/external/deqp/external/vulkancts/modules/vulkan/shaderrender/ |
vktShaderRenderOperatorTests.cpp | 678 std::ostringstream vtx; local 680 std::ostringstream& op = m_isVertexCase ? vtx : frag; 685 vtx << header; 702 vtx << "layout(location = 0) in highp vec4 a_position;\n"; 704 vtx << "layout(location = " << 4 + inputNdx << ") in " << inputPrecision[inputNdx] << " vec4 a_in" << inputNdx << ";\n"; 711 vtx << "layout(location = 0) out mediump vec4 v_color;\n"; 718 vtx << "layout(location = " << inputNdx + 1 << ") out " << inputPrecision[inputNdx] << " vec4 v_in" << inputNdx << ";\n"; 723 vtx << "\n"; 724 vtx << "void main()\n"; 725 vtx << "{\n" [all...] |
/external/deqp/modules/gles3/functional/ |
es3fShaderOperatorTests.cpp | 697 ostringstream vtx; local 699 ostringstream& op = m_isVertexCase ? vtx : frag; 701 vtx << "#version 300 es\n"; 718 vtx << "in highp vec4 a_position;\n"; 720 vtx << "in " << inputPrecision[i] << " vec4 a_in" << i << ";\n"; 727 vtx << "out mediump vec4 v_color;\n"; 734 vtx << "out " << inputPrecision[i] << " vec4 v_in" << i << ";\n"; 739 vtx << "\n"; 740 vtx << "void main()\n"; 741 vtx << "{\n" [all...] |
/external/mesa3d/src/gallium/drivers/nv50/ |
nv50_vbo.c | 78 so->element[i].state = nv50_format_table[fmt].vtx; 90 so->element[i].state = nv50_format_table[fmt].vtx;
|
/external/mesa3d/src/gallium/drivers/nvc0/ |
nvc0_vbo.c | 82 so->element[i].state = nvc0_format_table[fmt].vtx; 94 so->element[i].state = nvc0_format_table[fmt].vtx; 362 BCTX_REFN(nvc0->bufctx_3d, VTX, res, RD); 402 BCTX_REFN(nvc0->bufctx_3d, VTX, buf, RD);
|
/frameworks/base/rs/java/android/renderscript/ |
RenderScript.java | [all...] |
/external/opencv/cv/include/ |
cvcompat.h | 827 CvGraphVtx* vtx CV_DEFAULT(NULL), 835 temp_scanner = cvCreateGraphScanner( graph, vtx, mask ); [all...] |
/external/opencv3/modules/imgproc/include/opencv2/ |
imgproc.hpp | 954 std::vector<Vertex> vtx; member in class:cv::Subdiv2D [all...] |
/frameworks/native/opengl/libagl/ |
primitives.cpp | 393 vertex_t* const vtx[3] = { v0, v1, v2 }; local 401 vertex_t* const v = vtx[j]; [all...] |
/external/mesa3d/src/gallium/drivers/nv50/codegen/ |
nv50_ir_from_sm4.cpp | [all...] |
/frameworks/rs/driver/ |
rsdRuntimeStubs.cpp | 813 float vtx[] = {x1,y1,z1, x2,y2,z2, x3,y3,z3, x4,y4,z4}; local 817 attribs[0].set(GL_FLOAT, 3, 12, false, (size_t)vtx, "ATTRIB_position"); [all...] |
/external/mesa3d/src/mesa/vbo/ |
vbo_exec_array.c | 75 assert(!_mesa_bufferobj_mapped(exec->vtx.bufferobj)); [all...] |