/external/deqp/modules/gles31/functional/ |
es31fFboTestUtil.cpp | 238 const sglr::rc::Texture2D* tex = m_uniforms[2 + ndx*3].sampler.tex2D; 389 const sglr::rc::TextureCubeArray* tex = m_uniforms[1].sampler.texCubeArray;
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/external/mesa3d/src/gallium/state_trackers/d3d1x/gd3d1x/ |
sm4_to_tgsi.cpp | 196 unsigned tex_target(unsigned resource, unsigned sampler) 198 unsigned shadow = sampler_modes[sampler];
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/external/mesa3d/src/mesa/drivers/dri/i965/ |
brw_eu.h | 893 GLuint sampler, 966 GLuint sampler,
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brw_fs_emit.cpp | 416 SURF_INDEX_TEXTURE(inst->sampler), 417 inst->sampler,
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brw_vec4_emit.cpp | 474 SURF_INDEX_VS_TEXTURE(inst->sampler), 475 inst->sampler, 668 0, /* LD message ignores sampler unit */
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/prebuilts/ndk/current/platforms/android-21/arch-arm/usr/include/GLES2/ |
gl2ext.h | [all...] |
/prebuilts/ndk/current/platforms/android-21/arch-arm64/usr/include/GLES2/ |
gl2ext.h | [all...] |
/prebuilts/ndk/current/platforms/android-21/arch-mips/usr/include/GLES2/ |
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/prebuilts/ndk/current/platforms/android-21/arch-mips64/usr/include/GLES2/ |
gl2ext.h | [all...] |
/prebuilts/ndk/current/platforms/android-21/arch-x86/usr/include/GLES2/ |
gl2ext.h | [all...] |
/prebuilts/ndk/current/platforms/android-21/arch-x86_64/usr/include/GLES2/ |
gl2ext.h | [all...] |
/prebuilts/ndk/current/platforms/android-23/arch-arm/usr/include/GLES2/ |
gl2ext.h | [all...] |
/prebuilts/ndk/current/platforms/android-23/arch-arm64/usr/include/GLES2/ |
gl2ext.h | [all...] |
/prebuilts/ndk/current/platforms/android-23/arch-mips/usr/include/GLES2/ |
gl2ext.h | [all...] |
/prebuilts/ndk/current/platforms/android-23/arch-mips64/usr/include/GLES2/ |
gl2ext.h | [all...] |
/prebuilts/ndk/current/platforms/android-23/arch-x86/usr/include/GLES2/ |
gl2ext.h | [all...] |
/prebuilts/ndk/current/platforms/android-23/arch-x86_64/usr/include/GLES2/ |
gl2ext.h | [all...] |
/prebuilts/ndk/current/platforms/android-24/arch-arm/usr/include/GLES2/ |
gl2ext.h | [all...] |
/prebuilts/ndk/current/platforms/android-24/arch-arm64/usr/include/GLES2/ |
gl2ext.h | [all...] |
/prebuilts/ndk/current/platforms/android-24/arch-mips/usr/include/GLES2/ |
gl2ext.h | [all...] |
/prebuilts/ndk/current/platforms/android-24/arch-mips64/usr/include/GLES2/ |
gl2ext.h | [all...] |
/prebuilts/ndk/current/platforms/android-24/arch-x86/usr/include/GLES2/ |
gl2ext.h | [all...] |
/prebuilts/ndk/current/platforms/android-24/arch-x86_64/usr/include/GLES2/ |
gl2ext.h | [all...] |
/external/deqp/modules/gles3/functional/ |
es3fTextureFilteringTests.cpp | 277 refParams.sampler = glu::mapGLSampler(m_wrapS, m_wrapT, m_minFilter, m_magFilter); 583 sampleParams.sampler = glu::mapGLSampler(GL_CLAMP_TO_EDGE, GL_CLAMP_TO_EDGE, m_minFilter, m_magFilter); 584 sampleParams.sampler.seamlessCubeMap = true; 841 refParams.sampler = glu::mapGLSampler(m_wrapS, m_wrapT, m_wrapT, m_minFilter, m_magFilter); [all...] |
es3fVertexTextureTests.cpp | 452 static inline Vec4 sample (const tcu::Texture2D& tex, const Vec2& coord, float lod, const tcu::Sampler& sam) { return tex.sample(sam, coord.x(), coord.y(), lod); } 453 static inline Vec4 sample (const tcu::TextureCube& tex, const Vec3& coord, float lod, const tcu::Sampler& sam) { return tex.sample(sam, coord.x(), coord.y(), coord.z(), lod); } 454 static inline Vec4 sample (const tcu::Texture2DArray& tex, const Vec3& coord, float lod, const tcu::Sampler& sam) { return tex.sample(sam, coord.x(), coord.y(), coord.z(), lod); } 455 static inline Vec4 sample (const tcu::Texture3D& tex, const Vec3& coord, float lod, const tcu::Sampler& sam) { return tex.sample(sam, coord.x(), coord.y(), coord.z(), lod); } 458 void computeReference (const typename TexTypeTcuClass<TexType>::t& texture, float lod, const tcu::Sampler& sampler, const PosTexCoordQuadGrid<TexType>& grid, tcu::Surface& dst, const Rect& dstRegion) 469 quadColors[ndx] = sample(texture, coord, lod, sampler); 1122 tcu::Sampler sampler = glu::mapGLSampler(m_wrapS, m_wrapT, m_minFilter, m_magFilter); local [all...] |