OpenGrok
Home
Sort by relevance
Sort by last modified time
Full Search
Definition
Symbol
File Path
History
|
|
Help
Searched
full:depthstencilmode
(Results
1 - 6
of
6
) sorted by null
/external/deqp/modules/gles31/functional/
es31fTextureBorderClampTests.cpp
93
bool isDepthFormat (deUint32 format, tcu::Sampler::
DepthStencilMode
mode)
121
bool isStencilFormat (deUint32 format, tcu::Sampler::
DepthStencilMode
mode)
149
tcu::TextureChannelClass getFormatChannelClass (deUint32 format, tcu::Sampler::
DepthStencilMode
mode)
466
bool isCoreFilterableFormat (deUint32 format, tcu::Sampler::
DepthStencilMode
mode)
528
tcu::Sampler::
DepthStencilMode
mode,
592
const tcu::Sampler::
DepthStencilMode
m_sampleMode;
620
tcu::Sampler::
DepthStencilMode
mode,
[
all
...]
/external/deqp/framework/common/
tcuTextureUtil.hpp
160
TextureFormat getEffectiveDepthStencilTextureFormat (const TextureFormat& baseFormat, Sampler::
DepthStencilMode
mode);
165
PixelBufferAccess getEffectiveDepthStencilAccess (const PixelBufferAccess& baseAccess, Sampler::
DepthStencilMode
mode);
166
ConstPixelBufferAccess getEffectiveDepthStencilAccess (const ConstPixelBufferAccess& baseAccess, Sampler::
DepthStencilMode
mode);
tcuTexture.hpp
218
enum
DepthStencilMode
254
DepthStencilMode
depthStencilMode
;
267
DepthStencilMode
depthStencilMode_ = MODE_DEPTH)
279
,
depthStencilMode
(depthStencilMode_)
295
,
depthStencilMode
(MODE_DEPTH)
[
all
...]
tcuTextureUtil.cpp
[
all
...]
/external/deqp/framework/opengl/simplereference/
sglrReferenceContext.hpp
133
void updateSamplerMode (tcu::Sampler::
DepthStencilMode
);
157
void updateView (tcu::Sampler::
DepthStencilMode
mode); // \note View must be refreshed after texture parameter/size changes, before calling sample*()
183
void updateView (tcu::Sampler::
DepthStencilMode
mode); // \note View must be refreshed after texture parameter/size changes, before calling sample*()
208
void updateView (tcu::Sampler::
DepthStencilMode
mode); // \note View must be refreshed after texture parameter/size changes, before calling sample*()
234
void updateView (tcu::Sampler::
DepthStencilMode
mode); // \note View must be refreshed after texture parameter/size changes, before calling sample*()
260
void updateView (tcu::Sampler::
DepthStencilMode
mode); // \note View must be refreshed after texture parameter/size changes, before calling sample*()
286
void updateView (tcu::Sampler::
DepthStencilMode
mode); // \note View must be refreshed after texture parameter/size changes, before calling sample*()
[
all
...]
sglrReferenceContext.cpp
[
all
...]
Completed in 297 milliseconds