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  /frameworks/base/core/jni/
com_google_android_gles_jni_GLImpl.cpp 3353 GLvoid *pixels = (GLvoid *) 0; local
3809 GLvoid *pixels = (GLvoid *) 0; local
3863 GLvoid *pixels = (GLvoid *) 0; local
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android_opengl_GLES30.cpp 495 /* void glTexImage3D ( GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const GLvoid *pixels ) */
502 GLvoid *pixels = (GLvoid *) 0; local
505 pixels = (GLvoid *)getPointer(_env, pixels_buf, (jarray*)&_array, &_remaining, &_bufferOffset);
507 if (pixels_buf && pixels == NULL) {
509 pixels = (GLvoid *) (_pixelsBase + _bufferOffset);
521 (GLvoid *)pixels
524 releasePointer(_env, _array, pixels, JNI_FALSE);
546 /* void glTexSubImage3D ( GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const GLvoid *pixels ) */
553 GLvoid *pixels = (GLvoid *) 0; local
555 pixels = (GLvoid *)getPointer(_env, pixels_buf, (jarray*)&_array, &_remaining, &_bufferOffset)
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  /development/ndk/platforms/android-24/include/GLES3/
gl3.h 477 typedef void (GL_APIENTRYP PFNGLREADPIXELSPROC) (GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, void *pixels);
490 typedef void (GL_APIENTRYP PFNGLTEXIMAGE2DPROC) (GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLint border, GLenum format, GLenum type, const void *pixels);
495 typedef void (GL_APIENTRYP PFNGLTEXSUBIMAGE2DPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, const void *pixels);
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gl31.h 477 typedef void (GL_APIENTRYP PFNGLREADPIXELSPROC) (GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, void *pixels);
490 typedef void (GL_APIENTRYP PFNGLTEXIMAGE2DPROC) (GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLint border, GLenum format, GLenum type, const void *pixels);
495 typedef void (GL_APIENTRYP PFNGLTEXSUBIMAGE2DPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, const void *pixels);
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  /external/ImageMagick/www/api/
image.php 280 <p>CopyImagePixels() copies pixels from the source image as defined by the geometry the destination image at the specified offset.</p>
430 <p>GetImageVirtualPixelMethod() gets the "virtual pixels" method for the image. A virtual pixel is any pixel access that is outside the boundaries of the image cache.</p>
668 <p>SetImageBackgroundColor() initializes the image pixels to the image background color. The background color is defined by the background_color member of the image structure.</p>
805 <dd> The image width in pixels. </dd>
809 <dd> The image height in pixels. </dd>
938 <p>SetImageVirtualPixelMethod() sets the "virtual pixels" method for the image and returns the previous setting. A virtual pixel is any pixel access that is outside the boundaries of the image cache.</p>
996 <dd>minimum distance in pixels between images. </dd>
wand-view.php 208 <p>GetWandViewIterator() iterates over the wand view in parallel and calls your get method for each scanline of the view. The pixel extent is not confined to the image canvas-- that is you can include negative offsets or widths or heights that exceed the image dimension. Any updates to the pixels in your callback are ignored.</p>
395 <p>SetWandViewIterator() iterates over the wand view in parallel and calls your set method for each scanline of the view. The pixel extent is confined to the image canvas-- that is no negative offsets or widths or heights that exceed the image dimension. The pixels are initiallly undefined and any settings you make in the callback method are automagically synced back to your image.</p>
492 <p>UpdateWandViewIterator() iterates over the wand view in parallel and calls your update method for each scanline of the view. The pixel extent is confined to the image canvas-- that is no negative offsets or widths or heights that exceed the image dimension are permitted. Updates to pixels in your callback are automagically synced back to the image.</p>
layer.php 173 <p>OptimizeImagePlusLayers() is exactly as OptimizeImageLayers(), but may also add or even remove extra frames in the animation, if it improves the total number of pixels in the resulting GIF animation.</p>
200 <p>OptimizeImageTransparency() takes a frame optimized GIF animation, and compares the overlayed pixels against the disposal image resulting from all the previous frames in the animation. Any pixel that does not change the disposal image (and thus does not effect the outcome of an overlay) is made transparent.</p>
pixel-iterator.php 212 <dd> These values define the perimeter of a region of pixels. </dd>
371 <p>PixelResetIterator() resets the pixel iterator. Use it in conjunction with PixelGetNextIteratorRow() to iterate over all the pixels in a pixel container.</p>
  /frameworks/native/opengl/include/GLES3/
gl3.h 477 typedef void (GL_APIENTRYP PFNGLREADPIXELSPROC) (GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, void *pixels);
490 typedef void (GL_APIENTRYP PFNGLTEXIMAGE2DPROC) (GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLint border, GLenum format, GLenum type, const void *pixels);
495 typedef void (GL_APIENTRYP PFNGLTEXSUBIMAGE2DPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, const void *pixels);
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gl31.h 477 typedef void (GL_APIENTRYP PFNGLREADPIXELSPROC) (GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, void *pixels);
490 typedef void (GL_APIENTRYP PFNGLTEXIMAGE2DPROC) (GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLint border, GLenum format, GLenum type, const void *pixels);
495 typedef void (GL_APIENTRYP PFNGLTEXSUBIMAGE2DPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, const void *pixels);
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  /prebuilts/eclipse/mavenplugins/tycho/tycho-dependencies-m2repo/org/eclipse/tycho/tycho-packaging-plugin/0.20.0/
tycho-packaging-plugin-0.20.0.jar 
  /device/generic/goldfish-opengl/system/GLESv2_enc/
GL2Encoder.cpp     [all...]
  /external/deqp/modules/gles31/functional/
es31fBasicComputeShaderTests.cpp     [all...]
  /external/deqp/modules/glshared/
glsUniformBlockCase.cpp     [all...]
  /external/mesa3d/src/mesa/main/
dlist.c 910 GLenum format, GLenum type, const GLvoid * pixels,
927 image = _mesa_unpack_bitmap(width, height, pixels, unpack);
930 format, type, pixels, unpack);
931 if (pixels && !image) {
937 depth, format, type, INT_MAX, pixels)) {
950 src = ADD_POINTERS(map, pixels);
1142 GLfloat xmove, GLfloat ymove, const GLubyte * pixels)
1156 GL_BITMAP, pixels, &ctx->Unpack);
1160 xorig, yorig, xmove, ymove, pixels));
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  /cts/tests/tests/media/src/android/media/cts/
EncodeVirtualDisplayWithCompositionTest.java 836 final IntBuffer pixels = IntBuffer.allocate(1); local
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  /external/libgdx/gdx/jni/iosgl/
com.badlogic.gdx.backends.iosrobovm.IOSGLES10.cpp 339 unsigned char* pixels = (unsigned char*)(obj_pixels?env->GetDirectBufferAddress(obj_pixels):0); local
390 unsigned char* pixels = (unsigned char*)(obj_pixels?env->GetDirectBufferAddress(obj_pixels):0); local
411 unsigned char* pixels = (unsigned char*)(obj_pixels?env->GetDirectBufferAddress(obj_pixels):0); local
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  /external/libjpeg-turbo/java/
TJBench.java 100 int pixels = w[0] * h[0], dstPtr = 0, rgbPtr = 0; local
101 while (pixels-- > 0) {
115 int pixels = w * h, srcPtr = 0; local
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  /external/autotest/frontend/tko/
graphing_utils.py 168 Returns the figure and the height in pixels.
  /external/libvncserver/webclients/novnc/include/
rfb.js 106 pixels: 0
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  /external/mesa3d/include/GLES2/
gl2ext.h     [all...]
  /external/pdfium/core/include/fxcodec/
fx_codec.h 531 int pixels) = 0;
  /external/pdfium/core/src/fpdfapi/fpdf_page/
pageint.h 433 int pixels,
  /external/pdfium/core/src/fxcodec/codec/
codec_int.h 308 int pixels) override;
  /external/skia/src/gpu/
GrTest.cpp 397 GrBackendObject createTestingOnlyBackendTexture(void* pixels, int w, int h,

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