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  /frameworks/base/libs/hwui/
Patch.h 64 void generateQuad(TextureVertex*& vertex, float x1, float y1, float x2, float y2,
Patch.cpp 172 generateQuad(vertex, x1, y1, x2, y2, u1, v1, u2, v2, quadCount);
183 generateQuad(vertex, x1, y1, x2, y2, u1, v1, 1.0f, v2, quadCount);
187 void Patch::generateQuad(TextureVertex*& vertex, float x1, float y1, float x2, float y2,

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