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  /external/deqp/external/vulkancts/modules/vulkan/draw/
vktDrawCreateInfoUtil.hpp 41 deUint32 baseMipLevel = 0,
42 deUint32 levelCount = 1,
43 deUint32 baseArrayLayer = 0,
44 deUint32 layerCount = 1);
88 deUint32 queueFamilyIndexCount = 0,
89 const deUint32* pQueueFamilyIndices = DE_NULL,
96 std::vector<deUint32> m_queueFamilyIndices;
105 deUint32 mipLevels,
106 deUint32 arrayLayers,
111 deUint32 queueFamilyIndexCount = 0
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  /external/deqp/external/vulkancts/modules/vulkan/dynamic_state/
vktDynamicStateCreateInfoUtil.hpp 43 deUint32 baseMipLevel = 0,
44 deUint32 levelCount = 1,
45 deUint32 baseArrayLayer = 0,
46 deUint32 layerCount = 1);
90 deUint32 queueFamilyIndexCount = 0,
91 const deUint32* pQueueFamilyIndices = DE_NULL,
98 std::vector<deUint32> m_queueFamilyIndices;
107 deUint32 mipLevels,
108 deUint32 arrayLayers,
113 deUint32 queueFamilyIndexCount = 0
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  /external/deqp/external/vulkancts/modules/vulkan/query_pool/
vktQueryPoolCreateInfoUtil.hpp 41 deUint32 baseMipLevel = 0,
42 deUint32 levelCount = 1,
43 deUint32 baseArrayLayer = 0,
44 deUint32 layerCount = 1);
88 deUint32 queueFamilyIndexCount = 0,
89 const deUint32* pQueueFamilyIndices = DE_NULL,
96 std::vector<deUint32> m_queueFamilyIndices;
105 deUint32 mipLevels,
106 deUint32 arrayLayers,
111 deUint32 queueFamilyIndexCount = 0
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  /external/deqp/framework/referencerenderer/
rrVertexAttrib.cpp 74 const deUint32 range = (deUint32)((1ull << (sizeof(SrcScalarType)*8))-1);
89 const deUint32 range = (deUint32)((1ull << (sizeof(SrcScalarType)*8-1))-1);
104 const deUint32 range = (deUint32)((1ull << (sizeof(SrcScalarType)*8))-1);
149 inline deInt32 extendSign (deUint32 integer)
151 return deUint32(0 - deInt32((integer & (1 << (integerLen - 1))) << 1)) | integer;
157 deUint32 aligned;
158 deMemcpy(&aligned, ptr, sizeof(deUint32));
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rrGenericVector.hpp 55 deUint32 uData[4];
124 inline deUint32* GenericVec4::getAccess<deUint32> ()
130 inline const deUint32* GenericVec4::getAccess<deUint32> () const
  /external/deqp/modules/gles2/accuracy/
es2aTextureFilteringTests.cpp 56 Texture2DFilteringCase (tcu::TestContext& testCtx, glu::RenderContext& renderCtx, const glu::ContextInfo& ctxInfo, const char* name, const char* desc, deUint32 minFilter, deUint32 magFilter, deUint32 wrapS, deUint32 wrapT, deUint32 format, deUint32 dataType, int width, int height);
57 Texture2DFilteringCase (tcu::TestContext& testCtx, glu::RenderContext& renderCtx, const glu::ContextInfo& ctxInfo, const char* name, const char* desc, deUint32 minFilter, deUint32 magFilter, deUint32 wrapS, deUint32 wrapT, const std::vector<std::string>& filenames)
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  /external/deqp/external/vulkancts/modules/vulkan/sparse_resources/
vktSparseResourcesTestsUtil.hpp 105 const deUint32 mipLevel = 0); //!< Size used for addresing image in a shader
107 deUint32 getNumLayers (const ImageType imageType, const tcu::UVec3& imageSize); //!< Number of array layers (for array and cube types)
108 deUint32 getNumPixels (const ImageType imageType, const tcu::UVec3& imageSize); //!< Number of texels in an image
109 deUint32 getDimensions (const ImageType imageType); //!< Coordinate dimension used for addressing (e.g. 3 (x,y,z) for 2d array)
110 deUint32 getLayerDimensions (const ImageType imageType); //!< Coordinate dimension used for addressing a single layer (e.g. 2 (x,y) for 2d array)
117 const deUint32 queueFamilyIndex);
158 const deUint32 layersCount,
159 const deUint32 mipmapLevel = 0u,
187 const deUint32 waitSemaphoreCount = 0,
190 const deUint32 signalSemaphoreCount = 0
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  /external/deqp/modules/gles3/functional/
es3fFboStencilbufferTests.cpp 52 BasicFboStencilCase (Context& context, const char* name, const char* desc, deUint32 format, IVec2 size, bool useDepth)
68 const deUint32 colorFormat = GL_RGBA8;
72 deUint32 flatShaderID = getCurrentContext()->createProgram(&flatShader);
73 deUint32 gradShaderID = getCurrentContext()->createProgram(&gradShader);
75 deUint32 fbo = 0;
76 deUint32 colorRbo = 0;
77 deUint32 depthStencilRbo = 0;
136 deUint32 m_format;
144 DepthStencilAttachCase (Context& context, const char* name, const char* desc, deUint32 attachDepth, deUint32 attachStencil
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  /external/deqp/external/vulkancts/framework/vulkan/
vkPlatformDriverImpl.inl 15 VkResult PlatformDriver::enumerateInstanceExtensionProperties (const char* pLayerName, deUint32* pPropertyCount, VkExtensionProperties* pProperties) const
20 VkResult PlatformDriver::enumerateInstanceLayerProperties (deUint32* pPropertyCount, VkLayerProperties* pProperties) const
vkWsiUtil.hpp 54 deUint32 features;
56 deUint32 maxDisplays;
57 deUint32 maxWindowsPerDisplay;
82 deUint32 queueFamilyIndex,
vkDeviceDriverImpl.inl 10 void DeviceDriver::getDeviceQueue (VkDevice device, deUint32 queueFamilyIndex, deUint32 queueIndex, VkQueue* pQueue) const
15 VkResult DeviceDriver::queueSubmit (VkQueue queue, deUint32 submitCount, const VkSubmitInfo* pSubmits, VkFence fence) const
50 VkResult DeviceDriver::flushMappedMemoryRanges (VkDevice device, deUint32 memoryRangeCount, const VkMappedMemoryRange* pMemoryRanges) const
55 VkResult DeviceDriver::invalidateMappedMemoryRanges (VkDevice device, deUint32 memoryRangeCount, const VkMappedMemoryRange* pMemoryRanges) const
85 void DeviceDriver::getImageSparseMemoryRequirements (VkDevice device, VkImage image, deUint32* pSparseMemoryRequirementCount, VkSparseImageMemoryRequirements* pSparseMemoryRequirements) const
90 VkResult DeviceDriver::queueBindSparse (VkQueue queue, deUint32 bindInfoCount, const VkBindSparseInfo* pBindInfo, VkFence fence) const
105 VkResult DeviceDriver::resetFences (VkDevice device, deUint32 fenceCount, const VkFence* pFences) const
115 VkResult DeviceDriver::waitForFences (VkDevice device, deUint32 fenceCount, const VkFence* pFences, VkBool32 waitAll, deUint64 timeout) const
165 VkResult DeviceDriver::getQueryPoolResults (VkDevice device, VkQueryPool queryPool, deUint32 firstQuery, deUint32 queryCount, deUintptr dataSize, void* pData, VkDeviceSize stride, VkQueryResu (…)
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  /external/deqp/framework/delibs/decpp/
deMemPool.hpp 40 MemPool (const deMemPoolUtil* util = DE_NULL, deUint32 flags = 0u);
52 void* alignedAlloc (deUintptr numBytes, deUint32 alignBytes);
67 inline MemPool::MemPool (const deMemPoolUtil* util, deUint32 flags)
96 inline void* MemPool::alignedAlloc (deUintptr numBytes, deUint32 alignBytes)
deMutex.cpp 37 Mutex::Mutex (deUint32 flags)
deSemaphore.cpp 37 Semaphore::Semaphore (int initialValue, deUint32 flags)
dePoolArray.hpp 38 template<typename T, deUint32 Alignment>
41 template<typename T, deUint32 Alignment>
51 template<typename T, deUint32 Alignment = (sizeof(T) > 4 ? 4 : (deUint32)sizeof(T))>
105 template<typename T, deUint32 Alignment>
118 template<typename T, deUint32 Alignment>
155 template<typename T, deUint32 Alignment>
207 DE_SPECIALIZE_POOL_ARRAY_ELEMENT_BASIC_TYPE(deUint32);
216 template<typename T, deUint32 Alignment>
227 template<typename T, deUint32 Alignment
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  /external/deqp/framework/delibs/dethread/
deMutex.h 52 deUint32 flags;
deSemaphore.h 38 deUint32 flags;
  /external/deqp/modules/gles31/functional/
es31fTextureFilteringTests.cpp 105 deUint32 minFilter,
106 deUint32 magFilter,
107 deUint32 wrapS,
108 deUint32 wrapT,
109 deUint32 internalFormat,
124 const deUint32 m_minFilter;
125 const deUint32 m_magFilter;
126 const deUint32 m_wrapS;
127 const deUint32 m_wrapT;
129 const deUint32 m_internalFormat
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es31fAtomicCounterTests.cpp 119 bool checkAndLogCounterValues (TestLog& log, const vector<deUint32>& counters) const;
120 bool checkAndLogCallValues (TestLog& log, const vector<deUint32>& increments, const vector<deUint32>& decrements, const vector<deUint32>& preGets, const vector<deUint32>& postGets, const vector<deUint32>& gets) const;
121 void splitBuffer (const vector<deUint32>& buffer, vector<deUint32>& increments, vector<deUint32>& decrements, vector<deUint32>& preGets, vector<deUint32>& postGets, vector<deUint32>& gets) const
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es31fBasicComputeShaderTests.cpp 53 BufferMemMap (const glw::Functions& gl, deUint32 target, int offset, int size, deUint32 access)
76 const deUint32 m_target;
152 std::vector<deUint32> inputValues (m_numValues);
171 const deUint32 blockIndex = gl.getProgramResourceIndex(program.getProgram(), GL_UNIFORM_BLOCK, "Input");
173 const deUint32 valueIndex = gl.getProgramResourceIndex(program.getProgram(), GL_UNIFORM, "Input.values");
182 for (deUint32 ndx = 0; ndx < de::min(valueInfo.arraySize, (deUint32)inputValues.size()); ndx++)
183 *(deUint32*)((deUint8*)bufMap.getPtr() + valueInfo.offset + ndx*valueInfo.arrayStride) = inputValues[ndx];
193 const deUint32 blockIndex = gl.getProgramResourceIndex(program.getProgram(), GL_SHADER_STORAGE_BLOCK, "Output")
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es31fIndirectComputeDispatchTests.cpp 72 RESULT_BLOCK_BASE_SIZE = (3+1)*(int)sizeof(deUint32), // uvec3 + uint
74 RESULT_BLOCK_NUM_PASSED_OFFSET = 3*(int)sizeof(deUint32),
76 INDIRECT_COMMAND_SIZE = 3*(int)sizeof(deUint32)
135 void createCommandBuffer (deUint32 buffer) const;
136 void createResultBuffer (deUint32 buffer) const;
138 bool verifyResultBuffer (deUint32 buffer);
140 void createCmdBufferUpload (deUint32 buffer) const;
141 void createCmdBufferCompute (deUint32 buffer) const;
171 void IndirectDispatchCase::createCommandBuffer (deUint32 buffer) const
182 void IndirectDispatchCase::createCmdBufferUpload (deUint32 buffer) cons
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es31fShaderAtomicOpTests.cpp 87 deUint32 m_initialValue;
123 const deUint32 numValues = product(m_workGroupSize)*product(m_numWorkGroups);
193 const deUint32 program = m_program->getProgram();
195 const deUint32 blockNdx = gl.getProgramResourceIndex(program, GL_SHADER_STORAGE_BLOCK, "InOut");
197 const deUint32 inVarNdx = gl.getProgramResourceIndex(program, GL_BUFFER_VARIABLE, "InOut.inputValues[0]");
199 const deUint32 outVarNdx = gl.getProgramResourceIndex(program, GL_BUFFER_VARIABLE, "InOut.outputValues[0]");
201 const deUint32 groupVarNdx = gl.getProgramResourceIndex(program, GL_BUFFER_VARIABLE, "InOut.groupValues[0]");
203 const deUint32 numValues = product(m_workGroupSize)*product(m_numWorkGroups);
220 for (deUint32 valNdx = 0; valNdx < product(m_numWorkGroups); valNdx++)
221 *(deUint32*)(&bufData[0] + groupVarInfo.offset + groupVarInfo.arrayStride*valNdx) = m_initialValue
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  /external/deqp/framework/common/
tcuFloat.hpp 47 template <typename StorageType_, int ExponentBits, int MantissaBits, int ExponentBias, deUint32 Flags>
66 template <typename OtherStorageType, int OtherExponentBits, int OtherMantissaBits, int OtherExponentBias, deUint32 OtherFlags>
132 typedef Float<deUint32, 8, 23, 127, FLOAT_HAS_SIGN|FLOAT_SUPPORT_DENORM> Float32; //!< IEEE 754 32-bit floating-point value
135 template <typename StorageType, int ExponentBits, int MantissaBits, int ExponentBias, deUint32 Flags>
141 template <typename StorageType, int ExponentBits, int MantissaBits, int ExponentBias, deUint32 Flags>
147 template <typename StorageType, int ExponentBits, int MantissaBits, int ExponentBias, deUint32 Flags>
151 deUint32 u32;
152 memcpy(&u32, &value, sizeof(deUint32));
156 template <typename StorageType, int ExponentBits, int MantissaBits, int ExponentBias, deUint32 Flags>
165 template <typename StorageType, int ExponentBits, int MantissaBits, int ExponentBias, deUint32 Flags
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  /external/deqp/modules/glshared/
glsLongStressCase.hpp 135 deUint32 textureUnit;
138 deUint32 format;
139 deUint32 dataType;
140 deUint32 internalFormat;
142 deUint32 minFilter;
143 deUint32 magFilter;
144 deUint32 sWrap;
145 deUint32 tWrap;
150 const deUint32 unit,
153 const deUint32 format_
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  /external/deqp/modules/internal/
ditSRGB8ConversionTest.cpp 36 deUint32 calculateDiscreteFloatDistance (float a, float b)
38 const deUint32 au = tcu::Float32(a).bits();
39 const deUint32 bu = tcu::Float32(b).bits();
44 const deUint32 avalue = (au & ((0x1u << 31u) - 1u));
45 const deUint32 bvalue = (bu & ((0x1u << 31u) - 1u));

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