/prebuilts/ndk/current/platforms/android-8/arch-arm/usr/include/GLES2/ |
gl2.h | 544 GL_APICALL void GL_APIENTRY glGetShaderSource (GLuint shader, GLsizei bufsize, GLsizei* length, GLchar* source);
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/prebuilts/ndk/current/platforms/android-9/arch-arm/usr/include/GLES2/ |
gl2.h | 544 GL_APICALL void GL_APIENTRY glGetShaderSource (GLuint shader, GLsizei bufsize, GLsizei* length, GLchar* source);
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/prebuilts/ndk/current/platforms/android-9/arch-mips/usr/include/GLES2/ |
gl2.h | 544 GL_APICALL void GL_APIENTRY glGetShaderSource (GLuint shader, GLsizei bufsize, GLsizei* length, GLchar* source);
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/prebuilts/ndk/current/platforms/android-9/arch-x86/usr/include/GLES2/ |
gl2.h | 544 GL_APICALL void GL_APIENTRY glGetShaderSource (GLuint shader, GLsizei bufsize, GLsizei* length, GLchar* source);
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/external/deqp/framework/platform/null/ |
tcuNullRenderContextInitFuncs.inl | 269 gl->getShaderSource = glGetShaderSource; [all...] |
/external/deqp/modules/gles2/functional/ |
es2fShaderStateQueryTests.cpp | 703 glGetShaderSource(shader, DE_LENGTH_OF_ARRAY(buffer), &written, buffer); 729 glGetShaderSource(shader, 1, &written, buffer); [all...] |
/development/ndk/platforms/android-18/include/GLES3/ |
gl3.h | [all...] |
/development/ndk/platforms/android-21/include/GLES3/ |
gl3.h | 447 GL_APICALL void GL_APIENTRY glGetShaderSource (GLuint shader, GLsizei bufSize, GLsizei *length, GLchar *source); [all...] |
/development/ndk/platforms/android-24/include/GLES2/ |
gl2.h | [all...] |
/device/generic/goldfish-opengl/system/include/GLES3/ |
gl3.h | 447 GL_APICALL void GL_APIENTRY glGetShaderSource (GLuint shader, GLsizei bufSize, GLsizei *length, GLchar *source); [all...] |
/external/deqp/modules/gles3/functional/ |
es3fShaderApiTests.cpp | 631 glGetShaderSource(shader.getShader(), (GLsizei)sourceBuffer.size(), 0, &sourceBuffer[0]); [all...] |
/frameworks/native/opengl/include/GLES2/ |
gl2.h | [all...] |
/prebuilts/ndk/current/platforms/android-18/arch-arm/usr/include/GLES3/ |
gl3.h | [all...] |
/prebuilts/ndk/current/platforms/android-18/arch-mips/usr/include/GLES3/ |
gl3.h | [all...] |
/prebuilts/ndk/current/platforms/android-18/arch-x86/usr/include/GLES3/ |
gl3.h | [all...] |
/prebuilts/ndk/current/platforms/android-19/arch-arm/usr/include/GLES3/ |
gl3.h | [all...] |
/prebuilts/ndk/current/platforms/android-19/arch-mips/usr/include/GLES3/ |
gl3.h | [all...] |
/prebuilts/ndk/current/platforms/android-19/arch-x86/usr/include/GLES3/ |
gl3.h | [all...] |
/prebuilts/ndk/current/platforms/android-21/arch-arm/usr/include/GLES3/ |
gl3.h | 447 GL_APICALL void GL_APIENTRY glGetShaderSource (GLuint shader, GLsizei bufSize, GLsizei *length, GLchar *source); [all...] |
/prebuilts/ndk/current/platforms/android-21/arch-arm64/usr/include/GLES3/ |
gl3.h | 447 GL_APICALL void GL_APIENTRY glGetShaderSource (GLuint shader, GLsizei bufSize, GLsizei *length, GLchar *source); [all...] |
/prebuilts/ndk/current/platforms/android-21/arch-mips/usr/include/GLES3/ |
gl3.h | 447 GL_APICALL void GL_APIENTRY glGetShaderSource (GLuint shader, GLsizei bufSize, GLsizei *length, GLchar *source); [all...] |
/prebuilts/ndk/current/platforms/android-21/arch-mips64/usr/include/GLES3/ |
gl3.h | 447 GL_APICALL void GL_APIENTRY glGetShaderSource (GLuint shader, GLsizei bufSize, GLsizei *length, GLchar *source); [all...] |
/prebuilts/ndk/current/platforms/android-21/arch-x86/usr/include/GLES3/ |
gl3.h | 447 GL_APICALL void GL_APIENTRY glGetShaderSource (GLuint shader, GLsizei bufSize, GLsizei *length, GLchar *source); [all...] |
/prebuilts/ndk/current/platforms/android-21/arch-x86_64/usr/include/GLES3/ |
gl3.h | 447 GL_APICALL void GL_APIENTRY glGetShaderSource (GLuint shader, GLsizei bufSize, GLsizei *length, GLchar *source); [all...] |
/prebuilts/ndk/current/platforms/android-23/arch-arm/usr/include/GLES3/ |
gl3.h | 447 GL_APICALL void GL_APIENTRY glGetShaderSource (GLuint shader, GLsizei bufSize, GLsizei *length, GLchar *source); [all...] |