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  /external/libgdx/backends/gdx-backend-moe/src/com/badlogic/gdx/backends/iosrobovm/
IOSGLES30.java 40 public native void glTexImage3D(int target, int level, int internalformat, int width, int height, int depth, int border, int format, int type, Buffer pixels);
44 public native void glTexSubImage3D(int target, int level, int xoffset, int yoffset, int zoffset, int width, int height, int depth, int format, int type, Buffer pixels);
IOSGLES20.java 238 public native void glReadPixels ( int x, int y, int width, int height, int format, int type, Buffer pixels );
264 public native void glTexImage2D ( int target, int level, int internalformat, int width, int height, int border, int format, int type, Buffer pixels );
274 public native void glTexSubImage2D ( int target, int level, int xoffset, int yoffset, int width, int height, int format, int type, Buffer pixels );
  /external/libgdx/backends/gdx-backend-robovm/src/com/badlogic/gdx/backends/iosrobovm/
IOSGLES30.java 24 public native void glTexImage3D(int target, int level, int internalformat, int width, int height, int depth, int border, int format, int type, Buffer pixels);
28 public native void glTexSubImage3D(int target, int level, int xoffset, int yoffset, int zoffset, int width, int height, int depth, int format, int type, Buffer pixels);
IOSGLES20.java 238 public native void glReadPixels ( int x, int y, int width, int height, int format, int type, Buffer pixels );
264 public native void glTexImage2D ( int target, int level, int internalformat, int width, int height, int border, int format, int type, Buffer pixels );
274 public native void glTexSubImage2D ( int target, int level, int xoffset, int yoffset, int width, int height, int format, int type, Buffer pixels );
  /external/libgdx/gdx/jni/
com.badlogic.gdx.graphics.g2d.Gdx2DPixmap.cpp 18 jobject pixel_buffer = env->NewDirectByteBuffer((void*)pixmap->pixels, pixmap->width * pixmap->height * gdx2d_bytes_per_pixel(pixmap->format));
38 jobject pixel_buffer = env->NewDirectByteBuffer((void*)pixmap->pixels, pixmap->width * pixmap->height * gdx2d_bytes_per_pixel(pixmap->format));
  /external/mesa3d/docs/
MESA_copy_sub_buffer.spec 69 <width> and <height> indicate the size in pixels. Coordinate (0,0)
  /external/skia/src/utils/mac/
SkCreateCGImageRef.cpp 114 // here we make a ceep copy of the pixels, since CG won't take our
138 // we initially lock it, so we can access the pixels. The bitmap will be deleted in the release
139 // proc, which will in turn unlock the pixels
247 SK_API bool SkCopyPixelsFromCGImage(const SkImageInfo& info, size_t rowBytes, void* pixels,
265 CGContextRef cg = CGBitmapContextCreate(pixels, info.width(), info.height(), bitsPerComponent,
272 // use this blend mode, to avoid having to erase the pixels first, and to avoid CG performing
  /frameworks/base/media/mca/filterpacks/java/android/filterpacks/imageproc/
AutoFixFilter.java 276 int pixels = (width - 2 * x_border_thickness) * (height - 2 * y_border_thickness); local
293 long temp = (256 * 256 - 1l) * histArray[i] / pixels;
  /frameworks/native/opengl/tests/gl_jni/jni/
gl_code.cpp 117 const unsigned int pixels[] = local
131 glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA, 8, 8, 0, GL_RGBA, GL_UNSIGNED_BYTE, pixels);
  /frameworks/native/opengl/tests/tritex/
tritex.cpp 210 const unsigned int pixels[] = local
223 glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA, 8, 8, 0, GL_RGBA, GL_UNSIGNED_BYTE, pixels);
  /prebuilts/gcc/linux-x86/host/x86_64-linux-glibc2.11-4.8/sysroot/usr/include/X11/extensions/
Xfixes.h 91 unsigned long *pixels; member in struct:__anon38072
108 unsigned long *pixels; member in struct:__anon38073
  /prebuilts/gcc/linux-x86/host/x86_64-linux-glibc2.15-4.8/sysroot/usr/include/X11/extensions/
Xfixes.h 91 unsigned long *pixels; member in struct:__anon39930
108 unsigned long *pixels; member in struct:__anon39931
  /external/ImageMagick/MagickCore/
quantum-import.c 18 % MagickCore Methods to Import Quantum Pixels %
89 % supplied buffer into the image pixel cache of an image. The pixels are
90 % expected in network byte order. It returns MagickTrue if the pixels are
97 % const unsigned char *magick_restrict pixels,ExceptionInfo *exception)
110 % o pixels: The pixel components are transferred from this buffer.
126 const unsigned char *magick_restrict pixels,double *pixel)
136 quantum[0]=(*pixels++);
137 quantum[1]=(*pixels++);
138 quantum[2]=(*pixels++);
139 quantum[3]=(*pixels++)
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composite.c 330 *pixels;
354 If pixels is NULL, y is outside overlay region.
356 pixels=(Quantum *) NULL;
367 pixels=p;
401 if ((pixels == (Quantum *) NULL) || (x < x_offset) ||
442 if (p >= (pixels+channels*source_image->columns))
443 p=pixels;
492 if (p >= (pixels+channels*source_image->columns))
493 p=pixels;
328 *pixels; local
1217 *pixels; local
2449 *pixels; local
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  /external/libgdx/backends/gdx-backend-android/src/com/badlogic/gdx/backends/android/
AndroidGL30.java 41 int type, java.nio.Buffer pixels) {
42 if (pixels == null) GLES30.glTexImage3D(target, level, internalformat, width, height, depth, border, format, type, 0);
43 else GLES30.glTexImage3D(target, level, internalformat, width, height, depth, border, format, type, pixels);
54 int format, int type, java.nio.Buffer pixels) {
55 GLES30.glTexSubImage3D(target, level, xoffset, yoffset, zoffset, width, height, depth, format, type, pixels);
AndroidGL20.java 237 public native void glReadPixels (int x, int y, int width, int height, int format, int type, Buffer pixels);
264 int type, Buffer pixels);
275 int type, Buffer pixels);
  /external/libavc/common/arm/
ih264_intra_pred_luma_8x8_a9q.s 85 @* availability of neighbouring pixels[Not used]
170 @* availability of neighbouring pixels(Not used in this function)
243 @* availability of neighbouring pixels(Not used in this function)
323 @* availability of neighbouring pixels
434 @* availability of neighbouring pixels
527 @* availability of neighbouring pixels
618 @* availability of neighbouring pixels
738 @* availability of neighbouring pixels
856 @* availability of neighbouring pixels
957 @* availability of neighbouring pixels
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  /external/mesa3d/src/mesa/state_tracker/
st_cb_texture.c 526 GLenum format, GLenum type, const void *pixels,
530 _mesa_store_teximage(ctx, dims, texImage, format, type, pixels, unpack);
551 GLenum format, GLenum type, GLvoid *pixels,
620 pixels = _mesa_map_pbo_dest(ctx, &ctx->Pack, pixels);
631 GLvoid *dest = _mesa_image_address2d(&ctx->Pack, pixels, width,
652 GLvoid *dest = _mesa_image_address2d(&ctx->Pack, pixels, width,
687 GLenum format, GLenum type, GLvoid * pixels,
698 decompress_with_blit(ctx, format, type, pixels, texImage);
701 _mesa_get_teximage(ctx, format, type, pixels, texImage)
    [all...]
st_cb_drawpixels.c 476 * If 'pixels' is NULL, leave the texture image data undefined.
482 const GLvoid *pixels)
501 pixels = _mesa_map_pbo_source(ctx, unpack, pixels);
502 if (!pixels)
540 pixels, /* data source */
832 const GLvoid *pixels)
876 pixels = _mesa_map_pbo_source(ctx, &clippedUnpack, pixels);
877 assert(pixels);
    [all...]
  /external/libgdx/backends/gdx-backend-lwjgl3/libs/
lwjgl.jar 
  /external/ImageMagick/coders/
pcd.c 424 const size_t scaled_width,unsigned char *pixels)
438 assert(pixels != (unsigned char *) NULL);
441 p=pixels+(height-1-y)*scaled_width+(width-1);
442 q=pixels+((height-1-y) << 1)*scaled_width+((width-1) << 1);
455 p=pixels+((size_t) y << 1)*scaled_width;
470 p=pixels+(2*height-2)*scaled_width;
471 q=pixels+(2*height-1)*scaled_width;
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  /external/deqp/framework/opengl/simplereference/
sglrContextWrapper.hpp 142 void glReadPixels (int x, int y, int width, int height, deUint32 format, deUint32 type, void* pixels);
155 void glTexImage1D (deUint32 target, int level, int internalformat, int width, int border, deUint32 format, deUint32 type, const void* pixels);
156 void glTexImage2D (deUint32 target, int level, int internalformat, int width, int height, int border, deUint32 format, deUint32 type, const void* pixels);
161 void glTexSubImage1D (deUint32 target, int level, int xoffset, int width, deUint32 format, deUint32 type, const void* pixels);
162 void glTexSubImage2D (deUint32 target, int level, int xoffset, int yoffset, int width, int height, deUint32 format, deUint32 type, const void* pixels);
196 void glTexImage3D (deUint32 target, int level, int internalformat, int width, int height, int depth, int border, deUint32 format, deUint32 type, const void* pixels);
197 void glTexSubImage3D (deUint32 target, int level, int xoffset, int yoffset, int zoffset, int width, int height, int depth, deUint32 format, deUint32 type, const void* pixels);
  /external/skia/gm/
bleed.cpp 37 logically where each check has as many pixels as is necessary to fill the interior. The rect
179 SkAutoTMalloc<PIXEL_TYPE> pixels(rowBytes*(height + kYPad));
181 PIXEL_TYPE* scanline = pixels.get();
240 desc, SkBudgeted::kYes, pixels.get(), rowBytes));
342 void drawPixels(SkCanvas* canvas, const TestPixels& pixels, const SkRect& src,
345 if (TestPixels::kBitmap == pixels.fType) {
346 canvas->drawBitmapRect(pixels.fBitmap, src, dst, paint, constraint);
348 canvas->drawImageRect(pixels.fImage, src, dst, paint, constraint);
443 // We don't create pixels in an onOnceBeforeDraw() override because we want access to
  /prebuilts/misc/windows/sdl2/test/
testautomation_render.c 938 * @brief Compares screen pixels with image pixels. Helper function.
952 Uint8 *pixels; local
955 /* Read pixels. */
956 pixels = (Uint8 *)SDL_malloc(4*TESTRENDER_SCREEN_W*TESTRENDER_SCREEN_H);
957 SDLTest_AssertCheck(pixels != NULL, "Validate allocated temp pixel buffer");
958 if (pixels == NULL) return;
965 result = SDL_RenderReadPixels(renderer, &rect, RENDER_COMPARE_FORMAT, pixels, 80*4 );
969 testSurface = SDL_CreateRGBSurfaceFrom(pixels, TESTRENDER_SCREEN_W, TESTRENDER_SCREEN_H, 32, TESTRENDER_SCREEN_W*4,
978 SDL_free(pixels);
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  /external/skia/src/core/
SkBitmap.cpp 65 // way to track changes to raw pixels across multiple SkBitmaps.
169 void* p = fPixelRef->pixels();
349 static void invoke_release_proc(void (*proc)(void* pixels, void* ctx), void* pixels, void* ctx) {
351 proc(pixels, ctx);
355 bool SkBitmap::installPixels(const SkImageInfo& requestedInfo, void* pixels, size_t rb,
359 invoke_release_proc(releaseProc, pixels, context);
363 if (nullptr == pixels) {
364 invoke_release_proc(releaseProc, pixels, context);
371 SkPixelRef* pr = SkMallocPixelRef::NewWithProc(correctedInfo, rb, ct, pixels, releaseProc
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