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  /external/deqp/framework/opengl/simplereference/
sglrContextUtil.cpp 31 void drawQuad (sglr::Context& ctx, deUint32 program, const tcu::Vec3& p0, const tcu::Vec3& p1)
44 void drawQuadWithVaoBuffers (sglr::Context& ctx, deUint32 program, const tcu::Vec3& p0, const tcu::Vec3& p1)
66 deUint32 vaoID;
67 deUint32 bufIDs[2];
98 deUint32 ndxID;
114 void drawQuadWithClientPointers (sglr::Context& ctx, deUint32 program, const tcu::Vec3& p0, const tcu::Vec3& p1)
sglrReferenceContext.cpp 144 static tcu::CubeFace mapGLCubeFace (deUint32 face)
494 void ReferenceContext::activeTexture (deUint32 texture)
496 if (deInBounds32(texture, GL_TEXTURE0, GL_TEXTURE0 + (deUint32)m_textureUnits.size()))
592 void ReferenceContext::bindTexture (deUint32 target, deUint32 texture)
674 void ReferenceContext::genTextures (int numTextures, deUint32* textures)
680 void ReferenceContext::deleteTextures (int numTextures, const deUint32* textures)
684 deUint32 name = textures[i];
731 void ReferenceContext::bindFramebuffer (deUint32 target, deUint32 name
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  /external/deqp/framework/opengl/wrapper/
glwTypes.inl 54 typedef deUint32 GLuint;
67 typedef deUint32 GLenum;
68 typedef deUint32 GLbitfield;
  /external/deqp/modules/gles3/functional/
es3fUniformBlockTests.cpp 45 static void createRandomCaseGroup (tcu::TestCaseGroup* parentGroup, Context& context, const char* groupName, const char* description, UniformBlockCase::BufferMode bufferMode, deUint32 features, int numCases, deUint32 baseSeed)
50 baseSeed += (deUint32)context.getTestContext().getCommandLine().getBaseSeed();
54 de::toString(ndx).c_str(), "", bufferMode, features, (deUint32)ndx+baseSeed));
60 BlockBasicTypeCase (Context& context, const char* name, const char* description, const VarType& type, deUint32 layoutFlags, int numInstances)
75 static void createBlockBasicTypeCases (tcu::TestCaseGroup* group, Context& context, const char* name, const VarType& type, deUint32 layoutFlags, int numInstances = 0)
87 BlockSingleStructCase (Context& context, const char* name, const char* description, deUint32 layoutFlags, BufferMode bufferMode, int numInstances)
113 deUint32 m_layoutFlags;
120 BlockSingleStructArrayCase (Context& context, const char* name, const char* description, deUint32 layoutFlags, BufferMode bufferMode, int numInstances)
148 deUint32 m_layoutFlags
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es3fFboRenderTest.cpp 69 FboConfig (deUint32 buffers_, deUint32 colorType_, deUint32 colorFormat_, deUint32 depthStencilType_, deUint32 depthStencilFormat_, int width_ = 0, int height_ = 0, int samples_ = 0)
95 deUint32 buffers; //!< Buffer bit mask (GL_COLOR_BUFFER_BIT|GL_DEPTH_BUFFER_BIT|...)
140 Framebuffer (sglr::Context& context, const FboConfig& config, int width, int height, deUint32 fbo = 0, deUint32 colorBuffer = 0, deUint32 depthStencilBuffer = 0);
144 deUint32 getFramebuffer (void) const { return m_framebuffer;
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es3fSyncTests.cpp 66 FenceSyncCase (Context& context, const char* name, const char* description, int numPrimitives, deUint32 waitCommand, deUint32 waitFlags, deUint64 timeout, deUint32 options);
78 deUint32 m_waitCommand;
79 deUint32 m_waitFlags;
81 deUint32 m_caseOptions;
89 FenceSyncCase::FenceSyncCase (Context& context, const char* name, const char* description, int numPrimitives, deUint32 waitCommand, deUint32 waitFlags, deUint64 timeout, deUint32 options)
es3fTextureMipmapTests.cpp 132 deUint32 minFilter,
133 deUint32 wrapS,
134 deUint32 wrapT,
135 deUint32 format,
136 deUint32 dataType,
153 deUint32 m_minFilter;
154 deUint32 m_wrapS;
155 deUint32 m_wrapT;
156 deUint32 m_format;
157 deUint32 m_dataType
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  /external/deqp/external/vulkancts/modules/vulkan/dynamic_state/
vktDynamicStateBaseClass.cpp 47 const deUint32 queueFamilyIndex = m_context.getUniversalQueueFamilyIndex();
103 (deUint32)sizeof(tcu::Vec4) * 2,
119 (deUint32)(sizeof(float)* 4),
150 1u, // deUint32 bufferCount;
220 void DynamicStateBaseClass::setDynamicViewportState (const deUint32 width, const deUint32 height)
240 void DynamicStateBaseClass::setDynamicViewportState (deUint32 viewportCount, const vk::VkViewport* pViewports, const vk::VkRect2D* pScissors)
263 const deUint32 stencilFrontCompareMask,
264 const deUint32 stencilFrontWriteMask,
265 const deUint32 stencilFrontReference
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  /external/deqp/external/vulkancts/modules/vulkan/sparse_resources/
vktSparseResourcesBufferSparseBinding.cpp 61 const deUint32 bufferSize);
66 const deUint32 m_bufferSize;
72 const deUint32 bufferSize)
82 const deUint32 bufferSize);
87 const deUint32 m_bufferSize;
91 const deUint32 bufferSize)
145 bufferCreateInfo.queueFamilyIndexCount = 0u; // deUint32 queueFamilyIndexCount;
146 bufferCreateInfo.pQueueFamilyIndices = DE_NULL; // const deUint32* pQueueFamilyIndices;
148 const deUint32 queueFamilyIndices[] = { sparseQueue.queueFamilyIndex, computeQueue.queueFamilyIndex };
153 bufferCreateInfo.queueFamilyIndexCount = 2u; // deUint32 queueFamilyIndexCount
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  /external/deqp/framework/common/
tcuSurface.hpp 67 de::ArrayBuffer<deUint32> m_pixels;
75 deUint32* pixAddr = m_pixels.getElementPtr(pixOffset);
92 const deUint32* pixAddr = m_pixels.getElementPtr(pixOffset);
  /external/deqp/framework/egl/
egluDefs.cpp 39 void checkError (deUint32 err, const char* message, const char* file, int line)
55 Error::Error (deUint32 errCode, const char* errStr)
61 Error::Error (deUint32 errCode, const char* message, const char* expr, const char* file, int line)
  /external/deqp/modules/glshared/
glsRandomUniformBlockCase.cpp 45 deUint32 features,
46 deUint32 seed)
82 void RandomUniformBlockCase::generateBlock (de::Random& rnd, deUint32 layoutFlags)
98 vector<deUint32> layoutFlagCandidates;
107 layoutFlags |= rnd.choose<deUint32>(layoutFlagCandidates.begin(), layoutFlagCandidates.end());
111 static const deUint32 matrixCandidates[] = { 0, LAYOUT_ROW_MAJOR, LAYOUT_COLUMN_MAJOR };
112 layoutFlags |= rnd.choose<deUint32>(&matrixCandidates[0], &matrixCandidates[DE_LENGTH_OF_ARRAY(matrixCandidates)]);
144 deUint32 flags = 0;
179 deUint32 flags = 0;
234 deUint32 flags = 0
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  /external/deqp/modules/internal/
ditImageIOTests.cpp 43 ImageReadCase (tcu::TestContext& testCtx, const char* name, const char* filename, deUint32 expectedHash)
64 const deUint32 hash = deMemoryHash(texture.getAccess().getDataPtr(), imageSize);
80 const deUint32 m_expectedHash;
  /external/deqp/external/vulkancts/modules/vulkan/shaderrender/
vktShaderRender.hpp 205 typedef void (*AttributeSetupFunc) (ShaderRenderCaseInstance& instance, deUint32 numVertices);
376 void addAttribute (deUint32 bindingLocation,
378 deUint32 sizePerElement,
379 deUint32 count,
381 void useAttribute (deUint32 bindingLocation,
385 void addUniform (deUint32 bindingLocation,
388 void addUniform (deUint32 bindingLocation,
392 void useUniform (deUint32 bindingLocation,
394 void useSampler2D (deUint32 bindingLocation,
395 deUint32 textureId)
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  /external/deqp/framework/opengl/
gluCallLogWrapper.cpp 47 inline tcu::Format::ArrayPointer<T> getPointerStr (const T* arr, deUint32 size)
80 deUint32 param;
83 FboParamPtrFmt (deUint32 param_, const int* value_) : param(param_), value(value_) {}
126 inline FboParamPtrFmt getFramebufferAttachmentParameterValueStr (deUint32 param, const int* value)
gluES3PlusWrapperContext.hpp 61 virtual deUint32 getDefaultFramebuffer (void) const { return m_context->getDefaultFramebuffer(); }
gluDrawUtil.cpp 93 deUint32 buffer;
96 VertexBufferDescriptor (deUint32 buffer_ = 0)
136 static deUint32 getVtxCompGLType (VertexComponentType type)
174 static deUint32 getIndexGLType (IndexType type)
200 static deUint32 getPrimitiveGLType (PrimitiveType type)
220 static OutputIter namedBindingsToProgramLocations (const glw::Functions& gl, deUint32 program, InputIter first, InputIter end, OutputIter out)
246 static deUint32 getMinimumAlignment (const VertexArrayPointer& pointer)
250 return (deUint32)sizeof(float);
323 void uploadBufferData (const glw::Functions& gl, deUint32 buffer, deUint32 usage, const VertexBufferLayout& layout, const VertexArrayPointer* srcArrays
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  /external/deqp/framework/platform/null/
tcuNullRenderContext.hpp 62 virtual deUint32 getDefaultFramebuffer (void) const { return 0; }
  /external/deqp/external/vulkancts/modules/vulkan/compute/
vktComputeBasicComputeShaderTests.cpp 81 1u, // deUint32 mipLevels;
82 1u, // deUint32 arrayLayers;
87 0u, // deUint32 queueFamilyIndexCount;
88 DE_NULL, // const deUint32* pQueueFamilyIndices;
192 const deUint32 queueFamilyIndex = m_context.getUniversalQueueFamilyIndex();
200 const VkDeviceSize bufferSizeBytes = sizeof(deUint32) * workGroupSize * workGroupCount;
255 const deUint32* bufferPtr = static_cast<deUint32*>(bufferAllocation.getHostPtr());
262 const deUint32 res = bufferPtr[globalOffset + localOffset];
263 const deUint32 ref = globalOffset + squared(workGroupSize - localOffset - 1)
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  /external/deqp/external/vulkancts/modules/vulkan/api/
vktApiDeviceInitializationTests.cpp 65 const deUint32 appVersions[] = { 0, 1, (deUint32)-1 };
66 const deUint32 engineVersions[] = { 0, 1, (deUint32)-1 };
78 0u, // deUint32 appVersion;
80 0u, // deUint32 engineVersion;
81 VK_API_VERSION, // deUint32 apiVersion;
95 0u, // deUint32 appVersion;
97 0u, // deUint32 engineVersion;
98 VK_API_VERSION, // deUint32 apiVersion
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  /external/deqp/external/vulkancts/modules/vulkan/shaderexecutor/
vktShaderExecutor.cpp 466 deUint32 bindingLocation,
468 deUint32 sizePerElement,
469 deUint32 count,
594 void FragmentOutExecutor::addAttribute (const Context& ctx, Allocator& memAlloc, deUint32 bindingLocation, VkFormat format, deUint32 sizePerElement, deUint32 count, const void* dataPtr)
597 const deUint32 binding = (deUint32)m_vertexBindingDescriptions.size();
610 bindingLocation, // deUint32 location;
611 binding, // deUint32 binding
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  /external/deqp/external/vulkancts/modules/vulkan/pipeline/
vktPipelineBlendTests.cpp 73 BlendStateUniqueRandomIterator (deUint32 numberOfCombinations, int seed);
75 VkPipelineColorBlendAttachmentState getIndexedValue (deUint32 index);
82 const static deUint32 m_blendFactorsLength;
83 const static deUint32 m_blendFactorsLength2;
84 const static deUint32 m_blendFactorsLength3;
85 const static deUint32 m_blendFactorsLength4;
86 const static deUint32 m_blendOpsLength;
89 const static deUint32 m_totalBlendStates;
188 const deUint32 BlendStateUniqueRandomIterator::m_blendFactorsLength = DE_LENGTH_OF_ARRAY(m_blendFactors);
189 const deUint32 BlendStateUniqueRandomIterator::m_blendFactorsLength2 = m_blendFactorsLength * m_blendFactorsLengt (…)
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vktPipelineInputAssemblyTests.cpp 62 const static deUint32 s_restartIndex32;
75 static bool isRestartIndex (VkIndexType indexType, deUint32 indexValue);
76 static deUint32 getRestartIndex (VkIndexType indexType);
82 std::vector<deUint32>& indexData,
105 std::vector<deUint32>& indexData,
125 std::vector<deUint32>& indexData,
131 std::vector<deUint32> m_restartPrimitives;
141 const std::vector<deUint32>& indexBufferData,
148 void uploadIndexBufferData16 (deUint16* destPtr, const std::vector<deUint32>& indexBufferData);
159 std::vector<deUint32> m_indices
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  /external/deqp/modules/gles3/stress/
es3sLongShaderTests.cpp 148 void makeNames (ShaderScope& scope, const deUint32 count)
150 for (deUint32 ndx = 0; ndx < count; ndx++)
163 deUint32 opsTotal;
165 deUint32 variablesPerBlock;
166 deUint32 opsPerExpression;
168 LongShaderSpec (const glu::ShaderType shaderTypeInit, const deUint32 opsTotalInit)
171 , variablesPerBlock (deMaxu32(10, (deUint32)std::floor(std::sqrt((double)opsTotal))))
227 deUint32 currentOpsTotal = 0;
351 LongShaderCompileStressCase (Context& context, const char* name, const char* desc, const LongShaderSpec& caseSpec, const deUint32 flags);
362 const deUint32 m_flags
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  /external/deqp/external/vulkancts/modules/vulkan/memory/
vktMemoryAllocationTests.cpp 79 deUint32 memoryAllocationCount;
83 : memoryAllocationCount ((deUint32)-1)
107 deUint32 m_memoryTypeIndex;
271 deUint32 index;
293 RandomAllocFreeTestInstance (Context& context, deUint32 seed);
303 deUint32 m_memoryObjectCount;
311 RandomAllocFreeTestInstance::RandomAllocFreeTestInstance (Context& context, deUint32 seed)
332 for (deUint32 heapNdx = 0; heapNdx < memoryProperties.memoryHeapCount; heapNdx++)
341 for (deUint32 memoryTypeNdx = 0; memoryTypeNdx < memoryProperties.memoryTypeCount; memoryTypeNdx++)
360 for (deUint32 heapNdx = 0; heapNdx < (deUint32)m_heaps.size(); heapNdx++
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