/external/mesa3d/src/mesa/main/ |
state.c | 106 const struct gl_shader_program *vsProg = ctx->Shader.CurrentVertexProgram; 107 const struct gl_shader_program *gsProg = ctx->Shader.CurrentGeometryProgram; 108 struct gl_shader_program *fsProg = ctx->Shader.CurrentFragmentProgram; 153 struct gl_shader_program *f = _mesa_get_fixed_func_fragment_program(ctx);
|
uniforms.c | 64 _mesa_update_shader_textures_used(struct gl_shader_program *shProg, 500 struct gl_shader_program *shProg; 544 struct gl_shader_program *shProg; 572 struct gl_shader_program *shProg; 603 struct gl_shader_program *shProg; 654 struct gl_shader_program *shProg; 731 struct gl_shader_program *shProg; 771 struct gl_shader_program *shProg;
|
ff_fragment_shader.cpp | 77 struct gl_shader_program *data; 519 struct gl_shader_program *shader_program; [all...] |
dd.h | 47 struct gl_shader_program; 425 GLboolean (*LinkShader)(struct gl_context *ctx, struct gl_shader_program *shader); 650 struct gl_shader_program *(*NewShaderProgram)(struct gl_context *ctx, GLuint name); 652 struct gl_shader_program *shProg); 653 void (*UseProgram)(struct gl_context *ctx, struct gl_shader_program *shProg); [all...] |
mtypes.h | 2284 struct gl_shader_program struct [all...] |
transformfeedback.c | 576 struct gl_shader_program *shProg; 676 const struct gl_shader_program *shProg;
|
api_validate.c | 135 const struct gl_shader_program *vsProg =
|
/external/mesa3d/src/glsl/ |
main.cpp | 228 struct gl_shader_program *whole_program; 230 whole_program = rzalloc (NULL, struct gl_shader_program);
|
link_uniforms.cpp | 226 void set_and_process(struct gl_shader_program *prog, 520 link_assign_uniform_locations(struct gl_shader_program *prog)
|
ir.h | [all...] |
/external/mesa3d/src/mesa/drivers/dri/i965/ |
brw_program.c | 114 struct gl_shader_program *shader; 137 struct gl_shader_program *shader_program;
|
gen7_sol_state.c | 43 const struct gl_shader_program *vs_prog = 114 const struct gl_shader_program *vs_prog =
|
brw_fs.h | 189 fs_visitor(struct brw_wm_compile *c, struct gl_shader_program *prog, 348 struct gl_shader_program *prog; 410 bool brw_fs_precompile(struct gl_context *ctx, struct gl_shader_program *prog);
|
brw_vs.c | 192 struct gl_shader_program *prog, 312 struct gl_shader_program *prog, 458 brw_vs_precompile(struct gl_context *ctx, struct gl_shader_program *prog)
|
brw_gs.c | 194 const struct gl_shader_program *shaderprog =
|
brw_vs_surface_state.c | 119 struct gl_shader_program *prog = ctx->Shader.CurrentVertexProgram;
|
brw_vec4.h | 205 struct gl_shader_program *prog, struct brw_shader *shader); 226 struct gl_shader_program *prog;
|
brw_wm.c | 262 struct gl_shader_program *prog, 387 struct gl_shader_program *prog,
|
brw_context.h | 285 struct gl_shader_program base; [all...] |
/external/mesa3d/src/mesa/program/ |
prog_cache.c | 122 (struct gl_shader_program **)&c->program, 229 struct gl_shader_program *program)
|
ir_to_mesa.cpp | 232 struct gl_shader_program *shader_program; [all...] |
/external/mesa3d/src/mesa/state_tracker/ |
st_cb_program.c | 79 st_use_program(struct gl_context *ctx, struct gl_shader_program *shProg)
|
st_draw.c | 133 struct gl_shader_program *shProg[3] = {
|
st_program.c | [all...] |
st_glsl_to_tgsi.cpp | 298 struct gl_shader_program *shader_program; 440 fail_link(struct gl_shader_program *prog, const char *fmt, ...) PRINTFLIKE(2, 3); 443 fail_link(struct gl_shader_program *prog, const char *fmt, ...) [all...] |