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  /frameworks/rs/
rsAnimation.h 32 static Animation * create(Context *rsc,
39 virtual void serialize(Context *rsc, OStream *stream) const;
41 static Animation *createFromStream(Context *rsc, IStream *stream);
44 Animation(Context *rsc);
rsContext.cpp 250 Context *rsc = static_cast<Context *>(vrsc); local
253 rsc->mNativeThreadId = gettid();
256 rsc->props.mLogTimes = getProp("debug.rs.profile") != 0;
257 rsc->props.mLogScripts = getProp("debug.rs.script") != 0;
258 rsc->props.mLogShaders = getProp("debug.rs.shader") != 0;
259 rsc->props.mLogShadersAttr = getProp("debug.rs.shader.attributes") != 0;
260 rsc->props.mLogShadersUniforms = getProp("debug.rs.shader.uniforms") != 0;
261 rsc->props.mLogVisual = getProp("debug.rs.visual") != 0;
262 rsc->props.mLogReduce = getProp("debug.rs.reduce");
263 rsc->props.mDebugReduceSplitAccum = getProp("debug.rs.reduce-split-accum") != 0
413 Context *rsc = (Context *)ctx; local
496 Context * rsc = new Context(); local
520 Context * rsc = new Context(); local
    [all...]
rsScriptC.cpp 53 Context * rsc = tls->mContext; \
56 ScriptC::ScriptC(Context *rsc) : Script(rsc) {
120 void ScriptC::setupScript(Context *rsc) {
133 rsc->mHal.funcs.script.setGlobalBind(rsc, this, ct, mSlots[ct].get());
137 void ScriptC::setupGLState(Context *rsc) {
140 rsc->setProgramStore(mEnviroment.mFragmentStore.get());
143 rsc->setProgramFragment(mEnviroment.mFragment.get());
146 rsc->setProgramVertex(mEnviroment.mVertex.get())
    [all...]
rsScriptC_Lib.cpp 84 time_t rsrTime(Context *rsc, time_t *timer) {
88 tm* rsrLocalTime(Context *rsc, tm *local, time_t *timer) {
95 pthread_mutex_lock(&rsc->gLibMutex);
98 pthread_mutex_unlock(&rsc->gLibMutex);
102 int64_t rsrUptimeMillis(Context *rsc) {
110 int64_t rsrUptimeNanos(Context *rsc) {
118 float rsrGetDt(Context *rsc, const Script *sc) {
132 static void SetObjectRef(const Context *rsc, const ObjectBase *dst, const ObjectBase *src) {
133 //ALOGE("setObjectRef %p,%p %p", rsc, dst, src);
145 void rsrClearObject(const Context *rsc, void *dst)
    [all...]
rsFBOCache.cpp 39 void FBOCache::init(Context *rsc) {
40 rsc->mHal.funcs.framebuffer.init(rsc, this);
43 void FBOCache::deinit(Context *rsc) {
44 rsc->mHal.funcs.framebuffer.destroy(rsc, this);
47 void FBOCache::bindColorTarget(Context *rsc, Allocation *a, uint32_t slot) {
63 void FBOCache::bindDepthTarget(Context *rsc, Allocation *a) {
85 void FBOCache::setup(Context *rsc) {
90 rsc->mHal.funcs.framebuffer.setActive(rsc, this)
    [all...]
rsFBOCache.h 33 void init(Context *rsc);
34 void deinit(Context *rsc);
36 void bindColorTarget(Context *rsc, Allocation *a, uint32_t slot);
60 void setColorAttachment(Context *rsc);
61 void setDepthAttachment(Context *rsc);
rsProgramFragment.h 30 ProgramFragment(Context *rsc, const char * shaderText, size_t shaderLength,
37 virtual void serialize(Context *rsc, OStream *stream) const;
39 static ProgramFragment *createFromStream(Context *rsc, IStream *stream);
54 void init(Context *rsc);
55 void deinit(Context *rsc);
rs_hal.h 151 bool (*init)(const Context *rsc, ScriptC *s,
157 bool (*initIntrinsic)(const Context *rsc, Script *s,
161 void (*invokeFunction)(const Context *rsc, Script *s,
165 int (*invokeRoot)(const Context *rsc, Script *s);
166 void (*invokeForEach)(const Context *rsc,
174 void (*invokeReduce)(const Context *rsc, Script *s,
179 void (*invokeInit)(const Context *rsc, Script *s);
180 void (*invokeFreeChildren)(const Context *rsc, Script *s);
182 void (*setGlobalVar)(const Context *rsc, const Script *s,
186 void (*getGlobalVar)(const Context *rsc, const Script *s
    [all...]
rsAllocation.cpp 29 Allocation::Allocation(Context *rsc, const Type *type, uint32_t usages,
31 : ObjectBase(rsc) {
43 Allocation::Allocation(Context *rsc, const Allocation *alloc, const Type *type)
44 : ObjectBase(rsc) {
62 Allocation * Allocation::createAllocationStrided(Context *rsc, const Type *type, uint32_t usages,
66 void* allocMem = rsc->mHal.funcs.allocRuntimeMem(sizeof(Allocation), 0);
69 rsc->setError(RS_ERROR_FATAL_DRIVER, "Couldn't allocate memory for Allocation");
76 if (rsc->mHal.funcs.allocation.initOem != nullptr) {
77 a = new (allocMem) Allocation(rsc, type, usages, mc, nullptr);
78 success = rsc->mHal.funcs.allocation.initOem(rsc, a, type->getElement()->getHasReferences(), ptr)
    [all...]
rsAnimation.cpp 24 void Animation::serialize(Context *rsc, OStream *stream) const {
27 Animation *Animation::createFromStream(Context *rsc, IStream *stream) {
32 Animation::Animation(Context *rsc) : ObjectBase(rsc)
47 Animation * Animation::create(Context *rsc,
53 rsc->setError(RS_ERROR_BAD_VALUE, "Animations require more than 2 values.");
56 Animation *a = new Animation(rsc);
58 rsc->setError(RS_ERROR_OUT_OF_MEMORY);
68 rsc->setError(RS_ERROR_OUT_OF_MEMORY);
122 RsAnimation rsi_AnimationCreate(Context *rsc,
    [all...]
rsProgramStore.cpp 24 ProgramStore::ProgramStore(Context *rsc,
28 RsDepthFunc depthFunc) : ProgramBase(rsc) {
57 void ProgramStore::setup(const Context *rsc, ProgramStoreState *state) {
63 rsc->mHal.funcs.store.setActive(rsc, this);
66 void ProgramStore::serialize(Context *rsc, OStream *stream) const {
69 ProgramStore *ProgramStore::createFromStream(Context *rsc, IStream *stream) {
83 ObjectBaseRef<ProgramStore> ProgramStore::getProgramStore(Context *rsc,
94 for (uint32_t ct = 0; ct < rsc->mStateFragmentStore.mStorePrograms.size(); ct++) {
95 ProgramStore *existing = rsc->mStateFragmentStore.mStorePrograms[ct]
    [all...]
rsAllocation.h 115 static Allocation * createAllocation(Context *rsc, const Type *, uint32_t usages,
118 static Allocation * createAllocationStrided(Context *rsc, const Type *, uint32_t usages,
121 static Allocation * createAdapter(Context *rsc, const Allocation *alloc, const Type *type);
129 void syncAll(Context *rsc, RsAllocationUsageType src);
131 void copyRange1D(Context *rsc, const Allocation *src, int32_t srcOff, int32_t destOff, int32_t len);
133 void resize1D(Context *rsc, uint32_t dimX);
134 void resize2D(Context *rsc, uint32_t dimX, uint32_t dimY);
136 void data(Context *rsc, uint32_t xoff, uint32_t lod, uint32_t count, const void *data, size_t sizeBytes);
137 void data(Context *rsc, uint32_t xoff, uint32_t yoff, uint32_t lod, RsAllocationCubemapFace face,
139 void data(Context *rsc, uint32_t xoff, uint32_t yoff, uint32_t zoff, uint32_t lod
228 const android::renderscript::Context *rsc; member in class:android::renderscript::Allocation::NewBufferListener
    [all...]
rsScript.h 38 IDBase(Context *rsc, Script *s, int slot) :
39 ObjectBase(rsc), mScript(s), mSlot(slot) {}
42 virtual void serialize(Context *rsc, OStream *stream) const {}
51 ScriptKernelID(Context *rsc, Script *s, int slot, int sig);
62 ScriptInvokeID(Context *rsc, Script *s, int slot);
70 ScriptFieldID(Context *rsc, Script *s, int slot);
126 virtual void runForEach(Context* rsc,
135 virtual void runReduce(Context *rsc, uint32_t slot,
139 virtual void Invoke(Context *rsc, uint32_t slot, const void *data, size_t len) = 0;
140 virtual void setupScript(Context *rsc) = 0
    [all...]
rsScriptC.h 37 void Invoke(Context *rsc, uint32_t slot, const void *data, size_t len) override;
41 void runForEach(Context *rsc,
50 void runReduce(Context *rsc, uint32_t slot,
54 virtual void serialize(Context *rsc, OStream *stream) const { }
56 static Type *createFromStream(Context *rsc, IStream *stream) { return nullptr; }
58 bool runCompiler(Context *rsc, const char *resName, const char *cacheDir,
rsScriptIntrinsic.h 36 bool init(Context *rsc, RsScriptIntrinsicID iid, Element *e);
39 void serialize(Context *rsc, OStream *stream) const override;
43 void runForEach(Context* rsc,
52 void runReduce(Context *rsc, uint32_t slot,
56 void Invoke(Context *rsc, uint32_t slot, const void *data, size_t len) override;
57 void setupScript(Context *rsc) override;
  /frameworks/rs/driver/
rsdElement.cpp 29 void rsdElementDestroy(const Context *rsc, const Element *e) {
32 void rsdElementUpdateCachedObject(const Context *rsc,
rsdMesh.cpp 30 bool rsdMeshInit(const Context *rsc, const Mesh *m) {
36 drv = new RsdMeshObj(rsc, m);
38 return drv->init(rsc);
41 void rsdMeshDraw(const Context *rsc, const Mesh *m, uint32_t primIndex, uint32_t start, uint32_t len) {
43 RsdHal *dc = (RsdHal *)rsc->mHal.drv;
44 if (!dc->gl.shaderCache->setup(rsc)) {
49 drv->renderPrimitiveRange(rsc, primIndex, start, len);
53 void rsdMeshDestroy(const Context *rsc, const Mesh *m) {
rsdGL.h 23 #define RSD_CALL_GL(x, ...) rsc->setWatchdogGL(#x, __LINE__, __FILE__); x(__VA_ARGS__); rsc->setWatchdogGL(nullptr, 0, nullptr)
74 bool rsdGLSetInternalSurface(const android::renderscript::Context *rsc,
76 bool rsdGLInit(const android::renderscript::Context *rsc);
77 void rsdGLShutdown(const android::renderscript::Context *rsc);
78 bool rsdGLSetSurface(const android::renderscript::Context *rsc,
80 void rsdGLSwap(const android::renderscript::Context *rsc);
81 void rsdGLCheckError(const android::renderscript::Context *rsc,
83 void rsdGLSetPriority(const android::renderscript::Context *rsc,
85 void rsdGLClearColor(const android::renderscript::Context *rsc,
    [all...]
rsdScriptGroup.cpp 31 bool rsdScriptGroupInit(const Context *rsc, ScriptGroupBase *sg) {
32 RsdHal *dc = (RsdHal *)rsc->mHal.drv;
38 void rsdScriptGroupSetInput(const Context *rsc, const ScriptGroup *sg,
42 void rsdScriptGroupSetOutput(const Context *rsc, const ScriptGroup *sg,
46 void rsdScriptGroupExecute(const Context *rsc, const ScriptGroupBase *sg) {
52 void rsdScriptGroupDestroy(const Context *rsc, const ScriptGroupBase *sg) {
58 void rsdScriptGroupUpdateCachedObject(const Context *rsc,
rsdAllocation.h 82 uint32_t rsdAllocationGrallocBits(const android::renderscript::Context *rsc,
84 bool rsdAllocationInit(const android::renderscript::Context *rsc,
88 bool rsdAllocationInitStrided(const android::renderscript::Context *rsc,
92 bool rsdAllocationAdapterInit(const android::renderscript::Context *rsc,
94 void rsdAllocationDestroy(const android::renderscript::Context *rsc,
97 void rsdAllocationResize(const android::renderscript::Context *rsc,
100 void rsdAllocationSyncAll(const android::renderscript::Context *rsc,
103 void rsdAllocationMarkDirty(const android::renderscript::Context *rsc,
105 void rsdAllocationSetSurface(const android::renderscript::Context *rsc,
107 void rsdAllocationIoSend(const android::renderscript::Context *rsc,
    [all...]
rsdFrameBufferObj.cpp 49 void RsdFrameBufferObj::checkError(const Context *rsc) {
56 rsc->setError(RS_ERROR_BAD_VALUE,
60 rsc->setError(RS_ERROR_BAD_VALUE,
64 rsc->setError(RS_ERROR_BAD_VALUE,
68 rsc->setError(RS_ERROR_BAD_VALUE,
125 void RsdFrameBufferObj::setActive(const Context *rsc) {
126 RsdHal *dc = (RsdHal *)rsc->mHal.drv;
130 rsdGLSetInternalSurface(rsc, mColorTargets[0]->wnd);
149 checkError(rsc);
152 rsdGLSetInternalSurface(rsc, dc->gl.wndSurface)
    [all...]
rsdFrameBuffer.cpp 32 void setDepthAttachment(const Context *rsc, const FBOCache *fb) {
40 rsdAllocationSyncAll(rsc, fb->mHal.state.depthTarget,
47 void setColorAttachment(const Context *rsc, const FBOCache *fb) {
56 rsdAllocationSyncAll(rsc, fb->mHal.state.colorTargets[i],
64 bool rsdFrameBufferInit(const Context *rsc, const FBOCache *fb) {
71 RsdHal *dc = (RsdHal *)rsc->mHal.drv;
77 void rsdFrameBufferSetActive(const Context *rsc, const FBOCache *fb) {
78 setDepthAttachment(rsc, fb);
79 setColorAttachment(rsc, fb);
90 fbo->setActive(rsc);
    [all...]
rsdType.cpp 40 void rsdTypeDestroy(const Context *rsc, const Type *t) {
43 void rsdTypeUpdateCachedObject(const Context *rsc,
  /prebuilts/go/darwin-x86/src/runtime/
mknacl.sh 6 cat /Users/rsc/pub/native_client/src/trusted/service_runtime/include/bits/nacl_syscalls.h |
  /prebuilts/go/linux-x86/src/runtime/
mknacl.sh 6 cat /Users/rsc/pub/native_client/src/trusted/service_runtime/include/bits/nacl_syscalls.h |

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