| /external/ImageMagick/coders/ |
| tiff.c | 1140 *pixels; local 2008 *pixels; local 2701 *pixels; member in struct:_TIFFInfo 3138 *pixels; local [all...] |
| icon.c | 901 *pixels; 893 *pixels; local 1310 (void) WriteBlob(image,(size_t) icon_info.image_size,pixels); local [all...] |
| mat.c | 626 *pixels; 718 pixels=(unsigned char *) GetQuantumPixels(quantum_info); 727 count=ReadBlob(image,depth/8*image->columns,(char *) pixels); 734 GrayQuantum,pixels,exception); 751 Read complex pixels. 753 count=ReadBlob(image,depth/8*image->columns,(char *) pixels); 757 InsertComplexDoubleRow(image,(double *) pixels,y,0,0,exception); 759 InsertComplexFloatRow(image,(float *) pixels,y,0,0,exception); 624 *pixels; local 1401 unsigned char *pixels; local [all...] |
| /external/autotest/client/cros/graphics/ |
| drm.py | 362 pixels = [] 380 return pixels 404 pixels = _screenshot(image, fb)
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| /external/skia/include/core/ |
| SkBitmap.h | 31 and height, and a format (colortype), and a pointer to the actual pixels. 34 A const SkBitmap exposes getAddr(), which lets a caller write its pixels; 43 * Default construct creates a bitmap with zero width and height, and no pixels. 49 * Copy the settings from the src into this bitmap. If the src has pixels 51 * reference the same memory for the pixels. If a deep copy is needed, 52 * where the new bitmap has its own separate copy of the pixels, use 58 * Copy the settings from the src into this bitmap. If the src has pixels 59 * allocated, ownership of the pixels will be taken. 66 bitmap's pixels is shared with the src bitmap. 71 bitmap's pixels [all...] |
| /external/skia/src/core/ |
| SkSpecialImage.cpp | 182 // like a lazy decode or imagegenerator. PreLocked means it is flat pixels already. 206 const void* pixels = fBitmap.getPixels(); variable 207 if (pixels) { 209 pixmap->reset(info, pixels, fBitmap.rowBytes());
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| /external/skia/src/image/ |
| SkImage.cpp | 247 const void* pixels = this->peekPixels(&info, &rowBytes); local 248 if (pixels) { 250 pmap->reset(info, pixels, rowBytes);
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| /external/skia/src/utils/ |
| SkCanvasStateUtils.cpp | 69 void* pixels; // The pixels, all (height * rowBytes) of them. member in struct:SkCanvasLayerState::__anon22526::__anon22527 123 // references to the content that is referenced by this canvas (e.g. pixels) 251 layerState->raster.pixels = pmap.writable_addr(); 304 layerState.raster.pixels, (size_t) layerState.raster.rowBytes);
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| /frameworks/av/cmds/screenrecord/ |
| TextRenderer.cpp | 49 // avoid reading pixels from adjacent glyphs in the texture filter. 113 if ((FontBitmap::pixels[i] & 1) == 0) { 116 alpha = FontBitmap::pixels[i] & ~1; 119 color = FontBitmap::pixels[i] & ~1;
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| /frameworks/opt/telephony/src/java/com/android/internal/telephony/uicc/ |
| IccUtils.java | 414 int[] pixels = new int[numOfPixels]; local 425 pixels[pixelIndex++] = bitToRGB((currentByte >> bitIndex-- ) & 0x01); 431 return Bitmap.createBitmap(pixels, width, height, Bitmap.Config.ARGB_8888);
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| /development/ndk/platforms/android-9/samples/native-plasma/jni/ |
| plasma.c | 203 void* pixels = buffer->bits; local 209 uint16_t* line = (uint16_t*)pixels; 222 * for every pair of pixels. 273 pixels = (uint16_t*)pixels + buffer->stride;
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| /external/ImageMagick/www/api/ |
| stream.php | 59 <p>ReadStream() makes the image pixels available to a user supplied callback method immediately upon reading a scanline with the ReadImage() method.</p> 90 <p>WriteStream() makes the image pixels available to a user supplied callback method immediately upon writing pixel data with the WriteImage() method.</p>
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| /external/libgdx/gdx/jni/gdx2d/ |
| gdx2d.h | 66 const unsigned char* pixels;
member in struct:__anon14992
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| /external/mesa3d/src/mesa/drivers/dri/radeon/ |
| radeon_common.h | 38 const struct gl_pixelstore_attrib *pack, GLvoid * pixels);
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| /external/skia/tests/ |
| PixelRefTest.cpp | 13 static void decrement_counter_proc(void* pixels, void* ctx) { 54 // no pixels should be the same as setInfo()
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| /external/webrtc/talk/media/base/ |
| videoadapter.h | 51 // Constrain output resolution to this many pixels overall 170 bool IsMinimumFormat(int pixels);
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| /frameworks/base/libs/hwui/ |
| Texture.h | 89 GLenum format, GLenum type, const void* pixels);
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| /frameworks/native/services/surfaceflinger/RenderEngine/ |
| RenderEngine.h | 82 void readPixels(size_t l, size_t b, size_t w, size_t h, uint32_t* pixels);
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| /external/libavc/common/arm/ |
| ih264_intra_pred_luma_4x4_a9q.s | 80 @* availability of neighbouring pixels(Not used in this function) 153 @* availability of neighbouring pixels(Not used in this function) 235 @* availability of neighbouring pixels 374 @* availability of neighbouring pixels 456 @* availability of neighbouring pixels 536 @* availability of neighbouring pixels 618 @* availability of neighbouring pixels 700 @* availability of neighbouring pixels 781 @* availability of neighbouring pixels
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| /external/libgdx/backends/gdx-backend-jglfw/src/com/badlogic/gdx/backends/jglfw/ |
| JglfwGL20.java | 206 public void glReadPixels (int x, int y, int width, int height, int format, int type, Buffer pixels) {
207 GL.glReadPixels(x, y, width, height, format, type, pixels, getPosition(pixels));
227 Buffer pixels) {
228 GL.glTexImage2D(target, level, internalFormat, width, height, border, format, type, pixels, getPosition(pixels));
236 Buffer pixels) {
237 GL.glTexSubImage2D(target, level, xoffset, yoffset, width, height, format, type, pixels, getPosition(pixels));
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| /frameworks/base/graphics/java/android/graphics/ |
| Bitmap.java | 355 * to try to access its pixels, and the bitmap will not draw. 419 * how pixels are stored. This affects the quality (color depth) as 497 * <p>Copy the bitmap's pixels into the specified buffer (allocated by the 499 * hold all of the pixels (taking into account the number of bytes per 503 * that if this bitmap stores its pixels pre-multiplied 527 throw new RuntimeException("Buffer not large enough for pixels"); 539 * <p>Copy the pixels from the buffer, beginning at the current position, 540 * overwriting the bitmap's pixels. The data in the buffer is not changed 567 throw new RuntimeException("Buffer not large enough for pixels"); 581 * this bitmap's pixels into the new bitmap. If the conversion is no [all...] |
| /frameworks/native/opengl/libagl/ |
| texture.cpp | 479 uint8_t const* pixels = (uint8_t *)data + paletteSize; local 483 pixels += h * ((w * indexBits) / 8); 494 int index = 2 * (*pixels++); 500 int v = *pixels++; 518 int index = 3 * (*pixels++); 525 int v = *pixels++; 545 int index = 4 * (*pixels++); 553 int v = *pixels++; [all...] |
| /external/ImageMagick/MagickCore/ |
| threshold.c | 246 *magick_restrict pixels; 288 pixels=p; 296 channel_bias[channel]+=pixels[i]; 297 channel_sum[channel]+=pixels[i]; 298 pixels+=GetPixelChannels(image); 300 pixels+=GetPixelChannels(image)*image->columns; 325 pixels=p; 328 channel_bias[channel]+=pixels[i]; 329 pixels+=(width-1)*GetPixelChannels(image); 330 channel_sum[channel]+=pixels[i] 240 *magick_restrict pixels; local [all...] |
| quantum-export.c | 18 % MagickCore Methods to Export Quantum Pixels % 88 % pixel cache to a user supplied buffer. The pixels are returned in network 89 % byte order. MagickTrue is returned if the pixels are successfully 96 % unsigned char *magick_restrict pixels,ExceptionInfo *exception) 109 % o pixels: The components are transferred to this buffer. 116 const double pixel,unsigned char *magick_restrict pixels) 129 *pixels++=quantum[0]; 130 *pixels++=quantum[1]; 131 *pixels++=quantum[2]; 132 *pixels++=quantum[3] [all...] |
| /external/chromium-trace/catapult/telemetry/telemetry/internal/actions/ |
| pinch.js | 37 // This class zooms into or out of a page, given a number of pixels for
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