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Searched
full:gdi
(Results
1 - 25
of
128
) sorted by null
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6
/external/mesa3d/src/mesa/drivers/
SConscript
6
SConscript('windows/
gdi
/SConscript')
/external/mesa3d/src/gallium/targets/graw-gdi/
SConscript
2
# SConscript for graw-
gdi
43
env.Alias('graw-
gdi
', graw)
graw_gdi.c
29
#include "
gdi
/gdi_sw_winsys.h"
90
wc.lpszClassName = "graw-
gdi
";
/external/mesa3d/docs/
README.WIN32
16
to build classic mesa Windows
GDI
drivers; or
18
scons libgl-
gdi
20
to build gallium based
GDI
driver.
28
At this time, only the gallium
GDI
driver is known to work.
/external/mesa3d/src/gallium/targets/libgl-gdi/
SConscript
2
# SConscript for
gdi
winsys
54
env.Alias('libgl-
gdi
', opengl32)
/external/skia/src/ports/
SkScalerContext_win_dw.h
51
* This is used to find the magnitude of
gdi
compatible advances.
55
* This is used to find the direction of
gdi
compatible advances.
/prebuilts/misc/darwin-x86_64/freetype/include/freetype2/
ftttdrv.h
149
* 3
GDI
(Win 3.1), v1.0 16-bit, first version
151
* 33
GDI
(Win NT 3.1), v1.5 32-bit
153
* 34
GDI
(Win 95) v1.6 font smoothing,
155
* 35
GDI
(Win 98/2000) v1.7 (UN)SCALED_COMPONENT_OFFSET
158
* 37
GDI
(XP and later), v1.8 ClearType
159
*
GDI
+ old (before Vista)
160
* 38
GDI
+ old (Vista, Win 7), v1.9 subpixel ClearType,
166
* 40
GDI
+ (after Win 7), v2.1 Y-direction ClearType flag
183
* v1.8 high normal color-filter B/W (
GDI
) ClearType
198
* the latter is sometimes called `
GDI
ClearType'
[
all
...]
/external/mesa3d/src/gallium/
SConscript
91
'winsys/sw/
gdi
/SConscript',
140
'targets/graw-
gdi
/SConscript',
141
'targets/libgl-
gdi
/SConscript',
/external/freetype/include/freetype/
ftttdrv.h
61
* TrueType by both Apple and Microsoft. Microsoft's
GDI
interface
72
* Microsoft's
GDI
implementation of anti-aliasing. Not traditional
81
* bearing were no longer necessary. This lead to what
GDI
calls
90
* implementation in
GDI
to be selected without requiring all UI and
103
* display fractional widths; unfortunately, the
GDI
model of integer
106
* mode', not to be confused with
GDI
's `natural widths'. Subpixel
244
* 3
GDI
(Win 3.1), v1.0 16-bit, first version
246
* 33
GDI
(Win NT 3.1), v1.5 32-bit
248
* 34
GDI
(Win 95) v1.6 font smoothing,
250
* 35
GDI
(Win 98/2000) v1.7 (UN)SCALED_COMPONENT_OFFSE
[
all
...]
/external/libchrome/base/win/
scoped_gdi_object.h
32
// Like ScopedHandle but for
GDI
objects.
scoped_hdc.h
29
//
GDI
handle exhaustion. In this case Chrome is going to behave badly no
/external/libgdx/extensions/gdx-freetype/jni/freetype-2.6.2/include/freetype/
ftttdrv.h
61
* TrueType by both Apple and Microsoft. Microsoft's
GDI
interface
72
* Microsoft's
GDI
implementation of anti-aliasing. Not traditional
81
* bearing were no longer necessary. This lead to what
GDI
calls
90
* implementation in
GDI
to be selected without requiring all UI and
103
* display fractional widths; unfortunately, the
GDI
model of integer
106
* mode', not to be confused with
GDI
's `natural widths'. Subpixel
226
* 3
GDI
(Win 3.1), v1.0 16-bit, first version
228
* 33
GDI
(Win NT 3.1), v1.5 32-bit
230
* 34
GDI
(Win 95) v1.6 font smoothing,
232
* 35
GDI
(Win 98/2000) v1.7 (UN)SCALED_COMPONENT_OFFSE
[
all
...]
/external/mesa3d/src/
SConscript
16
# used. libgl-xlib and libgl-
gdi
adapt themselves to use the targets defined
/external/pdfium/third_party/freetype/include/freetype/
ftttdrv.h
61
* TrueType by both Apple and Microsoft. Microsoft's
GDI
interface
72
* Microsoft's
GDI
implementation of anti-aliasing. Not traditional
81
* bearing were no longer necessary. This lead to what
GDI
calls
90
* implementation in
GDI
to be selected without requiring all UI and
103
* display fractional widths; unfortunately, the
GDI
model of integer
106
* mode', not to be confused with
GDI
's `natural widths'. Subpixel
226
* 3
GDI
(Win 3.1), v1.0 16-bit, first version
228
* 33
GDI
(Win NT 3.1), v1.5 32-bit
230
* 34
GDI
(Win 95) v1.6 font smoothing,
232
* 35
GDI
(Win 98/2000) v1.7 (UN)SCALED_COMPONENT_OFFSE
[
all
...]
/prebuilts/gcc/linux-x86/host/x86_64-w64-mingw32-4.8/x86_64-w64-mingw32/include/gdiplus/
gdiplusmem.h
4
*
GDI
+ memory allocation
gdiplusbase.h
4
*
GDI
+ base class
gdipluscolormatrix.h
4
*
GDI
+ color mappings
gdiplusimagecodec.h
4
*
GDI
+ image decoders and encoders
gdiplusinit.h
4
*
GDI
+ Initialization
/external/webrtc/webrtc/modules/desktop_capture/win/
screen_capturer_win_gdi.h
27
// ScreenCapturerWinGdi captures 32bit RGB using
GDI
.
64
//
GDI
resources used for screen capture.
scoped_gdi_object.h
22
// Scoper for
GDI
objects.
/external/libgdx/extensions/gdx-freetype/jni/freetype-2.6.2/docs/reference/
ft2-tt_driver.html
116
<p>Monochromatic rendering, exclusively used in the early days of TrueType by both Apple and Microsoft. Microsoft's
GDI
interface supported hinting of the right-side bearing point, such that the advance width could be non-linear. Most often this was done to achieve some level of glyph symmetry. To enable reasonable performance (e.g., not having to run hinting on all glyphs just to get the widths) there was a bit in the head table indicating if the side bearing was hinted, and additional tables, ‘hdmx’ and ‘LTSH’, to cache hinting widths across multiple sizes and device aspect ratios.</p>
118
<p>Microsoft's
GDI
implementation of anti-aliasing. Not traditional anti-aliasing as the outlines were hinted before the sampling. The widths matched the bi-level rendering.</p>
120
<p>Technique that uses physical subpixels to improve rendering on LCD (and other) displays. Because of the higher resolution, many methods of improving symmetry in glyphs through hinting the right-side bearing were no longer necessary. This lead to what
GDI
calls ‘natural widths’ ClearType, see <a href="http://www.beatstamm.com/typography/RTRCh4.htm#Sec21">http://www.beatstamm.com/typography/RTRCh4.htm#Sec21</a>. Since hinting has extra resolution, most non-linearity went away, but it is still possible for hints to change the advance widths in this mode.</p>
122
<p>One of the earliest challenges with ClearType was allowing the implementation in
GDI
to be selected without requiring all UI and documents to reflow. To address this, a compatible method of rendering ClearType was added where the font hints are executed once to determine the width in bi-level rendering, and then re-run in ClearType, with the difference in widths being absorbed in the font hints for ClearType (mostly in the white space of hints); see <a href="http://www.beatstamm.com/typography/RTRCh4.htm#Sec20">http://www.beatstamm.com/typography/RTRCh4.htm#Sec20</a>. Somewhat by definition, compatible width ClearType allows for non-linear widths, but only when the bi-level version has non-linear widths.</p>
124
<p>One of the nice benefits of ClearType is the ability to more crisply display fractional widths; unfortunately, the
GDI
model of integer bitmaps did not support this. However, the WPF and Direct Write frameworks do support fractional widths. DWrite calls this ‘natural mode’, not to be confused with
GDI
's ‘natural widths’. Subpixel positioning, in the current implementation of Direct Write, unfortunately does not support hinted advance widths, see <a href="http://www.beatstamm.com/typography/RTRCh4.htm#Sec22">http://www.beatstamm.com/typography/RTRCh4.htm#Sec22</a>. Note that the TrueType interpreter fully allows the advance width to be adjusted in this mode, just the DWrite client will ignore those changes.</p>
185
3
GDI
(Win 3.1), v1.0 16-bit, first version
187
33
GDI
(Win NT 3.1), v1.5 32-bit
189
34
GDI
(Win 95) v1.6 font smoothing,
191
35
GDI
(Win 98/2000) v1.7 (UN)SCALED_COMPONENT_OFFSE
[
all
...]
/external/mesa3d/src/gallium/state_trackers/egl/
SConscript
25
sources.append('
gdi
/native_gdi.c')
/external/webrtc/webrtc/modules/desktop_capture/
desktop_frame_win.h
23
// Frame data is stored in a
GDI
bitmap.
/external/skia/resources/
slides_content2.lua
15
- Fonts : CoreText, FreeType,
GDI
, DirectWrite
39
- Runtime switch between
GDI
and DirectWrite
Completed in 635 milliseconds
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