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  /external/deqp/framework/opengl/
gluPixelTransfer.hpp 43 void texImage2D (const RenderContext& context, deUint32 target, int level, deUint32 internalFormat, const tcu::ConstPixelBufferAccess& src);
44 void texImage3D (const RenderContext& context, deUint32 target, int level, deUint32 internalFormat, const tcu::ConstPixelBufferAccess& src);
45 void texSubImage2D (const RenderContext& context, deUint32 target, int level, int x, int y, const tcu::ConstPixelBufferAccess& src);
46 void texSubImage3D (const RenderContext& context, deUint32 target, int level, int x, int y, int z, const tcu::ConstPixelBufferAccess& src);
gluProgramInterfaceQuery.cpp 33 deUint32 getProgramResourceUint (const glw::Functions& gl, deUint32 program, deUint32 programInterface, deUint32 index, deUint32 queryParam)
35 deUint32 value = 0;
41 void getProgramResourceName (const glw::Functions& gl, deUint32 program, deUint32 programInterface, deUint32 index, std::string& dst)
61 static void getProgramInterfaceActiveVariables (const glw::Functions& gl, deUint32 program, deUint32 programInterface, deUint32 index, std::vector<int>& activeVariables
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  /external/deqp/framework/opengl/simplereference/
sglrContextUtil.hpp 34 void drawQuad (sglr::Context& ctx, deUint32 program, const tcu::Vec3& p0, const tcu::Vec3& p1);
36 void drawQuadWithVaoBuffers (sglr::Context& ctx, deUint32 program, const tcu::Vec3& p0, const tcu::Vec3& p1);
37 void drawQuadWithClientPointers (sglr::Context& ctx, deUint32 program, const tcu::Vec3& p0, const tcu::Vec3& p1);
sglrGLContext.cpp 42 GLContext::GLContext (const glu::RenderContext& context, tcu::TestLog& log, deUint32 logFlags, const tcu::IVec4& baseViewport)
70 for (std::set<deUint32>::const_iterator i = m_allocatedFbos.begin();
73 deUint32 fbo = *i;
77 for (std::set<deUint32>::const_iterator i = m_allocatedRbos.begin();
80 deUint32 rbo = *i;
84 for (std::set<deUint32>::const_iterator i = m_allocatedTextures.begin();
87 deUint32 tex = *i;
91 for (std::set<deUint32>::const_iterator i = m_allocatedBuffers.begin();
94 deUint32 buf = *i;
98 for (std::set<deUint32>::const_iterator i = m_allocatedVaos.begin()
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  /external/deqp/framework/common/
tcuVectorType.hpp 48 typedef Vector<deUint32, 1> UVec1;
49 typedef Vector<deUint32, 2> UVec2;
50 typedef Vector<deUint32, 3> UVec3;
51 typedef Vector<deUint32, 4> UVec4;
  /external/deqp/framework/delibs/dethread/
deThread.h 56 void deSleep (deUint32 milliseconds);
63 deUint32 deGetNumTotalPhysicalCores (void);
64 deUint32 deGetNumTotalLogicalCores (void);
65 deUint32 deGetNumAvailableLogicalCores (void);
  /external/deqp/framework/randomshaders/
rsgNameAllocator.hpp 44 deUint32 m_nextName;
  /external/deqp/framework/delibs/debase/
deRandom.c 36 void deRandom_init (deRandom* rnd, deUint32 seed)
38 rnd->x = (deUint32)(-(int)seed ^ 123456789);
39 rnd->y = (deUint32)(362436069 * seed);
40 rnd->z = (deUint32)(521288629 ^ (seed >> 7));
41 rnd->w = (deUint32)(88675123 ^ (seed << 3));
49 deUint32 deRandom_getUint32 (deRandom* rnd)
51 deUint32 w = rnd->w;
52 deUint32 t;
102 deUint32 val = deRandom_getUint32(rnd);
deInt32.h 39 void deRcp32 (deUint32 a, deUint32* rcp, int* exp);
85 DE_INLINE deUint32 deMinu32 (deUint32 a, deUint32 b)
96 DE_INLINE deUint32 deMaxu32 (deUint32 a, deUint32 b)
163 return (deInt32)((deUint32)a & 0x80000000u);
178 return (int)(((deUint32)val >> r) | ((deUint32)val << (32-r)))
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deFloat16.c 30 deUint32 sign;
32 deUint32 mantissa;
36 deUint32 u;
57 deUint32 t = 14u - expotent;
58 deUint32 a = (1u << (t - 1u)) - 1u;
59 deUint32 b = (mantissa >> t) & 1u;
98 return (deFloat16) (sign | ((deUint32)expotent << 10u) | (mantissa >> 13u));
104 deUint32 sign;
105 deUint32 expotent;
106 deUint32 mantissa
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  /external/deqp/framework/egl/
egluConfigInfo.hpp 49 deUint32 bindToTextureRGB;
50 deUint32 bindToTextureRGBA;
51 deUint32 colorBufferType;
52 deUint32 configCaveat;
61 deUint32 nativeRenderable;
69 deUint32 transparentType;
77 deUint32 yuvOrder;
79 deUint32 yuvSubsample;
80 deUint32 yuvDepthRange;
81 deUint32 yuvCscStandard
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  /external/deqp/modules/gles2/performance/
es2pTextureCountTests.cpp 55 deUint32 format;
56 deUint32 dataType;
70 deUint32 format = texFormats[formatNdx].format;
71 deUint32 dataType = texFormats[formatNdx].dataType;
72 deUint32 wrapS = GL_CLAMP_TO_EDGE;
73 deUint32 wrapT = GL_CLAMP_TO_EDGE;
74 deUint32 minFilter = GL_NEAREST;
75 deUint32 magFilter = GL_NEAREST;
es2pTextureFormatTests.cpp 53 deUint32 format;
54 deUint32 dataType;
69 deUint32 format = texFormats[formatNdx].format;
70 deUint32 dataType = texFormats[formatNdx].dataType;
72 deUint32 wrapS = GL_CLAMP_TO_EDGE;
73 deUint32 wrapT = GL_CLAMP_TO_EDGE;
74 deUint32 minFilter = GL_NEAREST;
75 deUint32 magFilter = GL_NEAREST;
  /external/deqp/modules/gles2/functional/
es2fBufferTestUtil.hpp 50 void fillWithRandomBytes (deUint8* ptr, int numBytes, deUint32 seed);
52 const char* getBufferTargetName (deUint32 target);
53 const char* getUsageHintName (deUint32 hint);
66 deUint32 genBuffer (void);
67 void deleteBuffer (deUint32 buffer);
72 std::set<deUint32> m_allocatedBuffers;
112 virtual bool verify (deUint32 buffer, const deUint8* reference, int offset, int numBytes) = DE_NULL;
132 bool verify (deUint32 buffer, const deUint8* reference, int offset, int numBytes);
149 bool verify (deUint32 buffer, const deUint8* reference, int offset, int numBytes);
153 deUint32 m_posLoc
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es2fApiCase.hpp 49 void expectError (deUint32 error);
50 void expectError (deUint32 error0, deUint32 error1);
51 void getSupportedExtensions (const deUint32 numSupportedValues, const deUint32 extension, std::vector<int>& values);
  /external/deqp/external/vulkancts/modules/vulkan/ubo/
vktRandomUniformBlockCase.hpp 66 deUint32 features,
67 deUint32 seed);
70 void generateBlock (de::Random& rnd, deUint32 layoutFlags);
74 const deUint32 m_features;
83 const deUint32 m_seed;
  /external/deqp/modules/gles3/functional/
es3fApiCase.hpp 49 void expectError (deUint32 error);
50 void expectError (deUint32 error0, deUint32 error1);
51 void getSupportedExtensions (const deUint32 numSupportedValues, const deUint32 extension, std::vector<int>& values);
  /external/deqp/modules/glshared/
glsRandomUniformBlockCase.hpp 74 deUint32 features,
75 deUint32 seed);
80 void generateBlock (de::Random& rnd, deUint32 layoutFlags);
84 const deUint32 m_features;
93 const deUint32 m_seed;
  /external/deqp/modules/gles31/functional/
es31fMultisampleShaderRenderCase.hpp 114 deUint32 m_buffer;
115 deUint32 m_resolveBuffer;
117 deUint32 m_fbo;
118 deUint32 m_fboTexture;
120 deUint32 m_fboRbo;
121 deUint32 m_resolveFbo;
122 deUint32 m_resolveFboTexture;
125 deUint32 m_renderMode;
127 deUint32 m_renderVao;
128 deUint32 m_resolveVao
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  /external/deqp/external/vulkancts/framework/vulkan/
vkConcreteDeviceInterface.inl 5 virtual void getDeviceQueue (VkDevice device, deUint32 queueFamilyIndex, deUint32 queueIndex, VkQueue* pQueue) const;
6 virtual VkResult queueSubmit (VkQueue queue, deUint32 submitCount, const VkSubmitInfo* pSubmits, VkFence fence) const;
13 virtual VkResult flushMappedMemoryRanges (VkDevice device, deUint32 memoryRangeCount, const VkMappedMemoryRange* pMemoryRanges) const;
14 virtual VkResult invalidateMappedMemoryRanges (VkDevice device, deUint32 memoryRangeCount, const VkMappedMemoryRange* pMemoryRanges) const;
20 virtual void getImageSparseMemoryRequirements (VkDevice device, VkImage image, deUint32* pSparseMemoryRequirementCount, VkSparseImageMemoryRequirements* pSparseMemoryRequirements) const;
21 virtual VkResult queueBindSparse (VkQueue queue, deUint32 bindInfoCount, const VkBindSparseInfo* pBindInfo, VkFence fence) const;
24 virtual VkResult resetFences (VkDevice device, deUint32 fenceCount, const VkFence* pFences) const;
26 virtual VkResult waitForFences (VkDevice device, deUint32 fenceCount, const VkFence* pFences, VkBool32 waitAll, deUint64 timeout) const;
36 virtual VkResult getQueryPoolResults (VkDevice device, VkQueryPool queryPool, deUint32 firstQuery, deUint32 queryCount, deUintptr dataSize, void* pData, VkDeviceSize stride, VkQueryResu (…)
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vkVirtualDeviceInterface.inl 5 virtual void getDeviceQueue (VkDevice device, deUint32 queueFamilyIndex, deUint32 queueIndex, VkQueue* pQueue) const = 0;
6 virtual VkResult queueSubmit (VkQueue queue, deUint32 submitCount, const VkSubmitInfo* pSubmits, VkFence fence) const = 0;
13 virtual VkResult flushMappedMemoryRanges (VkDevice device, deUint32 memoryRangeCount, const VkMappedMemoryRange* pMemoryRanges) const = 0;
14 virtual VkResult invalidateMappedMemoryRanges (VkDevice device, deUint32 memoryRangeCount, const VkMappedMemoryRange* pMemoryRanges) const = 0;
20 virtual void getImageSparseMemoryRequirements (VkDevice device, VkImage image, deUint32* pSparseMemoryRequirementCount, VkSparseImageMemoryRequirements* pSparseMemoryRequirements) const = 0;
21 virtual VkResult queueBindSparse (VkQueue queue, deUint32 bindInfoCount, const VkBindSparseInfo* pBindInfo, VkFence fence) const = 0;
24 virtual VkResult resetFences (VkDevice device, deUint32 fenceCount, const VkFence* pFences) const = 0;
26 virtual VkResult waitForFences (VkDevice device, deUint32 fenceCount, const VkFence* pFences, VkBool32 waitAll, deUint64 timeout) const = 0;
36 virtual VkResult getQueryPoolResults (VkDevice device, VkQueryPool queryPool, deUint32 firstQuery, deUint32 queryCount, deUintptr dataSize, void* pData, VkDeviceSize stride, VkQueryResu (…)
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vkBasicTypes.inl 761 typedef deUint32 VkFormatFeatureFlags;
774 typedef deUint32 VkImageUsageFlags;
784 typedef deUint32 VkImageCreateFlags;
796 typedef deUint32 VkSampleCountFlags;
805 typedef deUint32 VkQueueFlags;
815 typedef deUint32 VkMemoryPropertyFlags;
821 typedef deUint32 VkMemoryHeapFlags;
843 typedef deUint32 VkPipelineStageFlags;
852 typedef deUint32 VkImageAspectFlags;
860 typedef deUint32 VkSparseImageFormatFlags
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  /external/deqp/external/vulkancts/modules/vulkan/sparse_resources/
vktSparseResourcesBase.hpp 49 NO_MATCH_FOUND = ~((deUint32)0)
55 deUint32 queueFamilyIndex;
60 QueueRequirements(const vk::VkQueueFlags qFlags, const deUint32 qCount)
66 deUint32 queueCount;
85 const deUint32 queueIndex);
87 deUint32 findMatchingMemoryType (const vk::VkPhysicalDeviceMemoryProperties& deviceMemoryProperties,
94 deUint32 findMatchingQueueFamilyIndex (const QueueFamilyPropertiesVec& queueFamilyProperties,
  /external/deqp/external/vulkancts/modules/vulkan/dynamic_state/
vktDynamicStateBaseClass.hpp 56 void setDynamicViewportState (const deUint32 width,
57 const deUint32 height);
59 void setDynamicViewportState (deUint32 viewportCount,
73 const deUint32 stencilFrontCompareMask = 0xffffffffu,
74 const deUint32 stencilFrontWriteMask = 0xffffffffu,
75 const deUint32 stencilFrontReference = 0,
76 const deUint32 stencilBackCompareMask = 0xffffffffu,
77 const deUint32 stencilBackWriteMask = 0xffffffffu,
78 const deUint32 stencilBackReference = 0);
  /external/deqp/external/vulkancts/modules/vulkan/shaderexecutor/
vktShaderExecutor.hpp 119 const deUint32 queueFamilyIndex,
121 deUint32 bindingLocation,
123 deUint32 size,
129 const deUint32 queueFamilyIndex,
131 deUint32 bindingLocation,
133 deUint32 arraySize,
134 deUint32 size,
140 const deUint32 queueFamilyIndex,
142 deUint32 bindingLocation,
143 deUint32 numSamplers
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