Uint32 SDLCALL SDL_ReadLE32(SDL_RWops * src);
203 extern DECLSPEC Uint32 SDLCALL SDL_ReadBE32(SDL_RWops * src);
217 extern DECLSPEC size_t SDLCALL SDL_WriteLE32(SDL_RWops * dst, Uint32 value);
218 extern DECLSPEC size_t SDLCALL SDL_WriteBE32(SDL_RWops * dst, Uint32 value);
SDL_stdinc.h 104 /* Define a four character code as a Uint32 */
106 ((SDL_static_cast(Uint32, SDL_static_cast(Uint8, (A))) << 0) | \
107 (SDL_static_cast(Uint32, SDL_static_cast(Uint8, (B))) << 8) | \
108 (SDL_static_cast(Uint32, SDL_static_cast(Uint8, (C))) << 16) | \
109 (SDL_static_cast(Uint32, SDL_static_cast(Uint8, (D))) << 24))
145 typedef uint32_t Uint32;
167 SDL_COMPILE_TIME_ASSERT(uint32, sizeof(Uint32) == 4);
258 SDL_FORCE_INLINE void SDL_memset4(void *dst, Uint32 val, size_t dwords)
266 : "0" (dst), "1" (val), "2" (SDL_static_cast(Uint32, dwords)
    [all...]
SDL_shape.h 66 extern DECLSPEC SDL_Window * SDLCALL SDL_CreateShapedWindow(const char *title,unsigned int x,unsigned int y,unsigned int w,unsigned int h,Uint32 flags);
SDL_video.h 55 Uint32 format; /**< pixel format */
385 extern DECLSPEC Uint32 SDLCALL SDL_GetWindowPixelFormat(SDL_Window * window);
410 int h, Uint32 flags);
426 extern DECLSPEC Uint32 SDLCALL SDL_GetWindowID(SDL_Window * window);
431 extern DECLSPEC SDL_Window * SDLCALL SDL_GetWindowFromID(Uint32 id);
436 extern DECLSPEC Uint32 SDLCALL SDL_GetWindowFlags(SDL_Window * window);
672 Uint32 flags);
    [all...]
SDL_keyboard.h 52 Uint32 unused;
  /prebuilts/misc/windows/sdl2/x86_64-w64-mingw32/include/SDL2/
SDL_audio.h 173 Uint32 size; /**< Audio buffer size in bytes (calculated) */
298 typedef Uint32 SDL_AudioDeviceID;
413 Uint32 * audio_len);
465 Uint32 len, int volume);
475 Uint32 len, int volume);
SDL_rwops.h 93 Uint32 type;
202 extern DECLSPEC Uint32 SDLCALL SDL_ReadLE32(SDL_RWops * src);
203 extern DECLSPEC Uint32 SDLCALL SDL_ReadBE32(SDL_RWops * src);
217 extern DECLSPEC size_t SDLCALL SDL_WriteLE32(SDL_RWops * dst, Uint32 value);
218 extern DECLSPEC size_t SDLCALL SDL_WriteBE32(SDL_RWops * dst, Uint32 value);
SDL_stdinc.h 114 /* Define a four character code as a Uint32 */
116 ((SDL_static_cast(Uint32, SDL_static_cast(Uint8, (A))) << 0) | \
117 (SDL_static_cast(Uint32, SDL_static_cast(Uint8, (B))) << 8) | \
118 (SDL_static_cast(Uint32, SDL_static_cast(Uint8, (C))) << 16) | \
119 (SDL_static_cast(Uint32, SDL_static_cast(Uint8, (D))) << 24))
155 typedef uint32_t Uint32;
177 SDL_COMPILE_TIME_ASSERT(uint32, sizeof(Uint32) == 4);
268 SDL_FORCE_INLINE void SDL_memset4(void *dst, Uint32 val, size_t dwords)
276 : "0" (dst), "1" (val), "2" (SDL_static_cast(Uint32, dwords)
    [all...]
SDL_shape.h 66 extern DECLSPEC SDL_Window * SDLCALL SDL_CreateShapedWindow(const char *title,unsigned int x,unsigned int y,unsigned int w,unsigned int h,Uint32 flags);
SDL_video.h 55 Uint32 format; /**< pixel format */
385 extern DECLSPEC Uint32 SDLCALL SDL_GetWindowPixelFormat(SDL_Window * window);
410 int h, Uint32 flags);
426 extern DECLSPEC Uint32 SDLCALL SDL_GetWindowID(SDL_Window * window);
431 extern DECLSPEC SDL_Window * SDLCALL SDL_GetWindowFromID(Uint32 id);
436 extern DECLSPEC Uint32 SDLCALL SDL_GetWindowFlags(SDL_Window * window);
672 Uint32 flags);
    [all...]
  /external/v8/test/cctest/wasm/
test-run-wasm-asmjs.cc 131 WasmRunner<int32_t> r(&module, MachineType::Uint32());
151 WasmRunner<float> r(&module, MachineType::Uint32());
171 WasmRunner<double> r(&module, MachineType::Uint32());
193 WasmRunner<int32_t> r(&module, MachineType::Uint32(), MachineType::Uint32());
227 WasmRunner<int32_t> r(&module, MachineType::Uint32()); \
241 WasmRunner<int32_t> r(&module, MachineType::Uint32(), \
242 MachineType::Uint32()); \
255 WasmRunner<float> r(&module, MachineType::Uint32());
266 WasmRunner<float> r(&module, MachineType::Uint32(), MachineType::Float32())
    [all...]
test-run-wasm-interpreter.cc 173 WasmRunner<int32_t> r(kExecuteInterpreted, MachineType::Uint32(),
174 MachineType::Uint32());
212 WasmRunner<int32_t> r(kExecuteInterpreted, MachineType::Uint32(),
213 MachineType::Uint32());
251 WasmRunner<int32_t> r(kExecuteInterpreted, MachineType::Uint32(),
252 MachineType::Uint32());
  /prebuilts/misc/darwin-x86_64/sdl2/include/SDL2/
SDL_stdinc.h 114 /* Define a four character code as a Uint32 */
116 ((SDL_static_cast(Uint32, SDL_static_cast(Uint8, (A))) << 0) | \
117 (SDL_static_cast(Uint32, SDL_static_cast(Uint8, (B))) << 8) | \
118 (SDL_static_cast(Uint32, SDL_static_cast(Uint8, (C))) << 16) | \
119 (SDL_static_cast(Uint32, SDL_static_cast(Uint8, (D))) << 24))
155 typedef uint32_t Uint32;
177 SDL_COMPILE_TIME_ASSERT(uint32, sizeof(Uint32) == 4);
268 SDL_FORCE_INLINE void SDL_memset4(void *dst, Uint32 val, size_t dwords)
276 : "0" (dst), "1" (val), "2" (SDL_static_cast(Uint32, dwords)
    [all...]
SDL_shape.h 66 extern DECLSPEC SDL_Window * SDLCALL SDL_CreateShapedWindow(const char *title,unsigned int x,unsigned int y,unsigned int w,unsigned int h,Uint32 flags);
SDL_video.h 55 Uint32 format; /**< pixel format */
385 extern DECLSPEC Uint32 SDLCALL SDL_GetWindowPixelFormat(SDL_Window * window);
410 int h, Uint32 flags);
426 extern DECLSPEC Uint32 SDLCALL SDL_GetWindowID(SDL_Window * window);
431 extern DECLSPEC SDL_Window * SDLCALL SDL_GetWindowFromID(Uint32 id);
436 extern DECLSPEC Uint32 SDLCALL SDL_GetWindowFlags(SDL_Window * window);
672 Uint32 flags);
    [all...]
SDL_keyboard.h 52 Uint32 unused;
  /prebuilts/misc/windows/sdl2/i686-w64-mingw32/include/SDL2/
SDL_stdinc.h 114 /* Define a four character code as a Uint32 */
116 ((SDL_static_cast(Uint32, SDL_static_cast(Uint8, (A))) << 0) | \
117 (SDL_static_cast(Uint32, SDL_static_cast(Uint8, (B))) << 8) | \
118 (SDL_static_cast(Uint32, SDL_static_cast(Uint8, (C))) << 16) | \
119 (SDL_static_cast(Uint32, SDL_static_cast(Uint8, (D))) << 24))
155 typedef uint32_t Uint32;
177 SDL_COMPILE_TIME_ASSERT(uint32, sizeof(Uint32) == 4);
268 SDL_FORCE_INLINE void SDL_memset4(void *dst, Uint32 val, size_t dwords)
276 : "0" (dst), "1" (val), "2" (SDL_static_cast(Uint32, dwords)
    [all...]
SDL_shape.h 66 extern DECLSPEC SDL_Window * SDLCALL SDL_CreateShapedWindow(const char *title,unsigned int x,unsigned int y,unsigned int w,unsigned int h,Uint32 flags);
SDL_video.h 55 Uint32 format; /**< pixel format */
385 extern DECLSPEC Uint32 SDLCALL SDL_GetWindowPixelFormat(SDL_Window * window);
410 int h, Uint32 flags);
426 extern DECLSPEC Uint32 SDLCALL SDL_GetWindowID(SDL_Window * window);
431 extern DECLSPEC SDL_Window * SDLCALL SDL_GetWindowFromID(Uint32 id);
436 extern DECLSPEC Uint32 SDLCALL SDL_GetWindowFlags(SDL_Window * window);
672 Uint32 flags);
    [all...]
SDL_keyboard.h 52 Uint32 unused;
  /external/libgdx/extensions/gdx-controllers/gdx-controllers-desktop/jni/ois-v1-4svn/src/SDL/
SDLInputManager.cpp 47 Uint32 flags = SDL_WasInit(0);
  /external/v8/test/mjsunit/harmony/
dataview-accessors.js 53 case "Uint32":
176 test(isTestingGet, "Uint32", 0, 50462976, true);
177 test(isTestingGet, "Uint32", undefined, 50462976, true);
178 test(isTestingGet, "Uint32", 3, 1717920771, true);
179 test(isTestingGet, "Uint32", 6, 2172675942, true);
180 test(isTestingGet, "Uint32", 9, 4236477057, true);
181 test(isTestingGet, "Uint32", 12,4294901244, true);
182 test(isTestingGet, "Uint32", 1e12, undefined, true);
185 test(isTestingGet, "Uint32", 0, 66051);
186 test(isTestingGet, "Uint32", undefined, 66051)
    [all...]
  /prebuilts/misc/windows/sdl2/test/
testscale.c 70 (*(Uint32 *) temp->pixels) & 0x00FFFFFF);
73 SDL_SetColorKey(temp, SDL_TRUE, *(Uint32 *) temp->pixels);
130 Uint32 then, now;
testautomation_pixels.c 14 Uint32 _RGBPixelFormats[] =
83 Uint32 _nonRGBPixelFormats[] =
102 Uint32 _invalidPixelFormats[] =
128 Uint32 format;
129 Uint32 masks;
233 Uint32 format;
teststreaming.c 65 Uint32 *dst;
76 dst = (Uint32*)((Uint8*)pixels + row * pitch);

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