/external/replicaisland/src/com/replica/replicaisland/ |
SimplePhysicsComponent.java | 43 final Vector2 impulse = parentObject.getImpulse();
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GameObjectFactory.java | [all...] |
LifetimeComponent.java | 30 private Vector2 mHotSpotTestPoint; 40 mHotSpotTestPoint = new Vector2();
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RenderSystem.java | 53 public void scheduleForDraw(DrawableObject object, Vector2 position, int priority, boolean cameraRelative) { 104 public void set(DrawableObject drawable, Vector2 position, int priority, boolean isCameraRelative) {
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PatrolComponent.java | 40 Vector2 mWorkingVector; 41 Vector2 mWorkingVector2; 46 mWorkingVector = new Vector2(); 47 mWorkingVector2 = new Vector2();
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GameObjectCollisionSystem.java | 107 final Vector2 position = record.object.getPosition(); 120 final Vector2 otherPosition = other.object.getPosition(); 201 Vector2 attackPosition, 202 Vector2 vulnerabilityPosition, 233 final Vector2 position = record.object.getPosition();
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InputTouchScreen.java | 57 public final void setVector(int index, Vector2 vector) {
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/external/libgdx/extensions/gdx-box2d/gdx-box2d-gwt/src/com/badlogic/gdx/physics/box2d/gwt/emu/com/badlogic/gdx/physics/box2d/ |
Fixture.java | 22 import com.badlogic.gdx.math.Vector2; 115 public boolean testPoint (Vector2 p) {
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/external/libgdx/tests/gdx-tests/src/com/badlogic/gdx/tests/ |
Bresenham2Test.java | 28 import com.badlogic.gdx.math.Vector2;
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SelectTest.java | 21 import com.badlogic.gdx.math.Vector2; 184 public Vector2 pos; 248 d.pos = new Vector2();
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StageTest.java | 29 import com.badlogic.gdx.math.Vector2;
171 private final Vector2 stageCoords = new Vector2();
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/frameworks/base/libs/hwui/ |
Vertex.h | 47 static inline void set(Vertex* vertex, Vector2 val) {
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/external/eigen/demos/mandelbrot/ |
mandelbrot.cpp | 43 typedef Eigen::Array<Real, 2, 1> Vector2; 44 Vector2 start(widget->center.x() - widget->xradius, widget->center.y() - yradius); 45 Vector2 step(2*widget->xradius/img_width, 2*yradius/img_height);
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/external/libgdx/extensions/gdx-box2d/gdx-box2d/src/com/badlogic/gdx/physics/box2d/ |
World.java | 21 import com.badlogic.gdx.math.Vector2; 227 public World (Vector2 gravity, boolean doSleep) { 783 public void setGravity (Vector2 gravity) { 794 final Vector2 gravity = new Vector2(); 796 public Vector2 getGravity () { [all...] |
/external/libgdx/gdx/src/com/badlogic/gdx/scenes/scene2d/ui/ |
SplitPane.java | 23 import com.badlogic.gdx.math.Vector2;
52 Vector2 lastPoint = new Vector2();
53 Vector2 handlePosition = new Vector2();
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Window.java | 24 import com.badlogic.gdx.math.Vector2; 40 static private final Vector2 tmpPosition = new Vector2(); 41 static private final Vector2 tmpSize = new Vector2();
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Image.java | 24 import com.badlogic.gdx.math.Vector2;
96 Vector2 size = scaling.apply(regionWidth, regionHeight, width, height);
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/external/libgdx/tests/gdx-tests/src/com/badlogic/gdx/tests/superkoalio/ |
SuperKoalio.java | 37 import com.badlogic.gdx.math.Vector2;
60 final Vector2 position = new Vector2();
61 final Vector2 velocity = new Vector2();
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/external/libgdx/gdx/src/com/badlogic/gdx/math/ |
Matrix3.java | 217 public Matrix3 setToTranslation (Vector2 translation) {
257 public Matrix3 setToScaling (Vector2 scale) {
376 public Matrix3 trn (Vector2 vector) {
427 public Matrix3 translate (Vector2 translation) {
501 public Matrix3 scale (Vector2 scale) {
522 public Vector2 getTranslation (Vector2 position) {
528 public Vector2 getScale (Vector2 scale) {
555 public Matrix3 scl (Vector2 scale) { [all...] |
/external/libgdx/gdx/src/com/badlogic/gdx/graphics/g3d/decals/ |
Decal.java | 23 import com.badlogic.gdx.math.Vector2;
50 protected Vector2 scale = new Vector2(1, 1);
55 public Vector2 transformationOffset = null;
56 protected Vector2 dimensions = new Vector2();
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/external/libgdx/gdx/src/com/badlogic/gdx/graphics/g3d/utils/ |
MeshPartBuilder.java | 27 import com.badlogic.gdx.math.Vector2;
98 public short vertex (Vector3 pos, Vector3 nor, Color col, Vector2 uv);
202 public final Vector2 uv = new Vector2();
213 public VertexInfo set (Vector3 pos, Vector3 nor, Color col, Vector2 uv) {
274 public VertexInfo setUV (Vector2 uv) {
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/external/libgdx/gdx/src/com/badlogic/gdx/scenes/scene2d/ |
Group.java | 24 import com.badlogic.gdx.math.Vector2; 36 static private final Vector2 tmp = new Vector2(); 242 Vector2 point = tmp; 411 public Vector2 localToDescendantCoordinates (Actor descendant, Vector2 localCoords) {
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Stage.java | 34 import com.badlogic.gdx.math.Vector2; 72 private final Vector2 tempCoords = new Vector2(); 701 * {@link #screenToStageCoordinates(Vector2)}. 711 public Vector2 screenToStageCoordinates (Vector2 screenCoords) { 718 public Vector2 stageToScreenCoordinates (Vector2 stageCoords) { 727 * @see Actor#localToStageCoordinates(Vector2) */ 728 public Vector2 toScreenCoordinates (Vector2 coords, Matrix4 transformMatrix) [all...] |
/external/libgdx/gdx/src/com/badlogic/gdx/scenes/scene2d/utils/ |
DragAndDrop.java | 20 import com.badlogic.gdx.math.Vector2; 33 static final Vector2 tmpVector = new Vector2();
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/external/eigen/Eigen/src/Geometry/ |
OrthoMethods.h | 134 typedef Matrix<Scalar,2,1> Vector2; 143 RealScalar invnm = RealScalar(1)/(Vector2() << src.coeff(sndi),src.coeff(maxi)).finished().norm();
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