/external/ImageMagick/coders/ |
cin.c | 396 *pixels; 765 pixels=(const unsigned char *) ReadBlobStream(image,length, 770 quantum_type,pixels,exception); 941 *pixels; 391 *pixels; local 933 *pixels; local [all...] |
png.c | 175 /* Macros for left-bit-replication to ensure that pixels 330 /* LBR03: Replicate top 3 bits (only used with opaque pixels during 6665 *pixels; local 6818 *pixels; local [all...] |
/external/ImageMagick/www/api/ |
quantize.php | 61 <p>For purposes of color allocation, an image is a set of n pixels, where each pixel is a point in RGB space. RGB space is a 3-dimensional vector space, and each pixel, Pi, is defined by an ordered triple of red, green, and blue coordinates, (Ri, Gi, Bi).</p> 80 n1: Number of pixels whose color is contained in the RGB cube which 84 <p>n2: Number of pixels whose color is not represented in a node at lower depth in the tree; initially, n2 = 0 for all nodes except leaves of the tree.</p> 86 <p>Sr, Sg, Sb: Sums of the red, green, and blue component values for all pixels not classified at a lower depth. The combination of these sums and n2 will ultimately characterize the mean color of a set of pixels represented by this node.</p> 101 <dd> For each node, n2 pixels exist for which that node represents the smallest volume in RGB space containing those pixel's colors. When n2 > 0 the node will uniquely define a color in the output image. At the beginning of reduction, n2 = 0 for all nodes except a the leaves of the tree which represent colors present in the input image. </dd> 103 <dd> The other pixel count, n1, indicates the total number of colors within the cubic volume which the node represents. This includes n1 - n2 pixels whose colors should be defined by nodes at a lower level in the tree. </dd> 110 <dd> First, the assignment phase makes one pass over the pruned color description tree to establish the image's color map. For each node with n2 > 0, it divides Sr, Sg, and Sb by n2 . This produces the mean color of all pixels that classify no lower than this node. Each of these colors becomes an entry in the color map. </dd> 217 <p>GetImageQuantizeError() measures the difference between the original and quantized images. This difference is the total quantization error. The error is computed by summing over all pixels in an image the distance squared in RGB space between each reference pixel value and its quantized value. These values are computed:</p>
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/external/ImageMagick/MagickCore/ |
opencl.c | 485 % Quantum *pixels,const MagickSizeType length) 491 % o pixels: the pixel buffer of the image. 498 Quantum *pixels,const MagickSizeType length) 515 info->pixels=pixels; 517 CL_MEM_READ_WRITE | CL_MEM_USE_HOST_PTR,(size_t) length,(void *) pixels, 1412 *pixels; local [all...] |
constitute.c | 99 % pixels to be normalized [0..1], otherwise [0..QuantumRange]. For example, to 102 % image = ConstituteImage(640,480,"RGB",CharPixel,pixels,&exception); 107 % const char *map,const StorageType storage,const void *pixels, 112 % o columns: width in pixels of the image. 114 % o rows: height in pixels of the image. 122 % o storage: Define the data type of the pixels. Float and double types are 127 % o pixels: This array of values contain the pixel components as defined by 135 const char *map,const StorageType storage,const void *pixels, 149 assert(pixels != (void *) NULL); 160 status=ImportImagePixels(image,0,0,columns,rows,map,storage,pixels,exception) 201 magick_unreferenced(pixels); variable [all...] |
profile.c | 325 % image and the image pixels are not transformed. Otherwise, the colorspace 327 % pixels and the new profile is associated with the image. 349 static unsigned short **DestroyPixelThreadSet(unsigned short **pixels) 354 assert(pixels != (unsigned short **) NULL); 356 if (pixels[i] != (unsigned short *) NULL) 357 pixels[i]=(unsigned short *) RelinquishMagickMemory(pixels[i]); 358 pixels=(unsigned short **) RelinquishMagickMemory(pixels); 359 return(pixels); 360 **pixels; local [all...] |
distribute-cache.c | 47 % store or retrieve pixels. 622 Read distributed pixel cache pixels. 742 Write distributed pixel cache pixels. [all...] |
/external/opencv3/modules/core/src/ |
opengl.cpp | 846 Impl(GLint internalFormat, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid* pixels, bool autoRelease); 849 void copyFrom(GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid *pixels); 850 void copyTo(GLenum format, GLenum type, GLvoid* pixels) const; 880 cv::ogl::Texture2D::Impl::Impl(GLint internalFormat, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid* pixels, bool autoRelease) : texId_(0), autoRelease_(autoRelease) 893 gl::TexImage2D(gl::TEXTURE_2D, 0, internalFormat, width, height, 0, format, type, pixels); 906 void cv::ogl::Texture2D::Impl::copyFrom(GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid *pixels) 914 gl::TexSubImage2D(gl::TEXTURE_2D, 0, 0, 0, width, height, format, type, pixels); 921 void cv::ogl::Texture2D::Impl::copyTo(GLenum format, GLenum type, GLvoid* pixels) const 929 gl::GetTexImage(gl::TEXTURE_2D, 0, format, type, pixels); [all...] |
/external/libgdx/backends/gdx-backends-gwt/src/com/google/gwt/webgl/client/ |
WebGLRenderingContext.java | 829 public final native void readPixels (int x, int y, int width, int height, int format, int type, ArrayBufferView pixels) /*-{
830 this.readPixels(x, y, width, height, format, type, pixels);
874 int type, ArrayBufferView pixels) /*-{
876 format, type, pixels);
879 public final native void texImage2D (int target, int level, int internalformat, int format, int type, ImageData pixels) /*-{
880 this.texImage2D(target, level, internalformat, format, type, pixels);
[all...] |
/external/libvncserver/webclients/novnc/include/ |
display.js | 456 changeCursor: function (pixels, mask, hotx, hoty, w, h) { 463 Display.changeCursor(this._target, pixels, mask, hotx, hoty, w, h); 465 Display.changeCursor(this._target, pixels, mask, hotx, hoty, w, h, this._colourMap); 640 Display.changeCursor = function (target, pixels, mask, hotx, hoty, w0, h0, cmap) { 711 var rgb = cmap[pixels[idx]];
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/frameworks/support/v8/renderscript/jni/ |
android_renderscript_RenderScript.cpp | 1080 void *pixels = NULL; local 1100 void *pixels = NULL; local 1118 void *pixels = NULL; local 1141 void *pixels = NULL; local 1159 void *pixels = NULL; local [all...] |
/external/deqp/framework/opengl/ |
gluCallLogWrapper.inl | [all...] |
/external/deqp/framework/opengl/wrapper/ |
glwApi.inl | [all...] |
glwFunctionTypes.inl | 210 typedef GLW_APICALL void (GLW_APIENTRY* glGetCompressedTextureImageFunc) (GLuint texture, GLint level, GLsizei bufSize, void *pixels); 211 typedef GLW_APICALL void (GLW_APIENTRY* glGetCompressedTextureSubImageFunc) (GLuint texture, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLsizei bufSize, void *pixels); [all...] |
/external/libgdx/extensions/gdx-tools/src/com/badlogic/gdx/tools/texturepacker/ |
ImageProcessor.java | 145 // Strip ".9" from file name, read ninepatch split pixels, and strip ninepatch split pixels. 149 // Strip split pixels. 280 // Ensure pixels after the end are not invalid. 330 // Ensure pixels after the end are not invalid. 381 /** Hunts for the start or end of a sequence of split pixels. Begins searching at (startX, startY) then follows along the x or y 425 int[] pixels = new int[width]; local 427 raster.getDataElements(0, y, width, 1, pixels); 429 hash(digest, pixels[x]);
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/external/libgdx/gdx/src/com/badlogic/gdx/graphics/ |
GL20.java | 408 public void glReadPixels (int x, int y, int width, int height, int format, int type, Buffer pixels);
419 Buffer pixels);
424 Buffer pixels);
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/external/libvpx/libvpx/vpx_dsp/arm/ |
intrapred_neon_asm.asm | 303 ; Load above 4 pixels 352 ; Load above 8 pixels 421 ; Load above 8 pixels 514 ; Load above 32 pixels 518 ; preload 8 left pixels 618 vld1.8 {d0}, [r3]! ; preload 8 left pixels
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/external/opencv3/modules/videoio/src/ |
cap_dshow.cpp | 310 VI.getPixels(device1, yourBuffer1, false, false); //fills pixels as a BGR (for openCV) unsigned char array - no flipping 311 VI.getPixels(device1, yourBuffer2, true, true); //fills pixels as a RGB (for openGL) unsigned char array - flipping! 472 unsigned char * pixels; member in class:videoDevice 529 //Returns the pixels - flipRedAndBlue toggles RGB/BGR flipping - and you can flip the image too 533 bool getPixels(int id, unsigned char * pixels, bool flipRedAndBlue = true, bool flipImage = false); 551 //get width, height and number of pixels 669 delete[] pixels; 680 pixels = new unsigned char[numBytes]; 712 memcpy(pixels, ptrBuffer, latestBufferLength); 737 unsigned char * pixels; member in class:SampleGrabberCallback [all...] |
/external/skia/include/core/ |
SkCanvas.h | 63 * specified pixels. To access the pixels after drawing to them, the caller should call 78 static SkCanvas* NewRasterDirectN32(int width, int height, SkPMColor* pixels, size_t rowBytes) { 79 return NewRasterDirect(SkImageInfo::MakeN32Premul(width, height), pixels, rowBytes); 83 * Creates an empty canvas with no backing device/pixels, and zero 90 * by any device/pixels. Typically this use used by subclasses who handle 119 * Return ImageInfo for this canvas. If the canvas is not backed by pixels 148 * the bitmap of the pixels that the canvas draws into. The reference count 199 * If the canvas has writable pixels in its top layer (and is not recording to a picture 200 * or other non-raster target) and has direct access to its pixels (i.e. they are i [all...] |
/external/skia/src/core/ |
SkDevice.cpp | 236 bool SkBaseDevice::writePixels(const SkImageInfo& info, const void* pixels, size_t rowBytes, 240 SkASSERT(pixels); 248 return this->onWritePixels(info, pixels, rowBytes, x, y);
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/frameworks/base/libs/hwui/debug/ |
nullgles.cpp | 218 void glReadPixels(GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, void *pixels) {} 231 void glTexImage2D(GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLint border, GLenum format, GLenum type, const void *pixels) {} 236 void glTexSubImage2D(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, const void *pixels) {}
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/frameworks/base/opengl/java/android/opengl/ |
GLES10.java | [all...] |
/frameworks/base/opengl/java/javax/microedition/khronos/opengles/ |
GL10.java | 799 java.nio.Buffer pixels 919 java.nio.Buffer pixels 943 java.nio.Buffer pixels
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/hardware/intel/common/omx-components/videocodec/libvpx_internal/libvpx/vp9/common/arm/neon/ |
vp9_reconintra_neon.asm | 304 ; Load above 4 pixels 354 ; Load above 8 pixels 424 ; Load above 8 pixels 518 ; Load above 32 pixels 522 ; preload 8 left pixels 622 vld1.8 {d0}, [r3]! ; preload 8 left pixels
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/packages/apps/LegacyCamera/jni/ |
feature_mos_jni.cpp | 426 jbyte *pixels = env->GetByteArrayElements(photo_data, 0); local 428 YUV420toYVU24_NEW(tImage[HR][frame_number_HR], (ImageType)pixels, 431 env->ReleaseByteArrayElements(photo_data, pixels, 0);
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