/cts/tests/tests/view/src/android/view/cts/ |
TextureViewCtsActivity.java | 226 mEglContext = createContext(mEgl, mEglDisplay, mEglConfig); 244 EGLContext createContext(EGL10 egl, EGLDisplay eglDisplay, EGLConfig eglConfig) {
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/external/deqp/framework/egl/wrapper/ |
eglwInitCore.inl | 11 dst->createContext = (eglCreateContextFunc) loader->get("eglCreateContext");
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eglwFuncPtrLibraryDecl.inl | 12 EGLContext createContext (EGLDisplay dpy, EGLConfig config, EGLContext share_context, const EGLint *attrib_list) const;
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/external/skia/src/core/ |
SkComposeShader.cpp | 97 SkShader::Context* contextA = fShaderA->createContext(newRec, aStorage); 98 SkShader::Context* contextB = fShaderB->createContext(newRec, bStorage);
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SkColorFilterShader.cpp | 58 SkShader::Context* shaderContext = fShader->createContext(rec, shaderContextStorage);
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/external/webrtc/webrtc/modules/video_render/ios/ |
video_render_ios_view.mm | 82 - (BOOL)createContext {
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video_render_ios_gles20.mm | 81 if (![view_ createContext]) {
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/frameworks/base/tests/HwAccelerationTest/src/com/android/test/hwui/ |
SingleFrameTextureViewTestActivity.java | 145 mEglContext = createContext(mEgl, mEglDisplay, mEglConfig); 166 EGLContext createContext(EGL10 egl, EGLDisplay eglDisplay, EGLConfig eglConfig) {
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GLTextureViewActivity.java | 381 mEglContext = createContext(mEgl, mEglDisplay, mEglConfig); 404 EGLContext createContext(EGL10 egl, EGLDisplay eglDisplay, EGLConfig eglConfig) {
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/external/deqp/framework/platform/X11/ |
tcuX11GlxPlatform.cpp | 79 RenderContext* createContext (const RenderConfig& config, 114 GLXContext createContext (const GlxContextFactory& factory, 210 RenderContext* GlxContextFactory::createContext (const RenderConfig& config, 297 GLXContext GlxVisual::createContext (const GlxContextFactory& factory, 620 , m_GLXContext (m_glxVisual.createContext(factory, config.type))
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/libcore/ojluni/src/main/java/javax/security/auth/ |
Subject.java | 358 createContext(subject, currentAcc)); 417 createContext(subject, currentAcc)); 475 createContext(subject, callerAcc)); 538 createContext(subject, callerAcc)); 541 private static AccessControlContext createContext(final Subject subject, [all...] |
/external/deqp/framework/platform/osx/ |
tcuOSXPlatform.cpp | 183 glu::RenderContext* createContext (const glu::RenderConfig& config, const tcu::CommandLine&) const
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/external/deqp/framework/platform/win32/ |
tcuWGLContextFactory.cpp | 163 glu::RenderContext* ContextFactory::createContext (const glu::RenderConfig& config, const tcu::CommandLine&) const
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/external/deqp/modules/egl/ |
teglSurfacelessContextTests.cpp | 111 eglu::UniqueContext context(egl, display, egl.createContext(display, config, EGL_NO_CONTEXT, apis[apiNdx].ctxAttrs));
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/external/jetty/src/java/org/eclipse/jetty/security/ |
SpnegoLoginService.java | 125 GSSContext gContext = manager.createContext(serverCreds);
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/external/skia/include/core/ |
SkShader.h | 191 Context* createContext(const ContextRec&, void* storage) const; 194 * Return the size of a Context returned by createContext. 196 * Override this if your subclass overrides createContext, to return the correct size of 288 * The GPU device does not call SkShader::createContext(), instead we pass the view matrix,
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/external/skia/src/effects/ |
SkBlurDrawLooper.cpp | 105 SkDrawLooper::Context* SkBlurDrawLooper::createContext(SkCanvas*, void* storage) const {
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/external/libgdx/backends/gdx-backend-android/src/com/badlogic/gdx/backends/android/surfaceview/ |
GLSurfaceView20.java | 143 public EGLContext createContext (EGL10 egl, EGLDisplay display, EGLConfig eglConfig) {
154 return createContext(egl, display, eglConfig);
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/frameworks/base/libs/hwui/renderthread/ |
EglManager.cpp | 126 createContext(); 179 void EglManager::createContext() {
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/frameworks/base/packages/WallpaperCropper/src/com/android/photos/views/ |
BlockingGLTextureView.java | 140 EGLContext createContext(EGL10 egl, EGLDisplay eglDisplay, EGLConfig eglConfig) { 176 mEglContext = createContext(mEgl, mEglDisplay, mEglConfig); 180 throwEglException("createContext");
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/packages/apps/Gallery2/src/com/android/photos/views/ |
BlockingGLTextureView.java | 140 EGLContext createContext(EGL10 egl, EGLDisplay eglDisplay, EGLConfig eglConfig) { 176 mEglContext = createContext(mEgl, mEglDisplay, mEglConfig); 180 throwEglException("createContext");
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/packages/screensavers/Basic/src/com/android/dreams/basic/ |
ColorsGLRenderer.java | 174 mEglContext = createContext(mEgl, mEglDisplay, eglConfig); 199 private static EGLContext createContext(EGL10 egl, EGLDisplay eglDisplay, EGLConfig eglConfig) {
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/cts/tests/vr/src/android/vr/cts/ |
OpenGLESActivity.java | 230 public EGLContext createContext(EGL10 egl, EGLDisplay display, EGLConfig config) { 256 public EGLContext createContext(EGL10 egl, EGLDisplay display, EGLConfig config) {
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/external/deqp/framework/platform/ios/ |
tcuIOSPlatform.mm | 74 glu::RenderContext* ContextFactory::createContext (const glu::RenderConfig& config, const tcu::CommandLine&) const
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/frameworks/base/tests/Camera2Tests/SmartCamera/SimpleCamera/src/androidx/media/filterfw/ |
RenderTarget.java | 90 EGLContext eglContext = createContext(egl, eglDisplay, eglConfig); 383 private static EGLContext createContext(EGL10 egl, EGLDisplay display, EGLConfig config) {
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