/external/deqp/modules/gles2/accuracy/ |
es2aTextureMipmapTests.cpp | 82 deUint32 minFilter, 83 deUint32 wrapS, 84 deUint32 wrapT, 85 deUint32 format, 86 deUint32 dataType, 103 deUint32 m_minFilter; 104 deUint32 m_wrapS; 105 deUint32 m_wrapT; 106 deUint32 m_format; 107 deUint32 m_dataType [all...] |
/external/deqp/modules/gles3/accuracy/ |
es3aTextureMipmapTests.cpp | 79 deUint32 minFilter, 80 deUint32 wrapS, 81 deUint32 wrapT, 82 deUint32 format, 83 deUint32 dataType, 100 deUint32 m_minFilter; 101 deUint32 m_wrapS; 102 deUint32 m_wrapT; 103 deUint32 m_format; 104 deUint32 m_dataType [all...] |
/external/deqp/modules/gles31/functional/ |
es31fSSBOArrayLengthTests.cpp | 69 deUint32 m_targetBufferID; 70 deUint32 m_outputBufferID; 93 const deUint32 invalidValue = 0xFFFFFFFFUL; 105 gl.bufferData(GL_SHADER_STORAGE_BUFFER, 2 * (int)sizeof(deUint32), &invalidValue, GL_DYNAMIC_COPY); 119 const deUint32 index = gl.getProgramResourceIndex(m_shader->getProgram(), GL_BUFFER_VARIABLE, "Out.outLength"); 132 const deUint32 index = gl.getProgramResourceIndex(m_shader->getProgram(), GL_BUFFER_VARIABLE, "Out.unused"); 145 const deUint32 index = gl.getProgramResourceIndex(m_shader->getProgram(), GL_BUFFER_VARIABLE, "Target.array"); 208 ptr = gl.mapBufferRange(GL_SHADER_STORAGE_BUFFER, 0, (int)sizeof(deUint32), GL_MAP_READ_BIT); 214 if (*(const deUint32*)ptr != (deUint32)s_fixedBufferSize [all...] |
es31fFboTestUtil.hpp | 65 void setUniforms (sglr::Context& context, deUint32 program) const; 95 void setUniforms (sglr::Context& context, deUint32 program) const; 113 FboIncompleteException (deUint32 reason, const char* file, int line); 116 deUint32 getReason (void) const { return m_reason; } 119 deUint32 m_reason; 127 const char* getFormatName (deUint32 format); 133 tcu::RGBA getFormatThreshold (const deUint32 glFormat);
|
es31fFboColorbufferTests.cpp | 95 FboColorbufferCase (Context& context, const char* name, const char* desc, const deUint32 format) 111 const deUint32 m_format; 117 FboColorTexCubeArrayCase (Context& context, const char* name, const char* description, deUint32 texFmt, const IVec3& texSize) 143 deUint32 texToFboShaderID = getCurrentContext()->createProgram(&texToFboShader); 144 deUint32 arrayTexShaderID = getCurrentContext()->createProgram(&arrayTexShader); 151 std::vector<deUint32> fbos; 152 deUint32 tex; 181 deUint32 layerFbo; 205 const deUint32 format = GL_RGBA; 206 const deUint32 dataType = GL_UNSIGNED_BYTE [all...] |
/external/deqp/external/vulkancts/framework/vulkan/ |
vkDefs.hpp | 52 #define VK_MAKE_VERSION(MAJOR, MINOR, PATCH) (((deUint32)(MAJOR) << 22u) | ((deUint32)(MINOR) << 12u) | (deUint32)(PATCH)) 53 #define VK_BIT(NUM) (1u<<(deUint32)(NUM)) 65 typedef deUint32 VkSampleMask; 66 typedef deUint32 VkBool32; 67 typedef deUint32 VkFlags;
|
/external/deqp/external/vulkancts/modules/vulkan/draw/ |
vktDrawIndirectTest.cpp | 54 const deUint32 varB; 66 deUint32 m_strideInBuffer; 67 deUint32 m_drawCount; 71 deUint32 m_drawIndirectMaxCount; 76 static deUint32 getFirstInstance (void) { return 2; } 82 static deUint32 getFirstInstance (void) { return 0; } 96 deUint32 m_strideInBuffer; 97 deUint32 m_drawCount; 177 { (deUint32)-4, (deUint32)-2, (deUint32)-11, (deUint32)-9 }, // junk (stride [all...] |
/external/deqp/framework/delibs/debase/ |
deInt32.c | 78 void deRcp32 (deUint32 a, deUint32* rcp, int* exp) 81 static const deUint32 s_rcpLUT[1<<RCP_LUT_BITS] = 152 deUint32 normalized = (deUint32)a << shift; /* Highest bit is always 1. */ 154 deUint32 result; 155 deUint32 tmp;
|
deInt32Test.c | 41 printf("static const deUint32 s_rcpLUT[1<<RCP_LUT_BITS] =\n"); 46 deUint32 val = (1u << RCP_LUT_BITS) | (deUint32)ndx; 47 deUint32 rcp = (deUint32)((1u << DE_RCP_FRAC_BITS) / ((double)val / (1<<RCP_LUT_BITS))); 72 deUint32 rcp; 132 deUint32 val = (1u<<numBits); 147 const deUint32 EPS = 1u << (DE_RCP_FRAC_BITS - NUM_ACCURATE_BITS); 149 deUint32 val = (deRandom_getUint32(&rnd) & ((1u<<numBits)-1)) | (1u<<numBits); 150 deUint32 ref = (deUint32)(((1.0f / (double)val) * (double)(1<<DE_RCP_FRAC_BITS)) * (double)(1u<<numBits)) [all...] |
/external/deqp/framework/delibs/decpp/ |
deThreadSafeRingBuffer.cpp | 40 deUint32 data; 81 m_payloadSum[threadId] += (deUint32)msg.getPayload(); 85 deUint32 getPayloadSum (deUint16 threadId) const 93 vector<deUint32> m_payloadSum; 164 deUint32 refSum = 0; 166 refSum += (deUint32)(deUint16)i; 170 deUint32 cmpSum = 0;
|
/external/deqp/modules/gles2/functional/ |
es2fTextureSpecificationTests.cpp | 62 tcu::TextureFormat mapGLUnsizedInternalFormat (deUint32 internalFormat) 191 void setUniforms (sglr::Context& ctx, deUint32 program) const 273 void setUniforms (sglr::Context& ctx, deUint32 program) const 343 static const deUint32 s_cubeMapFaces[] = 356 TextureSpecCase (Context& context, const char* name, const char* desc, const TextureType type, const tcu::TextureFormat format, const deUint32 flags, int width, int height); 366 const deUint32 m_flags; 392 TextureSpecCase::TextureSpecCase (Context& context, const char* name, const char* desc, const TextureType type, const tcu::TextureFormat format, const deUint32 flags, int width, int height) 455 deUint32 texTarget = m_texType == TEXTURETYPE_2D ? GL_TEXTURE_2D : GL_TEXTURE_CUBE_MAP; 570 deUint32 shaderID = getCurrentContext()->createProgram(&m_tex2DShader); 597 deUint32 shaderID = getCurrentContext()->createProgram(shaders[face]) [all...] |
es2fTextureMipmapTests.cpp | 83 deUint32 minFilter, 84 deUint32 wrapS, 85 deUint32 wrapT, 86 deUint32 format, 87 deUint32 dataType, 104 deUint32 m_minFilter; 105 deUint32 m_wrapS; 106 deUint32 m_wrapT; 107 deUint32 m_format; 108 deUint32 m_dataType [all...] |
es2fBufferWriteTests.cpp | 63 DataStoreSpec (deUint32 target_, deUint32 usage_, int size_) 70 deUint32 target; 71 deUint32 usage; 180 BasicBufferDataCase (Context& context, const char* name, const char* desc, deUint32 target, deUint32 usage, int size, VerifyType verify) 191 const deUint32 dataSeed = deStringHash(getName()) ^ 0x125; 199 deUint32 buf = genBuffer(); 215 deUint32 m_target; 216 deUint32 m_usage [all...] |
/external/deqp/external/vulkancts/modules/vulkan/sparse_resources/ |
vktSparseResourcesTestsUtil.cpp | 60 tcu::UVec3 getShaderGridSize(const ImageType imageType, const tcu::UVec3& imageSize, const deUint32 mipLevel) 62 const deUint32 mipLevelX = std::max(imageSize.x() >> mipLevel, 1u); 63 const deUint32 mipLevelY = std::max(imageSize.y() >> mipLevel, 1u); 64 const deUint32 mipLevelZ = std::max(imageSize.z() >> mipLevel, 1u); 122 deUint32 getNumLayers(const ImageType imageType, const tcu::UVec3& imageSize) 148 deUint32 getNumPixels(const ImageType imageType, const tcu::UVec3& imageSize) 155 deUint32 getDimensions(const ImageType imageType) 179 deUint32 getLayerDimensions(const ImageType imageType) 249 0u, // deUint32 queueFamilyIndexCount; 250 DE_NULL, // const deUint32* pQueueFamilyIndices [all...] |
/external/deqp/modules/gles3/functional/ |
es3fPrimitiveRestartTests.cpp | 49 static const deUint32 MAX_UNSIGNED_BYTE = (1<<8) - 1; 50 static const deUint32 MAX_UNSIGNED_SHORT = (1<<16) - 1; 51 static const deUint32 MAX_UNSIGNED_INT = (deUint32)((1ULL << 32) - 1); 55 static const deUint32 RESTART_INDEX_UNSIGNED_INT = MAX_UNSIGNED_INT; 108 void addIndex (deUint32 index); 109 deUint32 getIndex (int indexNdx); 116 std::vector<deUint32> m_indicesUI; 154 void PrimitiveRestartCase::addIndex (deUint32 index) 158 DE_ASSERT(de::inRange(index, (deUint32)0, MAX_UNSIGNED_BYTE)) [all...] |
es3fFramebufferBlitTests.cpp | 58 BlitRectCase (Context& context, const char* name, const char* desc, deUint32 filter, const IVec2& srcSize, const IVec4& srcRect, const IVec2& dstSize, const IVec4& dstRect, int cellSize = 8) 73 const deUint32 colorFormat = GL_RGBA8; 77 deUint32 gradShaderID = getCurrentContext()->createProgram(&gradShader); 78 deUint32 texShaderID = getCurrentContext()->createProgram(&texShader); 80 deUint32 srcFbo, dstFbo; 81 deUint32 srcRbo, dstRbo; 90 deUint32& fbo = ndx ? dstFbo : srcFbo; 91 deUint32& rbo = ndx ? dstRbo : srcRbo; 114 const deUint32 format = GL_RGBA; 115 const deUint32 dataType = GL_UNSIGNED_BYTE [all...] |
es3fBufferWriteTests.cpp | 63 DataStoreSpec (deUint32 target_, deUint32 usage_, int size_) 70 deUint32 target; 71 deUint32 usage; 180 BasicBufferDataCase (Context& context, const char* name, const char* desc, deUint32 target, deUint32 usage, int size, VerifyType verify) 191 const deUint32 dataSeed = deStringHash(getName()) ^ 0x125; 199 deUint32 buf = genBuffer(); 215 deUint32 m_target; 216 deUint32 m_usage [all...] |
/external/deqp/external/vulkancts/modules/vulkan/pipeline/ |
vktPipelineImageUtil.cpp | 42 static deUint32 getNextMultiple (deUint32 divisor, deUint32 value) 52 static deUint32 getNextMultiple (const std::vector<deUint32>& divisors, deUint32 value) 54 deUint32 nextMultiple = value; 67 DE_ASSERT(nextMultiple < ~((deUint32)0u)); 170 deUint32 queueFamilyIndex, 195 0u, // deUint32 queueFamilyIndexCount [all...] |
vktPipelineVertexInputTests.cpp | 85 deUint32 getNextMultipleOffset (deUint32 divisor, deUint32 value) 172 std::string getGlslAttributeConditions (const AttributeInfo& attributeInfo, deUint32 attributeIndex) const; 183 GlslTypeCombinationsIterator (deUint32 numValues, deUint32 combinationSize); 187 virtual std::vector<VertexInputTest::GlslType> getCombinationValue (const std::vector<deUint32>& combination); 312 (deUint32)bindingNdx, // deUint32 binding; 313 0, // deUint32 stride [all...] |
/external/deqp/external/vulkancts/modules/vulkan/api/ |
vktApiBufferViewAccessTests.cpp | 55 deUint32 bufferSize; 56 deUint32 bufferViewSize; 57 deUint32 elementOffset; 113 static void generateBuffer (std::vector<deUint32>& uniformData, deUint32 bufferSize, deInt8 factor = 1) 115 for (deUint32 i = 0; i < bufferSize; ++i) 150 const deUint32 queueFamilyIndex = context.getUniversalQueueFamilyIndex(); 163 { (deUint32)m_renderSize.x(), (deUint32)m_renderSize.y(), 1u }, // VkExtent3D extent; 164 1u, // deUint32 mipLevels [all...] |
/external/deqp/framework/opengl/ |
gluFboRenderContext.cpp | 64 static tcu::PixelFormat getPixelFormat (deUint32 colorFormat) 70 static void getDepthStencilBits (deUint32 depthStencilFormat, int* depthBits, int* stencilBits) 78 deUint32 chooseColorFormat (const glu::RenderConfig& config) 80 static const deUint32 s_formats[] = 94 const deUint32 format = s_formats[fmtNdx]; 119 deUint32 chooseDepthStencilFormat (const glu::RenderConfig& config) 121 static const deUint32 s_formats[] = 133 const deUint32 format = s_formats[fmtNdx]; 210 const deUint32 colorFormat = chooseColorFormat(config); 211 const deUint32 depthStencilFormat = chooseDepthStencilFormat(config) [all...] |
gluPixelTransfer.cpp | 68 void texImage2D (const RenderContext& context, deUint32 target, int level, deUint32 internalFormat, const tcu::ConstPixelBufferAccess& src) 87 void texImage3D (const RenderContext& context, deUint32 target, int level, deUint32 internalFormat, const tcu::ConstPixelBufferAccess& src) 107 void texSubImage2D (const RenderContext& context, deUint32 target, int level, int x, int y, const tcu::ConstPixelBufferAccess& src) 126 void texSubImage3D (const RenderContext& context, deUint32 target, int level, int x, int y, int z, const tcu::ConstPixelBufferAccess& src)
|
gluShaderLibrary.hpp | 83 deUint32 enumName; 92 RequiredCapability (deUint32 enumName_, int referenceValue_) 102 deUint32 effectiveStages; // Bitfield of shader stages requiring this extension 105 deUint32 effectiveStages_) 112 deUint32 effectiveStages_) 128 deUint32 activeStages; // Has an effect only if sources.separable == true, must be 0 otherwise
|
/external/deqp/modules/internal/ |
ditTextureFormatTests.cpp | 66 static const deUint32 s_snormInt8FloatRef[] = 73 static const deUint32 s_snormInt8UintRef[] = 80 static const deUint32 s_snormInt8IntRef[] = 99 static const deUint32 s_snormInt16FloatRef[] = 106 static const deUint32 s_snormInt16UintRef[] = 113 static const deUint32 s_snormInt16IntRef[] = 140 static const deUint32 s_snormInt32FloatRef[] = 147 static const deUint32 s_snormInt32UintRef[] = 154 static const deUint32 s_snormInt32IntRef[] = 169 static const deUint32 s_unormInt8FloatRef[] [all...] |
/external/deqp/external/vulkancts/modules/vulkan/ssbo/ |
vktSSBOLayoutCase.hpp | 59 BufferVar (const char* name, const glu::VarType& type, deUint32 flags); 63 deUint32 getFlags (void) const { return m_flags; } 68 deUint32 m_flags; 83 deUint32 getFlags (void) const { return m_flags; } 86 void setFlags (deUint32 flags) { m_flags = flags; } 104 deUint32 m_flags;
|