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  /external/mesa3d/src/mesa/drivers/
SConscript 6 SConscript('windows/gdi/SConscript')
  /external/mesa3d/src/gallium/targets/graw-gdi/
SConscript 2 # SConscript for graw-gdi
43 env.Alias('graw-gdi', graw)
graw_gdi.c 29 #include "gdi/gdi_sw_winsys.h"
90 wc.lpszClassName = "graw-gdi";
  /external/mesa3d/docs/
README.WIN32 16 to build classic mesa Windows GDI drivers; or
18 scons libgl-gdi
20 to build gallium based GDI driver.
28 At this time, only the gallium GDI driver is known to work.
  /external/mesa3d/src/gallium/targets/libgl-gdi/
SConscript 2 # SConscript for gdi winsys
54 env.Alias('libgl-gdi', opengl32)
  /external/skia/src/ports/
SkScalerContext_win_dw.h 51 * This is used to find the magnitude of gdi compatible advances.
55 * This is used to find the direction of gdi compatible advances.
  /prebuilts/misc/darwin-x86_64/freetype/include/freetype2/
ftttdrv.h 149 * 3 GDI (Win 3.1), v1.0 16-bit, first version
151 * 33 GDI (Win NT 3.1), v1.5 32-bit
153 * 34 GDI (Win 95) v1.6 font smoothing,
155 * 35 GDI (Win 98/2000) v1.7 (UN)SCALED_COMPONENT_OFFSET
158 * 37 GDI (XP and later), v1.8 ClearType
159 * GDI+ old (before Vista)
160 * 38 GDI+ old (Vista, Win 7), v1.9 subpixel ClearType,
166 * 40 GDI+ (after Win 7), v2.1 Y-direction ClearType flag
183 * v1.8 high normal color-filter B/W (GDI) ClearType
198 * the latter is sometimes called `GDI ClearType'
    [all...]
  /external/mesa3d/src/gallium/
SConscript 91 'winsys/sw/gdi/SConscript',
140 'targets/graw-gdi/SConscript',
141 'targets/libgl-gdi/SConscript',
  /external/freetype/include/freetype/
ftttdrv.h 61 * TrueType by both Apple and Microsoft. Microsoft's GDI interface
72 * Microsoft's GDI implementation of anti-aliasing. Not traditional
81 * bearing were no longer necessary. This lead to what GDI calls
90 * implementation in GDI to be selected without requiring all UI and
103 * display fractional widths; unfortunately, the GDI model of integer
106 * mode', not to be confused with GDI's `natural widths'. Subpixel
244 * 3 GDI (Win 3.1), v1.0 16-bit, first version
246 * 33 GDI (Win NT 3.1), v1.5 32-bit
248 * 34 GDI (Win 95) v1.6 font smoothing,
250 * 35 GDI (Win 98/2000) v1.7 (UN)SCALED_COMPONENT_OFFSE
    [all...]
  /external/libchrome/base/win/
scoped_gdi_object.h 32 // Like ScopedHandle but for GDI objects.
scoped_hdc.h 29 // GDI handle exhaustion. In this case Chrome is going to behave badly no
  /external/libgdx/extensions/gdx-freetype/jni/freetype-2.6.2/include/freetype/
ftttdrv.h 61 * TrueType by both Apple and Microsoft. Microsoft's GDI interface
72 * Microsoft's GDI implementation of anti-aliasing. Not traditional
81 * bearing were no longer necessary. This lead to what GDI calls
90 * implementation in GDI to be selected without requiring all UI and
103 * display fractional widths; unfortunately, the GDI model of integer
106 * mode', not to be confused with GDI's `natural widths'. Subpixel
226 * 3 GDI (Win 3.1), v1.0 16-bit, first version
228 * 33 GDI (Win NT 3.1), v1.5 32-bit
230 * 34 GDI (Win 95) v1.6 font smoothing,
232 * 35 GDI (Win 98/2000) v1.7 (UN)SCALED_COMPONENT_OFFSE
    [all...]
  /external/mesa3d/src/
SConscript 16 # used. libgl-xlib and libgl-gdi adapt themselves to use the targets defined
  /external/pdfium/third_party/freetype/include/freetype/
ftttdrv.h 61 * TrueType by both Apple and Microsoft. Microsoft's GDI interface
72 * Microsoft's GDI implementation of anti-aliasing. Not traditional
81 * bearing were no longer necessary. This lead to what GDI calls
90 * implementation in GDI to be selected without requiring all UI and
103 * display fractional widths; unfortunately, the GDI model of integer
106 * mode', not to be confused with GDI's `natural widths'. Subpixel
226 * 3 GDI (Win 3.1), v1.0 16-bit, first version
228 * 33 GDI (Win NT 3.1), v1.5 32-bit
230 * 34 GDI (Win 95) v1.6 font smoothing,
232 * 35 GDI (Win 98/2000) v1.7 (UN)SCALED_COMPONENT_OFFSE
    [all...]
  /prebuilts/gcc/linux-x86/host/x86_64-w64-mingw32-4.8/x86_64-w64-mingw32/include/gdiplus/
gdiplusmem.h 4 * GDI+ memory allocation
gdiplusbase.h 4 * GDI+ base class
gdipluscolormatrix.h 4 * GDI+ color mappings
gdiplusimagecodec.h 4 * GDI+ image decoders and encoders
gdiplusinit.h 4 * GDI+ Initialization
  /external/webrtc/webrtc/modules/desktop_capture/win/
screen_capturer_win_gdi.h 27 // ScreenCapturerWinGdi captures 32bit RGB using GDI.
64 // GDI resources used for screen capture.
scoped_gdi_object.h 22 // Scoper for GDI objects.
  /external/libgdx/extensions/gdx-freetype/jni/freetype-2.6.2/docs/reference/
ft2-tt_driver.html 116 <p>Monochromatic rendering, exclusively used in the early days of TrueType by both Apple and Microsoft. Microsoft's GDI interface supported hinting of the right-side bearing point, such that the advance width could be non-linear. Most often this was done to achieve some level of glyph symmetry. To enable reasonable performance (e.g., not having to run hinting on all glyphs just to get the widths) there was a bit in the head table indicating if the side bearing was hinted, and additional tables, &lsquo;hdmx&rsquo; and &lsquo;LTSH&rsquo;, to cache hinting widths across multiple sizes and device aspect ratios.</p>
118 <p>Microsoft's GDI implementation of anti-aliasing. Not traditional anti-aliasing as the outlines were hinted before the sampling. The widths matched the bi-level rendering.</p>
120 <p>Technique that uses physical subpixels to improve rendering on LCD (and other) displays. Because of the higher resolution, many methods of improving symmetry in glyphs through hinting the right-side bearing were no longer necessary. This lead to what GDI calls &lsquo;natural widths&rsquo; ClearType, see <a href="http://www.beatstamm.com/typography/RTRCh4.htm#Sec21">http://www.beatstamm.com/typography/RTRCh4.htm#Sec21</a>. Since hinting has extra resolution, most non-linearity went away, but it is still possible for hints to change the advance widths in this mode.</p>
122 <p>One of the earliest challenges with ClearType was allowing the implementation in GDI to be selected without requiring all UI and documents to reflow. To address this, a compatible method of rendering ClearType was added where the font hints are executed once to determine the width in bi-level rendering, and then re-run in ClearType, with the difference in widths being absorbed in the font hints for ClearType (mostly in the white space of hints); see <a href="http://www.beatstamm.com/typography/RTRCh4.htm#Sec20">http://www.beatstamm.com/typography/RTRCh4.htm#Sec20</a>. Somewhat by definition, compatible width ClearType allows for non-linear widths, but only when the bi-level version has non-linear widths.</p>
124 <p>One of the nice benefits of ClearType is the ability to more crisply display fractional widths; unfortunately, the GDI model of integer bitmaps did not support this. However, the WPF and Direct Write frameworks do support fractional widths. DWrite calls this &lsquo;natural mode&rsquo;, not to be confused with GDI's &lsquo;natural widths&rsquo;. Subpixel positioning, in the current implementation of Direct Write, unfortunately does not support hinted advance widths, see <a href="http://www.beatstamm.com/typography/RTRCh4.htm#Sec22">http://www.beatstamm.com/typography/RTRCh4.htm#Sec22</a>. Note that the TrueType interpreter fully allows the advance width to be adjusted in this mode, just the DWrite client will ignore those changes.</p>
185 3 GDI (Win 3.1), v1.0 16-bit, first version
187 33 GDI (Win NT 3.1), v1.5 32-bit
189 34 GDI (Win 95) v1.6 font smoothing,
191 35 GDI (Win 98/2000) v1.7 (UN)SCALED_COMPONENT_OFFSE
    [all...]
  /external/mesa3d/src/gallium/state_trackers/egl/
SConscript 25 sources.append('gdi/native_gdi.c')
  /external/webrtc/webrtc/modules/desktop_capture/
desktop_frame_win.h 23 // Frame data is stored in a GDI bitmap.
  /external/skia/resources/
slides_content2.lua 15 - Fonts : CoreText, FreeType, GDI, DirectWrite
39 - Runtime switch between GDI and DirectWrite

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