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  /external/deqp/modules/gles31/functional/
es31fFboTestUtil.cpp 238 const sglr::rc::Texture2D* tex = m_uniforms[2 + ndx*3].sampler.tex2D;
389 const sglr::rc::TextureCubeArray* tex = m_uniforms[1].sampler.texCubeArray;
  /external/mesa3d/src/gallium/state_trackers/d3d1x/gd3d1x/
sm4_to_tgsi.cpp 196 unsigned tex_target(unsigned resource, unsigned sampler)
198 unsigned shadow = sampler_modes[sampler];
  /external/mesa3d/src/mesa/drivers/dri/i965/
brw_eu.h 893 GLuint sampler,
966 GLuint sampler,
brw_fs_emit.cpp 416 SURF_INDEX_TEXTURE(inst->sampler),
417 inst->sampler,
brw_vec4_emit.cpp 474 SURF_INDEX_VS_TEXTURE(inst->sampler),
475 inst->sampler,
668 0, /* LD message ignores sampler unit */
  /prebuilts/ndk/current/platforms/android-21/arch-arm/usr/include/GLES2/
gl2ext.h     [all...]
  /prebuilts/ndk/current/platforms/android-21/arch-arm64/usr/include/GLES2/
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  /prebuilts/ndk/current/platforms/android-21/arch-mips/usr/include/GLES2/
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  /prebuilts/ndk/current/platforms/android-21/arch-mips64/usr/include/GLES2/
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  /prebuilts/ndk/current/platforms/android-21/arch-x86/usr/include/GLES2/
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  /prebuilts/ndk/current/platforms/android-21/arch-x86_64/usr/include/GLES2/
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  /prebuilts/ndk/current/platforms/android-23/arch-arm/usr/include/GLES2/
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  /prebuilts/ndk/current/platforms/android-23/arch-arm64/usr/include/GLES2/
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  /prebuilts/ndk/current/platforms/android-23/arch-mips/usr/include/GLES2/
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  /prebuilts/ndk/current/platforms/android-23/arch-mips64/usr/include/GLES2/
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  /prebuilts/ndk/current/platforms/android-23/arch-x86/usr/include/GLES2/
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  /prebuilts/ndk/current/platforms/android-23/arch-x86_64/usr/include/GLES2/
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  /prebuilts/ndk/current/platforms/android-24/arch-arm/usr/include/GLES2/
gl2ext.h     [all...]
  /prebuilts/ndk/current/platforms/android-24/arch-arm64/usr/include/GLES2/
gl2ext.h     [all...]
  /prebuilts/ndk/current/platforms/android-24/arch-mips/usr/include/GLES2/
gl2ext.h     [all...]
  /prebuilts/ndk/current/platforms/android-24/arch-mips64/usr/include/GLES2/
gl2ext.h     [all...]
  /prebuilts/ndk/current/platforms/android-24/arch-x86/usr/include/GLES2/
gl2ext.h     [all...]
  /prebuilts/ndk/current/platforms/android-24/arch-x86_64/usr/include/GLES2/
gl2ext.h     [all...]
  /external/deqp/modules/gles3/functional/
es3fTextureFilteringTests.cpp 277 refParams.sampler = glu::mapGLSampler(m_wrapS, m_wrapT, m_minFilter, m_magFilter);
583 sampleParams.sampler = glu::mapGLSampler(GL_CLAMP_TO_EDGE, GL_CLAMP_TO_EDGE, m_minFilter, m_magFilter);
584 sampleParams.sampler.seamlessCubeMap = true;
841 refParams.sampler = glu::mapGLSampler(m_wrapS, m_wrapT, m_wrapT, m_minFilter, m_magFilter);
    [all...]
es3fVertexTextureTests.cpp 452 static inline Vec4 sample (const tcu::Texture2D& tex, const Vec2& coord, float lod, const tcu::Sampler& sam) { return tex.sample(sam, coord.x(), coord.y(), lod); }
453 static inline Vec4 sample (const tcu::TextureCube& tex, const Vec3& coord, float lod, const tcu::Sampler& sam) { return tex.sample(sam, coord.x(), coord.y(), coord.z(), lod); }
454 static inline Vec4 sample (const tcu::Texture2DArray& tex, const Vec3& coord, float lod, const tcu::Sampler& sam) { return tex.sample(sam, coord.x(), coord.y(), coord.z(), lod); }
455 static inline Vec4 sample (const tcu::Texture3D& tex, const Vec3& coord, float lod, const tcu::Sampler& sam) { return tex.sample(sam, coord.x(), coord.y(), coord.z(), lod); }
458 void computeReference (const typename TexTypeTcuClass<TexType>::t& texture, float lod, const tcu::Sampler& sampler, const PosTexCoordQuadGrid<TexType>& grid, tcu::Surface& dst, const Rect& dstRegion)
469 quadColors[ndx] = sample(texture, coord, lod, sampler);
1122 tcu::Sampler sampler = glu::mapGLSampler(m_wrapS, m_wrapT, m_minFilter, m_magFilter); local
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