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  /external/skia/src/gpu/gl/
GrGLGpu.h 128 GrBackendObject createTestingOnlyBackendTexture(void* pixels, int w, int h,
  /packages/apps/Gallery2/src/com/android/gallery3d/ui/
PositionController.java 121 // picture in bitmap pixels.
603 int pixels = x - mBoundRight; local
604 mListener.onPull(pixels, EdgeView.LEFT);
607 int pixels = mBoundLeft - x; local
608 mListener.onPull(pixels, EdgeView.RIGHT);
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  /device/generic/goldfish-opengl/system/GLESv1_enc/
gl_entry.cpp 128 void glReadPixels(GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, GLvoid* pixels);
143 void glTexImage2D(GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLint border, GLenum format, GLenum type, const GLvoid* pixels);
148 void glTexSubImage2D(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid* pixels);
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  /frameworks/base/opengl/java/android/opengl/
GLLogWrapper.java     [all...]
GLES30.java 366 // C function void glTexImage3D ( GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const GLvoid *pixels )
378 java.nio.Buffer pixels
396 // C function void glTexSubImage3D ( GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const GLvoid *pixels )
409 java.nio.Buffer pixels
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  /development/ndk/platforms/android-18/samples/gles3jni/jni/
gl3stub.c 242 GL_APICALL void (* GL_APIENTRY glTexImage3D) (GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const GLvoid* pixels);
243 GL_APICALL void (* GL_APIENTRY glTexSubImage3D) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const GLvoid* pixels);
gl3stub.h 387 extern GL_APICALL void (* GL_APIENTRY glTexImage3D) (GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const GLvoid* pixels);
388 extern GL_APICALL void (* GL_APIENTRY glTexSubImage3D) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const GLvoid* pixels);
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  /development/ndk/sources/android/ndk_helper/
gl3stub.c 189 const GLvoid* pixels );
200 const GLvoid* pixels );
gl3stub.h 397 extern GL_APICALL void (* GL_APIENTRY glTexImage3D) (GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const GLvoid* pixels);
398 extern GL_APICALL void (* GL_APIENTRY glTexSubImage3D) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const GLvoid* pixels);
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  /external/ImageMagick/www/api/
channel.php 103 <p>CombineImages() combines one or more images into a single image. The grayscale value of the pixels of each image in the sequence is assigned in order to the specified channels of the combined image. The typical ordering would be image 1 =&gt; Red, 2 =&gt; Green, 3 =&gt; Blue, etc.</p>
  /external/clang/www/analyzer/scripts/
expandcollapse.js 5 // Height in pixels of an expander image.
  /external/dng_sdk/source/
dng_image_writer.cpp 3147 uint32 pixels = buffer.fRowStep * buffer.fArea.H (); local
4211 uint32 pixels = tileArea.W () * tileArea.H () * buffer.fPlanes; local
4230 uint32 pixels = tileArea.W () * tileArea.H () * buffer.fPlanes; local
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  /external/libjpeg-turbo/
jdcolor.c 592 #define WRITE_TWO_ALIGNED_PIXELS(addr, pixels) ((*(int *)(addr)) = pixels)
  /external/skia/samplecode/
SampleFilterFuzz.cpp 305 SkColor* pixels = (SkColor*)(data->writable_data()); local
318 pixels[(size * ((size * b) + g)) + r] = SkColorSetARGB(0xFF,
  /external/skia/src/gpu/gl/debug/
GrGLCreateDebugInterface.cpp 135 GrGLvoid* pixels) {
185 GrGLchar *scanline = static_cast<GrGLchar *>(pixels);
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  /external/skia/tests/
CodexTest.cpp 565 SkAutoTMalloc<SkPMColor> pixels(totalBytes);
570 codec->getAndroidPixels(scaledInfo, pixels.get(), rowBytes, &options);
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  /frameworks/base/core/jni/android/opengl/
util.cpp 756 void* const pixels = (char*)data + palette_size; local
759 memcpy(pixels, p, size);
889 * Encode a block of pixels.
892 * 4 x 4 square of 3-byte pixels in form R, G, B. Byte (3 * (x + 4 * y) is the R
922 * Decode a block of pixels.
927 * 4 x 4 square of 3-byte pixels in form R, G, B. Byte (3 * (x + 4 * y) is the R
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  /sdk/eclipse/plugins/com.android.ide.eclipse.adt/src/com/android/ide/eclipse/adt/internal/editors/layout/gre/
ClientRulesEngine.java 676 public int screenToLayout(int pixels) {
677 return (int) (pixels / mRulesEngine.getEditor().getCanvasControl().getScale());
  /development/ndk/platforms/android-21/include/GLES3/
gl31.h 469 GL_APICALL void GL_APIENTRY glReadPixels (GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, void *pixels);
482 GL_APICALL void GL_APIENTRY glTexImage2D (GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLint border, GLenum format, GLenum type, const void *pixels);
487 GL_APICALL void GL_APIENTRY glTexSubImage2D (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, const void *pixels);
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  /device/generic/goldfish-opengl/system/include/GLES3/
gl31.h 469 GL_APICALL void GL_APIENTRY glReadPixels (GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, void *pixels);
482 GL_APICALL void GL_APIENTRY glTexImage2D (GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLint border, GLenum format, GLenum type, const void *pixels);
487 GL_APICALL void GL_APIENTRY glTexSubImage2D (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, const void *pixels);
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  /external/ImageMagick/MagickCore/
resize.c 280 without the filter 'missing' pixels because the support becomes too
1840 *pixels; local
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  /prebuilts/ndk/current/platforms/android-21/arch-arm/usr/include/GLES3/
gl31.h 469 GL_APICALL void GL_APIENTRY glReadPixels (GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, void *pixels);
482 GL_APICALL void GL_APIENTRY glTexImage2D (GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLint border, GLenum format, GLenum type, const void *pixels);
487 GL_APICALL void GL_APIENTRY glTexSubImage2D (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, const void *pixels);
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  /prebuilts/ndk/current/platforms/android-21/arch-arm64/usr/include/GLES3/
gl31.h 469 GL_APICALL void GL_APIENTRY glReadPixels (GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, void *pixels);
482 GL_APICALL void GL_APIENTRY glTexImage2D (GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLint border, GLenum format, GLenum type, const void *pixels);
487 GL_APICALL void GL_APIENTRY glTexSubImage2D (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, const void *pixels);
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  /prebuilts/ndk/current/platforms/android-21/arch-mips/usr/include/GLES3/
gl31.h 469 GL_APICALL void GL_APIENTRY glReadPixels (GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, void *pixels);
482 GL_APICALL void GL_APIENTRY glTexImage2D (GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLint border, GLenum format, GLenum type, const void *pixels);
487 GL_APICALL void GL_APIENTRY glTexSubImage2D (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, const void *pixels);
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  /prebuilts/ndk/current/platforms/android-21/arch-mips64/usr/include/GLES3/
gl31.h 469 GL_APICALL void GL_APIENTRY glReadPixels (GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, void *pixels);
482 GL_APICALL void GL_APIENTRY glTexImage2D (GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLint border, GLenum format, GLenum type, const void *pixels);
487 GL_APICALL void GL_APIENTRY glTexSubImage2D (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, const void *pixels);
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