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    Searched refs:stencil (Results 201 - 225 of 297) sorted by null

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  /frameworks/base/libs/hwui/
GlopBuilder.cpp 644 // the stencil buffer and if stencil highlight debugging is on
647 && mRenderState.stencil().isTestEnabled();
  /frameworks/base/opengl/java/android/opengl/
GLES30.java     [all...]
  /external/vulkan-validation-layers/tests/
layer_validation_tests.cpp 442 // Make sure stencilTestEnable is set so that Stencil fail test will work
444 VkStencilOpState stencil = {}; local
445 stencil.failOp = VK_STENCIL_OP_KEEP;
446 stencil.passOp = VK_STENCIL_OP_KEEP;
447 stencil.depthFailOp = VK_STENCIL_OP_KEEP;
448 stencil.compareOp = VK_COMPARE_OP_NEVER;
458 ds_ci.front = stencil;
459 ds_ci.back = stencil;
    [all...]
vkrenderframework.cpp 349 clear.depthStencil.stencil = m_stencil_clear_color;
374 // depth/stencil attachment
    [all...]
  /external/deqp/framework/common/
tcuTexture.cpp     [all...]
tcuTextureUtil.cpp 214 // It is never allowed to access combined depth-stencil format with getPixel().
215 // Instead either getPixDepth() or getPixStencil(), or effective depth- or stencil-
420 Vec4(0.0f, 0.0f, 0.0f, 0.0f)); // Depth / stencil formats.
770 void clearStencil (const PixelBufferAccess& access, int stencil)
774 clear(getEffectiveDepthStencilAccess(access, Sampler::MODE_STENCIL), tcu::UVec4(stencil, 0u, 0u, 0u));
    [all...]
tcuTexture.hpp 253 // Depth stencil mode
393 void setPixStencil (int stencil, int x, int y, int z = 0) const;
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  /external/ImageMagick/MagickCore/
xwindow.c 568 if (annotate_info->stencil == ForegroundStencil)
597 if ((annotate_info->stencil == ForegroundStencil) ||
598 (annotate_info->stencil == OpaqueStencil))
612 if (annotate_info->stencil == BackgroundStencil)
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  /external/mesa3d/src/mesa/main/
pack.c 5256 GLubyte *stencil = (GLubyte *) malloc(n * sizeof(GLubyte)); local
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  /external/deqp/external/vulkancts/framework/vulkan/
vkStructTypes.inl 1084 deUint32 stencil;
    [all...]
  /external/mesa3d/src/gallium/state_trackers/d3d1x/gd3d11/
d3d11_context.h     [all...]
  /external/mesa3d/src/gallium/drivers/svga/svgadump/
svga_dump.c     [all...]
  /external/deqp/framework/opengl/
gluCallLogWrapper.inl 363 void CallLogWrapper::glClearBufferfi (glw::GLenum buffer, glw::GLint drawbuffer, glw::GLfloat depth, glw::GLint stencil)
366 m_log << TestLog::Message << "glClearBufferfi(" << getBufferStr(buffer) << ", " << drawbuffer << ", " << depth << ", " << stencil << ");" << TestLog::EndMessage;
367 m_gl.clearBufferfi(buffer, drawbuffer, depth, stencil);
426 void CallLogWrapper::glClearNamedFramebufferfi (glw::GLuint framebuffer, glw::GLenum buffer, const glw::GLfloat depth, glw::GLint stencil)
429 m_log << TestLog::Message << "glClearNamedFramebufferfi(" << framebuffer << ", " << toHex(buffer) << ", " << depth << ", " << stencil << ");" << TestLog::EndMessage;
430 m_gl.clearNamedFramebufferfi(framebuffer, buffer, depth, stencil);
    [all...]
  /development/ndk/platforms/android-18/include/GLES3/
gl3.h     [all...]
  /development/ndk/platforms/android-21/include/GLES3/
gl3.h     [all...]
  /device/generic/goldfish-opengl/system/include/GLES3/
gl3.h     [all...]
  /external/deqp/framework/opengl/wrapper/
glwApi.inl     [all...]
glwFunctionTypes.inl 56 typedef GLW_APICALL void (GLW_APIENTRY* glClearBufferfiFunc) (GLenum buffer, GLint drawbuffer, GLfloat depth, GLint stencil);
65 typedef GLW_APICALL void (GLW_APIENTRY* glClearNamedFramebufferfiFunc) (GLuint framebuffer, GLenum buffer, const GLfloat depth, GLint stencil);
    [all...]
  /prebuilts/ndk/current/platforms/android-18/arch-arm/usr/include/GLES3/
gl3.h     [all...]
  /prebuilts/ndk/current/platforms/android-18/arch-mips/usr/include/GLES3/
gl3.h     [all...]
  /prebuilts/ndk/current/platforms/android-18/arch-x86/usr/include/GLES3/
gl3.h     [all...]
  /prebuilts/ndk/current/platforms/android-19/arch-arm/usr/include/GLES3/
gl3.h     [all...]
  /prebuilts/ndk/current/platforms/android-19/arch-mips/usr/include/GLES3/
gl3.h     [all...]
  /prebuilts/ndk/current/platforms/android-19/arch-x86/usr/include/GLES3/
gl3.h     [all...]
  /prebuilts/ndk/current/platforms/android-21/arch-arm/usr/include/GLES3/
gl3.h     [all...]

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1 2 3 4 5 6 7 891011>>