/external/kernel-headers/original/uapi/linux/ |
fb.h | 275 __u32 rotate; /* angle we rotate counter clockwise */ member in struct:fb_var_screeninfo
|
/external/libgdx/extensions/gdx-bullet/jni/swig-src/linearmath/com/badlogic/gdx/physics/bullet/linearmath/ |
btVector3.java | 112 public Vector3 rotate(Vector3 wAxis, float angle) { method in class:btVector3
|
/external/libgdx/tests/gdx-tests/src/com/badlogic/gdx/tests/ |
GroupTest.java | 130 .rotate(getRotation()).add(getOriginX(), getOriginY()).add(getX(), getY());
|
ShapeRendererTest.java | 57 renderer.rotate(0, 1, 0, 20);
|
Vector2dTest.java | 90 rotating.rotate(93 * changeRate);
|
/external/libgdx/tests/gdx-tests/src/com/badlogic/gdx/tests/bullet/ |
CollisionWorldTest.java | 67 instructions = "Long press to toggle debug mode\nSwipe for next test\nCtrl+drag to rotate\nScroll to zoom"; 98 movingBox.transform.rotate(Vector3.Y, Gdx.graphics.getDeltaTime() * 45f);
|
/external/libgdx/tests/gdx-tests/src/com/badlogic/gdx/tests/g3d/ |
BaseG3dHudTest.java | 100 rotateCheckBox = new CheckBox("Rotate", skin);
145 transform.rotate(Vector3.Y, rotation = (rotation + rotationSpeed * Gdx.graphics.getRawDeltaTime()) % 360);
|
TextureArrayTest.java | 115 modelView.translate(10f, 0, 10f).rotate(0, 1f, 0, 2f * Gdx.graphics.getDeltaTime()).translate(-10f, 0, -10f);
|
/external/libgdx/tests/gdx-tests/src/com/badlogic/gdx/tests/gwt/ |
GwtTest.java | 106 sprite.rotate(Gdx.graphics.getDeltaTime() * 45);
|
/external/opencv3/3rdparty/libwebp/webp/ |
decode.h | 412 int rotate; // TODO(later) member in struct:WebPBitstreamFeatures
|
/external/opencv3/3rdparty/openexr/Imath/ |
ImathEuler.h | 493 N.rotate (r); 525 N.rotate (r); 575 N.rotate (r); 604 N.rotate (r);
|
/external/skia/example/ |
SkiaSDLExample.cpp | 255 canvas->rotate(rotation++);
|
/external/skia/experimental/SkV8Example/ |
DrawingMethods.cpp | 45 void DrawingMethods::Rotate(const v8::FunctionCallbackInfo<v8::Value>& args) { 59 canvas->rotate(SkRadiansToDegrees(angle)); 167 ADD_METHOD("rotate", Rotate);
|
/external/skia/gm/ |
addarc.cpp | 145 canvas->rotate(fRotate * sign);
|
dftext.cpp | 40 canvas->rotate(degrees);
|
/external/skia/samplecode/ |
SampleDither.cpp | 44 c->rotate(angle);
|
SampleFuzz.cpp | 213 canvas->rotate(make_number());
|
SampleHT.cpp | 99 canvas->rotate(values[4]);
|
/external/skia/src/animator/ |
SkMatrixParts.cpp | 52 fMatrix->rotate(degrees, center);
|
/frameworks/base/graphics/java/android/graphics/drawable/ |
AnimatedRotateDrawable.java | 68 canvas.rotate(mCurrentDegrees, px + bounds.left, py + bounds.top); 170 + ": <animated-rotate> tag requires a 'drawable' attribute or "
|
RotateDrawable.java | 39 * A Drawable that can rotate another Drawable based on the current level value. 43 * It can be defined in an XML file with the <code><rotate></code> element. 107 + ": <rotate> tag requires a 'drawable' attribute or " 154 canvas.rotate(st.mCurrentDegrees, px + bounds.left, py + bounds.top); 213 * @param pivotX X position around which to rotate 225 * @return X position around which to rotate 265 * @param pivotY Y position around which to rotate 277 * @return Y position around which to rotate
|
/frameworks/base/libs/hwui/ |
Matrix.h | 188 void rotate(float angle, float x, float y, float z) { function in class:android::uirenderer::Matrix4
|
/frameworks/base/libs/hwui/hwui/ |
Canvas.h | 151 virtual void rotate(float degrees) = 0;
|
/frameworks/base/tools/layoutlib/bridge/src/android/view/ |
RectShadowPainter.java | 138 canvas.rotate(rotations * PERPENDICULAR_ANGLE);
|
/frameworks/opt/photoviewer/src/com/android/ex/photo/views/ |
PhotoView.java | 60 /** Rotate animation duration; in milliseconds */ 158 /** The rotate runnable used to animate rotations of the image */ 665 rotate(90, true); 672 rotate(-90, true); 914 // Rotate back to the original orientation 1109 private void rotate(float degrees, boolean animate) { method in class:PhotoView [all...] |