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  /external/deqp/modules/gles2/performance/
es2pTextureCases.cpp 80 for (vector<glu::Texture2D*>::iterator i = m_textures.begin(); i != m_textures.end(); i++)
123 log << TestLog::Message << "Format: " <<glu::getTextureFormatName(m_format) << " " << glu::getTypeName(m_dataType) << TestLog::EndMessage;
125 log << TestLog::Message << "Wrap: " << glu::getTextureWrapModeStr(m_wrapS) << " / " << glu::getTextureWrapModeStr(m_wrapT) << TestLog::EndMessage;
126 log << TestLog::Message << "Filter: " << glu::getTextureFilterStr(m_minFilter) << " / " << glu::getTextureFilterStr(m_magFilter) << TestLog::EndMessage;
167 glu::Texture2D* texture = new glu::Texture2D(m_renderCtx, m_format, m_dataType, width, height);
188 for (vector<glu::Texture2D*>::iterator i = m_textures.begin(); i != m_textures.end(); i++
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es2pBlendTests.cpp 81 log << TestLog::Message << "modeRGB: " << glu::getBlendEquationStr(m_modeRGB) << TestLog::EndMessage;
82 log << TestLog::Message << "modeAlpha: " << glu::getBlendEquationStr(m_modeAlpha) << TestLog::EndMessage;
83 log << TestLog::Message << "srcRGB: " << glu::getBlendFactorStr(m_srcRGB) << TestLog::EndMessage;
84 log << TestLog::Message << "dstRGB: " << glu::getBlendFactorStr(m_dstRGB) << TestLog::EndMessage;
85 log << TestLog::Message << "srcAlpha: " << glu::getBlendFactorStr(m_srcAlpha) << TestLog::EndMessage;
86 log << TestLog::Message << "dstAlpha: " << glu::getBlendFactorStr(m_dstAlpha) << TestLog::EndMessage;
  /external/eigen/Eigen/src/SparseLU/
SparseLU_panel_dfs.h 53 void mem_expand(IndexVector& /*glu.lsub*/, Index /*nextl*/, Index /*chmark*/) {}
65 IndexVector& xplore, GlobalLU_t& glu,
86 Index krep = glu.xsup(glu.supno(kperm)+1) - 1;
102 Index xdfs = glu.xlsub(krep);
111 Index kchild = glu.lsub(xdfs);
131 Index chrep = glu.xsup(glu.supno(chperm)+1) - 1;
146 xdfs = glu.xlsub(krep);
214 * \param glu The global data structur
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  /external/deqp/modules/glshared/
glsTextureBufferCase.cpp 365 string specializeShader (const string& shaderTemplateString, glu::GLSLVersion glslVersion)
370 parameters["VERSION_HEADER"] = glu::getGLSLVersionDeclaration(glslVersion);
375 parameters["HIGHP"] = (glslVersion == glu::GLSL_VERSION_330 ? "" : "highp");
376 parameters["TEXTURE_BUFFER_EXT"] = (glslVersion == glu::GLSL_VERSION_330 ? "" : "#extension GL_EXT_texture_buffer : enable\n");
381 glu::ShaderProgram* createRenderProgram (glu::RenderContext& renderContext,
387 const glu::GLSLVersion glslVersion = glu::getContextTypeGLSLVersion(renderContext.getType());
392 glu::ShaderProgram* const program = new glu::ShaderProgram(renderContext, glu::makeVtxFragSources(vertexShaderSource, fragmentShaderSource))
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glsSamplerObjectTest.hpp 63 TextureSamplerTest (tcu::TestContext& testCtx, glu::RenderContext& renderCtx, const TestSpec& spec);
88 glu::RenderContext& m_renderCtx;
89 glu::ShaderProgram* m_program;
122 MultiTextureSamplerTest (tcu::TestContext& testCtx, glu::RenderContext& renderCtx, const TestSpec& spec);
147 glu::RenderContext& m_renderCtx;
148 glu::ShaderProgram* m_program;
glsTextureStateQueryTests.hpp 77 tcu::TestCase* createIsTextureTest (tcu::TestContext& testCtx, const glu::RenderContext& renderCtx, const std::string& name, const std::string& description, glw::GLenum target);
78 tcu::TestCase* createTexParamTest (tcu::TestContext& testCtx, const glu::RenderContext& renderCtx, const std::string& name, const std::string& description, StateQueryUtil::QueryType queryType, glw::GLenum target, TesterType tester);
79 tcu::TestCase* createSamplerParamTest (tcu::TestContext& testCtx, const glu::RenderContext& renderCtx, const std::string& name, const std::string& description, StateQueryUtil::QueryType queryType, TesterType tester);
glsScissorTests.cpp 127 glu::ProgramSources genShaders(glu::GLSLVersion version)
146 case glu::GLSL_VERSION_100_ES:
153 case glu::GLSL_VERSION_300_ES:
154 case glu::GLSL_VERSION_310_ES: // Assumed to support 3.0
165 return glu::makeVtxFragSources(tcu::StringTemplate(vtxSource).specialize(params), tcu::StringTemplate(frgSource).specialize(params));
172 ScissorCase (tcu::TestContext& testCtx, glu::RenderContext& renderCtx, const char *name, const char* desc, const Vec4& scissorArea);
180 glu::RenderContext& m_renderCtx;
184 ScissorCase::ScissorCase (tcu::TestContext& testCtx, glu::RenderContext& renderCtx, const char *name, const char* desc, const Vec4& scissorArea)
202 const glu::ShaderProgram shader (m_renderCtx, genShaders(glu::getContextTypeGLSLVersion(m_renderCtx.getTyp (…)
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  /external/deqp/modules/gles2/functional/
es2fTextureFormatTests.cpp 61 using namespace glu;
69 Texture2DFormatCase (tcu::TestContext& testCtx, glu::RenderContext& renderCtx, const char* name, const char* description, deUint32 format, deUint32 dataType, int width, int height);
80 glu::RenderContext& m_renderCtx;
87 glu::Texture2D* m_texture;
91 Texture2DFormatCase::Texture2DFormatCase (tcu::TestContext& testCtx, glu::RenderContext& renderCtx, const char* name, const char* description, deUint32 format, deUint32 dataType, int width, int height)
99 , m_renderer (renderCtx, testCtx.getLog(), glu::GLSL_VERSION_100_ES, glu::PRECISION_MEDIUMP)
111 tcu::TextureFormat fmt = glu::mapGLTransferFormat(m_format, m_dataType);
187 glu::readPixels(m_renderCtx, viewport.x, viewport.y, renderedFrame.getAccess());
207 TextureCubeFormatCase (tcu::TestContext& testCtx, glu::RenderContext& renderCtx, const char* name, const char* description, deUint32 format, deUint32 da (…)
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es2fNegativeShaderApiTests.cpp 311 glu::ShaderProgram program(m_context.getRenderContext(), glu::makeVtxFragSources(vertexShaderSource, fragmentShaderSource));
341 glu::ShaderProgram program(m_context.getRenderContext(), glu::makeVtxFragSources(vertexShaderSource, fragmentShaderSource));
372 glu::ShaderProgram program(m_context.getRenderContext(), glu::makeVtxFragSources(vertexShaderSource, fragmentShaderSource));
426 glu::ShaderProgram program(m_context.getRenderContext(), glu::makeVtxFragSources(vertexShaderSource, fragmentShaderSource));
498 glu::ShaderProgram program(m_context.getRenderContext(), glu::makeVtxFragSources(uniformTestVertSource, uniformTestFragSource))
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es2fApiCase.cpp 70 m_testCtx.getLog() << tcu::TestLog::Message << "// ERROR: expected " << glu::getErrorStr(expected) << tcu::TestLog::EndMessage;
81 m_log << tcu::TestLog::Message << "// ERROR: expected " << glu::getErrorStr(expected0) << " or " << glu::getErrorStr(expected1) << tcu::TestLog::EndMessage;
es2fTextureFilteringTests.cpp 49 using namespace glu;
63 Texture2DFilteringCase (tcu::TestContext& testCtx, glu::RenderContext& renderCtx, const glu::ContextInfo& ctxInfo, const char* name, const char* desc, deUint32 minFilter, deUint32 magFilter, deUint32 wrapS, deUint32 wrapT, deUint32 format, deUint32 dataType, int width, int height);
64 Texture2DFilteringCase (tcu::TestContext& testCtx, glu::RenderContext& renderCtx, const glu::ContextInfo& ctxInfo, const char* name, const char* desc, deUint32 minFilter, deUint32 magFilter, deUint32 wrapS, deUint32 wrapT, const std::vector<std::string>& filenames);
75 glu::RenderContext& m_renderCtx;
76 const glu::ContextInfo& m_renderCtxInfo;
92 const glu::Texture2D* texture;
101 FilterCase (const glu::Texture2D* tex_, const tcu::Vec2& minCoord_, const tcu::Vec2& maxCoord_)
109 std::vector<glu::Texture2D*> m_textures
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es2fLifetimeTests.cpp 39 using glu::RenderContext;
  /external/deqp/modules/gles31/functional/
es31fFboTestUtil.cpp 55 static rr::GenericVecType mapDataTypeToGenericVecType(glu::DataType type)
59 case glu::TYPE_FLOAT_VEC4: return rr::GENERICVECTYPE_FLOAT;
60 case glu::TYPE_INT_VEC4: return rr::GENERICVECTYPE_INT32;
61 case glu::TYPE_UINT_VEC4: return rr::GENERICVECTYPE_UINT32;
77 static string genTexFragmentShader (const vector<glu::DataType>& samplerTypes, glu::DataType outputType)
83 << "layout(location = 0) out highp " << glu::getDataTypeName(outputType) << " o_color0;\n";
89 src << "uniform " << precision << " " << glu::getDataTypeName(samplerTypes[samplerNdx]) << " u_sampler" << samplerNdx << ";\n";
109 src << " o_color0 = " << glu::getDataTypeName(outputType) << "(out0 * u_outScale0 + u_outBias0);\n";
116 static sglr::pdec::ShaderProgramDeclaration genTexture2DShaderDecl (const DataTypes& samplerTypes, glu::DataType outputType
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es31fTextureGatherTests.cpp 48 using glu::ShaderProgram;
133 static tcu::TextureLevel getPixels (const glu::RenderContext& renderCtx, const IVec2& size, const tcu::TextureFormat& colorBufferFormat)
144 glu::readPixels(renderCtx, 0, 0, result.getAccess());
157 glu::readPixels(renderCtx, 0, 0, readResult.getAccess());
837 static inline glu::DataType getSamplerType (TextureType textureType, const tcu::TextureFormat& format)
843 case TEXTURETYPE_2D: return glu::TYPE_SAMPLER_2D_SHADOW;
844 case TEXTURETYPE_2D_ARRAY: return glu::TYPE_SAMPLER_2D_ARRAY_SHADOW;
845 case TEXTURETYPE_CUBE: return glu::TYPE_SAMPLER_CUBE_SHADOW;
846 default: DE_ASSERT(false); return glu::TYPE_LAST;
853 case TEXTURETYPE_2D: return glu::getSampler2DType(format)
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es31fShaderMultisampleInterpolationStateQueryTests.cpp 81 const bool isES32 = glu::contextSupports(m_context.getRenderContext().getType(), glu::ApiType::es(3, 2));
89 glu::CallLogWrapper gl (m_context.getRenderContext().getFunctions(), m_testCtx.getLog());
129 const bool isES32 = glu::contextSupports(m_context.getRenderContext().getType(), glu::ApiType::es(3, 2));
137 glu::CallLogWrapper gl (m_context.getRenderContext().getFunctions(), m_testCtx.getLog());
es31fTessellationGeometryInteractionTests.cpp 57 static std::string specializeShader (const std::string& shaderSource, const glu::ContextType& contextType)
59 const bool supportsES32 = glu::contextSupports(contextType, glu::ApiType::es(3, 2));
62 shaderArgs["VERSION_DECL"] = glu::getGLSLVersionDeclaration(glu::getContextTypeGLSLVersion(contextType));
175 const bool supportsES32 = glu::contextSupports(m_context.getRenderContext().getType(), glu::ApiType::es(3, 2));
259 glu::ProgramSources sources;
261 sources << glu::VertexSource(getVertexSource())
262 << glu::FragmentSource(getFragmentSource()
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es31fMultisampleShaderRenderCase.hpp 36 namespace glu namespace
39 } // glu
116 glu::ShaderProgram* m_program;
119 glu::ShaderProgram* m_textureSamplerProgram;
  /external/deqp/modules/gles3/functional/
es3fShaderBuiltinVarTests.cpp 61 GLU_EXPECT_NO_ERROR(gl.getError(), ("glGetIntegerv(" + glu::getGettableStateStr((int)pname).toString() + ")").c_str());
75 GLU_EXPECT_NO_ERROR(gl.getError(), ("glGetIntegerv(" + glu::getGettableStateStr((int)pname).toString() + ")").c_str());
91 ShaderBuiltinConstantCase (Context& context, const char* name, const char* desc, const char* varName, GetConstantValueFunc getValue, glu::ShaderType shaderType);
99 const glu::ShaderType m_shaderType;
102 ShaderBuiltinConstantCase::ShaderBuiltinConstantCase (Context& context, const char* name, const char* desc, const char* varName, GetConstantValueFunc getValue, glu::ShaderType shaderType)
114 static gls::ShaderExecUtil::ShaderExecutor* createGetConstantExecutor (const glu::RenderContext& renderCtx, glu::ShaderType shaderType, const std::string& varName)
120 shaderSpec.version = glu::GLSL_VERSION_300_ES;
122 shaderSpec.outputs.push_back(Symbol("result", glu::VarType(glu::TYPE_INT, glu::PRECISION_HIGHP)))
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es3fApiCase.cpp 72 m_log << TestLog::Message << "// ERROR: expected " << glu::getErrorStr(expected) << TestLog::EndMessage;
83 m_log << TestLog::Message << "// ERROR: expected " << glu::getErrorStr(expected0) << " or " << glu::getErrorStr(expected1) << TestLog::EndMessage;
  /external/deqp/framework/platform/android/
tcuAndroidPlatformCapabilityQueryJNI.cpp 102 glu::RenderConfig parseRenderConfig (const std::string& argsStr)
114 const glu::ContextType testContextType (glu::ApiType::es(parsedCommandLine.getGLMajorVersion(), parsedCommandLine.getGLMinorVersion()));
115 glu::RenderConfig renderConfig (testContextType);
117 glu::parseRenderConfig(&renderConfig, parsedCommandLine);
125 const glu::RenderConfig renderConfig = parseRenderConfig(cmdLineStr);
  /external/deqp/framework/opengl/simplereference/
sglrContext.cpp 60 glu::TransferFormat transferFmt = glu::getTransferFormat(glu::mapGLInternalFormat(internalFormat));
  /external/deqp/framework/platform/X11/
tcuX11Platform.cpp 47 class X11GLPlatform : public glu::Platform
50 void registerFactory (de::MovePtr<glu::ContextFactory> factory)
112 const glu::Platform& getGLPlatform (void) const { return m_glPlatform; }
  /external/deqp/framework/platform/win32/
tcuWGL.hpp 33 namespace glu namespace
190 Context (const Core* core, HDC deviceCtx, glu::ContextType ctxType, int pixelFormat);
210 int choosePixelFormat (const Core& wgl, HDC deviceCtx, const glu::RenderConfig& config);
  /external/deqp/framework/opengl/
gluES3PlusWrapperContext.hpp 35 namespace glu namespace
71 } // glu
  /external/deqp/modules/gles3/performance/
es3pTextureCases.hpp 71 std::vector<glu::Texture2D*> m_textures;

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