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Searched
full:idle_fallback
(Results
1 - 7
of
7
) sorted by null
/hardware/qcom/display/msm8996/sdm/libs/core/
comp_manager.cpp
226
if ((app_layer_count > 1 && display_comp_ctx->
idle_fallback
) || display_comp_ctx->fallback_) {
341
display_comp_ctx->
idle_fallback
= false;
369
display_comp_ctx->
idle_fallback
= true;
474
if (!display_comp_ctx->
idle_fallback
) {
comp_manager.h
87
bool
idle_fallback
= false;
member in struct:sdm::CompManager::DisplayCompositionContext
/hardware/qcom/display/msmcobalt/sdm/libs/core/
comp_manager.cpp
226
if ((app_layer_count > 1 && display_comp_ctx->
idle_fallback
) || display_comp_ctx->fallback_) {
341
display_comp_ctx->
idle_fallback
= false;
369
display_comp_ctx->
idle_fallback
= true;
474
if (!display_comp_ctx->
idle_fallback
) {
comp_manager.h
87
bool
idle_fallback
= false;
member in struct:sdm::CompManager::DisplayCompositionContext
/hardware/qcom/display/msm8226/libhwcomposer/
hwc_utils.h
518
// Stores the compositon state GPU, MDP or
IDLE_FALLBACK
/hardware/qcom/display/msm8909/libhwcomposer/
hwc_utils.h
569
// Stores the compositon state GPU, MDP or
IDLE_FALLBACK
/hardware/qcom/display/msm8994/libhwcomposer/
hwc_utils.h
593
// Stores the compositon state GPU, MDP or
IDLE_FALLBACK
Completed in 272 milliseconds