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  /external/mesa3d/src/gallium/drivers/llvmpipe/
lp_scene.h 160 boolean has_depthstencil_clear; member in struct:lp_scene
lp_scene.c 263 scene->has_depthstencil_clear = FALSE;
lp_rast.c 115 if (scene->has_depthstencil_clear)
lp_setup.c 223 scene->has_depthstencil_clear = TRUE;

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