/external/deqp/modules/gles2/performance/ |
es2pTextureCases.cpp | 80 for (vector<glu::Texture2D*>::iterator i = m_textures.begin(); i != m_textures.end(); i++) 123 log << TestLog::Message << "Format: " <<glu::getTextureFormatName(m_format) << " " << glu::getTypeName(m_dataType) << TestLog::EndMessage; 125 log << TestLog::Message << "Wrap: " << glu::getTextureWrapModeStr(m_wrapS) << " / " << glu::getTextureWrapModeStr(m_wrapT) << TestLog::EndMessage; 126 log << TestLog::Message << "Filter: " << glu::getTextureFilterStr(m_minFilter) << " / " << glu::getTextureFilterStr(m_magFilter) << TestLog::EndMessage; 167 glu::Texture2D* texture = new glu::Texture2D(m_renderCtx, m_format, m_dataType, width, height); 188 for (vector<glu::Texture2D*>::iterator i = m_textures.begin(); i != m_textures.end(); i++ [all...] |
es2pBlendTests.cpp | 81 log << TestLog::Message << "modeRGB: " << glu::getBlendEquationStr(m_modeRGB) << TestLog::EndMessage; 82 log << TestLog::Message << "modeAlpha: " << glu::getBlendEquationStr(m_modeAlpha) << TestLog::EndMessage; 83 log << TestLog::Message << "srcRGB: " << glu::getBlendFactorStr(m_srcRGB) << TestLog::EndMessage; 84 log << TestLog::Message << "dstRGB: " << glu::getBlendFactorStr(m_dstRGB) << TestLog::EndMessage; 85 log << TestLog::Message << "srcAlpha: " << glu::getBlendFactorStr(m_srcAlpha) << TestLog::EndMessage; 86 log << TestLog::Message << "dstAlpha: " << glu::getBlendFactorStr(m_dstAlpha) << TestLog::EndMessage;
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/external/eigen/Eigen/src/SparseLU/ |
SparseLU_panel_dfs.h | 53 void mem_expand(IndexVector& /*glu.lsub*/, Index /*nextl*/, Index /*chmark*/) {} 65 IndexVector& xplore, GlobalLU_t& glu, 86 Index krep = glu.xsup(glu.supno(kperm)+1) - 1; 102 Index xdfs = glu.xlsub(krep); 111 Index kchild = glu.lsub(xdfs); 131 Index chrep = glu.xsup(glu.supno(chperm)+1) - 1; 146 xdfs = glu.xlsub(krep); 214 * \param glu The global data structur [all...] |
/external/deqp/modules/glshared/ |
glsTextureBufferCase.cpp | 365 string specializeShader (const string& shaderTemplateString, glu::GLSLVersion glslVersion) 370 parameters["VERSION_HEADER"] = glu::getGLSLVersionDeclaration(glslVersion); 375 parameters["HIGHP"] = (glslVersion == glu::GLSL_VERSION_330 ? "" : "highp"); 376 parameters["TEXTURE_BUFFER_EXT"] = (glslVersion == glu::GLSL_VERSION_330 ? "" : "#extension GL_EXT_texture_buffer : enable\n"); 381 glu::ShaderProgram* createRenderProgram (glu::RenderContext& renderContext, 387 const glu::GLSLVersion glslVersion = glu::getContextTypeGLSLVersion(renderContext.getType()); 392 glu::ShaderProgram* const program = new glu::ShaderProgram(renderContext, glu::makeVtxFragSources(vertexShaderSource, fragmentShaderSource)) [all...] |
glsSamplerObjectTest.hpp | 63 TextureSamplerTest (tcu::TestContext& testCtx, glu::RenderContext& renderCtx, const TestSpec& spec); 88 glu::RenderContext& m_renderCtx; 89 glu::ShaderProgram* m_program; 122 MultiTextureSamplerTest (tcu::TestContext& testCtx, glu::RenderContext& renderCtx, const TestSpec& spec); 147 glu::RenderContext& m_renderCtx; 148 glu::ShaderProgram* m_program;
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glsTextureStateQueryTests.hpp | 77 tcu::TestCase* createIsTextureTest (tcu::TestContext& testCtx, const glu::RenderContext& renderCtx, const std::string& name, const std::string& description, glw::GLenum target); 78 tcu::TestCase* createTexParamTest (tcu::TestContext& testCtx, const glu::RenderContext& renderCtx, const std::string& name, const std::string& description, StateQueryUtil::QueryType queryType, glw::GLenum target, TesterType tester); 79 tcu::TestCase* createSamplerParamTest (tcu::TestContext& testCtx, const glu::RenderContext& renderCtx, const std::string& name, const std::string& description, StateQueryUtil::QueryType queryType, TesterType tester);
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glsScissorTests.cpp | 127 glu::ProgramSources genShaders(glu::GLSLVersion version) 146 case glu::GLSL_VERSION_100_ES: 153 case glu::GLSL_VERSION_300_ES: 154 case glu::GLSL_VERSION_310_ES: // Assumed to support 3.0 165 return glu::makeVtxFragSources(tcu::StringTemplate(vtxSource).specialize(params), tcu::StringTemplate(frgSource).specialize(params)); 172 ScissorCase (tcu::TestContext& testCtx, glu::RenderContext& renderCtx, const char *name, const char* desc, const Vec4& scissorArea); 180 glu::RenderContext& m_renderCtx; 184 ScissorCase::ScissorCase (tcu::TestContext& testCtx, glu::RenderContext& renderCtx, const char *name, const char* desc, const Vec4& scissorArea) 202 const glu::ShaderProgram shader (m_renderCtx, genShaders(glu::getContextTypeGLSLVersion(m_renderCtx.getTyp (…) [all...] |
/external/deqp/modules/gles2/functional/ |
es2fTextureFormatTests.cpp | 61 using namespace glu; 69 Texture2DFormatCase (tcu::TestContext& testCtx, glu::RenderContext& renderCtx, const char* name, const char* description, deUint32 format, deUint32 dataType, int width, int height); 80 glu::RenderContext& m_renderCtx; 87 glu::Texture2D* m_texture; 91 Texture2DFormatCase::Texture2DFormatCase (tcu::TestContext& testCtx, glu::RenderContext& renderCtx, const char* name, const char* description, deUint32 format, deUint32 dataType, int width, int height) 99 , m_renderer (renderCtx, testCtx.getLog(), glu::GLSL_VERSION_100_ES, glu::PRECISION_MEDIUMP) 111 tcu::TextureFormat fmt = glu::mapGLTransferFormat(m_format, m_dataType); 187 glu::readPixels(m_renderCtx, viewport.x, viewport.y, renderedFrame.getAccess()); 207 TextureCubeFormatCase (tcu::TestContext& testCtx, glu::RenderContext& renderCtx, const char* name, const char* description, deUint32 format, deUint32 da (…) [all...] |
es2fNegativeShaderApiTests.cpp | 311 glu::ShaderProgram program(m_context.getRenderContext(), glu::makeVtxFragSources(vertexShaderSource, fragmentShaderSource)); 341 glu::ShaderProgram program(m_context.getRenderContext(), glu::makeVtxFragSources(vertexShaderSource, fragmentShaderSource)); 372 glu::ShaderProgram program(m_context.getRenderContext(), glu::makeVtxFragSources(vertexShaderSource, fragmentShaderSource)); 426 glu::ShaderProgram program(m_context.getRenderContext(), glu::makeVtxFragSources(vertexShaderSource, fragmentShaderSource)); 498 glu::ShaderProgram program(m_context.getRenderContext(), glu::makeVtxFragSources(uniformTestVertSource, uniformTestFragSource)) [all...] |
es2fApiCase.cpp | 70 m_testCtx.getLog() << tcu::TestLog::Message << "// ERROR: expected " << glu::getErrorStr(expected) << tcu::TestLog::EndMessage; 81 m_log << tcu::TestLog::Message << "// ERROR: expected " << glu::getErrorStr(expected0) << " or " << glu::getErrorStr(expected1) << tcu::TestLog::EndMessage;
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es2fTextureFilteringTests.cpp | 49 using namespace glu; 63 Texture2DFilteringCase (tcu::TestContext& testCtx, glu::RenderContext& renderCtx, const glu::ContextInfo& ctxInfo, const char* name, const char* desc, deUint32 minFilter, deUint32 magFilter, deUint32 wrapS, deUint32 wrapT, deUint32 format, deUint32 dataType, int width, int height); 64 Texture2DFilteringCase (tcu::TestContext& testCtx, glu::RenderContext& renderCtx, const glu::ContextInfo& ctxInfo, const char* name, const char* desc, deUint32 minFilter, deUint32 magFilter, deUint32 wrapS, deUint32 wrapT, const std::vector<std::string>& filenames); 75 glu::RenderContext& m_renderCtx; 76 const glu::ContextInfo& m_renderCtxInfo; 92 const glu::Texture2D* texture; 101 FilterCase (const glu::Texture2D* tex_, const tcu::Vec2& minCoord_, const tcu::Vec2& maxCoord_) 109 std::vector<glu::Texture2D*> m_textures [all...] |
es2fLifetimeTests.cpp | 39 using glu::RenderContext;
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/external/deqp/modules/gles31/functional/ |
es31fFboTestUtil.cpp | 55 static rr::GenericVecType mapDataTypeToGenericVecType(glu::DataType type) 59 case glu::TYPE_FLOAT_VEC4: return rr::GENERICVECTYPE_FLOAT; 60 case glu::TYPE_INT_VEC4: return rr::GENERICVECTYPE_INT32; 61 case glu::TYPE_UINT_VEC4: return rr::GENERICVECTYPE_UINT32; 77 static string genTexFragmentShader (const vector<glu::DataType>& samplerTypes, glu::DataType outputType) 83 << "layout(location = 0) out highp " << glu::getDataTypeName(outputType) << " o_color0;\n"; 89 src << "uniform " << precision << " " << glu::getDataTypeName(samplerTypes[samplerNdx]) << " u_sampler" << samplerNdx << ";\n"; 109 src << " o_color0 = " << glu::getDataTypeName(outputType) << "(out0 * u_outScale0 + u_outBias0);\n"; 116 static sglr::pdec::ShaderProgramDeclaration genTexture2DShaderDecl (const DataTypes& samplerTypes, glu::DataType outputType [all...] |
es31fTextureGatherTests.cpp | 48 using glu::ShaderProgram; 133 static tcu::TextureLevel getPixels (const glu::RenderContext& renderCtx, const IVec2& size, const tcu::TextureFormat& colorBufferFormat) 144 glu::readPixels(renderCtx, 0, 0, result.getAccess()); 157 glu::readPixels(renderCtx, 0, 0, readResult.getAccess()); 837 static inline glu::DataType getSamplerType (TextureType textureType, const tcu::TextureFormat& format) 843 case TEXTURETYPE_2D: return glu::TYPE_SAMPLER_2D_SHADOW; 844 case TEXTURETYPE_2D_ARRAY: return glu::TYPE_SAMPLER_2D_ARRAY_SHADOW; 845 case TEXTURETYPE_CUBE: return glu::TYPE_SAMPLER_CUBE_SHADOW; 846 default: DE_ASSERT(false); return glu::TYPE_LAST; 853 case TEXTURETYPE_2D: return glu::getSampler2DType(format) [all...] |
es31fShaderMultisampleInterpolationStateQueryTests.cpp | 81 const bool isES32 = glu::contextSupports(m_context.getRenderContext().getType(), glu::ApiType::es(3, 2)); 89 glu::CallLogWrapper gl (m_context.getRenderContext().getFunctions(), m_testCtx.getLog()); 129 const bool isES32 = glu::contextSupports(m_context.getRenderContext().getType(), glu::ApiType::es(3, 2)); 137 glu::CallLogWrapper gl (m_context.getRenderContext().getFunctions(), m_testCtx.getLog());
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es31fTessellationGeometryInteractionTests.cpp | 57 static std::string specializeShader (const std::string& shaderSource, const glu::ContextType& contextType) 59 const bool supportsES32 = glu::contextSupports(contextType, glu::ApiType::es(3, 2)); 62 shaderArgs["VERSION_DECL"] = glu::getGLSLVersionDeclaration(glu::getContextTypeGLSLVersion(contextType)); 175 const bool supportsES32 = glu::contextSupports(m_context.getRenderContext().getType(), glu::ApiType::es(3, 2)); 259 glu::ProgramSources sources; 261 sources << glu::VertexSource(getVertexSource()) 262 << glu::FragmentSource(getFragmentSource() [all...] |
es31fMultisampleShaderRenderCase.hpp | 36 namespace glu namespace 39 } // glu 116 glu::ShaderProgram* m_program; 119 glu::ShaderProgram* m_textureSamplerProgram;
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/external/deqp/modules/gles3/functional/ |
es3fShaderBuiltinVarTests.cpp | 61 GLU_EXPECT_NO_ERROR(gl.getError(), ("glGetIntegerv(" + glu::getGettableStateStr((int)pname).toString() + ")").c_str()); 75 GLU_EXPECT_NO_ERROR(gl.getError(), ("glGetIntegerv(" + glu::getGettableStateStr((int)pname).toString() + ")").c_str()); 91 ShaderBuiltinConstantCase (Context& context, const char* name, const char* desc, const char* varName, GetConstantValueFunc getValue, glu::ShaderType shaderType); 99 const glu::ShaderType m_shaderType; 102 ShaderBuiltinConstantCase::ShaderBuiltinConstantCase (Context& context, const char* name, const char* desc, const char* varName, GetConstantValueFunc getValue, glu::ShaderType shaderType) 114 static gls::ShaderExecUtil::ShaderExecutor* createGetConstantExecutor (const glu::RenderContext& renderCtx, glu::ShaderType shaderType, const std::string& varName) 120 shaderSpec.version = glu::GLSL_VERSION_300_ES; 122 shaderSpec.outputs.push_back(Symbol("result", glu::VarType(glu::TYPE_INT, glu::PRECISION_HIGHP))) [all...] |
es3fApiCase.cpp | 72 m_log << TestLog::Message << "// ERROR: expected " << glu::getErrorStr(expected) << TestLog::EndMessage; 83 m_log << TestLog::Message << "// ERROR: expected " << glu::getErrorStr(expected0) << " or " << glu::getErrorStr(expected1) << TestLog::EndMessage;
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/external/deqp/framework/platform/android/ |
tcuAndroidPlatformCapabilityQueryJNI.cpp | 102 glu::RenderConfig parseRenderConfig (const std::string& argsStr) 114 const glu::ContextType testContextType (glu::ApiType::es(parsedCommandLine.getGLMajorVersion(), parsedCommandLine.getGLMinorVersion())); 115 glu::RenderConfig renderConfig (testContextType); 117 glu::parseRenderConfig(&renderConfig, parsedCommandLine); 125 const glu::RenderConfig renderConfig = parseRenderConfig(cmdLineStr);
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/external/deqp/framework/opengl/simplereference/ |
sglrContext.cpp | 60 glu::TransferFormat transferFmt = glu::getTransferFormat(glu::mapGLInternalFormat(internalFormat));
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/external/deqp/framework/platform/X11/ |
tcuX11Platform.cpp | 47 class X11GLPlatform : public glu::Platform 50 void registerFactory (de::MovePtr<glu::ContextFactory> factory) 112 const glu::Platform& getGLPlatform (void) const { return m_glPlatform; }
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/external/deqp/framework/platform/win32/ |
tcuWGL.hpp | 33 namespace glu namespace 190 Context (const Core* core, HDC deviceCtx, glu::ContextType ctxType, int pixelFormat); 210 int choosePixelFormat (const Core& wgl, HDC deviceCtx, const glu::RenderConfig& config);
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/external/deqp/framework/opengl/ |
gluES3PlusWrapperContext.hpp | 35 namespace glu namespace 71 } // glu
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/external/deqp/modules/gles3/performance/ |
es3pTextureCases.hpp | 71 std::vector<glu::Texture2D*> m_textures;
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