/prebuilts/misc/windows/sdl2/include/ |
SDL_rwops.h | 93 Uint32 type; 202 extern DECLSPEC Uint32 SDLCALL SDL_ReadLE32(SDL_RWops * src); 203 extern DECLSPEC Uint32 SDLCALL SDL_ReadBE32(SDL_RWops * src); 217 extern DECLSPEC size_t SDLCALL SDL_WriteLE32(SDL_RWops * dst, Uint32 value); 218 extern DECLSPEC size_t SDLCALL SDL_WriteBE32(SDL_RWops * dst, Uint32 value);
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SDL_stdinc.h | 104 /* Define a four character code as a Uint32 */ 106 ((SDL_static_cast(Uint32, SDL_static_cast(Uint8, (A))) << 0) | \ 107 (SDL_static_cast(Uint32, SDL_static_cast(Uint8, (B))) << 8) | \ 108 (SDL_static_cast(Uint32, SDL_static_cast(Uint8, (C))) << 16) | \ 109 (SDL_static_cast(Uint32, SDL_static_cast(Uint8, (D))) << 24)) 145 typedef uint32_t Uint32; 167 SDL_COMPILE_TIME_ASSERT(uint32, sizeof(Uint32) == 4); 258 SDL_FORCE_INLINE void SDL_memset4(void *dst, Uint32 val, size_t dwords) 266 : "0" (dst), "1" (val), "2" (SDL_static_cast(Uint32, dwords) [all...] |
SDL_shape.h | 66 extern DECLSPEC SDL_Window * SDLCALL SDL_CreateShapedWindow(const char *title,unsigned int x,unsigned int y,unsigned int w,unsigned int h,Uint32 flags);
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SDL_video.h | 55 Uint32 format; /**< pixel format */ 385 extern DECLSPEC Uint32 SDLCALL SDL_GetWindowPixelFormat(SDL_Window * window); 410 int h, Uint32 flags); 426 extern DECLSPEC Uint32 SDLCALL SDL_GetWindowID(SDL_Window * window); 431 extern DECLSPEC SDL_Window * SDLCALL SDL_GetWindowFromID(Uint32 id); 436 extern DECLSPEC Uint32 SDLCALL SDL_GetWindowFlags(SDL_Window * window); 672 Uint32 flags); [all...] |
SDL_keyboard.h | 52 Uint32 unused;
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/prebuilts/misc/windows/sdl2/x86_64-w64-mingw32/include/SDL2/ |
SDL_audio.h | 173 Uint32 size; /**< Audio buffer size in bytes (calculated) */ 298 typedef Uint32 SDL_AudioDeviceID; 413 Uint32 * audio_len); 465 Uint32 len, int volume); 475 Uint32 len, int volume);
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SDL_rwops.h | 93 Uint32 type; 202 extern DECLSPEC Uint32 SDLCALL SDL_ReadLE32(SDL_RWops * src); 203 extern DECLSPEC Uint32 SDLCALL SDL_ReadBE32(SDL_RWops * src); 217 extern DECLSPEC size_t SDLCALL SDL_WriteLE32(SDL_RWops * dst, Uint32 value); 218 extern DECLSPEC size_t SDLCALL SDL_WriteBE32(SDL_RWops * dst, Uint32 value);
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SDL_stdinc.h | 114 /* Define a four character code as a Uint32 */ 116 ((SDL_static_cast(Uint32, SDL_static_cast(Uint8, (A))) << 0) | \ 117 (SDL_static_cast(Uint32, SDL_static_cast(Uint8, (B))) << 8) | \ 118 (SDL_static_cast(Uint32, SDL_static_cast(Uint8, (C))) << 16) | \ 119 (SDL_static_cast(Uint32, SDL_static_cast(Uint8, (D))) << 24)) 155 typedef uint32_t Uint32; 177 SDL_COMPILE_TIME_ASSERT(uint32, sizeof(Uint32) == 4); 268 SDL_FORCE_INLINE void SDL_memset4(void *dst, Uint32 val, size_t dwords) 276 : "0" (dst), "1" (val), "2" (SDL_static_cast(Uint32, dwords) [all...] |
SDL_shape.h | 66 extern DECLSPEC SDL_Window * SDLCALL SDL_CreateShapedWindow(const char *title,unsigned int x,unsigned int y,unsigned int w,unsigned int h,Uint32 flags);
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SDL_video.h | 55 Uint32 format; /**< pixel format */ 385 extern DECLSPEC Uint32 SDLCALL SDL_GetWindowPixelFormat(SDL_Window * window); 410 int h, Uint32 flags); 426 extern DECLSPEC Uint32 SDLCALL SDL_GetWindowID(SDL_Window * window); 431 extern DECLSPEC SDL_Window * SDLCALL SDL_GetWindowFromID(Uint32 id); 436 extern DECLSPEC Uint32 SDLCALL SDL_GetWindowFlags(SDL_Window * window); 672 Uint32 flags); [all...] |
/external/v8/test/cctest/wasm/ |
test-run-wasm-asmjs.cc | 131 WasmRunner<int32_t> r(&module, MachineType::Uint32()); 151 WasmRunner<float> r(&module, MachineType::Uint32()); 171 WasmRunner<double> r(&module, MachineType::Uint32()); 193 WasmRunner<int32_t> r(&module, MachineType::Uint32(), MachineType::Uint32()); 227 WasmRunner<int32_t> r(&module, MachineType::Uint32()); \ 241 WasmRunner<int32_t> r(&module, MachineType::Uint32(), \ 242 MachineType::Uint32()); \ 255 WasmRunner<float> r(&module, MachineType::Uint32()); 266 WasmRunner<float> r(&module, MachineType::Uint32(), MachineType::Float32()) [all...] |
test-run-wasm-interpreter.cc | 173 WasmRunner<int32_t> r(kExecuteInterpreted, MachineType::Uint32(), 174 MachineType::Uint32()); 212 WasmRunner<int32_t> r(kExecuteInterpreted, MachineType::Uint32(), 213 MachineType::Uint32()); 251 WasmRunner<int32_t> r(kExecuteInterpreted, MachineType::Uint32(), 252 MachineType::Uint32());
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/prebuilts/misc/darwin-x86_64/sdl2/include/SDL2/ |
SDL_stdinc.h | 114 /* Define a four character code as a Uint32 */ 116 ((SDL_static_cast(Uint32, SDL_static_cast(Uint8, (A))) << 0) | \ 117 (SDL_static_cast(Uint32, SDL_static_cast(Uint8, (B))) << 8) | \ 118 (SDL_static_cast(Uint32, SDL_static_cast(Uint8, (C))) << 16) | \ 119 (SDL_static_cast(Uint32, SDL_static_cast(Uint8, (D))) << 24)) 155 typedef uint32_t Uint32; 177 SDL_COMPILE_TIME_ASSERT(uint32, sizeof(Uint32) == 4); 268 SDL_FORCE_INLINE void SDL_memset4(void *dst, Uint32 val, size_t dwords) 276 : "0" (dst), "1" (val), "2" (SDL_static_cast(Uint32, dwords) [all...] |
SDL_shape.h | 66 extern DECLSPEC SDL_Window * SDLCALL SDL_CreateShapedWindow(const char *title,unsigned int x,unsigned int y,unsigned int w,unsigned int h,Uint32 flags);
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SDL_video.h | 55 Uint32 format; /**< pixel format */ 385 extern DECLSPEC Uint32 SDLCALL SDL_GetWindowPixelFormat(SDL_Window * window); 410 int h, Uint32 flags); 426 extern DECLSPEC Uint32 SDLCALL SDL_GetWindowID(SDL_Window * window); 431 extern DECLSPEC SDL_Window * SDLCALL SDL_GetWindowFromID(Uint32 id); 436 extern DECLSPEC Uint32 SDLCALL SDL_GetWindowFlags(SDL_Window * window); 672 Uint32 flags); [all...] |
SDL_keyboard.h | 52 Uint32 unused;
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/prebuilts/misc/windows/sdl2/i686-w64-mingw32/include/SDL2/ |
SDL_stdinc.h | 114 /* Define a four character code as a Uint32 */ 116 ((SDL_static_cast(Uint32, SDL_static_cast(Uint8, (A))) << 0) | \ 117 (SDL_static_cast(Uint32, SDL_static_cast(Uint8, (B))) << 8) | \ 118 (SDL_static_cast(Uint32, SDL_static_cast(Uint8, (C))) << 16) | \ 119 (SDL_static_cast(Uint32, SDL_static_cast(Uint8, (D))) << 24)) 155 typedef uint32_t Uint32; 177 SDL_COMPILE_TIME_ASSERT(uint32, sizeof(Uint32) == 4); 268 SDL_FORCE_INLINE void SDL_memset4(void *dst, Uint32 val, size_t dwords) 276 : "0" (dst), "1" (val), "2" (SDL_static_cast(Uint32, dwords) [all...] |
SDL_shape.h | 66 extern DECLSPEC SDL_Window * SDLCALL SDL_CreateShapedWindow(const char *title,unsigned int x,unsigned int y,unsigned int w,unsigned int h,Uint32 flags);
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SDL_video.h | 55 Uint32 format; /**< pixel format */ 385 extern DECLSPEC Uint32 SDLCALL SDL_GetWindowPixelFormat(SDL_Window * window); 410 int h, Uint32 flags); 426 extern DECLSPEC Uint32 SDLCALL SDL_GetWindowID(SDL_Window * window); 431 extern DECLSPEC SDL_Window * SDLCALL SDL_GetWindowFromID(Uint32 id); 436 extern DECLSPEC Uint32 SDLCALL SDL_GetWindowFlags(SDL_Window * window); 672 Uint32 flags); [all...] |
SDL_keyboard.h | 52 Uint32 unused;
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/external/libgdx/extensions/gdx-controllers/gdx-controllers-desktop/jni/ois-v1-4svn/src/SDL/ |
SDLInputManager.cpp | 47 Uint32 flags = SDL_WasInit(0);
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/external/v8/test/mjsunit/harmony/ |
dataview-accessors.js | 53 case "Uint32": 176 test(isTestingGet, "Uint32", 0, 50462976, true); 177 test(isTestingGet, "Uint32", undefined, 50462976, true); 178 test(isTestingGet, "Uint32", 3, 1717920771, true); 179 test(isTestingGet, "Uint32", 6, 2172675942, true); 180 test(isTestingGet, "Uint32", 9, 4236477057, true); 181 test(isTestingGet, "Uint32", 12,4294901244, true); 182 test(isTestingGet, "Uint32", 1e12, undefined, true); 185 test(isTestingGet, "Uint32", 0, 66051); 186 test(isTestingGet, "Uint32", undefined, 66051) [all...] |
/prebuilts/misc/windows/sdl2/test/ |
testscale.c | 70 (*(Uint32 *) temp->pixels) & 0x00FFFFFF); 73 SDL_SetColorKey(temp, SDL_TRUE, *(Uint32 *) temp->pixels); 130 Uint32 then, now;
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testautomation_pixels.c | 14 Uint32 _RGBPixelFormats[] = 83 Uint32 _nonRGBPixelFormats[] = 102 Uint32 _invalidPixelFormats[] = 128 Uint32 format; 129 Uint32 masks; 233 Uint32 format;
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teststreaming.c | 65 Uint32 *dst; 76 dst = (Uint32*)((Uint8*)pixels + row * pitch);
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