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Searched
refs:glCreateShader
(Results
26 - 50
of
279
) sorted by null
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/cts/tests/vr/src/android/vr/cts/
RendererBasicTest.java
64
int shader = GLES20.
glCreateShader
(type);
/device/generic/goldfish-opengl/system/GLESv2_enc/
gl2_ftable.h
37
{"
glCreateShader
", (void*)
glCreateShader
},
/external/deqp/modules/gles2/functional/
es2fNegativeStateApiTests.cpp
121
GLuint shaderObject =
glCreateShader
(GL_VERTEX_SHADER);
152
GLuint shader =
glCreateShader
(GL_VERTEX_SHADER);
185
GLuint shader =
glCreateShader
(GL_VERTEX_SHADER);
243
GLuint shader =
glCreateShader
(GL_VERTEX_SHADER);
269
GLuint shader =
glCreateShader
(GL_VERTEX_SHADER);
293
GLuint shader =
glCreateShader
(GL_VERTEX_SHADER);
354
GLuint shader =
glCreateShader
(GL_VERTEX_SHADER);
393
GLuint shader =
glCreateShader
(GL_VERTEX_SHADER);
701
m_log << TestLog::Section("", "A name created with
glCreateShader
, and not yet deleted with glDeleteShader is a name of a shader object.");
705
shader =
glCreateShader
(GL_VERTEX_SHADER)
[
all
...]
es2fShaderStateQueryTests.cpp
506
const GLuint shader =
glCreateShader
(shaderTypes[ndx]);
525
GLuint shaderVert =
glCreateShader
(GL_VERTEX_SHADER);
526
GLuint shaderFrag =
glCreateShader
(GL_FRAGMENT_SHADER);
562
const GLuint shader =
glCreateShader
(GL_VERTEX_SHADER);
655
const GLuint shader =
glCreateShader
(GL_VERTEX_SHADER);
760
GLuint shaderVert =
glCreateShader
(GL_VERTEX_SHADER);
761
GLuint shaderFrag =
glCreateShader
(GL_FRAGMENT_SHADER);
975
GLuint shaderVert =
glCreateShader
(GL_VERTEX_SHADER);
976
GLuint shaderFrag =
glCreateShader
(GL_FRAGMENT_SHADER);
1043
GLuint shaderVert =
glCreateShader
(GL_VERTEX_SHADER)
[
all
...]
/external/webrtc/talk/app/webrtc/java/android/org/webrtc/
GlShader.java
44
int shader = GLES20.
glCreateShader
(shaderType);
/external/deqp/modules/gles31/functional/
es31fNegativeShaderApiTests.cpp
94
ctx.
glCreateShader
(-1);
102
const GLuint notAShader = ctx.
glCreateShader
(GL_VERTEX_SHADER);
111
GLuint shader = ctx.
glCreateShader
(GL_VERTEX_SHADER);
128
const GLuint notAShader = ctx.
glCreateShader
(GL_VERTEX_SHADER);
147
const GLuint notAShader = ctx.
glCreateShader
(GL_VERTEX_SHADER);
183
shaders[0] = ctx.
glCreateShader
(GL_VERTEX_SHADER);
184
shaders[1] = ctx.
glCreateShader
(GL_VERTEX_SHADER);
185
shaderPair[0] = ctx.
glCreateShader
(GL_VERTEX_SHADER);
186
shaderPair[1] = ctx.
glCreateShader
(GL_FRAGMENT_SHADER);
189
shaderProgram[0] = ctx.
glCreateShader
(GL_VERTEX_SHADER)
[
all
...]
/developers/build/prebuilts/gradle/WatchFace/Wearable/src/main/java/com/example/android/wearable/watchface/
Gles2ColoredTriangleList.java
162
int shader = GLES20.
glCreateShader
(type);
163
if (CHECK_GL_ERRORS) checkGlError("
glCreateShader
");
165
throw new IllegalStateException("
glCreateShader
failed");
/developers/samples/android/wearable/wear/WatchFace/Wearable/src/main/java/com/example/android/wearable/watchface/
Gles2ColoredTriangleList.java
162
int shader = GLES20.
glCreateShader
(type);
163
if (CHECK_GL_ERRORS) checkGlError("
glCreateShader
");
165
throw new IllegalStateException("
glCreateShader
failed");
/development/ndk/platforms/android-5/samples/hello-gl2/jni/
gl_code.cpp
58
GLuint shader =
glCreateShader
(shaderType);
/development/ndk/sources/android/ndk_helper/
shader.cpp
87
*shader =
glCreateShader
( type );
/development/perftests/panorama/feature_mos/src/mosaic_renderer/
Renderer.cpp
39
GLuint shader =
glCreateShader
(shaderType);
/development/samples/browseable/WatchFace/Wearable/src/com.example.android.wearable.watchface/
Gles2ColoredTriangleList.java
162
int shader = GLES20.
glCreateShader
(type);
163
if (CHECK_GL_ERRORS) checkGlError("
glCreateShader
");
165
throw new IllegalStateException("
glCreateShader
failed");
/frameworks/base/libs/hwui/
Program.cpp
134
GLuint shader =
glCreateShader
(type);
/frameworks/native/opengl/tests/gl2_java/src/com/android/gl2java/
GL2JavaView.java
96
int shader = GLES20.
glCreateShader
(shaderType);
/frameworks/native/opengl/tests/gl2_jni/jni/
gl_code.cpp
38
GLuint shader =
glCreateShader
(shaderType);
/frameworks/native/opengl/tests/gldual/jni/
gl_code.cpp
38
GLuint shader =
glCreateShader
(shaderType);
/frameworks/native/services/surfaceflinger/RenderEngine/
Program.cpp
98
GLuint shader =
glCreateShader
(type);
/packages/apps/LegacyCamera/jni/feature_mos/src/mosaic_renderer/
Renderer.cpp
39
GLuint shader =
glCreateShader
(shaderType);
/external/autotest/client/deps/glbench/src/
utils.cc
326
GLuint vertex_shader =
glCreateShader
(GL_VERTEX_SHADER);
327
GLuint fragment_shader =
glCreateShader
(GL_FRAGMENT_SHADER);
/external/deqp/framework/egl/
egluStaticES20Library.inl
32
{ "
glCreateShader
", (deFunctionPtr)
glCreateShader
},
/external/deqp/modules/gles3/functional/
es3fNegativeShaderApiTests.cpp
96
ES3F_ADD_API_CASE(create_shader, "Invalid
glCreateShader
() usage",
99
glCreateShader
(-1);
113
GLuint shader =
glCreateShader
(GL_VERTEX_SHADER);
162
shaders[0] =
glCreateShader
(GL_VERTEX_SHADER);
163
shaders[1] =
glCreateShader
(GL_VERTEX_SHADER);
189
GLuint shader1 =
glCreateShader
(GL_VERTEX_SHADER);
190
GLuint shader2 =
glCreateShader
(GL_VERTEX_SHADER);
232
GLuint shader =
glCreateShader
(GL_VERTEX_SHADER);
266
GLuint shader =
glCreateShader
(GL_VERTEX_SHADER);
310
GLuint shader =
glCreateShader
(GL_VERTEX_SHADER)
[
all
...]
/external/deqp/framework/opengl/wrapper/
glwInitES20Direct.inl
32
gl->createShader = &
glCreateShader
;
/external/eigen/unsupported/test/
openglsupport.cpp
75
GLint vtx_id =
glCreateShader
(GL_VERTEX_SHADER);
76
GLint frg_id =
glCreateShader
(GL_FRAGMENT_SHADER);
/external/webrtc/webrtc/modules/video_render/ios/
open_gles20.mm
167
GLuint shader =
glCreateShader
(shader_type);
/frameworks/base/tests/UiBench/src/com/android/test/uibench/opengl/
ImageFlipRenderThread.java
63
import static android.opengl.GLES20.
glCreateShader
;
265
int shader =
glCreateShader
(type);
Completed in 1832 milliseconds
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