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  /hardware/qcom/msm8x84/kernel-headers/linux/
msm_vidc_dec.h 171 uint32_t maxcount; member in struct:vdec_allocatorproperty
  /hardware/qcom/msm8x84/original-kernel-headers/linux/
msm_vidc_dec.h 244 uint32_t maxcount; member in struct:vdec_allocatorproperty
  /external/elfutils/libdwfl/
dwfl_segment_report_module.c 164 uint64_t maxcount = (size_t) (end - ptr) / (3 * sz);
165 if (count > maxcount)
  /external/libgdx/backends/gdx-backend-jglfw/src/com/badlogic/gdx/backends/jglfw/
JglfwGL20.java 448 public void glGetAttachedShaders (int program, int maxcount, Buffer count, IntBuffer shaders) {
449 GL.glGetAttachedShaders(program, maxcount, count, getPosition(count), shaders, getPosition(shaders));
  /external/libgdx/backends/gdx-backends-gwt/src/com/badlogic/gdx/backends/gwt/
GwtGL20Debug.java 555 public void glGetAttachedShaders (int program, int maxcount, Buffer count, IntBuffer shaders) {
557 super.glGetAttachedShaders(program, maxcount, count, shaders);
  /external/libgdx/gdx/src/com/badlogic/gdx/graphics/profiling/
GL20Profiler.java 633 public void glGetAttachedShaders (int program, int maxcount, Buffer count, IntBuffer shaders) {
635 gl20.glGetAttachedShaders(program, maxcount, count, shaders);
GL30Profiler.java 634 public void glGetAttachedShaders (int program, int maxcount, Buffer count, IntBuffer shaders) {
636 gl30.glGetAttachedShaders(program, maxcount, count, shaders);
    [all...]
  /frameworks/base/opengl/java/android/opengl/
GLES20.java     [all...]
  /frameworks/native/opengl/tools/glgen/specs/gles11/
GLES20.spec 58 void glGetAttachedShaders ( GLuint program, GLsizei maxcount, GLsizei *count, GLuint *shaders )
  /external/libgdx/gdx/src/com/badlogic/gdx/graphics/
GL20.java 506 public void glGetAttachedShaders (int program, int maxcount, Buffer count, IntBuffer shaders);
  /hardware/qcom/media/msm8974/mm-video-legacy/vidc/venc/src/
video_encoder_device.cpp 592 "datasize = %u, maxcount = %u, actualcnt = %u, "
594 m_sInput_buff_property.maxcount, m_sInput_buff_property.actualcount,
605 "datasize = %u, maxcount = %u, actualcnt = %u, "
607 m_sOutput_buff_property.maxcount, m_sOutput_buff_property.actualcount,
618 (portDefn->nBufferCountActual <= m_sInput_buff_property.maxcount)) {
646 (m_sOutput_buff_property.maxcount >= portDefn->nBufferCountActual)
    [all...]
  /hardware/qcom/media/msm8974/mm-video-v4l2/vidc/venc/src/
video_encoder_device.cpp 730 "datasize = %u, maxcount = %u, actualcnt = %u, "
732 m_sInput_buff_property.maxcount, m_sInput_buff_property.actualcount,
744 "datasize = %u, maxcount = %u, actualcnt = %u, "
746 m_sOutput_buff_property.maxcount, m_sOutput_buff_property.actualcount,
757 (portDefn->nBufferCountActual <= m_sInput_buff_property.maxcount)) {
786 (m_sOutput_buff_property.maxcount >= portDefn->nBufferCountActual)
    [all...]
  /hardware/qcom/media/msm8996/mm-video-v4l2/vidc/venc/src/
video_encoder_device.cpp 731 "datasize = %u, maxcount = %u, actualcnt = %u, "
733 m_sInput_buff_property.maxcount, m_sInput_buff_property.actualcount,
745 "datasize = %u, maxcount = %u, actualcnt = %u, "
747 m_sOutput_buff_property.maxcount, m_sOutput_buff_property.actualcount,
758 (portDefn->nBufferCountActual <= m_sInput_buff_property.maxcount)) {
787 (m_sOutput_buff_property.maxcount >= portDefn->nBufferCountActual)
    [all...]
  /hardware/qcom/media/msm8996/videopp/inc/
omx_vdpp.h 284 uint32_t maxcount; member in struct:vdpp_allocatorproperty
  /hardware/qcom/media/msmcobalt/mm-video-v4l2/vidc/venc/src/
video_encoder_device.cpp 731 "datasize = %u, maxcount = %u, actualcnt = %u, "
733 m_sInput_buff_property.maxcount, m_sInput_buff_property.actualcount,
745 "datasize = %u, maxcount = %u, actualcnt = %u, "
747 m_sOutput_buff_property.maxcount, m_sOutput_buff_property.actualcount,
758 (portDefn->nBufferCountActual <= m_sInput_buff_property.maxcount)) {
787 (m_sOutput_buff_property.maxcount >= portDefn->nBufferCountActual)
    [all...]
  /hardware/qcom/media/msmcobalt/videopp/inc/
omx_vdpp.h 284 uint32_t maxcount; member in struct:vdpp_allocatorproperty
  /prebuilts/gdb/darwin-x86/include/python2.7/
unicodeobject.h     [all...]
  /prebuilts/gdb/linux-x86/include/python2.7/
unicodeobject.h     [all...]
  /prebuilts/python/darwin-x86/2.7.5/include/python2.7/
unicodeobject.h     [all...]
  /prebuilts/python/linux-x86/2.7.5/include/python2.7/
unicodeobject.h     [all...]
  /device/generic/goldfish-opengl/system/GLESv2_enc/
gl2_entry.cpp 65 void glGetAttachedShaders(GLuint program, GLsizei maxcount, GLsizei* count, GLuint* shaders);
570 void glGetAttachedShaders(GLuint program, GLsizei maxcount, GLsizei* count, GLuint* shaders)
573 ctx->glGetAttachedShaders(ctx, program, maxcount, count, shaders);
    [all...]
  /external/libgdx/gdx/jni/android/
AndroidGL20.cpp 929 (JNIEnv *env, jobject, jint program, jint maxcount, jobject count, jobject shaders)
933 glGetAttachedShaders( program, maxcount, (GLsizei*)countPtr, (GLuint*)shaderPtr );
    [all...]
  /external/libgdx/gdx/jni/iosgl/
iosgl20.cpp 868 (JNIEnv *env, jobject, jint program, jint maxcount, jobject count, jobject shaders)
872 glGetAttachedShaders( program, maxcount, (GLsizei*)countPtr, (GLuint*)shaderPtr );
    [all...]
  /development/ndk/platforms/android-5/include/GLES2/
gl2.h 530 GL_APICALL void GL_APIENTRY glGetAttachedShaders (GLuint program, GLsizei maxcount, GLsizei* count, GLuint* shaders);
  /external/deqp/framework/opengl/simplereference/
sglrContextWrapper.hpp 106 void glGetAttachedShaders (deUint32 program, int maxcount, int* count, deUint32* shaders);

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