| /external/libgdx/backends/gdx-backend-moe/src/com/badlogic/gdx/backends/iosrobovm/ |
| IOSGLES30.java | 40 public native void glTexImage3D(int target, int level, int internalformat, int width, int height, int depth, int border, int format, int type, Buffer pixels);
44 public native void glTexSubImage3D(int target, int level, int xoffset, int yoffset, int zoffset, int width, int height, int depth, int format, int type, Buffer pixels);
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| IOSGLES20.java | 238 public native void glReadPixels ( int x, int y, int width, int height, int format, int type, Buffer pixels ); 264 public native void glTexImage2D ( int target, int level, int internalformat, int width, int height, int border, int format, int type, Buffer pixels ); 274 public native void glTexSubImage2D ( int target, int level, int xoffset, int yoffset, int width, int height, int format, int type, Buffer pixels );
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| /external/libgdx/backends/gdx-backend-robovm/src/com/badlogic/gdx/backends/iosrobovm/ |
| IOSGLES30.java | 24 public native void glTexImage3D(int target, int level, int internalformat, int width, int height, int depth, int border, int format, int type, Buffer pixels); 28 public native void glTexSubImage3D(int target, int level, int xoffset, int yoffset, int zoffset, int width, int height, int depth, int format, int type, Buffer pixels);
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| IOSGLES20.java | 238 public native void glReadPixels ( int x, int y, int width, int height, int format, int type, Buffer pixels ); 264 public native void glTexImage2D ( int target, int level, int internalformat, int width, int height, int border, int format, int type, Buffer pixels ); 274 public native void glTexSubImage2D ( int target, int level, int xoffset, int yoffset, int width, int height, int format, int type, Buffer pixels );
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| /external/libgdx/gdx/jni/ |
| com.badlogic.gdx.graphics.g2d.Gdx2DPixmap.cpp | 18 jobject pixel_buffer = env->NewDirectByteBuffer((void*)pixmap->pixels, pixmap->width * pixmap->height * gdx2d_bytes_per_pixel(pixmap->format));
38 jobject pixel_buffer = env->NewDirectByteBuffer((void*)pixmap->pixels, pixmap->width * pixmap->height * gdx2d_bytes_per_pixel(pixmap->format));
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| /external/mesa3d/docs/ |
| MESA_copy_sub_buffer.spec | 69 <width> and <height> indicate the size in pixels. Coordinate (0,0)
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| /external/skia/src/utils/mac/ |
| SkCreateCGImageRef.cpp | 114 // here we make a ceep copy of the pixels, since CG won't take our 138 // we initially lock it, so we can access the pixels. The bitmap will be deleted in the release 139 // proc, which will in turn unlock the pixels 247 SK_API bool SkCopyPixelsFromCGImage(const SkImageInfo& info, size_t rowBytes, void* pixels, 265 CGContextRef cg = CGBitmapContextCreate(pixels, info.width(), info.height(), bitsPerComponent, 272 // use this blend mode, to avoid having to erase the pixels first, and to avoid CG performing
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| /frameworks/base/media/mca/filterpacks/java/android/filterpacks/imageproc/ |
| AutoFixFilter.java | 276 int pixels = (width - 2 * x_border_thickness) * (height - 2 * y_border_thickness); local 293 long temp = (256 * 256 - 1l) * histArray[i] / pixels;
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| /frameworks/native/opengl/tests/gl_jni/jni/ |
| gl_code.cpp | 117 const unsigned int pixels[] = local 131 glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA, 8, 8, 0, GL_RGBA, GL_UNSIGNED_BYTE, pixels);
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| /frameworks/native/opengl/tests/tritex/ |
| tritex.cpp | 210 const unsigned int pixels[] = local 223 glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA, 8, 8, 0, GL_RGBA, GL_UNSIGNED_BYTE, pixels);
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| /prebuilts/gcc/linux-x86/host/x86_64-linux-glibc2.11-4.8/sysroot/usr/include/X11/extensions/ |
| Xfixes.h | 91 unsigned long *pixels; member in struct:__anon38072 108 unsigned long *pixels; member in struct:__anon38073
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| /prebuilts/gcc/linux-x86/host/x86_64-linux-glibc2.15-4.8/sysroot/usr/include/X11/extensions/ |
| Xfixes.h | 91 unsigned long *pixels; member in struct:__anon39930 108 unsigned long *pixels; member in struct:__anon39931
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| /external/ImageMagick/MagickCore/ |
| quantum-import.c | 18 % MagickCore Methods to Import Quantum Pixels % 89 % supplied buffer into the image pixel cache of an image. The pixels are 90 % expected in network byte order. It returns MagickTrue if the pixels are 97 % const unsigned char *magick_restrict pixels,ExceptionInfo *exception) 110 % o pixels: The pixel components are transferred from this buffer. 126 const unsigned char *magick_restrict pixels,double *pixel) 136 quantum[0]=(*pixels++); 137 quantum[1]=(*pixels++); 138 quantum[2]=(*pixels++); 139 quantum[3]=(*pixels++) [all...] |
| composite.c | 330 *pixels; 354 If pixels is NULL, y is outside overlay region. 356 pixels=(Quantum *) NULL; 367 pixels=p; 401 if ((pixels == (Quantum *) NULL) || (x < x_offset) || 442 if (p >= (pixels+channels*source_image->columns)) 443 p=pixels; 492 if (p >= (pixels+channels*source_image->columns)) 493 p=pixels; 328 *pixels; local 1217 *pixels; local 2449 *pixels; local [all...] |
| /external/libgdx/backends/gdx-backend-android/src/com/badlogic/gdx/backends/android/ |
| AndroidGL30.java | 41 int type, java.nio.Buffer pixels) { 42 if (pixels == null) GLES30.glTexImage3D(target, level, internalformat, width, height, depth, border, format, type, 0); 43 else GLES30.glTexImage3D(target, level, internalformat, width, height, depth, border, format, type, pixels); 54 int format, int type, java.nio.Buffer pixels) { 55 GLES30.glTexSubImage3D(target, level, xoffset, yoffset, zoffset, width, height, depth, format, type, pixels);
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| AndroidGL20.java | 237 public native void glReadPixels (int x, int y, int width, int height, int format, int type, Buffer pixels);
264 int type, Buffer pixels);
275 int type, Buffer pixels);
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| /external/libavc/common/arm/ |
| ih264_intra_pred_luma_8x8_a9q.s | 85 @* availability of neighbouring pixels[Not used] 170 @* availability of neighbouring pixels(Not used in this function) 243 @* availability of neighbouring pixels(Not used in this function) 323 @* availability of neighbouring pixels 434 @* availability of neighbouring pixels 527 @* availability of neighbouring pixels 618 @* availability of neighbouring pixels 738 @* availability of neighbouring pixels 856 @* availability of neighbouring pixels 957 @* availability of neighbouring pixels [all...] |
| /external/mesa3d/src/mesa/state_tracker/ |
| st_cb_texture.c | 526 GLenum format, GLenum type, const void *pixels, 530 _mesa_store_teximage(ctx, dims, texImage, format, type, pixels, unpack); 551 GLenum format, GLenum type, GLvoid *pixels, 620 pixels = _mesa_map_pbo_dest(ctx, &ctx->Pack, pixels); 631 GLvoid *dest = _mesa_image_address2d(&ctx->Pack, pixels, width, 652 GLvoid *dest = _mesa_image_address2d(&ctx->Pack, pixels, width, 687 GLenum format, GLenum type, GLvoid * pixels, 698 decompress_with_blit(ctx, format, type, pixels, texImage); 701 _mesa_get_teximage(ctx, format, type, pixels, texImage) [all...] |
| st_cb_drawpixels.c | 476 * If 'pixels' is NULL, leave the texture image data undefined. 482 const GLvoid *pixels) 501 pixels = _mesa_map_pbo_source(ctx, unpack, pixels); 502 if (!pixels) 540 pixels, /* data source */ 832 const GLvoid *pixels) 876 pixels = _mesa_map_pbo_source(ctx, &clippedUnpack, pixels); 877 assert(pixels); [all...] |
| /external/libgdx/backends/gdx-backend-lwjgl3/libs/ |
| lwjgl.jar | |
| /external/ImageMagick/coders/ |
| pcd.c | 424 const size_t scaled_width,unsigned char *pixels) 438 assert(pixels != (unsigned char *) NULL); 441 p=pixels+(height-1-y)*scaled_width+(width-1); 442 q=pixels+((height-1-y) << 1)*scaled_width+((width-1) << 1); 455 p=pixels+((size_t) y << 1)*scaled_width; 470 p=pixels+(2*height-2)*scaled_width; 471 q=pixels+(2*height-1)*scaled_width; [all...] |
| /external/deqp/framework/opengl/simplereference/ |
| sglrContextWrapper.hpp | 142 void glReadPixels (int x, int y, int width, int height, deUint32 format, deUint32 type, void* pixels); 155 void glTexImage1D (deUint32 target, int level, int internalformat, int width, int border, deUint32 format, deUint32 type, const void* pixels); 156 void glTexImage2D (deUint32 target, int level, int internalformat, int width, int height, int border, deUint32 format, deUint32 type, const void* pixels); 161 void glTexSubImage1D (deUint32 target, int level, int xoffset, int width, deUint32 format, deUint32 type, const void* pixels); 162 void glTexSubImage2D (deUint32 target, int level, int xoffset, int yoffset, int width, int height, deUint32 format, deUint32 type, const void* pixels); 196 void glTexImage3D (deUint32 target, int level, int internalformat, int width, int height, int depth, int border, deUint32 format, deUint32 type, const void* pixels); 197 void glTexSubImage3D (deUint32 target, int level, int xoffset, int yoffset, int zoffset, int width, int height, int depth, deUint32 format, deUint32 type, const void* pixels);
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| /external/skia/gm/ |
| bleed.cpp | 37 logically where each check has as many pixels as is necessary to fill the interior. The rect 179 SkAutoTMalloc<PIXEL_TYPE> pixels(rowBytes*(height + kYPad)); 181 PIXEL_TYPE* scanline = pixels.get(); 240 desc, SkBudgeted::kYes, pixels.get(), rowBytes)); 342 void drawPixels(SkCanvas* canvas, const TestPixels& pixels, const SkRect& src, 345 if (TestPixels::kBitmap == pixels.fType) { 346 canvas->drawBitmapRect(pixels.fBitmap, src, dst, paint, constraint); 348 canvas->drawImageRect(pixels.fImage, src, dst, paint, constraint); 443 // We don't create pixels in an onOnceBeforeDraw() override because we want access to
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| /prebuilts/misc/windows/sdl2/test/ |
| testautomation_render.c | 938 * @brief Compares screen pixels with image pixels. Helper function. 952 Uint8 *pixels; local 955 /* Read pixels. */ 956 pixels = (Uint8 *)SDL_malloc(4*TESTRENDER_SCREEN_W*TESTRENDER_SCREEN_H); 957 SDLTest_AssertCheck(pixels != NULL, "Validate allocated temp pixel buffer"); 958 if (pixels == NULL) return; 965 result = SDL_RenderReadPixels(renderer, &rect, RENDER_COMPARE_FORMAT, pixels, 80*4 ); 969 testSurface = SDL_CreateRGBSurfaceFrom(pixels, TESTRENDER_SCREEN_W, TESTRENDER_SCREEN_H, 32, TESTRENDER_SCREEN_W*4, 978 SDL_free(pixels); [all...] |
| /external/skia/src/core/ |
| SkBitmap.cpp | 65 // way to track changes to raw pixels across multiple SkBitmaps. 169 void* p = fPixelRef->pixels(); 349 static void invoke_release_proc(void (*proc)(void* pixels, void* ctx), void* pixels, void* ctx) { 351 proc(pixels, ctx); 355 bool SkBitmap::installPixels(const SkImageInfo& requestedInfo, void* pixels, size_t rb, 359 invoke_release_proc(releaseProc, pixels, context); 363 if (nullptr == pixels) { 364 invoke_release_proc(releaseProc, pixels, context); 371 SkPixelRef* pr = SkMallocPixelRef::NewWithProc(correctedInfo, rb, ct, pixels, releaseProc [all...] |