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  /external/mesa3d/src/mesa/tnl/
t_vb_lighttmp.h 164 ACC_SCALE_SCALAR_3V(sum[0], attenuation, light->_MatAmbient[0]);
175 ACC_SCALE_SCALAR_3V( sum[1], attenuation, light->_MatAmbient[1]);
182 COPY_3V(contrib, light->_MatAmbient[side]);
342 ACC_SCALE_SCALAR_3V(sum[0], attenuation, light->_MatAmbient[0]);
353 ACC_SCALE_SCALAR_3V( sum[1], attenuation, light->_MatAmbient[1]);
359 COPY_3V(contrib, light->_MatAmbient[side]);
460 /* No attenuation, so incoporate _MatAmbient into base color.
466 COPY_3V(base[0], light->_MatAmbient[0]);
471 COPY_3V(base[1], light->_MatAmbient[1]);
581 ACC_3V(sum[0], light->_MatAmbient[0])
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t_rasterpos.c 180 ACC_SCALE_SCALAR_3V(diffuseColor, attenuation, light->_MatAmbient[0]);
185 COPY_3V(diffuseContrib, light->_MatAmbient[0]);
  /external/mesa3d/src/mesa/x86/
gen_matypes.c 211 OFFSET( "LIGHT_MAT_AMBIENT ", struct gl_light, _MatAmbient );
  /external/mesa3d/src/mesa/drivers/dri/nouveau/
nv20_state_tnl.c 269 l->_MatAmbient[side]);
nv10_state_tnl.c 352 l->_MatAmbient[0]);
  /external/mesa3d/src/mesa/main/
light.c 646 SCALE_3V( light->_MatAmbient[0], light->Ambient,
653 SCALE_3V( light->_MatAmbient[1], light->Ambient,
    [all...]
mtypes.h 685 GLfloat _MatAmbient[2][3]; /**< material ambient * light ambient */
    [all...]

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