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  /external/deqp/modules/gles2/accuracy/
es2aTextureMipmapTests.cpp 82 deUint32 minFilter,
83 deUint32 wrapS,
84 deUint32 wrapT,
85 deUint32 format,
86 deUint32 dataType,
103 deUint32 m_minFilter;
104 deUint32 m_wrapS;
105 deUint32 m_wrapT;
106 deUint32 m_format;
107 deUint32 m_dataType
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  /external/deqp/modules/gles3/accuracy/
es3aTextureMipmapTests.cpp 79 deUint32 minFilter,
80 deUint32 wrapS,
81 deUint32 wrapT,
82 deUint32 format,
83 deUint32 dataType,
100 deUint32 m_minFilter;
101 deUint32 m_wrapS;
102 deUint32 m_wrapT;
103 deUint32 m_format;
104 deUint32 m_dataType
    [all...]
  /external/deqp/modules/gles31/functional/
es31fSSBOArrayLengthTests.cpp 69 deUint32 m_targetBufferID;
70 deUint32 m_outputBufferID;
93 const deUint32 invalidValue = 0xFFFFFFFFUL;
105 gl.bufferData(GL_SHADER_STORAGE_BUFFER, 2 * (int)sizeof(deUint32), &invalidValue, GL_DYNAMIC_COPY);
119 const deUint32 index = gl.getProgramResourceIndex(m_shader->getProgram(), GL_BUFFER_VARIABLE, "Out.outLength");
132 const deUint32 index = gl.getProgramResourceIndex(m_shader->getProgram(), GL_BUFFER_VARIABLE, "Out.unused");
145 const deUint32 index = gl.getProgramResourceIndex(m_shader->getProgram(), GL_BUFFER_VARIABLE, "Target.array");
208 ptr = gl.mapBufferRange(GL_SHADER_STORAGE_BUFFER, 0, (int)sizeof(deUint32), GL_MAP_READ_BIT);
214 if (*(const deUint32*)ptr != (deUint32)s_fixedBufferSize
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es31fFboTestUtil.hpp 65 void setUniforms (sglr::Context& context, deUint32 program) const;
95 void setUniforms (sglr::Context& context, deUint32 program) const;
113 FboIncompleteException (deUint32 reason, const char* file, int line);
116 deUint32 getReason (void) const { return m_reason; }
119 deUint32 m_reason;
127 const char* getFormatName (deUint32 format);
133 tcu::RGBA getFormatThreshold (const deUint32 glFormat);
es31fFboColorbufferTests.cpp 95 FboColorbufferCase (Context& context, const char* name, const char* desc, const deUint32 format)
111 const deUint32 m_format;
117 FboColorTexCubeArrayCase (Context& context, const char* name, const char* description, deUint32 texFmt, const IVec3& texSize)
143 deUint32 texToFboShaderID = getCurrentContext()->createProgram(&texToFboShader);
144 deUint32 arrayTexShaderID = getCurrentContext()->createProgram(&arrayTexShader);
151 std::vector<deUint32> fbos;
152 deUint32 tex;
181 deUint32 layerFbo;
205 const deUint32 format = GL_RGBA;
206 const deUint32 dataType = GL_UNSIGNED_BYTE
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  /external/deqp/external/vulkancts/framework/vulkan/
vkDefs.hpp 52 #define VK_MAKE_VERSION(MAJOR, MINOR, PATCH) (((deUint32)(MAJOR) << 22u) | ((deUint32)(MINOR) << 12u) | (deUint32)(PATCH))
53 #define VK_BIT(NUM) (1u<<(deUint32)(NUM))
65 typedef deUint32 VkSampleMask;
66 typedef deUint32 VkBool32;
67 typedef deUint32 VkFlags;
  /external/deqp/external/vulkancts/modules/vulkan/draw/
vktDrawIndirectTest.cpp 54 const deUint32 varB;
66 deUint32 m_strideInBuffer;
67 deUint32 m_drawCount;
71 deUint32 m_drawIndirectMaxCount;
76 static deUint32 getFirstInstance (void) { return 2; }
82 static deUint32 getFirstInstance (void) { return 0; }
96 deUint32 m_strideInBuffer;
97 deUint32 m_drawCount;
177 { (deUint32)-4, (deUint32)-2, (deUint32)-11, (deUint32)-9 }, // junk (stride
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  /external/deqp/framework/delibs/debase/
deInt32.c 78 void deRcp32 (deUint32 a, deUint32* rcp, int* exp)
81 static const deUint32 s_rcpLUT[1<<RCP_LUT_BITS] =
152 deUint32 normalized = (deUint32)a << shift; /* Highest bit is always 1. */
154 deUint32 result;
155 deUint32 tmp;
deInt32Test.c 41 printf("static const deUint32 s_rcpLUT[1<<RCP_LUT_BITS] =\n");
46 deUint32 val = (1u << RCP_LUT_BITS) | (deUint32)ndx;
47 deUint32 rcp = (deUint32)((1u << DE_RCP_FRAC_BITS) / ((double)val / (1<<RCP_LUT_BITS)));
72 deUint32 rcp;
132 deUint32 val = (1u<<numBits);
147 const deUint32 EPS = 1u << (DE_RCP_FRAC_BITS - NUM_ACCURATE_BITS);
149 deUint32 val = (deRandom_getUint32(&rnd) & ((1u<<numBits)-1)) | (1u<<numBits);
150 deUint32 ref = (deUint32)(((1.0f / (double)val) * (double)(1<<DE_RCP_FRAC_BITS)) * (double)(1u<<numBits))
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  /external/deqp/framework/delibs/decpp/
deThreadSafeRingBuffer.cpp 40 deUint32 data;
81 m_payloadSum[threadId] += (deUint32)msg.getPayload();
85 deUint32 getPayloadSum (deUint16 threadId) const
93 vector<deUint32> m_payloadSum;
164 deUint32 refSum = 0;
166 refSum += (deUint32)(deUint16)i;
170 deUint32 cmpSum = 0;
  /external/deqp/modules/gles2/functional/
es2fTextureSpecificationTests.cpp 62 tcu::TextureFormat mapGLUnsizedInternalFormat (deUint32 internalFormat)
191 void setUniforms (sglr::Context& ctx, deUint32 program) const
273 void setUniforms (sglr::Context& ctx, deUint32 program) const
343 static const deUint32 s_cubeMapFaces[] =
356 TextureSpecCase (Context& context, const char* name, const char* desc, const TextureType type, const tcu::TextureFormat format, const deUint32 flags, int width, int height);
366 const deUint32 m_flags;
392 TextureSpecCase::TextureSpecCase (Context& context, const char* name, const char* desc, const TextureType type, const tcu::TextureFormat format, const deUint32 flags, int width, int height)
455 deUint32 texTarget = m_texType == TEXTURETYPE_2D ? GL_TEXTURE_2D : GL_TEXTURE_CUBE_MAP;
570 deUint32 shaderID = getCurrentContext()->createProgram(&m_tex2DShader);
597 deUint32 shaderID = getCurrentContext()->createProgram(shaders[face])
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es2fTextureMipmapTests.cpp 83 deUint32 minFilter,
84 deUint32 wrapS,
85 deUint32 wrapT,
86 deUint32 format,
87 deUint32 dataType,
104 deUint32 m_minFilter;
105 deUint32 m_wrapS;
106 deUint32 m_wrapT;
107 deUint32 m_format;
108 deUint32 m_dataType
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es2fBufferWriteTests.cpp 63 DataStoreSpec (deUint32 target_, deUint32 usage_, int size_)
70 deUint32 target;
71 deUint32 usage;
180 BasicBufferDataCase (Context& context, const char* name, const char* desc, deUint32 target, deUint32 usage, int size, VerifyType verify)
191 const deUint32 dataSeed = deStringHash(getName()) ^ 0x125;
199 deUint32 buf = genBuffer();
215 deUint32 m_target;
216 deUint32 m_usage
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  /external/deqp/external/vulkancts/modules/vulkan/sparse_resources/
vktSparseResourcesTestsUtil.cpp 60 tcu::UVec3 getShaderGridSize(const ImageType imageType, const tcu::UVec3& imageSize, const deUint32 mipLevel)
62 const deUint32 mipLevelX = std::max(imageSize.x() >> mipLevel, 1u);
63 const deUint32 mipLevelY = std::max(imageSize.y() >> mipLevel, 1u);
64 const deUint32 mipLevelZ = std::max(imageSize.z() >> mipLevel, 1u);
122 deUint32 getNumLayers(const ImageType imageType, const tcu::UVec3& imageSize)
148 deUint32 getNumPixels(const ImageType imageType, const tcu::UVec3& imageSize)
155 deUint32 getDimensions(const ImageType imageType)
179 deUint32 getLayerDimensions(const ImageType imageType)
249 0u, // deUint32 queueFamilyIndexCount;
250 DE_NULL, // const deUint32* pQueueFamilyIndices
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  /external/deqp/modules/gles3/functional/
es3fPrimitiveRestartTests.cpp 49 static const deUint32 MAX_UNSIGNED_BYTE = (1<<8) - 1;
50 static const deUint32 MAX_UNSIGNED_SHORT = (1<<16) - 1;
51 static const deUint32 MAX_UNSIGNED_INT = (deUint32)((1ULL << 32) - 1);
55 static const deUint32 RESTART_INDEX_UNSIGNED_INT = MAX_UNSIGNED_INT;
108 void addIndex (deUint32 index);
109 deUint32 getIndex (int indexNdx);
116 std::vector<deUint32> m_indicesUI;
154 void PrimitiveRestartCase::addIndex (deUint32 index)
158 DE_ASSERT(de::inRange(index, (deUint32)0, MAX_UNSIGNED_BYTE))
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es3fFramebufferBlitTests.cpp 58 BlitRectCase (Context& context, const char* name, const char* desc, deUint32 filter, const IVec2& srcSize, const IVec4& srcRect, const IVec2& dstSize, const IVec4& dstRect, int cellSize = 8)
73 const deUint32 colorFormat = GL_RGBA8;
77 deUint32 gradShaderID = getCurrentContext()->createProgram(&gradShader);
78 deUint32 texShaderID = getCurrentContext()->createProgram(&texShader);
80 deUint32 srcFbo, dstFbo;
81 deUint32 srcRbo, dstRbo;
90 deUint32& fbo = ndx ? dstFbo : srcFbo;
91 deUint32& rbo = ndx ? dstRbo : srcRbo;
114 const deUint32 format = GL_RGBA;
115 const deUint32 dataType = GL_UNSIGNED_BYTE
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es3fBufferWriteTests.cpp 63 DataStoreSpec (deUint32 target_, deUint32 usage_, int size_)
70 deUint32 target;
71 deUint32 usage;
180 BasicBufferDataCase (Context& context, const char* name, const char* desc, deUint32 target, deUint32 usage, int size, VerifyType verify)
191 const deUint32 dataSeed = deStringHash(getName()) ^ 0x125;
199 deUint32 buf = genBuffer();
215 deUint32 m_target;
216 deUint32 m_usage
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  /external/deqp/external/vulkancts/modules/vulkan/pipeline/
vktPipelineImageUtil.cpp 42 static deUint32 getNextMultiple (deUint32 divisor, deUint32 value)
52 static deUint32 getNextMultiple (const std::vector<deUint32>& divisors, deUint32 value)
54 deUint32 nextMultiple = value;
67 DE_ASSERT(nextMultiple < ~((deUint32)0u));
170 deUint32 queueFamilyIndex,
195 0u, // deUint32 queueFamilyIndexCount
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vktPipelineVertexInputTests.cpp 85 deUint32 getNextMultipleOffset (deUint32 divisor, deUint32 value)
172 std::string getGlslAttributeConditions (const AttributeInfo& attributeInfo, deUint32 attributeIndex) const;
183 GlslTypeCombinationsIterator (deUint32 numValues, deUint32 combinationSize);
187 virtual std::vector<VertexInputTest::GlslType> getCombinationValue (const std::vector<deUint32>& combination);
312 (deUint32)bindingNdx, // deUint32 binding;
313 0, // deUint32 stride
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  /external/deqp/external/vulkancts/modules/vulkan/api/
vktApiBufferViewAccessTests.cpp 55 deUint32 bufferSize;
56 deUint32 bufferViewSize;
57 deUint32 elementOffset;
113 static void generateBuffer (std::vector<deUint32>& uniformData, deUint32 bufferSize, deInt8 factor = 1)
115 for (deUint32 i = 0; i < bufferSize; ++i)
150 const deUint32 queueFamilyIndex = context.getUniversalQueueFamilyIndex();
163 { (deUint32)m_renderSize.x(), (deUint32)m_renderSize.y(), 1u }, // VkExtent3D extent;
164 1u, // deUint32 mipLevels
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  /external/deqp/framework/opengl/
gluFboRenderContext.cpp 64 static tcu::PixelFormat getPixelFormat (deUint32 colorFormat)
70 static void getDepthStencilBits (deUint32 depthStencilFormat, int* depthBits, int* stencilBits)
78 deUint32 chooseColorFormat (const glu::RenderConfig& config)
80 static const deUint32 s_formats[] =
94 const deUint32 format = s_formats[fmtNdx];
119 deUint32 chooseDepthStencilFormat (const glu::RenderConfig& config)
121 static const deUint32 s_formats[] =
133 const deUint32 format = s_formats[fmtNdx];
210 const deUint32 colorFormat = chooseColorFormat(config);
211 const deUint32 depthStencilFormat = chooseDepthStencilFormat(config)
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gluPixelTransfer.cpp 68 void texImage2D (const RenderContext& context, deUint32 target, int level, deUint32 internalFormat, const tcu::ConstPixelBufferAccess& src)
87 void texImage3D (const RenderContext& context, deUint32 target, int level, deUint32 internalFormat, const tcu::ConstPixelBufferAccess& src)
107 void texSubImage2D (const RenderContext& context, deUint32 target, int level, int x, int y, const tcu::ConstPixelBufferAccess& src)
126 void texSubImage3D (const RenderContext& context, deUint32 target, int level, int x, int y, int z, const tcu::ConstPixelBufferAccess& src)
gluShaderLibrary.hpp 83 deUint32 enumName;
92 RequiredCapability (deUint32 enumName_, int referenceValue_)
102 deUint32 effectiveStages; // Bitfield of shader stages requiring this extension
105 deUint32 effectiveStages_)
112 deUint32 effectiveStages_)
128 deUint32 activeStages; // Has an effect only if sources.separable == true, must be 0 otherwise
  /external/deqp/modules/internal/
ditTextureFormatTests.cpp 66 static const deUint32 s_snormInt8FloatRef[] =
73 static const deUint32 s_snormInt8UintRef[] =
80 static const deUint32 s_snormInt8IntRef[] =
99 static const deUint32 s_snormInt16FloatRef[] =
106 static const deUint32 s_snormInt16UintRef[] =
113 static const deUint32 s_snormInt16IntRef[] =
140 static const deUint32 s_snormInt32FloatRef[] =
147 static const deUint32 s_snormInt32UintRef[] =
154 static const deUint32 s_snormInt32IntRef[] =
169 static const deUint32 s_unormInt8FloatRef[]
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  /external/deqp/external/vulkancts/modules/vulkan/ssbo/
vktSSBOLayoutCase.hpp 59 BufferVar (const char* name, const glu::VarType& type, deUint32 flags);
63 deUint32 getFlags (void) const { return m_flags; }
68 deUint32 m_flags;
83 deUint32 getFlags (void) const { return m_flags; }
86 void setFlags (deUint32 flags) { m_flags = flags; }
104 deUint32 m_flags;

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