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  /external/libgdx/gdx/src/com/badlogic/gdx/graphics/g2d/
CpuSpriteBatch.java 187 drawAdjustedUV(texture, x, y, 0, 0, width, height, 1, 1, 0, u, v, u2, v2, false, false);
270 drawAdjustedUV(region.texture, x, y, originX, originY, width, height, scaleX, scaleY, rotation, region.u, region.v2,
284 drawAdjustedUV(texture, x, y, originX, originY, width, height, scaleX, scaleY, rotation, u, v, u2, v2, flipX, flipY);
287 private void drawAdjustedUV (Texture texture, float x, float y, float originX, float originY, float width, float height,

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