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Searched
full:dxdom
(Results
1 - 1
of
1
) sorted by null
/external/opencv3/modules/calib3d/src/
fisheye.cpp
165
Vec3d
dxdom
[2];
local
166
dxdom
[0] = (1.0/Y[2]) * dYdom[0] - x[0]/Y[2] * dYdom[2];
167
dxdom
[1] = (1.0/Y[2]) * dYdom[1] - x[1]/Y[2] * dYdom[2];
174
Vec3d dr2dom = 2 * x[0] *
dxdom
[0] + 2 * x[1] *
dxdom
[1];
203
dxd1dom[0] = x[0] * dcdistdom + cdist *
dxdom
[0];
204
dxd1dom[1] = x[1] * dcdistdom + cdist *
dxdom
[1];
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