/external/libgdx/gdx/src/com/badlogic/gdx/graphics/ |
GL20.java | 374 public void glDepthRangef (float zNear, float zFar);
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/frameworks/base/libs/hwui/debug/ |
nullgles.cpp | 198 void glDepthRangef(GLfloat n, GLfloat f) {}
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unwrap_gles.h | 182 #undef glDepthRangef
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wrap_gles.h | 182 #define glDepthRangef wrap_glDepthRangef [all...] |
/frameworks/base/opengl/java/android/opengl/ |
GLES10.java | 500 // C function void glDepthRangef ( GLclampf zNear, GLclampf zFar ) 502 public static native void glDepthRangef( [all...] |
GLErrorWrapper.java | 231 public void glDepthRangef(float near, float far) { 233 mgl.glDepthRangef(near, far); [all...] |
/frameworks/base/opengl/java/javax/microedition/khronos/opengles/ |
GL10.java | 415 void glDepthRangef(
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/external/deqp/framework/opengl/wrapper/ |
glwInitES32Direct.inl | 80 gl->depthRangef = &glDepthRangef;
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/external/deqp/modules/gles2/functional/ |
es2fFloatStateQueryTests.cpp | 765 glDepthRangef(fixedTests[ndx].n, fixedTests[ndx].f); 779 glDepthRangef(n, f); [all...] |
/external/replicaisland/src/com/replica/replicaisland/ |
GLErrorLogger.java | 195 public void glDepthRangef(float zNear, float zFar) { 196 ((GL10)mGL).glDepthRangef(zNear, zFar);
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/external/robolectric/v1/lib/main/ |
opengl-api-gl1.1-android-2.1_r1.jar | |
/device/generic/goldfish-opengl/system/GLESv2_enc/ |
gl2_entry.cpp | 45 void glDepthRangef(GLclampf zNear, GLclampf zFar); 446 void glDepthRangef(GLclampf zNear, GLclampf zFar) 449 ctx->glDepthRangef(ctx, zNear, zFar); [all...] |
/device/generic/goldfish-opengl/tests/gles_android_wrapper/ |
gles.cpp | 81 void glDepthRangef(GLclampf zNear, GLclampf zFar) 83 getDispatch()->glDepthRangef(zNear, zFar); [all...] |
/external/deqp/modules/gles3/functional/ |
es3fFloatStateQueryTests.cpp | 858 glDepthRangef(fixedTests[ndx].n, fixedTests[ndx].f); 870 glDepthRangef(n, f); [all...] |
/external/libgdx/gdx/src/com/badlogic/gdx/graphics/profiling/ |
GL30Profiler.java | 168 public void glDepthRangef (float zNear, float zFar) { 170 gl30.glDepthRangef(zNear, zFar); [all...] |
/development/ndk/platforms/android-21/include/GLES2/ |
gl2.h | 413 GL_APICALL void GL_APIENTRY glDepthRangef (GLfloat n, GLfloat f);
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/development/ndk/platforms/android-4/include/GLES/ |
gl.h | 598 GL_API void GL_APIENTRY glDepthRangef (GLclampf zNear, GLclampf zFar); [all...] |
/development/ndk/platforms/android-5/include/GLES2/ |
gl2.h | 510 GL_APICALL void GL_APIENTRY glDepthRangef (GLclampf zNear, GLclampf zFar);
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/device/generic/goldfish-opengl/system/include/GLES/ |
gl.h | 598 GL_API void GL_APIENTRY glDepthRangef (GLclampf zNear, GLclampf zFar); [all...] |
/device/generic/goldfish-opengl/system/include/GLES2/ |
gl2.h | 413 GL_APICALL void GL_APIENTRY glDepthRangef (GLfloat n, GLfloat f);
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/external/deqp/framework/opengl/simplereference/ |
sglrContextWrapper.hpp | 86 void glDepthRangef (float n, float f);
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/external/libgdx/backends/gdx-backend-lwjgl/src/com/badlogic/gdx/backends/lwjgl/ |
LwjglGL20.java | 259 public void glDepthRangef (float zNear, float zFar) {
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/external/libgdx/backends/gdx-backend-lwjgl3/src/com/badlogic/gdx/backends/lwjgl3/ |
Lwjgl3GL20.java | 255 public void glDepthRangef (float zNear, float zFar) {
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/external/mesa3d/include/GLES/ |
gl.h | 598 GL_API void GL_APIENTRY glDepthRangef (GLclampf zNear, GLclampf zFar); [all...] |
/external/mesa3d/include/GLES2/ |
gl2.h | 510 GL_APICALL void GL_APIENTRY glDepthRangef (GLclampf zNear, GLclampf zFar);
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