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  /external/skia/src/opts/
SkBlitRow_opts_SSE2.cpp 44 // Load 4 pixels each of src and dest.
96 // Load 4 pixels
156 // Load 16 source pixels.
166 // All 16 source pixels are fully transparent. There's nothing to do!
172 // All 16 source pixels are fully opaque. There's no need to read dst or blend it.
179 // The general slow case: do the blend for all 16 pixels.
186 // Wrap up the last <= 15 pixels.
216 // Load 4 pixels each of src and dest.
246 // Check if we have enough pixels to run SIMD
256 // Align dst to an even 16 byte address (0-7 pixels)
266 __m128i pixels = _mm_load_si128(dst_wide); local
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  /external/skia/src/ports/
SkImageDecoder_WIC.cpp 232 //Copy the pixels into the bitmap.
238 nullptr, //Get all the pixels
324 uint8_t* pixels = reinterpret_cast<uint8_t*>(bitmap->getPixels()); local
327 uint8_t* bytes = pixels + y * bitmap->rowBytes() + x * bitmap->bytesPerPixel();
418 //Write the pixels into the frame.
  /external/skia/tests/
SkColor4fTest.cpp 105 const SkPMColor pixels[] {
111 SkAutoTUnref<SkImage> image(SkImage::NewRasterCopy(info, pixels, sizeof(SkPMColor) * 2));
PathOpsSkpClipTest.cpp 949 SkTDArray<SortByPixel*> pixels; local
952 *pixels.append() = (SortByPixel*) &allResults[index];
956 if (pixels.count()) {
957 SkTQSort<SortByPixel>(pixels.begin(), pixels.end() - 1);
959 *state.fPixelWorst.append() = *pixels[allCount - inner - 1];
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  /frameworks/native/opengl/tests/gl_basic/
gl_basic.cpp 317 const unsigned int pixels[] =
331 glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA, 8, 8, 0, GL_RGBA, GL_UNSIGNED_BYTE, pixels);
  /frameworks/native/opengl/tests/gl_perf/
fill_common.cpp 125 double pixels = (gWidth * gHeight) * count; local
126 double mpps = pixels / delta / 1000000;
  /sdk/eclipse/plugins/com.android.ide.eclipse.tests/unittests/com/android/ide/common/layout/
LayoutTestBase.java 340 public int screenToLayout(int pixels) {
342 return pixels;
  /development/samples/ApiDemos/src/com/example/android/apis/graphics/spritetext/
MatrixTrackingGL.java 537 int type, Buffer pixels) {
538 mgl.glReadPixels(x, y, width, height, format, type, pixels);
624 Buffer pixels) {
626 format, type, pixels);
647 Buffer pixels) {
649 format, type, pixels);
  /external/ImageMagick/www/api/
transform.php 240 <p>FlipImage() creates a vertical mirror image by reflecting the pixels around the central x-axis.</p>
266 <p>FlopImage() creates a horizontal mirror image by reflecting the pixels around the central y-axis.</p>
327 <p>ShaveImage() shaves pixels from the image edges. It allocates the memory necessary for the new Image structure and returns a pointer to the new image.</p>
472 <p>TransposeImage() creates a horizontal mirror image by reflecting the pixels around the central y-axis while rotating them by 90 degrees.</p>
498 <p>TransverseImage() creates a vertical mirror image by reflecting the pixels around the central x-axis while rotating them by 270 degrees.</p>
524 <p>TrimImage() trims pixels from the image edges. It allocates the memory necessary for the new Image structure and returns a pointer to the new image.</p>
fx.php 154 <dd>the standard deviation of the Gaussian, in pixels. </dd>
261 <p>ImplodeImage() creates a new image that is a copy of an existing one with the image pixels "implode" by the specified percentage. It allocates the memory necessary for the new Image structure and returns a pointer to the new image.</p>
471 <dd>the standard deviation of the Gaussian, in pixels. </dd>
510 <dd>the radius of the Gaussian, in pixels, not counting the center pixel. </dd>
514 <dd>the standard deviation of the Gaussian, in pixels. </dd>
622 <dd>amount, in pixels, by which the left image is offset to the right of the right image. </dd>
626 <dd>amount, in pixels, by which the left image is offset to the bottom of the right image. </dd>
634 <p>SwirlImage() swirls the pixels about the center of the image, where degrees indicates the sweep of the arc through which each pixel is moved. You get a more dramatic effect as the degrees move from 1 to 360.</p>
730 <dd>the standard deviation of the Gaussian, in pixels. </dd>
744 <p>WaveImage() creates a "ripple" effect in the image by shifting the pixels vertically along a sine wave whose amplitude and wavelength is specified by the given parameters.< (…)
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  /external/deqp/modules/gles3/functional/
es3fOcclusionQueryTests.cpp 387 tcu::Surface pixels(renderTarget.getWidth(), renderTarget.getHeight());
388 glu::readPixels(m_context.getRenderContext(), 0, 0, pixels.getAccess());
391 int width = pixels.getWidth();
392 int height = pixels.getHeight();
398 if (pixels.getPixel(x,y).getRed() != 0)
424 log << tcu::TestLog::Image("Result image", "Result image", pixels);
  /external/libgdx/backends/gdx-backends-gwt/src/com/badlogic/gdx/backends/gwt/
GwtGL20Debug.java 263 public void glReadPixels (int x, int y, int width, int height, int format, int type, Buffer pixels) {
265 super.glReadPixels(x, y, width, height, format, type, pixels);
299 Buffer pixels) {
301 super.glTexImage2D(target, level, internalformat, width, height, border, format, type, pixels);
314 Buffer pixels) {
316 super.glTexSubImage2D(target, level, xoffset, yoffset, width, height, format, type, pixels);
  /external/libgdx/gdx/src/com/badlogic/gdx/graphics/profiling/
GL20Profiler.java 292 public void glReadPixels (int x, int y, int width, int height, int format, int type, Buffer pixels) {
294 gl20.glReadPixels(x, y, width, height, format, type, pixels);
328 Buffer pixels) {
330 gl20.glTexImage2D(target, level, internalformat, width, height, border, format, type, pixels);
343 Buffer pixels) {
345 gl20.glTexSubImage2D(target, level, xoffset, yoffset, width, height, format, type, pixels);
GL30Profiler.java 293 public void glReadPixels (int x, int y, int width, int height, int format, int type, Buffer pixels) {
295 gl30.glReadPixels(x, y, width, height, format, type, pixels);
329 Buffer pixels) {
331 gl30.glTexImage2D(target, level, internalformat, width, height, border, format, type, pixels);
344 Buffer pixels) {
346 gl30.glTexSubImage2D(target, level, xoffset, yoffset, width, height, format, type, pixels);
1241 int type, Buffer pixels) {
1243 gl30.glTexImage3D(target, level, internalformat, width, height, depth, border, format, type, pixels);
1257 int format, int type, Buffer pixels) {
1259 gl30.glTexSubImage3D(target, level, xoffset, yoffset, zoffset, width, height, depth, format, type, pixels);
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  /frameworks/base/core/java/android/widget/
Spinner.java 363 * Set a vertical offset in pixels for the spinner's popup window of choices.
366 * @param pixels Vertical offset in pixels
370 public void setDropDownVerticalOffset(int pixels) {
371 mPopup.setVerticalOffset(pixels);
375 * Get the configured vertical offset in pixels for the spinner's popup window of choices.
378 * @return Vertical offset in pixels
387 * Set a horizontal offset in pixels for the spinner's popup window of choices.
390 * @param pixels Horizontal offset in pixels
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Switch.java 418 * @param pixels Amount of padding in pixels
422 public void setSwitchPadding(int pixels) {
423 mSwitchPadding = pixels;
430 * @return Amount of padding in pixels
439 * Set the minimum width of the switch in pixels. The switch's width will be the maximum
442 * @param pixels Minimum width of the switch in pixels
446 public void setSwitchMinWidth(int pixels) {
447 mSwitchMinWidth = pixels;
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  /frameworks/native/opengl/tools/glgen/specs/gles11/
GLES10.spec 82 void glReadPixels ( GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, GLvoid *pixels )
99 void glTexImage2D ( GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLint border, GLenum format, GLenum type, const GLvoid *pixels )
102 void glTexSubImage2D ( GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid *pixels )
GLES20.spec 94 void glReadPixels ( GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, GLvoid *pixels )
107 void glTexImage2D ( GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLint border, GLenum format, GLenum type, const GLvoid *pixels )
112 void glTexSubImage2D ( GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid *pixels )
  /frameworks/support/v7/appcompat/src/android/support/v7/widget/
SwitchCompat.java 388 * @param pixels Amount of padding in pixels
392 public void setSwitchPadding(int pixels) {
393 mSwitchPadding = pixels;
400 * @return Amount of padding in pixels
409 * Set the minimum width of the switch in pixels. The switch's width will be the maximum
412 * @param pixels Minimum width of the switch in pixels
416 public void setSwitchMinWidth(int pixels) {
417 mSwitchMinWidth = pixels;
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  /external/libgdx/backends/gdx-backend-lwjgl/libs/
lwjgl.jar 
  /device/generic/goldfish-opengl/system/GLESv2_enc/
gl2_entry.cpp 101 void glReadPixels(GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, GLvoid* pixels);
114 void glTexImage2D(GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLint border, GLenum format, GLenum type, const GLvoid* pixels);
119 void glTexSubImage2D(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid* pixels);
157 void glTexImage3DOES(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const GLvoid* pixels);
158 void glTexSubImage3DOES(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const GLvoid* pixels);
786 void glReadPixels(GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, GLvoid* pixels)
789 ctx->glReadPixels(ctx, x, y, width, height, format, type, pixels);
864 void glTexImage2D(GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLint border, GLenum format, GLenum type, const GLvoid* pixels)
867 ctx->glTexImage2D(ctx, target, level, internalformat, width, height, border, format, type, pixels);
894 void glTexSubImage2D(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid* pixels)
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  /external/ImageMagick/tests/
validate.c 2036 *pixels; local
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  /external/mesa3d/src/mesa/main/
teximage.c     [all...]
  /external/skia/include/gpu/gl/
GrGLFunctions.h 127 typedef GrGLvoid (GR_GL_FUNCTION_TYPE* GrGLReadPixelsProc)(GrGLint x, GrGLint y, GrGLsizei width, GrGLsizei height, GrGLenum format, GrGLenum type, GrGLvoid* pixels);
146 typedef GrGLvoid (GR_GL_FUNCTION_TYPE* GrGLTexImage2DProc)(GrGLenum target, GrGLint level, GrGLint internalformat, GrGLsizei width, GrGLsizei height, GrGLint border, GrGLenum format, GrGLenum type, const GrGLvoid* pixels);
151 typedef GrGLvoid (GR_GL_FUNCTION_TYPE* GrGLTexSubImage2DProc)(GrGLenum target, GrGLint level, GrGLint xoffset, GrGLint yoffset, GrGLsizei width, GrGLsizei height, GrGLenum format, GrGLenum type, const GrGLvoid* pixels);
244 typedef GrGLvoid (GR_GL_FUNCTION_TYPE* GrGLTextureImage1DProc)(GrGLuint texture, GrGLenum target, GrGLint level, GrGLint GrGLinternalformat, GrGLsizei width, GrGLint border, GrGLenum format, GrGLenum type, const GrGLvoid *pixels);
245 typedef GrGLvoid (GR_GL_FUNCTION_TYPE* GrGLTextureImage2DProc)(GrGLuint texture, GrGLenum target, GrGLint level, GrGLint GrGLinternalformat, GrGLsizei width, GrGLsizei height, GrGLint border, GrGLenum format, GrGLenum type, const GrGLvoid *pixels);
246 typedef GrGLvoid (GR_GL_FUNCTION_TYPE* GrGLTextureSubImage1DProc)(GrGLuint texture, GrGLenum target, GrGLint level, GrGLint xoffset, GrGLsizei width, GrGLenum format, GrGLenum type, const GrGLvoid *pixels);
247 typedef GrGLvoid (GR_GL_FUNCTION_TYPE* GrGLTextureSubImage2DProc)(GrGLuint texture, GrGLenum target, GrGLint level, GrGLint xoffset, GrGLint yoffset, GrGLsizei width, GrGLsizei height, GrGLenum format, GrGLenum type, const GrGLvoid *pixels);
252 typedef GrGLvoid (GR_GL_FUNCTION_TYPE* GrGLGetTextureImageProc)(GrGLuint texture, GrGLenum target, GrGLint level, GrGLenum format, GrGLenum type, GrGLvoid *pixels);
258 typedef GrGLvoid (GR_GL_FUNCTION_TYPE* GrGLTextureImage3DProc)(GrGLuint texture, GrGLenum target, GrGLint level, GrGLint GrGLinternalformat, GrGLsizei width, GrGLsizei height, GrGLsizei depth, GrGLint border, GrGLenum format, GrGLenum type, const GrGLvoid *pixels);
259 typedef GrGLvoid (GR_GL_FUNCTION_TYPE* GrGLTextureSubImage3DProc)(GrGLuint texture, GrGLenum target, GrGLint level, GrGLint xoffset, GrGLint yoffset, GrGLint zoffset, GrGLsizei width, GrGLsizei height, GrGLsizei depth, GrGLenum format, GrGLenum type, const GrGLvoid *pixels);
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  /external/skia/src/core/
SkDraw.cpp 139 typedef void (*BitmapXferProc)(void* pixels, size_t bytes, uint32_t data);
141 static void D_Clear_BitmapXferProc(void* pixels, size_t bytes, uint32_t) {
142 sk_bzero(pixels, bytes);
147 static void D32_Src_BitmapXferProc(void* pixels, size_t bytes, uint32_t data) {
148 sk_memset32((uint32_t*)pixels, data, SkToInt(bytes >> 2));
151 static void D16_Src_BitmapXferProc(void* pixels, size_t bytes, uint32_t data) {
152 sk_memset16((uint16_t*)pixels, data, SkToInt(bytes >> 1));
155 static void DA8_Src_BitmapXferProc(void* pixels, size_t bytes, uint32_t data) {
156 memset(pixels, data, bytes);
244 uint8_t* pixels = (uint8_t*)dst.writable_addr() local
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