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    Searched full:foutputcoverage (Results 1 - 10 of 10) sorted by null

  /external/skia/src/gpu/effects/
GrBitmapTextGeoProc.cpp 73 fragBuilder->codeAppendf("%s = vec4(1);", args.fOutputCoverage);
75 fragBuilder->codeAppendf("%s = ", args.fOutputCoverage);
81 args.fOutputCoverage, args.fOutputCoverage,
82 args.fOutputCoverage, args.fOutputCoverage);
GrBezierEffect.cpp 224 args.fOutputCoverage, coverageScale, edgeAlpha.c_str());
226 fragBuilder->codeAppendf("%s = vec4(%s);", args.fOutputCoverage, edgeAlpha.c_str());
440 fragBuilder->codeAppendf("%s = vec4(%s * edgeAlpha);", args.fOutputCoverage, coverageScale);
442 fragBuilder->codeAppendf("%s = vec4(edgeAlpha);", args.fOutputCoverage);
678 fragBuilder->codeAppendf("%s = vec4(%s);", args.fOutputCoverage, edgeAlpha.c_str());
    [all...]
GrDistanceFieldGeoProc.cpp 148 fragBuilder->codeAppendf("%s = vec4(val);", args.fOutputCoverage);
369 fragBuilder->codeAppendf("%s = vec4(val);", args.fOutputCoverage);
634 fragBuilder->codeAppendf("%s = val;", args.fOutputCoverage);
    [all...]
GrDashingEffect.cpp     [all...]
  /external/skia/src/gpu/glsl/
GrGLSLPrimitiveProcessor.h 55 , fOutputCoverage(outputCoverage)
66 const char* fOutputCoverage;
  /external/skia/src/gpu/
GrDefaultGeoProcFactory.cpp 127 fragBuilder->codeAppendf("%s = vec4(alpha);", args.fOutputCoverage);
129 fragBuilder->codeAppendf("%s = vec4(1);", args.fOutputCoverage);
137 fragBuilder->codeAppendf("%s = vec4(%s);", args.fOutputCoverage, fragCoverage);
GrPathProcessor.cpp 53 fragBuilder->codeAppendf("%s = vec4(1);", args.fOutputCoverage);
GrOvalRenderer.cpp 138 fragBuilder->codeAppendf("%s = vec4(edgeAlpha);", args.fOutputCoverage);
307 fragBuilder->codeAppendf("%s = vec4(edgeAlpha);", args.fOutputCoverage);
500 fragBuilder->codeAppendf("%s = vec4(edgeAlpha);", args.fOutputCoverage);
    [all...]
  /external/skia/src/gpu/batches/
GrAAConvexPathRenderer.cpp 605 fragBuilder->codeAppendf("%s = vec4(edgeAlpha);", args.fOutputCoverage);
    [all...]
GrPLSPathRenderer.cpp 705 fsBuilder->codeAppendf("%s = vec4(coverage);", args.fOutputCoverage);
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