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  /external/mesa3d/src/mesa/main/
drawtex.c 35 draw_texture(struct gl_context *ctx, GLfloat x, GLfloat y, GLfloat z, function
64 draw_texture(ctx, x, y, z, width, height);
72 draw_texture(ctx, coords[0], coords[1], coords[2], coords[3], coords[4]);
80 draw_texture(ctx, (GLfloat) x, (GLfloat) y, (GLfloat) z,
89 draw_texture(ctx, (GLfloat) coords[0], (GLfloat) coords[1],
98 draw_texture(ctx, (GLfloat) x, (GLfloat) y, (GLfloat) z,
107 draw_texture(ctx, (GLfloat) coords[0], (GLfloat) coords[1],
116 draw_texture(ctx,
129 draw_texture(ctx,
  /external/replicaisland/src/com/replica/replicaisland/
GameRenderer.java 108 boolean supportsDrawTexture = extensions.contains("draw_texture");

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