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  /external/libgdx/tests/gdx-tests/src/com/badlogic/gdx/tests/
TextButtonTest.java 20 import com.badlogic.gdx.graphics.GL20;
21 import com.badlogic.gdx.graphics.g2d.SpriteBatch;
39 t.setX(MathUtils.random(0, Gdx.graphics.getWidth()));
40 t.setY(MathUtils.random(0, Gdx.graphics.getHeight()));
52 Gdx.app.log("X", "FPS: " + Gdx.graphics.getFramesPerSecond());
DecalTest.java 22 import com.badlogic.gdx.graphics.Camera;
23 import com.badlogic.gdx.graphics.GL20;
24 import com.badlogic.gdx.graphics.OrthographicCamera;
25 import com.badlogic.gdx.graphics.Texture;
26 import com.badlogic.gdx.graphics.g2d.TextureRegion;
27 import com.badlogic.gdx.graphics.g3d.decals.CameraGroupStrategy;
28 import com.badlogic.gdx.graphics.g3d.decals.Decal;
29 import com.badlogic.gdx.graphics.g3d.decals.DecalBatch;
61 w = Gdx.graphics.getWidth() / 0.8f;
62 h = Gdx.graphics.getHeight() / 0.8f;
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BitmapFontMetricsTest.java 20 import com.badlogic.gdx.graphics.Color;
21 import com.badlogic.gdx.graphics.GL20;
22 import com.badlogic.gdx.graphics.g2d.BitmapFont;
23 import com.badlogic.gdx.graphics.g2d.GlyphLayout;
24 import com.badlogic.gdx.graphics.g2d.SpriteBatch;
25 import com.badlogic.gdx.graphics.g2d.TextureAtlas;
26 import com.badlogic.gdx.graphics.glutils.ShapeRenderer;
27 import com.badlogic.gdx.graphics.glutils.ShapeRenderer.ShapeType;
49 // red.a = (red.a + Gdx.graphics.getDeltaTime() * 0.1f) % 1;
51 int viewHeight = Gdx.graphics.getHeight()
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ParallaxTest.java 20 import com.badlogic.gdx.graphics.GL20;
21 import com.badlogic.gdx.graphics.OrthographicCamera;
22 import com.badlogic.gdx.graphics.Texture;
23 import com.badlogic.gdx.graphics.g2d.BitmapFont;
24 import com.badlogic.gdx.graphics.g2d.SpriteBatch;
25 import com.badlogic.gdx.graphics.g2d.TextureRegion;
135 batch.getProjectionMatrix().setToOrtho2D(0, 0, Gdx.graphics.getWidth(), Gdx.graphics.getHeight());
137 font.draw(batch, "fps: " + Gdx.graphics.getFramesPerSecond(), 0, 30);
  /external/libgdx/tests/gdx-tests/src/com/badlogic/gdx/tests/bullet/
BaseBulletTest.java 22 import com.badlogic.gdx.graphics.Color;
23 import com.badlogic.gdx.graphics.GL20;
24 import com.badlogic.gdx.graphics.PerspectiveCamera;
25 import com.badlogic.gdx.graphics.VertexAttributes.Usage;
26 import com.badlogic.gdx.graphics.g3d.Environment;
27 import com.badlogic.gdx.graphics.g3d.Material;
28 import com.badlogic.gdx.graphics.g3d.Model;
29 import com.badlogic.gdx.graphics.g3d.ModelBatch;
30 import com.badlogic.gdx.graphics.g3d.attributes.ColorAttribute;
31 import com.badlogic.gdx.graphics.g3d.attributes.FloatAttribute
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BasicBulletTest.java 20 import com.badlogic.gdx.graphics.Color;
21 import com.badlogic.gdx.graphics.GL20;
22 import com.badlogic.gdx.graphics.PerspectiveCamera;
23 import com.badlogic.gdx.graphics.VertexAttributes.Usage;
24 import com.badlogic.gdx.graphics.g3d.Environment;
25 import com.badlogic.gdx.graphics.g3d.Material;
26 import com.badlogic.gdx.graphics.g3d.Model;
27 import com.badlogic.gdx.graphics.g3d.ModelBatch;
28 import com.badlogic.gdx.graphics.g3d.ModelInstance;
29 import com.badlogic.gdx.graphics.g3d.attributes.ColorAttribute
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MeshShapeTest.java 20 import com.badlogic.gdx.graphics.Color;
21 import com.badlogic.gdx.graphics.VertexAttribute;
22 import com.badlogic.gdx.graphics.VertexAttributes;
23 import com.badlogic.gdx.graphics.VertexAttributes.Usage;
24 import com.badlogic.gdx.graphics.g3d.Material;
25 import com.badlogic.gdx.graphics.g3d.Model;
26 import com.badlogic.gdx.graphics.g3d.attributes.ColorAttribute;
27 import com.badlogic.gdx.graphics.g3d.attributes.FloatAttribute;
28 import com.badlogic.gdx.graphics.glutils.ShaderProgram;
  /external/libgdx/tests/gdx-tests-lwjgl3/src/com/badlogic/gdx/tests/lwjgl3/
MultiWindowCursorTest.java 5 import com.badlogic.gdx.graphics.Cursor;
6 import com.badlogic.gdx.graphics.Pixmap;
24 Gdx.graphics.setSystemCursor(systemCursor);
32 Cursor cursor = Gdx.graphics.newCursor(pixmap, pixmap.getWidth() / 2, pixmap.getHeight() / 2);
33 Gdx.graphics.setCursor(cursor);
  /frameworks/support/core-utils/java/android/support/v4/graphics/drawable/
RoundedBitmapDrawableFactory.java 17 package android.support.v4.graphics.drawable;
20 import android.graphics.Bitmap;
21 import android.graphics.BitmapFactory;
22 import android.graphics.Rect;
24 import android.support.v4.graphics.BitmapCompat;
  /frameworks/support/v17/leanback/src/android/support/v17/leanback/widget/
GuidedActionEditText.java 17 import android.graphics.Canvas;
18 import android.graphics.ColorFilter;
19 import android.graphics.PixelFormat;
20 import android.graphics.Rect;
21 import android.graphics.drawable.Drawable;
  /packages/apps/Gallery2/src/com/android/gallery3d/filtershow/imageshow/
ImagePoint.java 20 import android.graphics.Canvas;
21 import android.graphics.Color;
22 import android.graphics.Matrix;
23 import android.graphics.Paint;
24 import android.graphics.Paint.Style;
  /packages/apps/Gallery2/src/com/android/gallery3d/filtershow/tools/
IconFactory.java 19 import android.graphics.Bitmap;
20 import android.graphics.Canvas;
21 import android.graphics.Paint;
22 import android.graphics.Rect;
23 import android.graphics.RectF;
  /packages/apps/Gallery2/src/com/android/gallery3d/glrenderer/
StringTexture.java 19 import android.graphics.Bitmap;
20 import android.graphics.Canvas;
21 import android.graphics.Color;
22 import android.graphics.Paint.FontMetricsInt;
23 import android.graphics.Typeface;
  /external/libgdx/tests/gdx-tests/src/com/badlogic/gdx/tests/g3d/
TextureArrayTest.java 21 import com.badlogic.gdx.graphics.Color;
22 import com.badlogic.gdx.graphics.GL20;
23 import com.badlogic.gdx.graphics.Mesh;
24 import com.badlogic.gdx.graphics.PerspectiveCamera;
25 import com.badlogic.gdx.graphics.Pixmap;
26 import com.badlogic.gdx.graphics.Texture;
27 import com.badlogic.gdx.graphics.TextureArray;
28 import com.badlogic.gdx.graphics.VertexAttribute;
29 import com.badlogic.gdx.graphics.VertexAttributes;
30 import com.badlogic.gdx.graphics.g3d.utils.FirstPersonCameraController
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Animation3DTest.java 21 import com.badlogic.gdx.graphics.GL20;
22 import com.badlogic.gdx.graphics.Texture;
23 import com.badlogic.gdx.graphics.VertexAttributes.Usage;
24 import com.badlogic.gdx.graphics.g3d.Environment;
25 import com.badlogic.gdx.graphics.g3d.Material;
26 import com.badlogic.gdx.graphics.g3d.Model;
27 import com.badlogic.gdx.graphics.g3d.ModelBatch;
28 import com.badlogic.gdx.graphics.g3d.ModelInstance;
29 import com.badlogic.gdx.graphics.g3d.attributes.BlendingAttribute;
30 import com.badlogic.gdx.graphics.g3d.attributes.ColorAttribute;
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  /external/libgdx/backends/gdx-backend-android/src/com/badlogic/gdx/backends/android/
AndroidDaydream.java 45 import com.badlogic.gdx.Graphics;
66 protected AndroidGraphics graphics; field in class:AndroidDaydream
120 return graphics.getView();
124 graphics = new AndroidGraphics(this, config, config.resolutionStrategy == null ? new FillResolutionStrategy()
126 input = AndroidInputFactory.newAndroidInput(this, this, graphics.view, config);
159 Gdx.graphics = this.getGraphics();
164 setContentView(graphics.getView(), createLayoutParams());
200 boolean isContinuous = graphics.isContinuousRendering();
201 graphics.setContinuousRendering(true);
202 graphics.pause()
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  /cts/tests/tests/uirendering/src/android/uirendering/cts/testclasses/
ShaderTests.java 19 import android.graphics.Bitmap;
20 import android.graphics.BitmapShader;
21 import android.graphics.Canvas;
22 import android.graphics.Color;
23 import android.graphics.ComposeShader;
24 import android.graphics.Paint;
25 import android.graphics.PorterDuff;
26 import android.graphics.RadialGradient;
27 import android.graphics.Shader;
  /developers/build/prebuilts/gradle/SkeletonWearableApp/Wearable/src/main/java/com/example/android/google/wearable/app/
GridExampleActivity.java 23 import android.graphics.Bitmap;
24 import android.graphics.Canvas;
25 import android.graphics.Color;
26 import android.graphics.Paint;
27 import android.graphics.Point;
28 import android.graphics.Typeface;
29 import android.graphics.Paint.Align;
30 import android.graphics.drawable.BitmapDrawable;
31 import android.graphics.drawable.Drawable;
  /developers/samples/android/wearable/wear/SkeletonWearableApp/Wearable/src/main/java/com/example/android/google/wearable/app/
GridExampleActivity.java 23 import android.graphics.Bitmap;
24 import android.graphics.Canvas;
25 import android.graphics.Color;
26 import android.graphics.Paint;
27 import android.graphics.Point;
28 import android.graphics.Typeface;
29 import android.graphics.Paint.Align;
30 import android.graphics.drawable.BitmapDrawable;
31 import android.graphics.drawable.Drawable;
  /development/samples/browseable/SkeletonWearableApp/src/com.example.android.google.wearable.app/
GridExampleActivity.java 23 import android.graphics.Bitmap;
24 import android.graphics.Canvas;
25 import android.graphics.Color;
26 import android.graphics.Paint;
27 import android.graphics.Point;
28 import android.graphics.Typeface;
29 import android.graphics.Paint.Align;
30 import android.graphics.drawable.BitmapDrawable;
31 import android.graphics.drawable.Drawable;
  /external/libgdx/backends/gdx-backends-gwt/src/com/badlogic/gdx/backends/gwt/emu/com/badlogic/gdx/utils/
ScreenUtils.java 23 import com.badlogic.gdx.graphics.GL20;
24 import com.badlogic.gdx.graphics.Pixmap;
25 import com.badlogic.gdx.graphics.Pixmap.Format;
26 import com.badlogic.gdx.graphics.Texture;
27 import com.badlogic.gdx.graphics.g2d.TextureRegion;
43 final int w = Gdx.graphics.getBackBufferWidth();
44 final int h = Gdx.graphics.getBackBufferHeight();
106 final int w = Gdx.graphics.getBackBufferWidth();
107 final int h = Gdx.graphics.getBackBufferHeight();
  /external/libgdx/gdx/src/com/badlogic/gdx/graphics/g3d/
Environment.java 17 package com.badlogic.gdx.graphics.g3d;
19 import com.badlogic.gdx.graphics.g3d.attributes.DirectionalLightsAttribute;
20 import com.badlogic.gdx.graphics.g3d.attributes.PointLightsAttribute;
21 import com.badlogic.gdx.graphics.g3d.attributes.SpotLightsAttribute;
22 import com.badlogic.gdx.graphics.g3d.environment.BaseLight;
23 import com.badlogic.gdx.graphics.g3d.environment.DirectionalLight;
24 import com.badlogic.gdx.graphics.g3d.environment.PointLight;
25 import com.badlogic.gdx.graphics.g3d.environment.ShadowMap;
26 import com.badlogic.gdx.graphics.g3d.environment.SpotLight;
  /external/libgdx/gdx/src/com/badlogic/gdx/graphics/g3d/particles/renderers/
ModelInstanceRenderer.java 1 package com.badlogic.gdx.graphics.g3d.particles.renderers;
3 import com.badlogic.gdx.graphics.g3d.ModelInstance;
4 import com.badlogic.gdx.graphics.g3d.attributes.BlendingAttribute;
5 import com.badlogic.gdx.graphics.g3d.attributes.ColorAttribute;
6 import com.badlogic.gdx.graphics.g3d.particles.ParticleChannels;
7 import com.badlogic.gdx.graphics.g3d.particles.ParticleControllerComponent;
8 import com.badlogic.gdx.graphics.g3d.particles.batches.BillboardParticleBatch;
9 import com.badlogic.gdx.graphics.g3d.particles.batches.ModelInstanceParticleBatch;
10 import com.badlogic.gdx.graphics.g3d.particles.batches.ParticleBatch;
  /external/libgdx/tests/gdx-tests/src/com/badlogic/gdx/tests/bench/
TiledMapBench.java 21 import com.badlogic.gdx.graphics.GL20;
22 import com.badlogic.gdx.graphics.OrthographicCamera;
23 import com.badlogic.gdx.graphics.Texture;
24 import com.badlogic.gdx.graphics.g2d.BitmapFont;
25 import com.badlogic.gdx.graphics.g2d.SpriteBatch;
26 import com.badlogic.gdx.graphics.g2d.TextureRegion;
51 float w = Gdx.graphics.getWidth();
52 float h = Gdx.graphics.getHeight();
96 font.draw(batch, "FPS: " + Gdx.graphics.getFramesPerSecond(), 10, 20);
  /frameworks/base/tests/HwAccelerationTest/src/com/android/test/hwui/
ShadersActivity.java 21 import android.graphics.Bitmap;
22 import android.graphics.BitmapFactory;
23 import android.graphics.BitmapShader;
24 import android.graphics.Canvas;
25 import android.graphics.Color;
26 import android.graphics.LinearGradient;
27 import android.graphics.Matrix;
28 import android.graphics.Paint;
29 import android.graphics.Shader;

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