/frameworks/native/cmds/flatland/ |
GLHelper.cpp | 420 shaderDescs[i].fragmentShader, &fs);
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/external/deqp/external/vulkancts/modules/vulkan/pipeline/ |
vktPipelineBlendTests.cpp | [all...] |
vktPipelineDepthTests.cpp | [all...] |
vktPipelineStencilTests.cpp | [all...] |
vktPipelineInputAssemblyTests.cpp | [all...] |
vktPipelinePushConstantTests.cpp | [all...] |
vktPipelineMultisampleTests.cpp | [all...] |
/external/libgdx/gdx/src/com/badlogic/gdx/graphics/g2d/ |
SpriteCache.java | 990 String fragmentShader = "#ifdef GL_ES\n" //
1000 ShaderProgram shader = new ShaderProgram(vertexShader, fragmentShader);
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SpriteBatch.java | 145 String fragmentShader = "#ifdef GL_ES\n" //
159 ShaderProgram shader = new ShaderProgram(vertexShader, fragmentShader);
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/frameworks/base/packages/WallpaperCropper/src/com/android/gallery3d/glrenderer/ |
GLES20Canvas.java | 305 private int assembleProgram(int vertexShader, int fragmentShader, ShaderParameter[] params) { 313 GLES20.glAttachShader(program, fragmentShader); [all...] |
/packages/apps/Gallery2/src/com/android/gallery3d/glrenderer/ |
GLES20Canvas.java | 305 private int assembleProgram(int vertexShader, int fragmentShader, ShaderParameter[] params) { 313 GLES20.glAttachShader(program, fragmentShader); [all...] |
/external/deqp/modules/gles3/functional/ |
es3fVertexTextureTests.cpp | 546 const char* const fragmentShader = 560 m_program = new glu::ShaderProgram(m_context.getRenderContext(), glu::makeVtxFragSources(vertexShader, fragmentShader)); 852 const char* const fragmentShader = 866 m_program = new glu::ShaderProgram(m_context.getRenderContext(), glu::makeVtxFragSources(vertexShader, fragmentShader)); [all...] |
/external/deqp/modules/glshared/ |
glsTextureBufferCase.cpp | 211 class CoordFragmentShader : public rr::FragmentShader 215 : rr::FragmentShader (1, 1) 246 class TextureFragmentShader : public rr::FragmentShader 250 : rr::FragmentShader (1, 1) 671 const rr::FragmentShader* const fragmentShader = (renderBits & RENDERBITS_AS_FRAGMENT_TEXTURE ? static_cast<const rr::FragmentShader*>(&textureFragmentShader) : &coordFragmmentShader); 677 const rr::Program program(vertexShader, fragmentShader); [all...] |
/external/deqp/external/vulkancts/modules/vulkan/ |
vktRenderPassTests.cpp | [all...] |
/external/deqp/modules/gles31/functional/ |
es31fDrawBuffersIndexedTests.cpp | 697 class FragmentShader : public rr::FragmentShader 700 FragmentShader (int drawBufferNdx, const DrawBufferInfo& info); 708 FragmentShader::FragmentShader (int drawBufferNdx, const DrawBufferInfo& info) 709 : rr::FragmentShader (1, 1) 736 void FragmentShader::shadeFragments (rr::FragmentPacket* packets, const int numPackets, const rr::FragmentShadingContext& context) const 830 const FragmentShader fragmentShader (drawBufferNdx, drawBuffers[drawBufferNdx]); 831 const rr::Program program (&vertexShader, &fragmentShader); [all...] |
es31fGeometryShaderTests.cpp | [all...] |
/external/deqp/external/vulkancts/modules/vulkan/api/ |
vktApiObjectManagementTests.cpp | [all...] |
/external/deqp/external/vulkancts/modules/vulkan/memory/ |
vktMemoryPipelineBarrierTests.cpp | [all...] |
/external/robolectric/v3/runtime/ |
android-all-4.1.2_r1-robolectric-0.jar | |