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  /external/skia/src/utils/win/
SkDWriteGeometrySink.cpp 89 } Cubic[4], Quadratic[3];
91 static bool check_quadratic(const Cubic& cubic, Quadratic& reduction) {
123 Quadratic quadratic; local
124 if (check_quadratic(cubic, quadratic)) {
125 fPath->quadTo(quadratic[1].x, quadratic[1].y,
126 quadratic[2].x, quadratic[2].y);
  /frameworks/support/compat/java/android/support/v4/view/animation/
PathInterpolatorCompat.java 54 * Create an {@link Interpolator} for a quadratic Bezier curve. The end points
57 * @param controlX the x coordinate of the quadratic Bezier control point
58 * @param controlY the y coordinate of the quadratic Bezier control point
59 * @return the {@link Interpolator} representing the quadratic Bezier curve
  /external/chromium-trace/catapult/trace_processor/experimental/mappers/scheduling/
map_gesture_timing.html 33 // This loop is quadratic, but typically we only expect a low number (~tens
47 // and any gesture animation that follows. This loop is also quadratic, but
  /development/perftests/panorama/feature_stab/db_vlvm/
db_utilities_poly.cpp 105 /*nr additional roots from second quadratic*/
109 [16mult 11add 2sqrt 1cubic 2quadratic=74flops 8funcs]*/
177 /*nr additional roots from second quadratic*/
181 [16mult 11add 2sqrt 1cubic 2quadratic=74flops 8funcs]*/
  /external/ImageMagick/Magick++/demo/
demos.tap 25 for filter in bessel blackman box catrom cubic gaussian hamming hanning hermite lanczos mitchell point quadratic sample scale sinc triangle
  /packages/apps/LegacyCamera/jni/feature_stab/db_vlvm/
db_utilities_poly.cpp 105 /*nr additional roots from second quadratic*/
109 [16mult 11add 2sqrt 1cubic 2quadratic=74flops 8funcs]*/
177 /*nr additional roots from second quadratic*/
181 [16mult 11add 2sqrt 1cubic 2quadratic=74flops 8funcs]*/
  /external/skia/src/pathops/
SkReduceOrder.cpp 48 // reduce to a quadratic or smaller
52 // look for approximation with single quadratic
121 // check to see if it is a quadratic or a line
160 http://objectmix.com/graphics/132906-fast-precision-driven-cubic-quadratic-piecewise-degree-reduction-algos-2-a.html
163 corresponding quadratic Bezier are (given in convex combinations of
179 // reduce to a quadratic or smaller
183 // look for approximation with single quadratic
SkDCubicToQuads.cpp 13 Let's call the control points of the cubic Q0..Q3 and the control points of the quadratic P0..P2.
  /external/skia/src/core/
SkGeometry.h 28 /** Given a quadratic equation Ax^2 + Bx + C = 0, return 0, 1, 2 roots for the
38 /** Set pt to the point on the src quadratic specified by t. t must be
43 /** Given a src quadratic bezier, chop it at the specified t value,
49 /** Given a src quadratic bezier, chop it at the specified t == 1/2,
54 /** Given the 3 coefficients for a quadratic bezier (either X or Y values), look
56 these extrema. If the quadratic has no extrema betwee (0..1) exclusive, the
64 /** Given 3 points on a quadratic bezier, chop it into 1, 2 beziers such that
73 /** Given 3 points on a quadratic bezier, if the point of maximum
79 /** Given 3 points on a quadratic bezier, divide it into 2 quadratics
88 /** Given 3 points on a quadratic bezier, use degree elevation t
    [all...]
  /external/eigen/unsupported/Eigen/src/NonLinearOptimization/
dogleg.h 71 /* at which the quadratic is minimized. */
92 /* at which the quadratic is minimized. */
  /external/ceres-solver/internal/ceres/
conjugate_gradients_solver.cc 37 // termination based on decrease in the value of the quadratic model
113 // Initial value of the quadratic model Q = x'Ax - 2 * b'x.
183 // Quadratic model based termination.
191 // be the cost of the quadratic function defined by A and b. Then,
  /external/robolectric/v1/src/test/java/com/xtremelabs/robolectric/shadows/
PathTest.java 25 assertEquals(shadowPath.getQuadDescription(), "Add a quadratic bezier from last point, approaching (0.0,5.0), ending at (10.0,15.0)");
  /external/skia/src/gpu/effects/
GrBezierEffect.h 18 * Shader is based off of Loop-Blinn Quadratic GPU Rendering
35 * In both versions we solve the quadratic for ||q-p||.
131 * Quadratic specified by 0=u^2-v canonical coords. u and v are the first
133 * the Quadratic, u, v have the values {0,0}, {1/2, 0}, and {1, 1} respectively.
  /development/ndk/sources/android/ndk_helper/
interpolator.cpp 118 // quadratic (t^2) easing in - accelerating from zero velocity
123 // quadratic (t^2) easing out - decelerating to zero velocity
128 // quadratic easing in/out - acceleration until halfway, then deceleration
  /prebuilts/gdb/darwin-x86/lib/python2.7/test/
test_imgfile.py 68 # 'triangle', 'quadratic' and 'gaussian'. If a filter is
92 if verbose: print 'Filtering with "quadratic"'
93 simage = imgfile.readscaled (name, sizes[0]/2, sizes[1]/2, 'quadratic')
  /prebuilts/gdb/linux-x86/lib/python2.7/test/
test_imgfile.py 68 # 'triangle', 'quadratic' and 'gaussian'. If a filter is
92 if verbose: print 'Filtering with "quadratic"'
93 simage = imgfile.readscaled (name, sizes[0]/2, sizes[1]/2, 'quadratic')
  /prebuilts/python/darwin-x86/2.7.5/lib/python2.7/test/
test_imgfile.py 68 # 'triangle', 'quadratic' and 'gaussian'. If a filter is
92 if verbose: print 'Filtering with "quadratic"'
93 simage = imgfile.readscaled (name, sizes[0]/2, sizes[1]/2, 'quadratic')
  /prebuilts/python/linux-x86/2.7.5/lib/python2.7/test/
test_imgfile.py 68 # 'triangle', 'quadratic' and 'gaussian'. If a filter is
92 if verbose: print 'Filtering with "quadratic"'
93 simage = imgfile.readscaled (name, sizes[0]/2, sizes[1]/2, 'quadratic')
  /external/fonttools/Lib/fontTools/pens/
basePen.py 68 bezier is drawn. If n==1, we fall back to a quadratic segment and
80 """Draw a whole string of quadratic curve segments.
176 """This method implements the basic quadratic curve type. The
272 # Split the string of points into discrete quadratic curve
319 """Split the quadratic curve segment described by 'points' into a list
320 of "atomic" quadratic segments. The 'points' argument must be a sequence
326 plain quadratic bezier segment.
  /external/skia/src/gpu/
GrPathUtils.h 56 // points of the quadratic.
116 // When we approximate a cubic {a,b,c,d} with a quadratic we may have to
120 // property and the quadratic approximation of cubics step cannot alter it.
  /frameworks/base/core/java/android/view/animation/
PathInterpolator.java 65 * Create an interpolator for a quadratic Bezier curve. The end points
68 * @param controlX The x coordinate of the quadratic Bezier control point.
69 * @param controlY The y coordinate of the quadratic Bezier control point.
  /development/samples/devbytes/animation/CurvedMotion/src/com/example/android/curvedmotion/
AnimatorPath.java 53 * Create a quadratic B?zier curve from the current path point to the new one
  /external/ceres-solver/data/nist/
MGH09.dat 31 Model: Rational Class (linear/quadratic)
  /external/libgdx/gdx/src/com/badlogic/gdx/math/
Bezier.java 51 /** Quadratic Bezier curve
59 public static <T extends Vector<T>> T quadratic (final T out, final float t, final T p0, final T p1, final T p2, final T tmp) { method in class:Bezier
65 /** Quadratic Bezier curve derivative
167 quadratic(out, t, points.get(0), points.get(1), points.get(2), tmp); method
  /external/llvm/test/Transforms/LoopStrengthReduce/
2011-12-19-PostincQuadratic.ll 4 ; recursive expansion of a quadratic recurrence within for.body7. LSR

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