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Searched
full:has_depthstencil_clear
(Results
1 - 4
of
4
) sorted by null
/external/mesa3d/src/gallium/drivers/llvmpipe/
lp_scene.h
160
boolean
has_depthstencil_clear
;
member in struct:lp_scene
lp_scene.c
263
scene->
has_depthstencil_clear
= FALSE;
lp_rast.c
115
if (scene->
has_depthstencil_clear
)
lp_setup.c
223
scene->
has_depthstencil_clear
= TRUE;
Completed in 71 milliseconds