/external/deqp/external/vulkancts/framework/vulkan/ |
vkNullDriver.cpp | 269 void* getPtr (void) const { return m_memory; } 587 *ppData = (deUint8*)memory->getPtr() + offset;
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/external/deqp/framework/common/ |
tcuVector.hpp | 113 const T* getPtr (void) const { return &m_data[0]; } 114 T* getPtr (void) { return &m_data[0]; }
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tcuMatrix.hpp | 416 T* dst = a.getPtr(); 427 T* dst = a.getPtr();
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/external/deqp/modules/gles2/functional/ |
es2fShaderInvarianceTests.cpp | 286 gl.uniform4fv (colorLoc, 1, color.getPtr()); 330 gl.uniform4fv (colorLoc, 1, color.getPtr()); [all...] |
es2fDepthTests.cpp | 85 ctx.uniform4fv(ctx.getUniformLocation(programID, "u_color"), 1, color.getPtr());
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es2fShaderIndexingTests.cpp | 224 gl.uniform2fv(arrLoc, 4, arr[0].getPtr()); 233 gl.uniform3fv(arrLoc, 4, arr[0].getPtr()); 242 gl.uniform4fv(arrLoc, 4, arr[0].getPtr()); [all...] |
es2fShaderStructTests.cpp | 1175 SETUNIFORM(loc, 1, vec.getPtr()); \ [all...] |
/external/deqp/modules/gles3/functional/ |
es3fDefaultVertexAttributeTests.cpp | 140 gl.glVertexAttrib ##COMPS ##TYPECODE (index, value.getPtr()); \ 208 gl.glVertexAttribI ##COMPS ##TYPECODE (index, value.getPtr()); \
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es3fShaderInvarianceTests.cpp | 286 gl.uniform4fv (colorLoc, 1, color.getPtr()); 330 gl.uniform4fv (colorLoc, 1, color.getPtr()); [all...] |
es3fDepthTests.cpp | 88 ctx.uniform4fv(ctx.getUniformLocation(programID, "u_color"), 1, color.getPtr());
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es3fShaderIndexingTests.cpp | 194 gl.uniform2fv(arrLoc, 4, arr[0].getPtr()); 203 gl.uniform3fv(arrLoc, 4, arr[0].getPtr()); 212 gl.uniform4fv(arrLoc, 4, arr[0].getPtr()); [all...] |
es3fFramebufferBlitTests.cpp | 672 glClearBufferfv(GL_COLOR, 0, Vec4(1.0f, 0.0f, 0.0f, 1.0f).getPtr()); 817 glClearBufferfv(GL_COLOR, 0, Vec4(1.0f, 0.0f, 0.0f, 1.0f).getPtr()); [all...] |
es3fShaderStructTests.cpp | 1149 SETUNIFORM(loc, 1, vec.getPtr()); \ 1158 SETUNIFORM(loc, arraySize, vec->getPtr()); \ [all...] |
/external/deqp/modules/gles31/stress/ |
es31sVertexAttributeBindingTests.cpp | 463 memcpy(&dataBuf[m_spec.bufferOffset + m_spec.positionAttrOffset + m_spec.bufferStride * ((y * GRID_SIZE + x) * 6 + v)], positions[v].getPtr(), sizeof(positions[v])); 468 memcpy(&dataBuf[m_spec.bufferOffset + m_spec.colorAttrOffset + m_spec.bufferStride * ((y * GRID_SIZE + x) * 6 + v)], color.getPtr(), sizeof(color));
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/hardware/qcom/camera/QCamera2/HAL3/ |
QCamera3Mem.cpp | 533 * FUNCTION : getPtr 542 void *QCamera3HeapMemory::getPtr(uint32_t index) [all...] |
/hardware/qcom/camera/msmcobalt/QCamera2/HAL3/ |
QCamera3Mem.cpp | 499 * FUNCTION : getPtr 508 void *QCamera3HeapMemory::getPtr(uint32_t index) [all...] |
/external/deqp/modules/gles3/stress/ |
es3sLongRunningShaderTests.cpp | 281 vertexArrays.push_back(glu::va::Float("a_position", 2, (int)positions.size(), 0, positions[0].getPtr()));
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/hardware/qcom/camera/QCamera2/HAL/ |
QCameraMem.cpp | 283 bufDef.buffer = getPtr(index); 339 bufDef.buffer = (void *)((uint8_t *)getPtr(count) 762 * FUNCTION : getPtr 771 void *QCameraHeapMemory::getPtr(uint32_t index) const [all...] |
/hardware/qcom/camera/msmcobalt/QCamera2/HAL/ |
QCameraMem.cpp | 282 bufDef.buffer = getPtr(index); 338 bufDef.buffer = (void *)((uint8_t *)getPtr(count) 761 * FUNCTION : getPtr 770 void *QCameraHeapMemory::getPtr(uint32_t index) const [all...] |
/external/deqp/framework/opengl/ |
gluTexture.cpp | 844 deMemcpy(m_refBuffer.getPtr(), data, (int)bufferSize); 894 (deUint8*)m_refBuffer.getPtr() + m_offset); 907 gl.bufferData(GL_TEXTURE_BUFFER, (glw::GLsizei)m_refBuffer.size(), m_refBuffer.getPtr(), GL_STATIC_DRAW);
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/device/moto/shamu/camera/QCamera2/HAL3/ |
QCamera3PostProc.cpp | 315 encode_parm.dest_buf[0].buf_vaddr = (uint8_t *)mJpegMem->getPtr( 392 encode_parm.src_main_buf[i].buf_vaddr = (uint8_t *)pStreamMem->getPtr(i); 416 encode_parm.src_thumb_buf[i].buf_vaddr = (uint8_t *)pStreamMem->getPtr(i); 430 encode_parm.dest_buf[0].buf_vaddr = (uint8_t *)mJpegMem->getPtr( [all...] |
/external/deqp/framework/randomshaders/ |
rsgVariableValue.hpp | 188 component(comp).asFloat() = vec.getPtr()[comp];
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/external/deqp/modules/gles2/stress/ |
es2sSpecialFloatTests.cpp | 278 gl.texImage2D(GL_TEXTURE_2D, 0, GL_RGBA, textureSize, textureSize, 0, GL_RGBA, GL_UNSIGNED_BYTE, buffer[0].getPtr()); 878 gl.uniform4fv(specialLoc, 1, (const float*)uniformValue.getPtr()); [all...] |
/device/huawei/angler/camera/QCamera2/HAL3/ |
QCamera3Stream.cpp | 343 reinterpret_cast<cam_stream_info_t *>(mStreamInfoBuf->getPtr(0)); [all...] |
/device/lge/bullhead/camera/QCamera2/HAL3/ |
QCamera3Stream.cpp | 343 reinterpret_cast<cam_stream_info_t *>(mStreamInfoBuf->getPtr(0)); [all...] |