/external/deqp/external/vulkancts/modules/vulkan/draw/ |
vktDrawCreateInfoUtil.hpp | 41 deUint32 baseMipLevel = 0, 42 deUint32 levelCount = 1, 43 deUint32 baseArrayLayer = 0, 44 deUint32 layerCount = 1); 88 deUint32 queueFamilyIndexCount = 0, 89 const deUint32* pQueueFamilyIndices = DE_NULL, 96 std::vector<deUint32> m_queueFamilyIndices; 105 deUint32 mipLevels, 106 deUint32 arrayLayers, 111 deUint32 queueFamilyIndexCount = 0 [all...] |
/external/deqp/external/vulkancts/modules/vulkan/dynamic_state/ |
vktDynamicStateCreateInfoUtil.hpp | 43 deUint32 baseMipLevel = 0, 44 deUint32 levelCount = 1, 45 deUint32 baseArrayLayer = 0, 46 deUint32 layerCount = 1); 90 deUint32 queueFamilyIndexCount = 0, 91 const deUint32* pQueueFamilyIndices = DE_NULL, 98 std::vector<deUint32> m_queueFamilyIndices; 107 deUint32 mipLevels, 108 deUint32 arrayLayers, 113 deUint32 queueFamilyIndexCount = 0 [all...] |
/external/deqp/external/vulkancts/modules/vulkan/query_pool/ |
vktQueryPoolCreateInfoUtil.hpp | 41 deUint32 baseMipLevel = 0, 42 deUint32 levelCount = 1, 43 deUint32 baseArrayLayer = 0, 44 deUint32 layerCount = 1); 88 deUint32 queueFamilyIndexCount = 0, 89 const deUint32* pQueueFamilyIndices = DE_NULL, 96 std::vector<deUint32> m_queueFamilyIndices; 105 deUint32 mipLevels, 106 deUint32 arrayLayers, 111 deUint32 queueFamilyIndexCount = 0 [all...] |
/external/deqp/framework/referencerenderer/ |
rrVertexAttrib.cpp | 74 const deUint32 range = (deUint32)((1ull << (sizeof(SrcScalarType)*8))-1); 89 const deUint32 range = (deUint32)((1ull << (sizeof(SrcScalarType)*8-1))-1); 104 const deUint32 range = (deUint32)((1ull << (sizeof(SrcScalarType)*8))-1); 149 inline deInt32 extendSign (deUint32 integer) 151 return deUint32(0 - deInt32((integer & (1 << (integerLen - 1))) << 1)) | integer; 157 deUint32 aligned; 158 deMemcpy(&aligned, ptr, sizeof(deUint32)); [all...] |
rrGenericVector.hpp | 55 deUint32 uData[4]; 124 inline deUint32* GenericVec4::getAccess<deUint32> () 130 inline const deUint32* GenericVec4::getAccess<deUint32> () const
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/external/deqp/modules/gles2/accuracy/ |
es2aTextureFilteringTests.cpp | 56 Texture2DFilteringCase (tcu::TestContext& testCtx, glu::RenderContext& renderCtx, const glu::ContextInfo& ctxInfo, const char* name, const char* desc, deUint32 minFilter, deUint32 magFilter, deUint32 wrapS, deUint32 wrapT, deUint32 format, deUint32 dataType, int width, int height); 57 Texture2DFilteringCase (tcu::TestContext& testCtx, glu::RenderContext& renderCtx, const glu::ContextInfo& ctxInfo, const char* name, const char* desc, deUint32 minFilter, deUint32 magFilter, deUint32 wrapS, deUint32 wrapT, const std::vector<std::string>& filenames) [all...] |
/external/deqp/external/vulkancts/modules/vulkan/sparse_resources/ |
vktSparseResourcesTestsUtil.hpp | 105 const deUint32 mipLevel = 0); //!< Size used for addresing image in a shader 107 deUint32 getNumLayers (const ImageType imageType, const tcu::UVec3& imageSize); //!< Number of array layers (for array and cube types) 108 deUint32 getNumPixels (const ImageType imageType, const tcu::UVec3& imageSize); //!< Number of texels in an image 109 deUint32 getDimensions (const ImageType imageType); //!< Coordinate dimension used for addressing (e.g. 3 (x,y,z) for 2d array) 110 deUint32 getLayerDimensions (const ImageType imageType); //!< Coordinate dimension used for addressing a single layer (e.g. 2 (x,y) for 2d array) 117 const deUint32 queueFamilyIndex); 158 const deUint32 layersCount, 159 const deUint32 mipmapLevel = 0u, 187 const deUint32 waitSemaphoreCount = 0, 190 const deUint32 signalSemaphoreCount = 0 [all...] |
/external/deqp/modules/gles3/functional/ |
es3fFboStencilbufferTests.cpp | 52 BasicFboStencilCase (Context& context, const char* name, const char* desc, deUint32 format, IVec2 size, bool useDepth) 68 const deUint32 colorFormat = GL_RGBA8; 72 deUint32 flatShaderID = getCurrentContext()->createProgram(&flatShader); 73 deUint32 gradShaderID = getCurrentContext()->createProgram(&gradShader); 75 deUint32 fbo = 0; 76 deUint32 colorRbo = 0; 77 deUint32 depthStencilRbo = 0; 136 deUint32 m_format; 144 DepthStencilAttachCase (Context& context, const char* name, const char* desc, deUint32 attachDepth, deUint32 attachStencil [all...] |
/external/deqp/external/vulkancts/framework/vulkan/ |
vkPlatformDriverImpl.inl | 15 VkResult PlatformDriver::enumerateInstanceExtensionProperties (const char* pLayerName, deUint32* pPropertyCount, VkExtensionProperties* pProperties) const 20 VkResult PlatformDriver::enumerateInstanceLayerProperties (deUint32* pPropertyCount, VkLayerProperties* pProperties) const
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vkWsiUtil.hpp | 54 deUint32 features; 56 deUint32 maxDisplays; 57 deUint32 maxWindowsPerDisplay; 82 deUint32 queueFamilyIndex,
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vkDeviceDriverImpl.inl | 10 void DeviceDriver::getDeviceQueue (VkDevice device, deUint32 queueFamilyIndex, deUint32 queueIndex, VkQueue* pQueue) const 15 VkResult DeviceDriver::queueSubmit (VkQueue queue, deUint32 submitCount, const VkSubmitInfo* pSubmits, VkFence fence) const 50 VkResult DeviceDriver::flushMappedMemoryRanges (VkDevice device, deUint32 memoryRangeCount, const VkMappedMemoryRange* pMemoryRanges) const 55 VkResult DeviceDriver::invalidateMappedMemoryRanges (VkDevice device, deUint32 memoryRangeCount, const VkMappedMemoryRange* pMemoryRanges) const 85 void DeviceDriver::getImageSparseMemoryRequirements (VkDevice device, VkImage image, deUint32* pSparseMemoryRequirementCount, VkSparseImageMemoryRequirements* pSparseMemoryRequirements) const 90 VkResult DeviceDriver::queueBindSparse (VkQueue queue, deUint32 bindInfoCount, const VkBindSparseInfo* pBindInfo, VkFence fence) const 105 VkResult DeviceDriver::resetFences (VkDevice device, deUint32 fenceCount, const VkFence* pFences) const 115 VkResult DeviceDriver::waitForFences (VkDevice device, deUint32 fenceCount, const VkFence* pFences, VkBool32 waitAll, deUint64 timeout) const 165 VkResult DeviceDriver::getQueryPoolResults (VkDevice device, VkQueryPool queryPool, deUint32 firstQuery, deUint32 queryCount, deUintptr dataSize, void* pData, VkDeviceSize stride, VkQueryResu (…) [all...] |
/external/deqp/framework/delibs/decpp/ |
deMemPool.hpp | 40 MemPool (const deMemPoolUtil* util = DE_NULL, deUint32 flags = 0u); 52 void* alignedAlloc (deUintptr numBytes, deUint32 alignBytes); 67 inline MemPool::MemPool (const deMemPoolUtil* util, deUint32 flags) 96 inline void* MemPool::alignedAlloc (deUintptr numBytes, deUint32 alignBytes)
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deMutex.cpp | 37 Mutex::Mutex (deUint32 flags)
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deSemaphore.cpp | 37 Semaphore::Semaphore (int initialValue, deUint32 flags)
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dePoolArray.hpp | 38 template<typename T, deUint32 Alignment> 41 template<typename T, deUint32 Alignment> 51 template<typename T, deUint32 Alignment = (sizeof(T) > 4 ? 4 : (deUint32)sizeof(T))> 105 template<typename T, deUint32 Alignment> 118 template<typename T, deUint32 Alignment> 155 template<typename T, deUint32 Alignment> 207 DE_SPECIALIZE_POOL_ARRAY_ELEMENT_BASIC_TYPE(deUint32); 216 template<typename T, deUint32 Alignment> 227 template<typename T, deUint32 Alignment [all...] |
/external/deqp/framework/delibs/dethread/ |
deMutex.h | 52 deUint32 flags;
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deSemaphore.h | 38 deUint32 flags;
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/external/deqp/modules/gles31/functional/ |
es31fTextureFilteringTests.cpp | 105 deUint32 minFilter, 106 deUint32 magFilter, 107 deUint32 wrapS, 108 deUint32 wrapT, 109 deUint32 internalFormat, 124 const deUint32 m_minFilter; 125 const deUint32 m_magFilter; 126 const deUint32 m_wrapS; 127 const deUint32 m_wrapT; 129 const deUint32 m_internalFormat [all...] |
es31fAtomicCounterTests.cpp | 119 bool checkAndLogCounterValues (TestLog& log, const vector<deUint32>& counters) const; 120 bool checkAndLogCallValues (TestLog& log, const vector<deUint32>& increments, const vector<deUint32>& decrements, const vector<deUint32>& preGets, const vector<deUint32>& postGets, const vector<deUint32>& gets) const; 121 void splitBuffer (const vector<deUint32>& buffer, vector<deUint32>& increments, vector<deUint32>& decrements, vector<deUint32>& preGets, vector<deUint32>& postGets, vector<deUint32>& gets) const [all...] |
es31fBasicComputeShaderTests.cpp | 53 BufferMemMap (const glw::Functions& gl, deUint32 target, int offset, int size, deUint32 access) 76 const deUint32 m_target; 152 std::vector<deUint32> inputValues (m_numValues); 171 const deUint32 blockIndex = gl.getProgramResourceIndex(program.getProgram(), GL_UNIFORM_BLOCK, "Input"); 173 const deUint32 valueIndex = gl.getProgramResourceIndex(program.getProgram(), GL_UNIFORM, "Input.values"); 182 for (deUint32 ndx = 0; ndx < de::min(valueInfo.arraySize, (deUint32)inputValues.size()); ndx++) 183 *(deUint32*)((deUint8*)bufMap.getPtr() + valueInfo.offset + ndx*valueInfo.arrayStride) = inputValues[ndx]; 193 const deUint32 blockIndex = gl.getProgramResourceIndex(program.getProgram(), GL_SHADER_STORAGE_BLOCK, "Output") [all...] |
es31fIndirectComputeDispatchTests.cpp | 72 RESULT_BLOCK_BASE_SIZE = (3+1)*(int)sizeof(deUint32), // uvec3 + uint 74 RESULT_BLOCK_NUM_PASSED_OFFSET = 3*(int)sizeof(deUint32), 76 INDIRECT_COMMAND_SIZE = 3*(int)sizeof(deUint32) 135 void createCommandBuffer (deUint32 buffer) const; 136 void createResultBuffer (deUint32 buffer) const; 138 bool verifyResultBuffer (deUint32 buffer); 140 void createCmdBufferUpload (deUint32 buffer) const; 141 void createCmdBufferCompute (deUint32 buffer) const; 171 void IndirectDispatchCase::createCommandBuffer (deUint32 buffer) const 182 void IndirectDispatchCase::createCmdBufferUpload (deUint32 buffer) cons [all...] |
es31fShaderAtomicOpTests.cpp | 87 deUint32 m_initialValue; 123 const deUint32 numValues = product(m_workGroupSize)*product(m_numWorkGroups); 193 const deUint32 program = m_program->getProgram(); 195 const deUint32 blockNdx = gl.getProgramResourceIndex(program, GL_SHADER_STORAGE_BLOCK, "InOut"); 197 const deUint32 inVarNdx = gl.getProgramResourceIndex(program, GL_BUFFER_VARIABLE, "InOut.inputValues[0]"); 199 const deUint32 outVarNdx = gl.getProgramResourceIndex(program, GL_BUFFER_VARIABLE, "InOut.outputValues[0]"); 201 const deUint32 groupVarNdx = gl.getProgramResourceIndex(program, GL_BUFFER_VARIABLE, "InOut.groupValues[0]"); 203 const deUint32 numValues = product(m_workGroupSize)*product(m_numWorkGroups); 220 for (deUint32 valNdx = 0; valNdx < product(m_numWorkGroups); valNdx++) 221 *(deUint32*)(&bufData[0] + groupVarInfo.offset + groupVarInfo.arrayStride*valNdx) = m_initialValue [all...] |
/external/deqp/framework/common/ |
tcuFloat.hpp | 47 template <typename StorageType_, int ExponentBits, int MantissaBits, int ExponentBias, deUint32 Flags> 66 template <typename OtherStorageType, int OtherExponentBits, int OtherMantissaBits, int OtherExponentBias, deUint32 OtherFlags> 132 typedef Float<deUint32, 8, 23, 127, FLOAT_HAS_SIGN|FLOAT_SUPPORT_DENORM> Float32; //!< IEEE 754 32-bit floating-point value 135 template <typename StorageType, int ExponentBits, int MantissaBits, int ExponentBias, deUint32 Flags> 141 template <typename StorageType, int ExponentBits, int MantissaBits, int ExponentBias, deUint32 Flags> 147 template <typename StorageType, int ExponentBits, int MantissaBits, int ExponentBias, deUint32 Flags> 151 deUint32 u32; 152 memcpy(&u32, &value, sizeof(deUint32)); 156 template <typename StorageType, int ExponentBits, int MantissaBits, int ExponentBias, deUint32 Flags> 165 template <typename StorageType, int ExponentBits, int MantissaBits, int ExponentBias, deUint32 Flags [all...] |
/external/deqp/modules/glshared/ |
glsLongStressCase.hpp | 135 deUint32 textureUnit; 138 deUint32 format; 139 deUint32 dataType; 140 deUint32 internalFormat; 142 deUint32 minFilter; 143 deUint32 magFilter; 144 deUint32 sWrap; 145 deUint32 tWrap; 150 const deUint32 unit, 153 const deUint32 format_ [all...] |
/external/deqp/modules/internal/ |
ditSRGB8ConversionTest.cpp | 36 deUint32 calculateDiscreteFloatDistance (float a, float b) 38 const deUint32 au = tcu::Float32(a).bits(); 39 const deUint32 bu = tcu::Float32(b).bits(); 44 const deUint32 avalue = (au & ((0x1u << 31u) - 1u)); 45 const deUint32 bvalue = (bu & ((0x1u << 31u) - 1u));
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