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Searched
full:lock_after2
(Results
1 - 2
of
2
) sorted by null
/art/runtime/
monitor_test.cc
132
LockWord
lock_after2
= monitor_test_->object_.Get()->GetLockWord(false);
local
133
LockWord::LockState new_state2 =
lock_after2
.GetState();
/art/runtime/arch/
stub_test.cc
628
LockWord
lock_after2
= obj2->GetLockWord(false);
local
629
LockWord::LockState new_state2 =
lock_after2
.GetState();
631
EXPECT_NE(
lock_after2
.FatLockMonitor(), static_cast<Monitor*>(nullptr));
687
LockWord
lock_after2
= obj->GetLockWord(false);
variable
688
LockWord::LockState new_state2 =
lock_after2
.GetState();
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