/external/opencv3/samples/cpp/ |
minarea.cpp | 29 int i, count = rng.uniform(1, 101); 36 pt.x = rng.uniform(img.cols/4, img.cols*3/4); 37 pt.y = rng.uniform(img.rows/4, img.rows*3/4);
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image_alignment.cpp | 239 warpGround = (Mat_<float>(2,3) << 1, 0, (rng.uniform(10.f, 20.f)), 240 0, 1, (rng.uniform(10.f, 20.f))); 245 angle = CV_PI/30 + CV_PI*rng.uniform((double)-2.f, (double)2.f)/180; 247 warpGround = (Mat_<float>(2,3) << cos(angle), -sin(angle), (rng.uniform(10.f, 20.f)), 248 sin(angle), cos(angle), (rng.uniform(10.f, 20.f))); 254 warpGround = (Mat_<float>(2,3) << (1-rng.uniform(-0.05f, 0.05f)), 255 (rng.uniform(-0.03f, 0.03f)), (rng.uniform(10.f, 20.f)), 256 (rng.uniform(-0.03f, 0.03f)), (1-rng.uniform(-0.05f, 0.05f)) [all...] |
convexhull.cpp | 33 pt.x = rng.uniform(img.cols/4, img.cols*3/4); 34 pt.y = rng.uniform(img.rows/4, img.rows*3/4);
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watershed.cpp | 105 int b = theRNG().uniform(0, 255); 106 int g = theRNG().uniform(0, 255); 107 int r = theRNG().uniform(0, 255);
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/external/opencv3/samples/cpp/tutorial_code/ShapeDescriptors/ |
findContours_demo.cpp | 72 Scalar color = Scalar( rng.uniform(0, 255), rng.uniform(0,255), rng.uniform(0,255) );
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hull_demo.cpp | 74 Scalar color = Scalar( rng.uniform(0, 255), rng.uniform(0,255), rng.uniform(0,255) );
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generalContours_demo1.cpp | 80 Scalar color = Scalar( rng.uniform(0, 255), rng.uniform(0,255), rng.uniform(0,255) );
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generalContours_demo2.cpp | 77 Scalar color = Scalar( rng.uniform(0, 255), rng.uniform(0,255), rng.uniform(0,255) );
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/external/opencv3/samples/cpp/tutorial_code/TrackingMotion/ |
cornerSubPix_Demo.cpp | 88 { circle( copy, corners[i], r, Scalar(rng.uniform(0,255), rng.uniform(0,255), rng.uniform(0,255)), -1, 8, 0 ); }
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goodFeaturesToTrack_Demo.cpp | 88 { circle( copy, corners[i], r, Scalar(rng.uniform(0,255), rng.uniform(0,255), rng.uniform(0,255)), -1, 8, 0 ); }
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/external/opencv3/modules/video/test/ |
test_ecc.cpp | 135 Mat translationGround = (Mat_<float>(2,3) << 1, 0, (rng.uniform(10.f, 20.f)), 136 0, 1, (rng.uniform(10.f, 20.f))); 208 double angle = CV_PI/30 + CV_PI*rng.uniform((double)-2.f, (double)2.f)/180; 210 Mat euclideanGround = (Mat_<float>(2,3) << cos(angle), -sin(angle), (rng.uniform(10.f, 20.f)), 211 sin(angle), cos(angle), (rng.uniform(10.f, 20.f))); 283 Mat affineGround = (Mat_<float>(2,3) << (1-rng.uniform(-0.05f, 0.05f)), 284 (rng.uniform(-0.03f, 0.03f)), (rng.uniform(10.f, 20.f)), 285 (rng.uniform(-0.03f, 0.03f)), (1-rng.uniform(-0.05f, 0.05f)) [all...] |
/external/opencv3/modules/core/perf/ |
perf_math.cpp | 39 dims = rng.uniform(1, MAX_DIM+1); 40 N = rng.uniform(1, MAX_POINTS+1); 41 N0 = rng.uniform(1, MAX(N/10, 2)); 42 K = rng.uniform(1, N+1); 45 rng.fill(data0, RNG::UNIFORM, -1, 1); 49 data0.row(rng.uniform(0, N0)).copyTo(data.row(i));
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/cts/hostsidetests/sustainedperf/shadertoy_android/jni/ |
shadertoy_shader.cpp | 94 uniform vec3 iResolution;
95 uniform float iGlobalTime;
96 uniform vec4 iMouse;
97 uniform int iFrame;
98 uniform float iTimeDelta;
99 uniform vec3 iChannelResolution[4];
100 uniform sampler2D iChannel0;
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/external/opencv3/modules/imgproc/perf/ |
perf_threshold.cpp | 30 double thresh = theRNG().uniform(1, 254); 31 double maxval = theRNG().uniform(1, 254); 50 double maxval = theRNG().uniform(1, 254); 80 double maxValue = theRNG().uniform(1, 254);
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/frameworks/base/tests/Camera2Tests/SmartCamera/SimpleCamera/src/androidx/media/filterfw/ |
ImageShader.java | 71 "uniform sampler2D tex_sampler_0;\n" + 204 GLToolbox.checkGlError("Initializing uniform"); 321 GLToolbox.checkGlError("Set uniform value (" + uniformName + ")"); 328 GLToolbox.checkGlError("Set uniform value (" + uniformName + ")"); 332 ProgramUniform uniform = getProgramUniform(uniformName, true); local 335 switch (uniform.getType()) { 337 checkUniformAssignment(uniform, len, 1); 338 GLES20.glUniform1iv(uniform.getLocation(), len, values, 0); 341 checkUniformAssignment(uniform, len, 2); 342 GLES20.glUniform2iv(uniform.getLocation(), len / 2, values, 0) 361 ProgramUniform uniform = getProgramUniform(uniformName, true); local 745 ProgramUniform uniform = new ProgramUniform(mProgram, i); local 746 mUniforms.put(uniform.getName(), uniform); local [all...] |
/external/autotest/client/deps/glbench/src/ |
yuv2rgb_2.glslv | 32 uniform float imageHeight;
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/external/opencv3/modules/imgproc/test/ |
test_lsd.cpp | 57 rng.fill(image, RNG::UNIFORM, 0, 256); 62 image = Mat(img_size, CV_8UC1, Scalar::all(rng.uniform(0, 256))); 67 image = Mat(img_size, CV_8UC1, Scalar::all(rng.uniform(0, 128))); 71 int y = rng.uniform(10, img_size.width - 10); 82 Point center(rng.uniform(img_size.width/4, img_size.width*3/4), 83 rng.uniform(img_size.height/4, img_size.height*3/4)); 84 Size rect_size(rng.uniform(img_size.width/8, img_size.width/6), 85 rng.uniform(img_size.height/8, img_size.height/6)); 86 float angle = rng.uniform(0.f, 360.f);
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test_imgwarp_strict.cpp | 140 size.width = static_cast<int>(std::exp(rng.uniform(1.0f, 7.0f))); 141 size.height = static_cast<int>(std::exp(rng.uniform(1.0f, 7.0f))); 153 int depth = rng.uniform(0, CV_64F); 155 depth = rng.uniform(0, CV_64F); 157 int cn = rng.uniform(1, 4); 159 cn = rng.uniform(1, 4); 182 interpolation = rng.uniform(0, CV_INTER_LANCZOS4 + 1); 188 bool area_fast = rng.uniform(0., 1.) > 0.5; 191 scale_x = rng.uniform(2, 5); 192 scale_y = rng.uniform(2, 5) [all...] |
/external/vulkan-validation-layers/demos/ |
cube.vert | 31 layout(std140, binding = 0) uniform buf {
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/external/webrtc/webrtc/base/ |
random.cc | 24 // Casting the output to 32 bits will give an almost uniform number. 27 // Uniform would be Pr[x=k] = 2^32 / 2^64 for all 32-bit integers k. 29 // If x / 2^32 is uniform on [0,1), then x / 2^32 * (t+1) is uniform on 30 // the interval [0,t+1), so the integer part is uniform on [0,t]. 70 // Creating a Normal distribution variable from two independent uniform 82 double uniform = Rand<double>(); local 83 return -log(uniform) / lambda;
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/external/opencv3/modules/calib3d/test/ |
test_undistort_points.cpp | 50 cameraMatrix.at<double>(0,0) = rng.uniform(fcMinVal, fcMaxVal); 51 cameraMatrix.at<double>(1,1) = rng.uniform(fcMinVal, fcMaxVal); 52 cameraMatrix.at<double>(0,2) = rng.uniform(fcMinVal, fcMaxVal); 53 cameraMatrix.at<double>(1,2) = rng.uniform(fcMinVal, fcMaxVal); 60 distCoeffs.at<double>(i,0) = rng.uniform(0.0, 1.0e-3);
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/external/chromium-trace/catapult/third_party/gsutil/third_party/retry-decorator/retry_decorator/ |
retry_decorator.py | 24 actual_delay = random.uniform(mdelay - half_interval, mdelay + half_interval)
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/external/opencv3/modules/imgproc/test/ocl/ |
test_warp.cpp | 128 rng.uniform(-180.f, 180.f), rng.uniform(0.4f, 2.0f)); 151 Point2f dp[] = { Point2f(rng.uniform(0.0f, cols2), rng.uniform(0.0f, rows2)), 152 Point2f(rng.uniform(cols2, cols), rng.uniform(0.0f, rows2)), 153 Point2f(rng.uniform(0.0f, cols2), rng.uniform(rows2, rows)), 154 Point2f(rng.uniform(cols2, cols), rng.uniform(rows2, rows)) } [all...] |
/external/deqp/modules/gles31/functional/ |
es31fProgramUniformTests.cpp | 23 * \todo [2013-02-26 nuutti] Much duplication between ES2&3 uniform api 306 struct Uniform 311 Uniform (const char* const name_, const glu::VarType& type_) : name(name_), type(type_) {} 320 Uniform& getUniform (const int ndx) { return m_uniforms[ndx]; } 321 const Uniform& getUniform (const int ndx) const { return m_uniforms[ndx]; } 323 void addUniform (const Uniform& uniform) { m_uniforms.push_back(uniform); } 379 res->m_uniforms.push_back(Uniform((string("u_var") + nameSuffix).c_str(), glu::VarType(type, prec))); 387 res->m_uniforms.push_back(Uniform((string("u_var") + nameSuffix).c_str(), glu::VarType(glu::VarType(type, prec), 3))) 1280 const BasicUniform& uniform = basicUniforms[unifNdx]; local 1361 const BasicUniform& uniform = basicUniforms[unifNdx]; local 1560 const BasicUniform& uniform = basicUniforms[unifNdx]; local [all...] |
/external/opencv3/samples/cpp/tutorial_code/ImgTrans/ |
imageSegmentation.cpp | 139 int b = theRNG().uniform(0, 255); 140 int g = theRNG().uniform(0, 255); 141 int r = theRNG().uniform(0, 255);
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